
Zokon Santyev |

Pip the Troll is a marvel character who once bore an Infinity Stone and was a member of the Infinity Watch... scary powerful group.

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I responded to Alia's speech. Overall I don't especially mind being merciful, as long as we take some precautions to protect people who might be harmed if these people offend again.
Branding seems socially harsh, and at the same time does nothing to keep such people from going back to their old ways - in fact, I expect it may make them more likely to go back to their crimes. See my gameplay post for more details.
And for the mad witch, I appreciate your feelings, but how do we keep her from harming anyone until she "snaps out of it?" If there was some kind of asylum or sanitarium we could put her in, then that would be a possibility, but I don't think we have that luxury.
Although, GGGM, I would like to hear an answer to this question before we go all the way with this:
Hurray! Confessions all around!
BTW Did Golden Boy and Verdigris confess to robbing or killing anyone?
If it turns out that Golden Boy is a Zon-Kuthon worshipping rapist then I think we can forget about a pardon for him.

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Pip the Troll is a marvel character who once bore an Infinity Stone and was a member of the Infinity Watch... scary powerful group.
Is that related to the Guardians of the Galaxy?
Anyway, I love the picture for him. But I think fighting a pair of trolls is way out of our league.

Zokon Santyev |

Well in that they are kinda shoehorning the guardians into the infinity gauntlet story which was actually about the infinity watch and Thanos. A time when Drax could fly and had the power stone and was tough enough to take on Thor and Hulk at the same time.
Kinda power gamers story compared to role players..

RPGGGM |

And for the mad witch, I appreciate your feelings, but how do we keep her from harming anyone until she "snaps out of it?" If there was some kind of asylum or sanitarium we could put her in, then that would be a possibility, but I don't think we have that luxury.Although, GGGM, I would like to hear an answer to this question before we go all the way with this:
Not in these lands. Down in the Cheliax, Taldor and such they have the equivalent of 19th century sanitariums, and then you get what you pay for.
Hurray! Confessions all around!
BTW Did Golden Boy and Verdigris confess to robbing or killing anyone?
Robbing folks--yeah. Verdigris seemed unsure of whether he had ever killed anyone.

RPGGGM |

Zokon Santyev wrote:Pip the Troll is a marvel character who once bore an Infinity Stone and was a member of the Infinity Watch... scary powerful group.Is that related to the Guardians of the Galaxy?
Anyway, I love the picture for him. But I think fighting a pair of trolls is way out of our league.
Actually there are three of them that you can see. Welcome to everyone's favorite random encounter '1d4 trolls.'

RPGGGM |

I should also add that Brevoy does lay legal claim to the Stolen Lands (hence the name), though most in the River Kingdoms would dispute that. Basically for Brevoy it is that part of your backyard that you rarely is ever visit.

RPGGGM |

Pip the Troll is a marvel character who once bore an Infinity Stone and was a member of the Infinity Watch... scary powerful group.
I do vaguely remember the Official Handbook to the Marvel Universe entry, but it is not a part of that comic universe that I follow a whole lot. "Pip the Scholastic" is a character name and archetype I use in a lot of games. Basically "Pip," in his myriad of forms, is a big, lumbering brute who affects a certain air of intelligence and civility that is clearly in contrast to his otherwise thuggish (and often murderous) nature. The effect is usually quite off-putting.

Zokon Santyev |

From earlier discussion about xp .... I read it as a cr 4 encounter gives 400xp each both combat and non-combat and on medium track = 5 encounters to level...
Yes I don't like level 1.

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From earlier discussion about xp .... I read it as a cr 4 encounter gives 400xp each both combat and non-combat and on medium track = 5 encounters to level...
Yes I don't like level 1.
A CR 4 encounter gives 1200 total XP for the whole party. Split 6 ways that's 200 apiece.
I'm just guessing but I figure the bandit camp was CR 5.
Three normal trolls on the other hand is CR 8. Lots of XP here if you want to go for it. :)
Normally I don't mind 1st level too much as you learn to come up with creative solutions to things. I'm at a loss about the trolls though, aside from just running away. We could probably take one of them... but we would take quite a beating doing it.

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This changes a fair bit... sent you a PM.

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Guys - I apologize for the long posts, but I included a TL;DR at the end of each.
I think we have established how everyone feels about Kressle, but for the others, let's hear your opinions:
For Golden Boy and Verdigris:
1. Bring them to Restov for trial (and very likely execution)?
2. Brand them?
3. Confine them to Oleg's for a while?
4. Let them go?
For Faeria the Mad:
1. Bring her to Restov for trial (and very likely execution)?
2. Brand her or not?
3. Confine her to Oleg's for a while?
4. Let her go?
Keep in mind that I don't feel that Oleg's is suited to being a prison, and while having two guys there is within the ability of Kesten and his men to deal with, four (or more) might be stretching it.
Of course, if we want to get into the prison business, we could hire guards in Restov, and workmen in Restov to work on additional accommodations and facilities to augment Oleg's. We have a decent amount of money, so this is feasible, though I can't help but feel that it is a little early in the adventure for this.
For the record, Numalar wants to just drop the other four off in Restov and get it over with. But willing to confine them at Oleg's if that is the consensus.

Zokon Santyev |

1 and 1 for me with the hope they'll put Faeria in an asylum

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@GGGM - going by the insanity spell, a heal will cure insanity caused by the spell. Would that work on someone who went crazy through normal methods?
Just looked in the Gamemastery Guide Madness section - there you roll a save once per week to reduce insanity, but it also says that heal will cure it.
I am thinking if we can find an 11th level cleric in Restov, the cost to hire him to cast the spell is 660 gp. That is expensive, but we can afford it out of our party wealth. What do you guys think of that?
Edit: if we can only find a 7th level cleric, we could reduce the impact of insanity by the CL of the caster with restoration; two castings would probably get Faeria close enough to sane to make the rest of the way on her own. 2 castings would cost 280 x 2 = 560 + 200 (material components) = 760 gp.
So for Faeria, you may also vote:
5. Hire healing magic for her.
I am willing to go for that if people want. That is about 1/3rd of our money right now though (including selling all the crap we have accumulated).

RPGGGM |

This changes a fair bit... sent you a PM.
Sent you one back.

RPGGGM |

1 and 1 for me with the hope they'll put Faeria in an asylum
Nothing so modern as asylums (or in most cases indoor plumbing) in Brevoy. And if they did they would certainly be more barbaric than those you might find in a place like Ustalav.
Indentured labor camps/mines perhaps?

RPGGGM |

@GGGM - going by the insanity spell, a heal will cure insanity caused by the spell. Would that work on someone who went crazy through normal methods?
You can cure death with a spell, so why not madness? There are clerics in Restov who fit either bill. Knowledge (nobility or religion) would give you the who's who of the matter.

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You can cure death with a spell, so why not madness? There are clerics in Restov who fit either bill. Knowledge (nobility or religion) would give you the who's who of the matter.
Well all right then...
Knowledge: Nobility: 1d20 + 11 ⇒ (11) + 11 = 22
Scarlet Scarab |

Re: Prisoners.
1 and 5 for me.
Oleg and the guards can handle two bandits if they should turn. But 4 bandits is pushing it. Remember, we're burdening Oleg with people who threatened to hurt him badly. Unless we bring them along as NPCs, Scarlet would risk Oleg's safety like that.
Faeria- to help her we could burn through 1/3 of our gold. Scarlet doesn't feel good about executing her nor dumping her in an asylum. If you presented that option, Scarlet would sacrifice her share to let her make a choice. Leaving her to go on her own is pretty much the same as executing her.
That's my 2 cents. We should decide on this quickly, though. We're kinda dragging out the fate of these 3 NPCs out for several posts, and it's starting to drown out everything else.

Celyne |

1 and 5 for me as well.

Alia of the Blade |

Well, it's kinda decided already, obviously I'm voting 5 for Faeria(also paying out of my share)
For the other 2, it seems a bit wrong that the 2 other bandits get a chance to reform and those 2 get the noose on account of being "too much of a burden", but life sucks, at times.
Just to specify: The idea was not to let them go NOW, we had this discussion before going to Restov and there would have been an option to hang Kressle right there and not need to travel.
So in that context, obviously we would only release them when we are ready to follow their tracks, not weeks before.
Your main job may be to cartograph the land, but as I understood it(and what you told Alia), you are after the bandits and especially the Stag Lord, too, during that process.
Having some bandits to follow may have been moot anyway, if they run back to their former family or life, in some far-off village or homestead. They could even be a liability if they are attacked by wildlife on the way before we know where they are going.
So yeah, I'm fine.
I'll write up a quick response but lets cut this shorter, as it's basically already decided what will happen.

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For the other 2, it seems a bit wrong that the 2 other bandits get a chance to reform and those 2 get the noose on account of being "too much of a burden", but life sucks, at times.
In Numalar's mind, the difference is this:
We called on Chick and Wilbur to surrender, and they did. We should therefore honour the "bargain" that is made between someone who surrenders and their captor, which is to allow the prisoner to live.
Golden Boy and Verdigris did not surrender or ask for mercy - they fell in battle. They chose to fight to the death rather than surrender.

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Well, we are 4 of us in favor of turning Golden Boy and Verdigris over to the authorities, so I think that carries.
Three people have voted to heal Faeria, and I will go along with that, so that carries too.
So it's settled.
*Phew!*

Alia of the Blade |

Hehe, all true, but for example Verdigris didn't even have a chance to surrender...he was out cold by a color spray before truly joining battle ;)
Plus I think they were quite afraid of Kressle, meaning after she was down would have been the time to demand surrender.
But yeah, as said, life sucks for them, it's been decided :)

RPGGGM |

At this point then I am assuming you have Golden Boy, Verdigris, Faeria, and Kressle in tow. Kesten would have kept Faeria back at the trading post but it was pretty clear he was uncomfortable at the idea.

Yin, Daughter of Nug |

"You? You didn't dream her! I did! She's mine, you hear! Or wait, she's not, YOU are! Go to sleep, Faeria, we have much to talk about!"

RPGGGM |

I am loving these names :D I totally want to co-DM with you sometime.
I'm going to try to carve some time and money to go to Gen Con next year, so maybe. I haven't been in forever. I always run one or two weird games when I'm there, either on or off the official schedule of events.
By weird, I mean old or out of fashion games like Ghostbusters International (West End Games), or DC Heroes (Mayfair Games), or TMNT (Palladium). I was thinking of running some version of Star Wars in honor of the movies, but we'll see. I'm also thinking about running something that's just role-playing (basically a LARP), but again I'll have to see.
I'm not sure how co-DMing play-by-post would work out, but I have collaborated with lots of GMs in the past in person.

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"You? You didn't dream her! I did! She's mine, you hear! Or wait, she's not, YOU are! Go to sleep, Faeria, we have much to talk about!"
Uh-oh... is this foreshadowing? :)
Anyway guys, I don't expect to be able to post for the rest of the day and probably not Saturday either.

Alia of the Blade |

Yin, Daughter of Nug wrote:"You? You didn't dream her! I did! She's mine, you hear! Or wait, she's not, YOU are! Go to sleep, Faeria, we have much to talk about!"Uh-oh... is this foreshadowing? :)
Anyway guys, I don't expect to be able to post for the rest of the day and probably not Saturday either.
For the record, Yin, despite having nightmare creature as template, is CHAOTIC SHINY in alignment.
(alignment stuff in template was subject to 90° rotation, lawful/chaos instead of good/evil)So if it is foreshadowing, it need not be negative ;) But who knows the plans of a truly mad outsider *shrug*

Celyne |

just great - gameplay thread was not updating for me, so I've only been reading the ooc discussion stuff... sigh... LOTS to catch up on I see...

RPGGGM |

Yin, Daughter of Nug wrote:"You? You didn't dream her! I did! She's mine, you hear! Or wait, she's not, YOU are! Go to sleep, Faeria, we have much to talk about!"Uh-oh... is this foreshadowing? :)
Anyway guys, I don't expect to be able to post for the rest of the day and probably not Saturday either.
Foreshadowing? Not from me, but sort of though not the way you probably think. I hope. ;)
Thanks for the posting heads up.
For my part, Sunday (EST) might be a little busy for me.

RPGGGM |
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The Night Before Game Day
With apologies to Clement Clarke Moore
'Twas the night before Game Day, when all through the house
not a creature was stirring, not even a mouse.
The minis on the mantle had been painted with care,
in hopes that St. Jacobs soon would be there.
The children were nestled all snug in their beds,
while visions of adventure played in their heads.
And Mama with her fighter, and my redeemed darkfire adept,
had just stolen into the lair of that false Razmiran sect.
When out on the roof there arose such a clatter,
I sprang from my chair to see what was the matter.
Away to the window I flew like a flash,
tore open the shutter, and threw up the sash.
The moon on the breast of the new-fallen snow
gave the lustre of midday to objects below,
when, what to my wondering eyes should into view dance,
but a miniature sleigh and eight writers who freelance!
With a haggard editor, fresh from an all-nighter,
I knew in a moment it must be Wes Schneider.
More rapid than eagles, his coursers they came,
and he whistled and shouted and called them by name:
"Now Tim! Now Nick!
Now, Greg and Amber!
On, Richard! On, John!
On, Mike and Mr. Baur!
To the top of the porch!
To the top of the wall!
Now dash away! Dash away!
Dash away all!"
As dry leaves that before the wild hurricane fly,
when they meet with an obstacle, mount to the sky
so up to the house-top the coursers they flew,
with the sleigh full of gamer swag, and audio dramas too.
And then, craning my ear to the roof perpendicular
I could hear the heavy tread boots of each contributor.
As I drew in my head and was turning around,
down the chimney Young Wes came with a bound.
He was dressed all in fake fur, for they are not overfond
of that sort of thing in blue Washington's progressive Redmond.
A bundle of books he had flung on his back,
and he looked like a peddling librarian opening his pack.
His eyes--how they twinkled! His dimples, how merry!
His cheeks were like roses, his nose like a cherry!
His droll little mouth was drawn up like a bow,
and the beard on his chin was in need of a mow.
The stump of a pipe he held tight in his teeth,
and the smoke it encircled his head like a wreath.
He looked a bit high, and slightly less than regal,
but that's what you get in a State where pot is half-legal.
His character, a multi-class ninja pirate half-dinosaur elf,
its huge Hero Lab sheet made me laugh, in spite of myself.
With a wink of his eye and a flip of his thumb
he showed me the new archetype that was yet to come.
He spoke not a word, but went straight to his editing work,
and corrected our character sheets, even Bill's the rules jerk.
And laying his finger aside of his nose,
and giving a nod, up the chimney he rose.
He sprang to his sleigh, to his team gave a whistle,
And away they all flew like the down of a thistle.
But I heard him exclaim, 'ere he drove out of sight,
"Happy Game Day to all, and to all a good game night!"
Everyone get their Game Day Tree up and hide their pre-painted Game Day eggs?

Celyne |

very cool!

Zokon Santyev |

I was just fixing how my skills are organised on my character sheet and found I was a point short, I added swim skill to my list as a least disruptive option

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@ Alia: I'm working on a response for our debate but It will have to wait till tomorrow as it's beginning to get long and I only have so much time.

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Guys: The price for the heal is 120 gp more than we expected, but it is very good to make friends with a 13th level cleric (who has access to 7th level spells). So I'm cool with the 780 gp price tag if you guys are.

Alia of the Blade |

Well, your earlier calculation(which I did not check for correctness) came out as 760 GP, so actually, it's only 20 GP more than I expected, not 120.
I thought the same thing about making friends, and took the liberty of "rounding up", 780 GP for the spell, 20 GP as tithe to the temple, 800 GP total.
Gladly will pay the extra out of my shares, as well.

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Well, your earlier calculation(which I did not check for correctness) came out as 760 GP, so actually, it's only 20 GP more than I expected, not 120.
760 was for a 7th level caster to cast restoration twice. An 11th level caster casting heal would have been 660. But a 13th level caster costs more.

Alia of the Blade |

Alia of the Blade wrote:Well, your earlier calculation(which I did not check for correctness) came out as 760 GP, so actually, it's only 20 GP more than I expected, not 120.760 was for a 7th level caster to cast restoration twice. An 11th level caster casting heal would have been 660. But a 13th level caster costs more.
I know. I just said: My expectation for expenses already was at 760 GP, since that is the only number I caught.
I am aware that was a different plan, but regardless it was the price that was named, and I trusted blindly that the numbers are in order, that is, did not consider other options or countercheck.As such, as I stated, my expectation based on your earlier(and no longer relevant) calculation was 760 GP. Now it costs 780 GP, which is only a 20 GP increase.
If you expected to pay 660 somewhere, for the voiced 120 GP increase, then I seemingly missed that, so all I'm saying is that for me, the price increase is negligible over what was expected.

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Well it turns out we got an extra 200 gp out of the Magister, so we are ahead of the game either way.
Let's just hope Faeria doesn't turn out to be a Chaotic Evil Cthulhu worshiper - I hear they tend to go nuts after a while. :)
I am hoping Faeria will turn out to be a useful contact, but if not, that's fine.

Zokon Santyev |

I've never supported healing her, but hey i'll happily "slay" her if she turns out to be worse when sane.

Scarlet Scarab |
1 person marked this as a favorite. |

If it turns out Faeria's the Stag Lord Zokon will spend every morning remind us "told ya so."

Alia of the Blade |

What would be REALLY interesting is if her madness is a supernatural affliction...and our 13th level caster fails the caster level check to affect her with the heal.
In that case, we already know we'll need to bolster our will save for later in the campaign ;)

Poshment Underhill |

If it turns out Faeria's the Stag Lord Zokon will spend every morning remind us "told ya so."
Speaking as someone who has played/GMed the first part in the past, that would be a very interesting twist.

RPGGGM |

After they leave his church the high priest pulls off his Mission Impossible mask revealing himself to be the Stag Lord "BWAHAHAHAHAHAHA!!"
How he fit those horns under there, we may never know....

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If it turns out Faeria's the Stag Lord Zokon will spend every morning remind us "told ya so."
LOL!
That would be a great twist. :)