| Arrathion |
Myrialis Termina is a full-scale, epic fantasy adventure of my own making. Players will travel the world, journey across the planes of existence to rid the world of a great threat to all creation. You have been summoned by a group that refers to themselves as the Keepers to deal with some as of yet unknown enemy. Natural and magical phenomena have been occurring throughout the land. People have gone missing, demons and other extraplanar beings have been pouring out of rifts between worlds and causing mayhem. Entire countrysides have changed, evolved into something entirely different, mountains leveled, oceans now forests, lush fields into barren wastelands or volatile and hostile lands such as volcanoes.. Magical storms ravage the land and the masses are at a breaking point. The fear has driven them to the very edge of chaos. Something must be done.
Thus you have been chosen. A letter arrives by courier, pleeing for your assistance. Your exemplary services to your home and past achievements making you into the prime choices in which the people to place their hopes.
There will be a meet at the broken temple of Ashava just outside Korvosa in one week's time. One of our asscociates will wait for you there and will guide you to us upon arrival. His name is Kellex.
We know that this may seem quite far-fetched, but we ask that you place your faith in us and come to the meet, hear what we have to say.
We look forward to your swift and safe arrival in Korvosa.
Beneath the last line was a strange, arcane symbol written in what seems to be true silver. It depicts the figure of a man, arms outstretched before a great sphere that as you examine it, begins to radiate black energy. The request to destroy the letter after reading it springs to mind.