Lost Lands Campaign (Inactive)

Game Master brvheart

This will be a sandbox campaign in the Frog God Games Lost Land Setting.


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Male Human Rogue6/Clr1 Current Map

Autumn is down 9. She is out of town with her family so I will need to dmnpc her for a few days.


Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6

Cyric gathers everyone together and releases some positive vibes channel energy healing: 2d6 ⇒ (1, 5) = 6


feeling Cyric's healing wash over her wounds, Naomi asks again, "Do we head out after the little attackers or search for clues?"


Male Half-Elf Rogue (inactive)

Yay, group hug (a.k.a. channel)!

"Probably searching for clues."


Male Human Rogue6/Clr1 Current Map

The Gardens Below is beautiful, in spite of the derros’ destruction. Tropical leaf succulents thrive in the humid atmosphere. Dense trees grow to incredible heights to escape the tangle of underbrush.
Paths wander in shadow throughout much of the garden. Two creek-stone paths lead from the base of the Descending Steps.


'Well then, off we go! Naomi smiles at Turv, "That's a great idea Turvijaga!" Pointing to the path to the south, with the bridge to the south-west and the path to the east, Naomi asks, still smiling. "Since it's your idea do you want to take the lead?"


Male Human Rogue6/Clr1 Current Map

You see something tied to the bridge ahead. It seems to be squirming!


Male Half-Elf Rogue (inactive)

"I might as well go first."

Turvijagal will approach the bridge, scimitar drawn.
To get a better look at what, or who, is tied up ahead.

perception: 1d20 + 9 ⇒ (6) + 9 = 15


Male Human Rogue6/Clr1 Current Map

A small bridge crosses the brook from the falls. Scratch marks are
evident on the railings from derro sharpening their weapons against
the wood and stone. A small humanoid is tied to the outside rail and gagged.


following along behind Turvijagel, Ulfgard and Hagrym, Naomi,seeing the small humanoid on the bridge, calls out. "Hey look, boys, a Small humanoid tied the the outside rail of the bridge! does that look like a gag?"
perception: 1d20 + 7 ⇒ (8) + 7 = 15


M Dwarf Cleric (Warpriest) of Torag 4/Medic | LG | HP: 54/54 | AC 20 | speed: 15 | F+11,R+7,W+12 | Resistances: Poison 1 | Perc +10 | Darkvision 60’

"Well, let's go see what's waiting on us. Any bets on if it's a rogue derro, or something else," the paladin asks as he moves forward to inspect the tied creature.


Male Halfling Sorcerer 2| AC 18 T 15 FF 14 | HP 7/12 | F +2 R +4 W +4; +2 vs. Fear| Init +3 | Perc +2

At the end of the rope you see a halfling in artisans clothes. All you hear is, "Mmmmmm Mmmm Mmmmmm!" as he wrestles with the bridge.


Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6

Cyric plods along keeping a watch for an ambush.

Perception: 1d20 + 11 ⇒ (15) + 11 = 26


Male Half-Elf Rogue (inactive)

Turvijagal sheathes his scimitar and approaches the bound halfling.
He pulls out his dagger to cut the ropes.
And tries to keep alert as he approaches.

perception: 1d20 + 9 ⇒ (14) + 9 = 23


'Is it really a Halfling, or is it a sneaky derro plot?' Naomi follows Turvijagal, resting a hand on his arm, "Wait Turvijagal, how do we know it's not a trick." Turning to the "Halfling" Naomi looks at his cloths and demeanor to verify he's telling the truth and as, "If your a really a Halfling, what town are you from and what's their favorite pipe weed?"

knowledge:local: 1d20 + 4 ⇒ (19) + 4 = 23
sense knowledge: 1d20 + 10 ⇒ (1) + 10 = 11


Male Half-Elf Rogue (inactive)

"He looks harmless!"

Turvijagal will go up and remove the gag from the Halfling.
And then start cutting his bonds.

"Hello! What happened to you?"
"Leading up to being hog-tied, that is."


Male Halfling Sorcerer 2| AC 18 T 15 FF 14 | HP 7/12 | F +2 R +4 W +4; +2 vs. Fear| Init +3 | Perc +2

Tolbold takes a big breath as his gag is removed and says, "Thank you, thank you, THANK YOU! It was hard to breath with that gag in. My name is Tobold Cotton and I am in your debt. I was part of a caravan when these creatures grabbed my and tied me here. They really didn't like the things I had to say so they left me here." Tolbold lets out a big sigh at this point.


Male Human Rogue6/Clr1 Current Map

Tolbold, all your gear is ramshackled and spread out along the bank.


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Looking down at the halfling Ulfgard smiles. "Well, it seems you are one fine lucky hobbit, you can bet your hairy feet that they just wanted to get you a bit tender! But alas, you are more or less alive, which is a good start."


Male Half-Elf Rogue (inactive)

"I agree! Breathing and talking are encouraging signs!"


Male Halfling Sorcerer 2| AC 18 T 15 FF 14 | HP 7/12 | F +2 R +4 W +4; +2 vs. Fear| Init +3 | Perc +2

Tobold shakes his arms and legs and flaps them around he then walks over to the bank and starts picking up items. "It looks like they left most of my stuff here, though they did run off with all my finished jewellery I had made. I guess they like shiny things. I've a few odd materials left to make a few more things but other than that I'm outta business for now it looks like."

Tobold looks glum for a moment then he looks to the group, "Thank you! Thank you all I mean it. Is there some way I can help you? I've got nothing going on now..."


Male Half-Elf Rogue (inactive)

"We came here to try and find out why some priestess killed her husband and then herself."
"In front of many witnesses, apparently."
"That's when we were set on by those derro."


M Dwarf Cleric (Warpriest) of Torag 4/Medic | LG | HP: 54/54 | AC 20 | speed: 15 | F+11,R+7,W+12 | Resistances: Poison 1 | Perc +10 | Darkvision 60’

"Nice to meet you, shirt fella. Glad you are okay. Turv has the right of it. We're trying to figure out a sticky situation."


Naomi watched and listened, smiling when the little guy started flapping around. Going to the bank and helping him pick up his stuff, Handing him items to put in his pack. "A pleasure to meet you Tolbold." bowing slightly as she introduces herself. "I am Naomi originally from Bards gate, now an itinerant Minstrel." Calling her mandolin from the ether playing a few cords and then releasing it, smiling. Pointing to the large female half orc "And she is Uthala." Then sweeping with her arm "And they are the boys!" Still smiling, "They all have various and nefarious skills." Winking at Turv. "So before we sign you on, what skills do you bring to the table?"


Male Halfling Sorcerer 2| AC 18 T 15 FF 14 | HP 7/12 | F +2 R +4 W +4; +2 vs. Fear| Init +3 | Perc +2

"Skills you say...hmmm well I make really nice jewelry but I don't suppose that's what you mean. I know a bit about magic and magical creatures and I am pretty handy with acid. I'd have burned some of these derro but the caught me by surprise." Tobold stammers out.


Male Half-Elf Rogue (inactive)

"Well, there was only derro to survive."
"So there's some good news there."


Male Human Rogue6/Clr1 Current Map

Yes, that is all you have seen Tolbold, Derro but it seemed like a number of them.


Male Halfling Sorcerer 2| AC 18 T 15 FF 14 | HP 7/12 | F +2 R +4 W +4; +2 vs. Fear| Init +3 | Perc +2

"And it was just one or two of them. There was a large number of them. I'm just glad they didn't kill me. Again thank you all. Who knows what they might have done if they came back." Tobold quickly says as he tightens down this backpack. "I'm good to go now though.", he says after drinking from a flask.


Naomi smiles, turning to Turvijagal and Ulfgard, "Well gentleman lead on." Walking beside Uthala she winks and says, "Stay close to Ulfgard and Hagrym who knows when one of them might need a hug, I mean a hand."


Male Half-Elf Rogue (inactive)

"I guess we might as well carry on over the bridge, then."
"Better check for any more derro surprises, first."

Turvijagal will look for traps before proceeding over the bridge.
perception: 1d20 + 9 ⇒ (11) + 9 = 20


Male Human Rogue6/Clr1 Current Map

There are no traps on the bridge. Up ahead is a garden by a lake.


Male Half-Elf Rogue (inactive)

Turvijagal will cross the bridge. Staying alert.
perception: 1d20 + 9 ⇒ (16) + 9 = 25


Male Human Rogue6/Clr1 Current Map

Polished quartz steppingstones serve as pathways in the Garden.


Male Half-Elf Rogue (inactive)

"So far so good, Everyone."


'It is certainly a pretty garden' Following along in the middle of the pack, Naomi calls out, "Keep pushing forward Turvijagal, your doing great." As she looks around for anything interesting.

perception: 1d20 + 7 ⇒ (12) + 7 = 19


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Looking around Ulfgard gives himself a long moment to breath in the scenery. It has been a long journey full of perils, but this moment he offers a quick prayer of thankfullness to Dwerfeter, knowing full well that those moments are to be treasured.


Male Human Rogue6/Clr1 Current Map

Statues depicting seductive and passionate scenes bordering on hedonism are plentiful. The garden surrounds
Adoration Lake, which is shallow and clear, containing a few islands linked by a series of wooden bridges.


Male Halfling Sorcerer 2| AC 18 T 15 FF 14 | HP 7/12 | F +2 R +4 W +4; +2 vs. Fear| Init +3 | Perc +2

Tobold snickers and says, "Somebody liked their art naughty!" He takes a closer look and appraises it.

Appraise: 1d20 + 9 ⇒ (7) + 9 = 16

Grand Lodge

Female Arctic Elf (Avalonian) Arcane Magic User 5 (Boreal Ice Wizard/SnowCaster) Intense Spells (+2 dam).; Listen +6/Spot + 9 <Exp - 19620>

Now let me see if I remember this place and who owns it, the Art Work should give me a clue, every artist usually has a makers mark somewhere on it (studies intently each piece)

Craft Sculpture; Knowledge Local: 1d20 + 8 ⇒ (9) + 8 = 171d20 + 8 ⇒ (7) + 8 = 15


'Autumn is right, we should try and figure out anything we can from the statues.' Joining Autumn, Naomi looks at the statues attempting to remember any facts before the group searches around the lake.

knowledge history, geography, local or nobility help any?
knowledge: 1d20 + 4 ⇒ (12) + 4 = 16


M Dwarf Cleric (Warpriest) of Torag 4/Medic | LG | HP: 54/54 | AC 20 | speed: 15 | F+11,R+7,W+12 | Resistances: Poison 1 | Perc +10 | Darkvision 60’

Hagrym looks around, uninterested in the artwork.


Male Half-Elf Rogue (inactive)

Turvijagal keeps his eyes open for trouble.
perception: 1d20 + 10 ⇒ (3) + 10 = 13
Or tries to …


Male Human Rogue6/Clr1 Current Map

The statues are not of any special value nor due they have a special historical significance.


'Just as I thought, romantic drivel.' Naomi shrugs her shoulders and asks Turvijagal, "Ok, Turvijagal, were done looking at lewd marble, which Island are we going to explore first? We need to figure out why these people are dead."


Male Human Rogue6/Clr1 Current Map

There are wooden bridges without rails connect several small islands. Each island contains a gazebo, with a bench or swing under the roof.


Male Half-Elf Rogue (inactive)

* gasp! *
A GAZEBO?!

Sorry, couldn't help it. But, anyway

"Might as well try the path on the left"
Turvijagal moves to the path to his left (right on the map) to have a closer look
perception: 1d20 + 10 ⇒ (14) + 10 = 24


Male Human Rogue6/Clr1 Current Map

Are you crossing the wooden bridge? How about everyone else?


Naomi nods to Turvijagal's recommendation, and follows along with the rest of the group.

Naomi will stay in the middle, but I assume we are all sticking together, but we need to say so one way or the other.

do we need to go to some type of "three person" rule? If three people go along and no on disagrees by the third person then we do it.


Male Half-Elf Rogue (inactive)
brvheart wrote:
Are you crossing the wooden bridge? How about everyone else?

Turvijagal will cross the bridge, to the first islet.

Trying to keep alert for trouble.


Male Human Rogue6/Clr1 Current Map

Six Derro spring from within the Gazebo.

Two fire at Turv

lt cb: 1d20 + 5 ⇒ (6) + 5 = 11 damage: 1d6 ⇒ 5 plus poison save
lt cb: 1d20 + 5 ⇒ (20) + 5 = 25 damage: 1d6 ⇒ 6 plus poison save

Two at Hagrym

lt cb: 1d20 + 5 ⇒ (19) + 5 = 24 damage: 1d6 ⇒ 1 plus poison save
lt cb: 1d20 + 5 ⇒ (14) + 5 = 19 damage: 1d6 ⇒ 4 plus poison save

and two at Ulfgard
lt cb: 1d20 + 5 ⇒ (4) + 5 = 9 damage: 1d6 ⇒ 6 plus poison save
lt cb: 1d20 + 5 ⇒ (20) + 5 = 25 damage: 1d6 ⇒ 1 plus poison save

confirm crit on Turv: 1d20 + 5 ⇒ (2) + 5 = 7 extra damage: 1d6 ⇒ 5 plus poison save
confirm crit on Ulfgard: 1d20 + 5 ⇒ (19) + 5 = 24 extra damage: 1d6 ⇒ 6 plus poison save

Roll init all three of you have fort saves to make and yes it is poison

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