Nostrus the DM
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You have been dispatched by Venture-Captain Ambrus Valsin to a training location outside of Absalom, known as the Red Redoubt of Karamoss. Another group of Pathfinders were sent to the location to set up an obstacle course, including both physical and mental challenges. You are to test their success, and yourselves, by completing the obstacle course.
It is assumed that you have researched your location and the "machine mage" Karamoss prior to being dispatched there. Make any knowledge checks you wish, and I will inform you of your successes through PM.
The noonday sun shines brightly in a cloudless sky, but the rugged landscape diffuses the light as if through a stained glass window composed entirely of crimson panes. Deep red metal walls, broken but mostly untouched by rust even after a millennium, form an obstacle course through the landscape. Clearly, when the Red Redoubt of Karamoss was named, it was not done ironically.
The marked path through the siege castle's ruins leads to a large central chamber open to the sky above. Aside from the metal flooring, walls and rubble, nothing remains of the so-called "machine mage" Karamoss or his lost armies. Refuse, old campfire rings, and other signs of life attest to the place being a haven for scavengers and vagabonds.
The chamber is filled with a large, circular shaft in the metal floor, with smoothly rolled edges that demonstrate superbly uniform craftsmanship. A rope ladder descends into the pit, anchored by pitons hammers into the floor panels.
Over to you guys.
Leb Unin
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Knowledge (arcana): 1d20 + 8 ⇒ (2) + 8 = 10
Knowledge (nature): 1d20 + 8 ⇒ (7) + 8 = 15
A gnome in silvery white armor speaks quickly in a shrill voice: "Hi, guys, I'm Leb. I hope you're ready to have fun, 'cuz I'm ready to have fun. And get the job done, of course. And set things on fire, 'cuz fire is a fun way of getting the job done."
Ghaenk
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Knowlege(Arcana): 1d20 + 4 ⇒ (8) + 4 = 12
Ooh, Fire! Couldn't agree more! The name is Ghaenk, by the way. Honored to be here.
In a not so awesome, yet clearly vain, display of his prowess, the petite gnome raises his hands as a rush of magical wind billows up his robes and surrounds him in the slightest amber glow.
Elric Woodsborne
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Knowledge-Nature: 1d20 + 5 ⇒ (16) + 5 = 21
A half elf strides into the room. His neck and right cheek bear what look like ritualistic scars mixed with some sort of tattoo, a whirling pattern of blue and black. On his back is a worn, but deadly looking hand and a half sword, and a large round wooden shield. Both bear the marks of combat, such as chinks, dents, and gashes (in the case of the shield.)
His scale mail looks equally worn down, and bears many decorations, animal furs, decorative buckles, and the like.
He sizes up the members of the group so far, and nods.
Well met. I am Elric, of the Woodsborne clan in the Land of the Linnorm Kings. Are we the only ones or are there more?
The last question was directed at the Venture Captain, if indicated only by the slight tilt of his head toward the man when he spoke it.
| Anto the Tiger |
Behind the Ulfen Half Elf strides his companion, a massive tiger, who sidles up next to him, and then flops onto the floor with his head resting on his two front paws. Even laying down, Anto is large enough that Elroc can rest his hand on the Cat's head.
The tiger looks at the two gnomes, and then with a hopeful look sniffs them. Not recieving the smell he wants, the cat lets out a Wauff! sounding sigh, and closes its eyes.
Ghaenk
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Seems your kitty may have the sniffles. I believe my esteemed colleague, Leb, may have a remedy for that!
Not waiting for a reply, Ghaenk glides over to the pit, giving the malaised tiger a wide birth, and peers over the edge.
What's down here, do you suppose?
Telos Phane
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A tall, lean human male dressed in scale armor carries a finely-crafted polearm, his long black cloak trailing behind him. In fact, all his clothing is black. He squints as if in bright sunlight despite overcast sky.
His eyes appear to mask a much older soul than his forty or so years might suggest.
He nods solemnly as he considers their task.
"I am Telos Phane," he says by way of introduction.
"I have some skill of arms...I will take the front line if there are no objections. Let us see what obstacles we face here, shall we?" he says.
knowledge dungeoneering: 1d20 + 5 ⇒ (11) + 5 = 16
Elric Woodsborne
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Not sniffles, my friend. Back home, Anto and I were more often than not in the group's sent out to hunt down threats to our towns and kingdoms. A lot of the time, we would find malicious fey allied with winter witches. I'm afraid Anto developed quite a taste for them...
He chuckles and smiles at the gnome.
You have naught to fear, my friend. You only bear resemblance to the cursed things we fought. Anto will help protect you as you cast your spells at our backs, not attempt to eat you.
Nostrus the DM
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"Blast it, you were supposed to be out in the field already," he mutters, rummaging through a desk filled with papers. He withdraws a parchment and hands it to the nearest of you.
"Fortunate I still had one lying around," he continues, before motioning towards the parchment, "Go on, get moving."
You don't actually visit Valsin before the adventure but I couldn't get the handout up at work. We'll gloss over that for now. Handout is linked above the campaign tabs at the start of the thread.
Results of your knowledge checks have been PMed to you.
After reading Valsin's letter, and making your way to the Red Redoubt, you find yourself in the central chamber staring at the shaft and the rope ladder that leads down into it. You can tell that the shaft is approximately thirty feet in diameter and thirty feet deep. It also appears to be perfectly circular.
Ghaenk
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Ghaenk gives a tug on the rope ladder, checking that the pitons are secure and the ladder looks otherwise safe to decsend. Then turns his attention to the massive pit. With a subtle flick of his wrist, the magical energies pick up a small nearby stone and toss it into the pit. Ghaenk leans in listening for the stone to hit the bottom.
perception: 1d20 + 9 ⇒ (6) + 9 = 15
Telos Phane
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Telos looks down the shaft, seemingly glad to be entering the darkness.
"I will go first," he says after testing the rope ladder is secure.
The warrior begins his descent after securing his polearm to his back.
climb: 1d20 - 1 ⇒ (11) - 1 = 10
Nostrus the DM
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Telos descends into the shaft without incident. The rope ladder remains firm. As he descends, he sees the following:
The entrance shaft opens into the center of a red steel chamber. The floor beneath the shaft is canted at a slight angle; it seems to have originally been a circular platform that fit flush with the rest of the room but at some point unevenly sank a foot or so. The floors around the room’s perimeter are solid and even, with a textured surface to give better footing on the smooth metal. The walls are riveted metal plates, fallen or torn off in places to reveal solid rock behind. Recessed slabs of metal with adjacent panels, presumably exits, are centered on each wall. The northern panel glows dimly, illuminating scorch marks and glistening red stains around it.
As you step off the ladder onto the platform, you see that four of the recesses are marked with the 'do not enter' sign left by the Pathfinders who set up the obstacle course. The only recess that doesn't is the northern one.
Ghaenk
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Ghaenk looks down at Telos, Catch me if I fall... please?
Then slowly and awkwardly, he starts to climb down the ladder.
Climb: 1d20 - 3 ⇒ (16) - 3 = 13
Upon reaching the bottom, he scurries toward the door. Keeping Telos between him and the door, he makes for the flat section of the floor.
Elric Woodsborne
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Gm, since my tiger companion is a medium creature, would I be able to climb the ladder with him on my back or something?
Leb Unin
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Hearing his fellow gnome's suggestion, Leb speaks up: [b]"Um, let me go down before we try that." Descending the ladder, he attempts to keep track of the depth of the shaft.
Climb: 1d20 ⇒ 8
Telos Phane
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Telos waits patiently at the bottom as the other descend.
Just use a rope to get him down...
The warrior looks around at the doors.
"Perhaps the first choice to make is whether we honor the 'do not enter' signs. Do we simply follow the obvious path, or make our own?" he asks the others.
Leb Unin
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Leb examines the doorframes for traps while the others are coming down.
Perception: 1d20 + 5 ⇒ (8) + 5 = 13
Elric Woodsborne
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Handle Animal: 1d20 + 5 ⇒ (2) + 5 = 7
Climb: 1d20 + 3 ⇒ (13) + 3 = 16
Elric looks into the pit, and then kneels down, motioning to Anto. Anto climbs onto his back, and Elric secures him with a length of rope before climbing down.
Ghaenk
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While my tendency is to make my own path through life, I'd suggest staying on the obstacle course. We've been sent here by the Venture-Captain to do a job, and by-golly, I intend to get it done... and get paid!
Telos Phane
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Once everyone is down below, Telos looks at the first door.
"Very well...we will follow the path they have set before us. Let us hope that is not part of the trap," the warrior says.
With that, he opens the door. I'll wait until anyone who is checking for traps does their thing as standard OP
Ghaenk
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With a twitch of his right index finger and a barely audible incantation, Ghaenk's eyes take on a slightly blue tint. He stares at the northern portal with a determined look upon his face.
Casting detect magic on the northern door, then the other doors.
| Anto the Tiger |
Anto climbs off of Elric's back, and patiently waits for the rope to be untied, and then walks a circle around the room, sniffing for anything out of the ordinary.
Perception: 1d20 + 6 ⇒ (9) + 6 = 15
Elric Woodsborne
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Elric untied himself from the tiger, and draws his sword, taking up a position near the door so that if anything comes through, he would have a clear shot at it.
Well, it may be an obstacle course, but I suspect there are a few other surprises in here as well. We best be wary.
Elric Woodsborne
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So, the GM for this game has been absent for quite a while. I just replaced him in a kingmaker game because of it. I don't think he's coming back.
Do you guys want to try and find another GM to run this or just let it go?
Telos Phane
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I've never had this happen before...what's the process for finding a replacement DM?
Do we just post something in our own recruitment thread here about looking?
Elric Woodsborne
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I have no idea how it works for PFS. I know in a normal pbp you just post in this recruitment or in a new one and ask for a new GM to take over.
| GM Hills |
It is impossible to miss, that near the one door that isn't marked Do Not Enter that red dye has been dumped everywhere. There are footprints in the dye leading into the doorway.
The door is slightly ajar.
Ghaenk
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Ghaenk examines the footprints in front of the door.
Survival: 1d20 + 1 ⇒ (18) + 1 = 19
There appears to be six different sets of footprints, here. Peering round the door, he continues, They lead down the hallway. Um... who wants to open the door and go first?
Ghaenk takes a couples steps back and pulls up his sleeves and cracks a few knuckles as though he is preparing to take on a challenge.
Elric Woodsborne
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Elric hefts his shield and his sword, and looks down at Anto.
Ready, Anto? Looks like it's about to begin...
The tiger replies by assuming the normal "stalking" stance cats do, in which he lowers himself close to the floor, flattened out and all of his power in his haunches.
Elric then speaks to the group.
Would someone like to make sure it isn't trapped before we open it all the way? That trail is too easy to follow...
Telos Phane
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Telos looks at the slightly open door.
"I will go first," he volunteers. The warrior checks the door for any obvious dangers, then opens it and looks down the hallway.
survival: 1d20 + 4 ⇒ (7) + 4 = 11
perception: 1d20 + 4 ⇒ (13) + 4 = 17
I guess we should set up a marching order and standard door-opening procedure. What about me in front with elric, tiger right behind us, then Leb and Ghaenk taking up the rear? For doors, take 20 perception, I'll open them and go in first. Sound alright?
Telos Phane
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Telos looks past the door.
"Curious," he says, "that the other group of Pathfinders set traps we are to bypass, and yet this trap is already set off. Is that part of the trap, or has someone else been through here," he wonders.
The warrior takes the lead and carefully moves forward.
Not seeing a map, but will go through the doorway and proceed forward.
Elric Woodsborne
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Elric follows, worried at the musings of the warrior beside him.
Very alarming. Did they set off their own trap by accident? Or did something unexpected happen?