
Imrijka -Judge,Jury,Executioner |

I'll use my Corrosive Dagger +1 against him to get the +5 and I'll recharge my Hand Crossbow to get the 1d4 and Divine/Magic traits.
Combat 16: 1d10 + 1 + 3d4 + 1 + 5 ⇒ (2) + 1 + (1, 1, 2) + 1 + 5 = 13
Two 1s and two 2s!?!?
I'll use my Mysterious Disk to reroll the d10 and I get another d10 out of it.
Combat 16: 1d10 + 11 + 1d10 ⇒ (7) + 11 + (9) = 27
That's more like it!
Hand: Hand Crossbow, Shortbow, Holy Water Grenade, BoA, Sickle
Deck: 8 Discard: 3 Buried: 1
Note: use BoA, I can also help with Shortbow for d4 to combat check.

jduteau |

Turn 08
Blessing: Blessing of Deskari
08/23
Seelah
Locations:
NOTE:The difficulty of checks to defeat monsters that have the Cultist trait by characters at any location is decreased by 2.
Cathedral of St. Clydwell
At This Location: When you acquire a blessing, examine the top card of any location deck; if it is a non-henchman, non-villain monster, you may banish it.
When Closing: Succeed at a Wisdom or Divine 7 check.
When Permanently Closed: On closing, shuffle 1d4+1 cards from your discard pile into your deck.
M:1 Ba:0 W:0 Sp:2 Ar:0 I:0 Al:2 Bl:4 Henchman:1(Total: 10)
Seelah
Citadel
At This Location: At the end of your turn, you may search your deck for an ally or cohort and add it to your hand.
When Closing: Succeed at a Combat 11 check.
When Permanently Closed: On closing, end your turn.
M:1 Ba:0 W:1 Sp:0 Ar:2 I:0 Al:1 Bl:0 Henchman:1(Total: 6)
Crowe
Occult Library
At This Location: When you play a book that has the Book trait, banish it.
When Closing: Succeed at an Intelligence 8 or Knowledge 6 check.
When Permanently Closed: On closing, choose either the Arcane or Divine trait and draw a random spell that has that trait from the box.
M:2 Ba:1 W:1 Sp:2 Ar:0 I:2 Al:1 Bl:0 Henchman:1(Total: 10)
Collapsing Bridge
CLOSED
Defender's Heart
At This Location: When you attempt a check to defeat a bane, you may recharge any number of allies; for each ally recharged, add 1d4.
When Closing: Summon and acquire a random ally.
When Permanently Closed: For the rest of the scenario, add 1 to your checks to acquire allies by characters at any location.
M:3 Ba:0 W:1 Sp:0 Ar:1 I:0 Al:3 Bl:0 Henchman:1(Total: 9)
Kyra
Gray Garrison
CLOSED
Imrijka

jduteau |

Turn 09
Blessing: Blessing of Baphomet
09/21
Imrijka
Locations:
NOTE:The difficulty of checks to defeat monsters that have the Cultist trait by characters at any location is decreased by 2.
Cathedral of St. Clydwell
At This Location: When you acquire a blessing, examine the top card of any location deck; if it is a non-henchman, non-villain monster, you may banish it.
When Closing: Succeed at a Wisdom or Divine 7 check.
When Permanently Closed: On closing, shuffle 1d4+1 cards from your discard pile into your deck.
M:0 Ba:0 W:0 Sp:1 Ar:0 I:0 Al:2 Bl:3 Henchman:1(Total: 7)
Seelah
Citadel
At This Location: At the end of your turn, you may search your deck for an ally or cohort and add it to your hand.
When Closing: Succeed at a Combat 11 check.
When Permanently Closed: On closing, end your turn.
M:1 Ba:0 W:1 Sp:0 Ar:2 I:0 Al:1 Bl:0 Henchman:1(Total: 6)
Crowe
Occult Library
At This Location: When you play a book that has the Book trait, banish it.
When Closing: Succeed at an Intelligence 8 or Knowledge 6 check.
When Permanently Closed: On closing, choose either the Arcane or Divine trait and draw a random spell that has that trait from the box.
M:2 Ba:1 W:1 Sp:2 Ar:0 I:2 Al:1 Bl:0 Henchman:1(Total: 10)
Collapsing Bridge
CLOSED
Defender's Heart
At This Location: When you attempt a check to defeat a bane, you may recharge any number of allies; for each ally recharged, add 1d4.
When Closing: Summon and acquire a random ally.
When Permanently Closed: For the rest of the scenario, add 1 to your checks to acquire allies by characters at any location.
M:3 Ba:0 W:1 Sp:0 Ar:1 I:0 Al:3 Bl:0 Henchman:1(Total: 9)
Ulkreth(Henchmen) is on top
Kyra
Gray Garrison
CLOSED
Imrijka

Imrijka -Judge,Jury,Executioner |

Now this scroll here is something I can understand!
Can I take it with me?: 1d8 + 1 ⇒ (4) + 1 = 5
Yep! I can use that!
I'll discard the Force Missile and keep the Viper Strike.
Hand: Hand Crossbow, Shortbow, Holy Water Grenade, Sickle, Viper Strike
Deck: 8 Discard: 5 Buried: 1
Note: @Occult Library

jduteau |

Ha ha, I just realized that it wasn't my turn! It was Crowe's turn! Sorry!
Turn 10
Blessing: Blessing of Baphomet
10/20
Crowe
Locations:
NOTE:The difficulty of checks to defeat monsters that have the Cultist trait by characters at any location is decreased by 2.
Cathedral of St. Clydwell
At This Location: When you acquire a blessing, examine the top card of any location deck; if it is a non-henchman, non-villain monster, you may banish it.
When Closing: Succeed at a Wisdom or Divine 7 check.
When Permanently Closed: On closing, shuffle 1d4+1 cards from your discard pile into your deck.
M:0 Ba:0 W:0 Sp:1 Ar:0 I:0 Al:2 Bl:3 Henchman:1(Total: 7)
Seelah
Citadel
At This Location: At the end of your turn, you may search your deck for an ally or cohort and add it to your hand.
When Closing: Succeed at a Combat 11 check.
When Permanently Closed: On closing, end your turn.
M:1 Ba:0 W:1 Sp:0 Ar:2 I:0 Al:1 Bl:0 Henchman:1(Total: 6)
Crowe
Occult Library
At This Location: When you play a book that has the Book trait, banish it.
When Closing: Succeed at an Intelligence 8 or Knowledge 6 check.
When Permanently Closed: On closing, choose either the Arcane or Divine trait and draw a random spell that has that trait from the box.
M:2 Ba:1 W:1 Sp:0 Ar:0 I:2 Al:1 Bl:0 Henchman:1(Total: 8)
Imrijka
Collapsing Bridge
CLOSED
Defender's Heart
At This Location: When you attempt a check to defeat a bane, you may recharge any number of allies; for each ally recharged, add 1d4.
When Closing: Summon and acquire a random ally.
When Permanently Closed: For the rest of the scenario, add 1 to your checks to acquire allies by characters at any location.
M:3 Ba:0 W:1 Sp:0 Ar:1 I:0 Al:3 Bl:0 Henchman:1(Total: 9)
Ulkreth(Henchmen) is on top
Kyra
Gray Garrison
CLOSED

jduteau |

Helm of the Valkyrie
Powers
At the end of your turn, bury this card to move.
Recharge this card to reduce Combat damage dealt to you by 1; you may play another armor on this check. If proficient with heavy armours, you may reveal this card instead of recharging it.
If proficient with heavy armours, you may recharge this card when you reset your hand.

jduteau |

Turn 11
Blessing: Blessing of Sarenrae
11/20
Kyra
only changed location...
Citadel
At This Location: At the end of your turn, you may search your deck for an ally or cohort and add it to your hand.
When Closing: Succeed at a Combat 11 check.
When Permanently Closed: On closing, end your turn.
M:0 Ba:0 W:1 Sp:0 Ar:2 I:0 Al:1 Bl:0 Henchman:1(Total: 5)
Crowe

jduteau |

Turn 12
Blessing: Blessing of Ascension
12/19
Seelah
Locations:
NOTE:The difficulty of checks to defeat monsters that have the Cultist trait by characters at any location is decreased by 2.
NOTE:Add 1 to checks to acquire allies by characters at any location.
Cathedral of St. Clydwell
At This Location: When you acquire a blessing, examine the top card of any location deck; if it is a non-henchman, non-villain monster, you may banish it.
When Closing: Succeed at a Wisdom or Divine 7 check.
When Permanently Closed: On closing, shuffle 1d4+1 cards from your discard pile into your deck.
M:0 Ba:0 W:0 Sp:1 Ar:0 I:0 Al:2 Bl:3 Henchman:1(Total: 7)
Seelah
Citadel
At This Location: At the end of your turn, you may search your deck for an ally or cohort and add it to your hand.
When Closing: Succeed at a Combat 11 check.
When Permanently Closed: On closing, end your turn.
M:0 Ba:0 W:1 Sp:0 Ar:2 I:0 Al:1 Bl:0 Henchman:1(Total: 5)
Crowe
Occult Library
At This Location: When you play a book that has the Book trait, banish it.
When Closing: Succeed at an Intelligence 8 or Knowledge 6 check.
When Permanently Closed: On closing, choose either the Arcane or Divine trait and draw a random spell that has that trait from the box.
M:2 Ba:1 W:1 Sp:0 Ar:0 I:2 Al:1 Bl:0 Henchman:1(Total: 8)
Imrijka
Collapsing Bridge
CLOSED
Defender's Heart
CLOSED
Kyra
Gray Garrison
CLOSED

jduteau |

Nasty hellspawn! Glaive discarded.
Does Ulkreth give a close location opportunity, and if so, should we take it?
For this scenario, when the Ulkreth is defeated, the location is automatically closed. It represents the demons demolishing Kenebres as we fight them off.
You do get the Cathedral's closing benefit of shuffling 1d4+1 cards from your discard pile into your deck.

jduteau |

Turn 13
Blessing: Blessing of Ascension
13/18
Crowe
Locations:
NOTE:The difficulty of checks to defeat monsters that have the Cultist trait by characters at any location is decreased by 2.
NOTE:Add 1 to checks to acquire allies by characters at any location.
Cathedral of St. Clydwell
CLOSED
Seelah
Citadel
At This Location: At the end of your turn, you may search your deck for an ally or cohort and add it to your hand.
When Closing: Succeed at a Combat 11 check.
When Permanently Closed: On closing, end your turn.
M:0 Ba:0 W:1 Sp:0 Ar:2 I:0 Al:1 Bl:0 Henchman:1(Total: 5)
Crowe
Occult Library
At This Location: When you play a book that has the Book trait, banish it.
When Closing: Succeed at an Intelligence 8 or Knowledge 6 check.
When Permanently Closed: On closing, choose either the Arcane or Divine trait and draw a random spell that has that trait from the box.
M:2 Ba:1 W:1 Sp:0 Ar:0 I:2 Al:1 Bl:0 Henchman:1(Total: 8)
Imrijka
Collapsing Bridge
CLOSED
Defender's Heart
CLOSED
Kyra
Gray Garrison
CLOSED

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Rage, Intensifying.
Wait
Rage, On Hiatus.
Who's Turn is it? I went at Turn 10.
Ok. Imrijka went at Turn 9, so Crowe and Kyra got bumped, and Imrijka skipped her turn 11 due to going at 9.
Onward!
Rage, RE-Intensifying.
Longspear+Buried Lightning Touch(FORCE DMG)+Kyra's Dawnflower v. Ulkreth (16): 1d12 + 1 + 1d8 + 1d10 + 1d12 ⇒ (10) + 1 + (8) + (3) + (4) = 26
I'd like to move if I can, but I'm not sure how everything works together (my ability, auto-closing, location effect)
OK, the closing happens first, so Ulkreth automatically closes the Citadel triggering its effect, which should prevent my power.
End and Draw-up:
Hand: Longsword, Longspear, Blood Periapt, Blessing of Shax, Helm of the Valkyrie
Deck: 9 Discard: 3 Buried: 1
Note: @ Citadel. BoShax for ass-kickings.

jduteau |

Turn 14
Blessing: Blessing of Ascension
14/17
Kyra
Locations:
NOTE:The difficulty of checks to defeat monsters that have the Cultist trait by characters at any location is decreased by 2.
NOTE:Add 1 to checks to acquire allies by characters at any location.
Cathedral of St. Clydwell
CLOSED
Seelah
Citadel
CLOSED
Crowe
Occult Library
At This Location: When you play a book that has the Book trait, banish it.
When Closing: Succeed at an Intelligence 8 or Knowledge 6 check.
When Permanently Closed: On closing, choose either the Arcane or Divine trait and draw a random spell that has that trait from the box.
M:2 Ba:1 W:1 Sp:0 Ar:0 I:2 Al:1 Bl:0 Henchman:1(Total: 8)
Imrijka
Collapsing Bridge
CLOSED
Defender's Heart
CLOSED
Kyra
Gray Garrison
CLOSED

Imrijka -Judge,Jury,Executioner |

It seems so long since I have been able to just wallop on someone!
I'll recharge my ShortBow and use the Hand Crossbow. Not exactly sure what this represents in real-world terms, but let's go with it!
Combat 11: 1d10 + 1 + 1d6 + 1d8 ⇒ (9) + 1 + (3) + (1) = 14
And the Mercenary goes down for the count!
Can I explore the Library some more, sir?
4,5,6: 1d6 ⇒ 3
Nope. :(
Hand: Hand Crossbow, Holy Water Grenade, BoA, Sickle, Viper Strike
Deck: 8 Discard: 5 Buried: 1
Note:

jduteau |

Turn 16
Blessing: Blessing of Ascension
16/15
Seelah
Locations:
NOTE:The difficulty of checks to defeat monsters that have the Cultist trait by characters at any location is decreased by 2.
NOTE:Add 1 to checks to acquire allies by characters at any location.
Cathedral of St. Clydwell
CLOSED
Seelah
Citadel
CLOSED
Crowe
Occult Library
At This Location: When you play a book that has the Book trait, banish it.
When Closing: Succeed at an Intelligence 8 or Knowledge 6 check.
When Permanently Closed: On closing, choose either the Arcane or Divine trait and draw a random spell that has that trait from the box.
M:1 Ba:1 W:1 Sp:0 Ar:0 I:1 Al:1 Bl:0 Henchman:1(Total: 6)
Imrijka, Kyra
Collapsing Bridge
CLOSED
Defender's Heart
CLOSED
Gray Garrison
CLOSED

jduteau |

Cast Glibness
[dice=Riftwarden]1d10 + 5 + -0
[dice=Recharge Glibness]1d8 + 1 + -0
Recharge Magic Scale at reset
Seelah(Troymk1) wrote:Hand: Magic Shield, Teamster, Baphomet, Riftwarden
(Displayed: )
Deck: 12 Discard: 6 Buried: 0
Note:
Your card totals are off. I think you missed putting the Grizzled Mercenary and the BoIomedae in your hand when you acquired them.
I have you getting the following stuff:
Grizzled Mercenary, Horse, Mendevian Crusader, Retainer, Bat (Collapsing Bridge)
BoIomedae, Glibness (Cathedral)
Riftwarden (Occult Library)
So you should have a total of 24 cards.

jduteau |

Turn 17
Blessing: Blessing of Shax
17/13
Crowe
Occult Library
At This Location: When you play a book that has the Book trait, banish it.
When Closing: Succeed at an Intelligence 8 or Knowledge 6 check.
When Permanently Closed: On closing, choose either the Arcane or Divine trait and draw a random spell that has that trait from the box.
M:1 Ba:1 W:1 Sp:0 Ar:0 I:1 Al:9 Bl:0 Henchman:1(Total: 5)
Imrijka, Kyra, Seelah
Explosive Runes - Barrier B
Trap/Magic/Arcane/Veteran
Check
Intelligence/Arcane 9 (8 + 1 for adventure deck number)
Dexterity/Acrobatics 11 (10 + 1 for adventure deck number)
Powers
If undefeated, discard the top card of your deck; each character at this location is dealt 2d4 Fire damage. Then banish this card. Since only Kyra has armor to protect her from the Fire damage, I think we need you not to lose this check!

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I go to that place where everything is flamable and imbued with Arcane energy... What could go wrong?
Explore, Explosive Runes.
That's it, that's what could go wrong...
INT is a d4, DEX is a d6.
Lets go D6.
I'm going to be SOOO greedy!
Dex+Imrijka's BoA+My Shax+Seelah's Baphomet: 5d6 ⇒ (2, 6, 5, 5, 5) = 23
Discard Helm of Valkerie for Shax power.
End and Draw:
Hand: Longsword, Longspear, Mace, Sacred Prism, Blood Periapt
Deck: 7 Discard: 5 Buried: 1
Note: @ Citadel. BoShax for ass-kickings.

jduteau |

Turn 18
Blessing: Blessing of Abraxas
18/12
Kyra
Locations:
NOTE:The difficulty of checks to defeat monsters that have the Cultist trait by characters at any location is decreased by 2.
NOTE:Add 1 to checks to acquire allies by characters at any location.
Occult Library
At This Location: When you play a book that has the Book trait, banish it.
When Closing: Succeed at an Intelligence 8 or Knowledge 6 check.
When Permanently Closed: On closing, choose either the Arcane or Divine trait and draw a random spell that has that trait from the box.
M:1 Ba:0 W:1 Sp:0 Ar:0 I:1 Al:0 Bl:0 Henchman:1(Total: 4)
Imrijka, Kyra, Seelah, Crowe
Ulkreth - Henchman/Monster B
Outsider/Demon
Check
Combat 16
Acrobatics 12
If you succeed at a Knowledge 8 check, or the check to defeat has the Acid, Cold, or Fire trait, add 5 to the check.

Seelah the Chosen |

Seelah the Chosen wrote:Cast Glibness
[dice=Riftwarden]1d10 + 5 + -0
[dice=Recharge Glibness]1d8 + 1 + -0
Recharge Magic Scale at reset
Seelah(Troymk1) wrote:Hand: Magic Shield, Teamster, Baphomet, Riftwarden
(Displayed: )
Deck: 12 Discard: 6 Buried: 0
Note:
Your card totals are off. I think you missed putting the Grizzled Mercenary and the BoIomedae in your hand when you acquired them.
I have you getting the following stuff:
Grizzled Mercenary, Horse, Mendevian Crusader, Retainer, Bat (Collapsing Bridge)
BoIomedae, Glibness (Cathedral)
Riftwarden (Occult Library)So you should have a total of 24 cards.
I remember I did some posts from my ipad when I was out. New Rule- Always a bad idea.