Outpost: nightdeath S01-40 Hall of Drunken Heroes (7-11) (Inactive)

Game Master nightdeath

Init:

Auriferous [dice]1d20+1[/dice]
Taman Hornraven [dice]1d20+2[/dice]
Simon [dice]1d20+7[/dice]
Blend [dice]1d20+8[/dice]
Liminy Spickett [dice]1d20+8[/dice]

Perception:

Auriferous [dice]1d20+1[/dice]
Taman Hornraven [dice]1d20+11[/dice]
Simon [dice]1d20+1[/dice]
Blend [dice]1d20+20[/dice]
Liminy Spickett [dice]1d20+18[/dice]

Maps


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The Exchange

N Male Half Orc Rogue2/Ranger7 Init +6|8 in Urban | HP72/74 | AC30, T18, FF23 | CMD 29 | Fort +12, Ref +20, Will +12, +2 vs poison and fear, +5 vs disease, Evasion | Perception +23 (+1 traps, +2 urban, +2 humans, +4 evil outsiders)
Current Buffs:
AP, Shield, Longstrider, Delay Poison, FoM, Barkskin, Blend
Resources:
Reroll: Unused; Exchange Boon 8|8, Boots 2|10
Conditions: FoM, Delay Poison, Resist Acid 10
Liminy Spickett wrote:
It is a level 1 spell so unless otherwise specified it will be level 1 and therefor last 1 minute.

Given they are offering to cast prayer on us they are presumably at least caster level 5. Prayer is a great buff but I suspect the duration makes it not very helpful.

Grand Lodge

”Taman” | male CN Medium Human Barbarian 8 | HP 93/93 (117/117 in rage) ||AC 21, T 12, FF 20 | CMD 25| F +12 R +6 W +6; | Init +3 | Perc +11 |IN RAGE AC 19; hp 117; Fort +13, Will +8; Str 24, Con 20; CMB +13 (+15bull rush); CMD 25 (27 vs. bull| Speed 40ft | Rage 21/23 | Power attack -3/+9 | Active Conditions: None. | rations 12/14

I would take a shield of faith if possible.

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

Were they potions or spells?

Sovereign Court

Chronicle Sheets GM Busy At Work........

The clerics are level 5 and thus Caster level 5.
The clerics can offer a 1 prayer, shield of faith x2 and 1 protection from evil.
They're offering to cast the spells on you.
Moving on.

The party with directions with information from Brother Dunnamast heads over the gardens.

A small flight of stairs curves down from the Main Hall into a tiny rose garden fenced in by a cobblestone wall. A huge, ancient-looking stone bench rests in the corner facing the city, upon which both visitors and clergy members come to rest and contemplate.

The flagstone under the bench can be lifted to access the
rooms beneath the hall, though it takes a short time to do so. The clerics upon request begins the casting of their offered spells as the the flag stone reveals a wide but steeps set of stairs that descend straight down into darkness.................

"I have done a head count though quick and have discovered that at least four of the clerics in my service are missing. Neither me nor my other clerics have seen them. I would implore you to keep an eye out for them as you search this secret place. I do not know anything about this place if you must know." High Priestess Saphira says.

The Exchange

N Male Half Orc Rogue2/Ranger7 Init +6|8 in Urban | HP72/74 | AC30, T18, FF23 | CMD 29 | Fort +12, Ref +20, Will +12, +2 vs poison and fear, +5 vs disease, Evasion | Perception +23 (+1 traps, +2 urban, +2 humans, +4 evil outsiders)
Current Buffs:
AP, Shield, Longstrider, Delay Poison, FoM, Barkskin, Blend
Resources:
Reroll: Unused; Exchange Boon 8|8, Boots 2|10
Conditions: FoM, Delay Poison, Resist Acid 10

Blend gladly accepts a shield of faith and starts stealthing down the stairs, relying on his blend spell.

Stealth, blend, urban: 1d20 + 19 + 4 + 2 ⇒ (11) + 19 + 4 + 2 = 36

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

I'm assuming the whole group gets prayer. As a front liner I'm happy for shield of faith or protection from evil. Probably best do PRE, as Auri getting possessed and hitting the PF team would be painful.

Auriferous accepts the priests blessings and then cautiously follows Blend down the stairs. Unlike him she does little to hide. Not that a tall woman wearing mithril full plate and wielding a greatsword is subtle at the best of times.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Anyone else? Whole group gets Prayer yes.

Grand Lodge

”Taman” | male CN Medium Human Barbarian 8 | HP 93/93 (117/117 in rage) ||AC 21, T 12, FF 20 | CMD 25| F +12 R +6 W +6; | Init +3 | Perc +11 |IN RAGE AC 19; hp 117; Fort +13, Will +8; Str 24, Con 20; CMB +13 (+15bull rush); CMD 25 (27 vs. bull| Speed 40ft | Rage 21/23 | Power attack -3/+9 | Active Conditions: None. | rations 12/14

I will take one of shield of faith

The Exchange

N Male Half Orc Rogue2/Ranger7 Init +6|8 in Urban | HP72/74 | AC30, T18, FF23 | CMD 29 | Fort +12, Ref +20, Will +12, +2 vs poison and fear, +5 vs disease, Evasion | Perception +23 (+1 traps, +2 urban, +2 humans, +4 evil outsiders)
Current Buffs:
AP, Shield, Longstrider, Delay Poison, FoM, Barkskin, Blend
Resources:
Reroll: Unused; Exchange Boon 8|8, Boots 2|10
Conditions: FoM, Delay Poison, Resist Acid 10

Yes, prayer affects the whole group for 5 rounds

Sovereign Court

Gnome Enchanter (CORE) 7 | HP 67/51 | AC 17*^ | T 13^ (17 incorporeal)* | FF 15* | CMD 12^ | F +7 | R +7^ | W +7 | +2 vs. illusion | Init +7 | Perc +1 | Sense Motive -1 | Dazing Touch 8/8 | Arcane Bond 1/1 | Reroll 1/1 | Active Conditions: False Life (16 HP), Haste(^), Mage Armor (*)

"Auriferous, would you mind using my Scroll on me to rid myself of this pesky weakness?"
Assuming she does...
Strength Healing: 1d4 ⇒ 2
"Perfect!"

Simon is fine. No buffs needed. "Let's go exploring!" Simon says with a cheery tone.

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

"That would be my pleasure" says Auri as she reads the scroll.

Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

Liminy is saving Haste and has no other relevant buffs to offer. He waits patiently for everyone to be ready.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Map to be later.
Also Marching order?

The steep stairway has no light and individuals requiring a light source to see need to provide one.

DC 20 Perception check:

You detect a faint, strange smell, and an additional DC 20 Knowledge (the planes) check reveals the smell to be that of brimstone.

Grand Lodge

”Taman” | male CN Medium Human Barbarian 8 | HP 93/93 (117/117 in rage) ||AC 21, T 12, FF 20 | CMD 25| F +12 R +6 W +6; | Init +3 | Perc +11 |IN RAGE AC 19; hp 117; Fort +13, Will +8; Str 24, Con 20; CMB +13 (+15bull rush); CMD 25 (27 vs. bull| Speed 40ft | Rage 21/23 | Power attack -3/+9 | Active Conditions: None. | rations 12/14

perception: 1d20 + 11 ⇒ (10) + 11 = 21

"Guys, do you feel this smell?"

Sovereign Court

Gnome Enchanter (CORE) 7 | HP 67/51 | AC 17*^ | T 13^ (17 incorporeal)* | FF 15* | CMD 12^ | F +7 | R +7^ | W +7 | +2 vs. illusion | Init +7 | Perc +1 | Sense Motive -1 | Dazing Touch 8/8 | Arcane Bond 1/1 | Reroll 1/1 | Active Conditions: False Life (16 HP), Haste(^), Mage Armor (*)

Perception: 1d20 + 1 ⇒ (13) + 1 = 14

"No. I'm having bad allergies today."

Simon casts Light on his hat.

The Exchange

N Male Half Orc Rogue2/Ranger7 Init +6|8 in Urban | HP72/74 | AC30, T18, FF23 | CMD 29 | Fort +12, Ref +20, Will +12, +2 vs poison and fear, +5 vs disease, Evasion | Perception +23 (+1 traps, +2 urban, +2 humans, +4 evil outsiders)
Current Buffs:
AP, Shield, Longstrider, Delay Poison, FoM, Barkskin, Blend
Resources:
Reroll: Unused; Exchange Boon 8|8, Boots 2|10
Conditions: FoM, Delay Poison, Resist Acid 10

Blend will take point, stealthing as he goes (he got a 36). He has darkvision and can stealth without cover or concealment.

I cannot fail that perception check

Planes: 1d20 + 2 ⇒ (20) + 2 = 22, +4 if it relates to evil outsiders

Blend pauses and whispers, smells like brimstone, be careful before continuing down checking for traps or dangers as he goes.

Perception: 1d20 + 22 ⇒ (14) + 22 = 36

Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

Liminy uses his Wayfinder for light and puts himself somewhere in the middle of the line.

perception DC 20 inc prayer: 1d20 + 18 + 1 ⇒ (20) + 18 + 1 = 39
kn Planes DC 20 inc Prayer: 1d20 + 13 + 1 ⇒ (5) + 13 + 1 = 19

"That smell seems oddly familiar but I can't quite place it."

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

perception: 1d20 + 1 ⇒ (6) + 1 = 7
"I don't smell anything either."

Auri takes the lead...although behind Blend who is scouting ahead.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Halfway down, the stairs are suddenly slick with blood, and thanks to Blend noticing it first. Being the first one to hit the 180-degree curve in the stairs, it is a easy matter for Blend to warn the others so that they won't slip.

Perception DC 10:

Anyone inspecting the pool of blood closer finds four human fingers.

At the bottom of the curve lies a body dressed in the brown robes of one of Cayden Cailean’s priests—he’s missing all four fingers of his left hand.

DC 15 Heal:

You identify the cause of death as a crushed windpipe.

Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

"Yuck. I presume those fingers over there belonged to him."

The Exchange

N Male Half Orc Rogue2/Ranger7 Init +6|8 in Urban | HP72/74 | AC30, T18, FF23 | CMD 29 | Fort +12, Ref +20, Will +12, +2 vs poison and fear, +5 vs disease, Evasion | Perception +23 (+1 traps, +2 urban, +2 humans, +4 evil outsiders)
Current Buffs:
AP, Shield, Longstrider, Delay Poison, FoM, Barkskin, Blend
Resources:
Reroll: Unused; Exchange Boon 8|8, Boots 2|10
Conditions: FoM, Delay Poison, Resist Acid 10

Blend takes 10 on heal for 15

Seems likely although something crushed his windpipe. Could be dangerous, be on the lookout.

Blend slips into the room past the body, staying out of sight.

Stealth, blend, urban: 1d20 + 19 + 4 + 2 ⇒ (2) + 19 + 4 + 2 = 27

He keeps a lookout for whatever killed the poor priest.

Perception, urban: 1d20 + 20 + 2 ⇒ (14) + 20 + 2 = 36

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

Auri draws her sword. "Crushed windpipe and severed fingers. Two quite different methods of attack.."

She inspects the walls to the side, and the roof above.

"We must remember to recover his body on the way out."

She pauses by the fallen body to say a quick prayer over it.

Sovereign Court

Gnome Enchanter (CORE) 7 | HP 67/51 | AC 17*^ | T 13^ (17 incorporeal)* | FF 15* | CMD 12^ | F +7 | R +7^ | W +7 | +2 vs. illusion | Init +7 | Perc +1 | Sense Motive -1 | Dazing Touch 8/8 | Arcane Bond 1/1 | Reroll 1/1 | Active Conditions: False Life (16 HP), Haste(^), Mage Armor (*)

"How gory! Oh, and the smell of it! What an unfortunate way to die!"

Simon casts Detect Magic, sweeping around.

Then, after identifying or spotting anything, Simon pinches his nose with his fingers, his jewelry on this right arm jingling as he does so.

Sovereign Court

Chronicle Sheets GM Busy At Work........

BH2

The stairwell ends at a small, curved foyer facing a broad set of heavy, iron double doors that block further passage. Shallow alcoves flank the doors on either side. Each boasts a statue of Cayden Cailean, one holding a massive flagon, the other hoisting a large sack. The latter is badly
chipped and one of its arms lies on the floor, broken off at the shoulder.

Across both doors is a message scrawled in blood. The doors open inward, and though they are closed now, they show signs of having been damaged when they were forced open.

Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

So this message scrawled in blood is?

The Exchange

N Male Half Orc Rogue2/Ranger7 Init +6|8 in Urban | HP72/74 | AC30, T18, FF23 | CMD 29 | Fort +12, Ref +20, Will +12, +2 vs poison and fear, +5 vs disease, Evasion | Perception +23 (+1 traps, +2 urban, +2 humans, +4 evil outsiders)
Current Buffs:
AP, Shield, Longstrider, Delay Poison, FoM, Barkskin, Blend
Resources:
Reroll: Unused; Exchange Boon 8|8, Boots 2|10
Conditions: FoM, Delay Poison, Resist Acid 10

Blend pauses and checks over the entryway and the doors, looking for traps or tracks.

Perception, urban: 1d20 + 20 + 2 ⇒ (19) + 20 + 2 = 41
+1 for traps

Survival, urban: 1d20 + 13 + 2 ⇒ (15) + 13 + 2 = 30
[ooc]+2 versus humans, +4 versus evil outsiders[/ooc[

The Exchange

N Male Half Orc Rogue2/Ranger7 Init +6|8 in Urban | HP72/74 | AC30, T18, FF23 | CMD 29 | Fort +12, Ref +20, Will +12, +2 vs poison and fear, +5 vs disease, Evasion | Perception +23 (+1 traps, +2 urban, +2 humans, +4 evil outsiders)
Current Buffs:
AP, Shield, Longstrider, Delay Poison, FoM, Barkskin, Blend
Resources:
Reroll: Unused; Exchange Boon 8|8, Boots 2|10
Conditions: FoM, Delay Poison, Resist Acid 10

Blend pauses and checks over the entryway and the doors, looking for traps or tracks.

Perception, urban: 1d20 + 20 + 2 ⇒ (19) + 20 + 2 = 41
+1 for traps

Survival, urban: 1d20 + 13 + 2 ⇒ (4) + 13 + 2 = 19
+2 versus humans, +4 versus evil outsiders

Grand Lodge

”Taman” | male CN Medium Human Barbarian 8 | HP 93/93 (117/117 in rage) ||AC 21, T 12, FF 20 | CMD 25| F +12 R +6 W +6; | Init +3 | Perc +11 |IN RAGE AC 19; hp 117; Fort +13, Will +8; Str 24, Con 20; CMB +13 (+15bull rush); CMD 25 (27 vs. bull| Speed 40ft | Rage 21/23 | Power attack -3/+9 | Active Conditions: None. | rations 12/14

"Just open that door and let me kill whatever it is on the other side!"

Sovereign Court

Chronicle Sheets GM Busy At Work........

lol It's not stated what message so I'll copy one quote from some of my other RPG games.

The message scrawled chillingly states :
SHE COMES!

Blend easily finds that the door is trapped though she couldn't find any other tracks....besides the unfortunate clerics.
Double post but awesome rolls.

The Exchange

N Male Half Orc Rogue2/Ranger7 Init +6|8 in Urban | HP72/74 | AC30, T18, FF23 | CMD 29 | Fort +12, Ref +20, Will +12, +2 vs poison and fear, +5 vs disease, Evasion | Perception +23 (+1 traps, +2 urban, +2 humans, +4 evil outsiders)
Current Buffs:
AP, Shield, Longstrider, Delay Poison, FoM, Barkskin, Blend
Resources:
Reroll: Unused; Exchange Boon 8|8, Boots 2|10
Conditions: FoM, Delay Poison, Resist Acid 10

Just have some patience Taman, there's a trap here, let me sort it out.

Blends sets out to disable the trap.

Disable: 1d20 + 20 ⇒ (15) + 20 = 35

Sovereign Court

Gnome Enchanter (CORE) 7 | HP 67/51 | AC 17*^ | T 13^ (17 incorporeal)* | FF 15* | CMD 12^ | F +7 | R +7^ | W +7 | +2 vs. illusion | Init +7 | Perc +1 | Sense Motive -1 | Dazing Touch 8/8 | Arcane Bond 1/1 | Reroll 1/1 | Active Conditions: False Life (16 HP), Haste(^), Mage Armor (*)

"A trap? Oh dear. Someone was planning to keep this place safe."

Sovereign Court

Chronicle Sheets GM Busy At Work........

It is unfortunate for the trap that it met Blend for under his skilful hands, it didn't last long.....

Trap seems disabled.

The Exchange

N Male Half Orc Rogue2/Ranger7 Init +6|8 in Urban | HP72/74 | AC30, T18, FF23 | CMD 29 | Fort +12, Ref +20, Will +12, +2 vs poison and fear, +5 vs disease, Evasion | Perception +23 (+1 traps, +2 urban, +2 humans, +4 evil outsiders)
Current Buffs:
AP, Shield, Longstrider, Delay Poison, FoM, Barkskin, Blend
Resources:
Reroll: Unused; Exchange Boon 8|8, Boots 2|10
Conditions: FoM, Delay Poison, Resist Acid 10

In which case Blend quietly opens the door and slips inside.

Stealth, blend, urbn: 1d20 + 19 + 4 + 2 ⇒ (1) + 19 + 4 + 2 = 26

Sovereign Court

Chronicle Sheets GM Busy At Work........

Hmmm?:

1d100 ⇒ 54

Swoosh!:

1d20 + 34 ⇒ (10) + 34 = 44

Party Spots?:

Auriferous 1d20 + 1 ⇒ (2) + 1 = 3
Taman Hornraven 1d20 + 11 ⇒ (5) + 11 = 16
Simon 1d20 + 1 ⇒ (13) + 1 = 14
Blend 1d20 + 20 ⇒ (14) + 20 = 34
Liminy Spickett 1d20 + 18 ⇒ (3) + 18 = 21

As Blend slips inside he sees a series of wide, interconnecting hallways with high, arched ceilings.
Long, stone-topped reading islands run down the center of the halls, dividing them. Dust and cobwebs cover everything, easily marking the recent passage of several large creatures.

Tall shelves line the walls, filled with assorted tomes and grimoires. Some of these bear recent damage: shelves smashed and singed, and books lying in scattered piles, torn, tattered, and burnt. Ten feet from the door marked A sits a large desk covered in an assortment of dusty tomes.

The archives consist of an 80-foot-long central passage, with shorter passages bisecting along the north and south walls. The west, east, and southern most passages end in small alcoves, each centered on a statue of Cayden Cailean.

Do the rest of the party come in?

Sovereign Court

Gnome Enchanter (CORE) 7 | HP 67/51 | AC 17*^ | T 13^ (17 incorporeal)* | FF 15* | CMD 12^ | F +7 | R +7^ | W +7 | +2 vs. illusion | Init +7 | Perc +1 | Sense Motive -1 | Dazing Touch 8/8 | Arcane Bond 1/1 | Reroll 1/1 | Active Conditions: False Life (16 HP), Haste(^), Mage Armor (*)

Simon heads down a little ways from Blend, making sure he's down far enough for action if it arises.

The Exchange

N Male Half Orc Rogue2/Ranger7 Init +6|8 in Urban | HP72/74 | AC30, T18, FF23 | CMD 29 | Fort +12, Ref +20, Will +12, +2 vs poison and fear, +5 vs disease, Evasion | Perception +23 (+1 traps, +2 urban, +2 humans, +4 evil outsiders)
Current Buffs:
AP, Shield, Longstrider, Delay Poison, FoM, Barkskin, Blend
Resources:
Reroll: Unused; Exchange Boon 8|8, Boots 2|10
Conditions: FoM, Delay Poison, Resist Acid 10

Blend silently moves towards the desk and looks over the contents.

Stealth, blend, urban: 1d20 + 19 + 4 + 2 ⇒ (7) + 19 + 4 + 2 = 32

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

Auri stays 20' behind Blend. Well, she tries to, but she can't really see him, so she just walks slowly forward, trying not to clank too loudly.

Grand Lodge

”Taman” | male CN Medium Human Barbarian 8 | HP 93/93 (117/117 in rage) ||AC 21, T 12, FF 20 | CMD 25| F +12 R +6 W +6; | Init +3 | Perc +11 |IN RAGE AC 19; hp 117; Fort +13, Will +8; Str 24, Con 20; CMB +13 (+15bull rush); CMD 25 (27 vs. bull| Speed 40ft | Rage 21/23 | Power attack -3/+9 | Active Conditions: None. | rations 12/14

Taman follows Blend.

Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

Liminy will move up closer.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Init:

Auriferous 1d20 + 1 ⇒ (11) + 1 = 12
Taman Hornraven 1d20 + 2 ⇒ (11) + 2 = 13
Simon 1d20 + 7 ⇒ (7) + 7 = 14
Blend 1d20 + 8 ⇒ (6) + 8 = 14
Liminy Spickett 1d20 + 8 ⇒ (5) + 8 = 13
Shadow Demon 1d20 + 8 ⇒ (2) + 8 = 10
Ephierone 1d20 + 3 ⇒ (9) + 3 = 12

Round 1
Blend
Simon
Liminy
Taman
Ephierone
Auriferous
Shadow Demon

Bold is Up.
Knowledge (Planes) needed to identify both creatures when you actually see them.
Giving all of you a day to finalise your position before I fire the first salvo.

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

Auriferous clomps down the steps as quietly as a paladin in full plate can.

Updated on map

Grand Lodge

”Taman” | male CN Medium Human Barbarian 8 | HP 93/93 (117/117 in rage) ||AC 21, T 12, FF 20 | CMD 25| F +12 R +6 W +6; | Init +3 | Perc +11 |IN RAGE AC 19; hp 117; Fort +13, Will +8; Str 24, Con 20; CMB +13 (+15bull rush); CMD 25 (27 vs. bull| Speed 40ft | Rage 21/23 | Power attack -3/+9 | Active Conditions: None. | rations 12/14

Map updated

Sovereign Court

Gnome Enchanter (CORE) 7 | HP 67/51 | AC 17*^ | T 13^ (17 incorporeal)* | FF 15* | CMD 12^ | F +7 | R +7^ | W +7 | +2 vs. illusion | Init +7 | Perc +1 | Sense Motive -1 | Dazing Touch 8/8 | Arcane Bond 1/1 | Reroll 1/1 | Active Conditions: False Life (16 HP), Haste(^), Mage Armor (*)

Updated on map

Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

I'm fine with being on the stairs.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 1
Blend
Simon
Liminy
Taman
Auriferous

Shadow Demon
Ephierone

Bold is Up.
Knowledge (Planes) needed to identify both creatures when you actually see them.

A globe of darkness envelops the party as a low chuckle is heard..........
It prevents even those who have darkvision from seeing through its murk...

The Exchange

N Male Half Orc Rogue2/Ranger7 Init +6|8 in Urban | HP72/74 | AC30, T18, FF23 | CMD 29 | Fort +12, Ref +20, Will +12, +2 vs poison and fear, +5 vs disease, Evasion | Perception +23 (+1 traps, +2 urban, +2 humans, +4 evil outsiders)
Current Buffs:
AP, Shield, Longstrider, Delay Poison, FoM, Barkskin, Blend
Resources:
Reroll: Unused; Exchange Boon 8|8, Boots 2|10
Conditions: FoM, Delay Poison, Resist Acid 10

Is the black circle on the map the area of darkness?

Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

Seeing something before the room went dark Liminy tries to recall what it could be.

kn planes: 1d20 + 13 ⇒ (20) + 13 = 33 (Special defenses, Special attacks, Lowest save)

Liminy shares what he remembers as he pulls out a small glowing stone and walks forward.

The stone has continual light on it heightened to caster level 4.

The Exchange

N Male Half Orc Rogue2/Ranger7 Init +6|8 in Urban | HP72/74 | AC30, T18, FF23 | CMD 29 | Fort +12, Ref +20, Will +12, +2 vs poison and fear, +5 vs disease, Evasion | Perception +23 (+1 traps, +2 urban, +2 humans, +4 evil outsiders)
Current Buffs:
AP, Shield, Longstrider, Delay Poison, FoM, Barkskin, Blend
Resources:
Reroll: Unused; Exchange Boon 8|8, Boots 2|10
Conditions: FoM, Delay Poison, Resist Acid 10

I assume you mean spell level 4?

Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

Ah yes, Spell level 4 caster level 7.

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

And Auri has one at 5th spell level and caster level 10

Auri moves forward as fast as her armor allows, ready to rend the demonic creature in two...eventually.

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