GM thunderspirit's 1-34: Encounter at the Drowning Stones (10-11 subtier) (Inactive)

Game Master thunderspirit

Combat map!

Player handout #1 (Osprey's invite)
Player handout #2 (journal entry)
Player handout #3 (journal entry)


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Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Hello all!

Planning to begin this right after Gen Con, as I know at least one of my players will be in attendance.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

Sounds good, and thanks for running this.

Liberty's Edge

Male Human Ranger Lord 15 (HP: 203203), Init: +8* (+10 mountains/Hills/Jungle, +14 Urban), AC: 25 T: 18, FF: 20, Perception +25, +31 v Humans, +27 v. Undead/constructs), F: +18, R: +20, W: +11, CMB: +18, CMD: 36

Aye! Thanks TS. I don't know whose idea it was to sign me up to run 3 specials and 4 regular slots.... I'll be useless until the Monday after Gen Con.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |
Bishop Shepherd wrote:
Aye! Thanks TS. I don't know whose idea it was to sign me up to run 3 specials and 4 regular slots...

Um...yours? LOL

Liberty's Edge

Male Human Ranger Lord 15 (HP: 203203), Init: +8* (+10 mountains/Hills/Jungle, +14 Urban), AC: 25 T: 18, FF: 20, Perception +25, +31 v Humans, +27 v. Undead/constructs), F: +18, R: +20, W: +11, CMB: +18, CMD: 36
GM thunderspirit wrote:
Bishop Shepherd wrote:
Aye! Thanks TS. I don't know whose idea it was to sign me up to run 3 specials and 4 regular slots...
Um...yours? LOL

Dammit! You're totally right...

Silver Crusade

Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
Consumables:
SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

Purchases
Clear Spindle Ioun Stone -4000 gp
Wayfinder -250 gp
Ioun Torch -75 gp

Total -4325 GP

Liberty's Edge

Male Human Ranger Lord 15 (HP: 203203), Init: +8* (+10 mountains/Hills/Jungle, +14 Urban), AC: 25 T: 18, FF: 20, Perception +25, +31 v Humans, +27 v. Undead/constructs), F: +18, R: +20, W: +11, CMB: +18, CMD: 36

While I'm at it, this stuff won't change no matter what:

Bishop
PFS# 1824-2
Faction: Liberty's Edge
Day Job: Hunting Lodge 1d20 + 16 ⇒ (20) + 16 = 36. BOOM Must've bagged something super cool.

Silver Crusade

Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
Consumables:
SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

Kalendir
PFS# 95737-4
Faction: Silver Crusade
Day Job Craft Bows: 1d20 + 7 ⇒ (13) + 7 = 20

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

I'll get my online profile updated when I get home from work today. In the meantime, it looks like we have 2 archers and a caster, so we could probably use my monk as a front-liner. Unless we want to use my bomber alchemist and just have an all ranged party! He could also hand out buffs like false life, barkskin, or greater invisibility, especially to help our level 7 survive. Any thoughts (both of mine are level 10)? And are we expecting anyone else?

Grand Lodge

Venture-Lieutenant - NH | Proprietor of Castamir's Station

My animal companion is no slouch (he has more HP and a better AC than me

-Posted with Wayfinder


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Indeed, Timber is pretty buff. :-)

There was one more person who put their name down, but no details, so I don't even know what level or anything.

I've also left recruiting open. But I'm okay running with four; it's Season 1, after all.

Liberty's Edge

Male Human Ranger Lord 15 (HP: 203203), Init: +8* (+10 mountains/Hills/Jungle, +14 Urban), AC: 25 T: 18, FF: 20, Perception +25, +31 v Humans, +27 v. Undead/constructs), F: +18, R: +20, W: +11, CMB: +18, CMD: 36

I've got two solid friends who are also looking to become Eyes of the Ten legal.

Evan is a level 11 halfling cleric of Desna (really good at summoning.)
Halbarad is... well, I haven't seen him in a while. Not sure how he progressed.

Liberty's Edge

Male Human Ranger Lord 15 (HP: 203203), Init: +8* (+10 mountains/Hills/Jungle, +14 Urban), AC: 25 T: 18, FF: 20, Perception +25, +31 v Humans, +27 v. Undead/constructs), F: +18, R: +20, W: +11, CMB: +18, CMD: 36

Leaving Bishop at home, so I won't use him at all at Gen Con.

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

By the description of the scenario, it sounds like arcane skills will be necessary, so I think I'll go with the alchemist. We should have enough ranged power to keep the pressure off of Timber.

I'll get my stats up tonight.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar
GM thunderspirit wrote:

Indeed, Timber is pretty buff. :-)

There was one more person who put their name down, but no details, so I don't even know what level or anything.

I've also left recruiting open. But I'm okay running with four; it's Season 1, after all.

He was wanting to join, but is deployed and trying to see what character he will have. Most likely another Monk.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

DM Beckett Ignatious 5,274-18 Silver Crusade
Day Job: Heal: 1d20 + 20 ⇒ (13) + 20 = 33

Liberty's Edge

Male Halfling Cleric (10) init +1, speed 30ft, perception +14, sense motive +11, AC 20 (t:15/ff:19), fort +11, refl +9, will +18 (+2 vs fear), CMD 16

Hi all... my name is Kevin, I'm a real world friend of Bishop's (Chris). I appreciate the invite to the game, and I'll do my best to not keep anyone waiting. :)

I'll also update my character info before we play too. But just so I'm providing info when I can, my character is a Halfling Cleric that focused on summoning... I can heal just fine, but I am fond of summoning a pack of celestial ankylosaurs... always a good time.

Anyway, I'm looking forward to playing with the group.

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Should be up to date now. Running with Darkvision and False Life extracts up already.

False Life: 1d10 + 10 ⇒ (7) + 10 = 17

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut

Kalendir, since you're playing up, I can hook you up with some false life, barkskin, and shield extracts if you want them.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |
Ignatious the Seeker of Flame wrote:
He was wanting to join, but is deployed and trying to see what character he will have. Most likely another Monk.

Oh, okay, didn't know he was deployed.

I can be a little more forgiving for circumstances like that. :-)

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar
GM thunderspirit wrote:
Ignatious the Seeker of Flame wrote:
He was wanting to join, but is deployed and trying to see what character he will have. Most likely another Monk.

Oh, okay, didn't know he was deployed.

I can be a little more forgiving for circumstances like that. :-)

He should be able to post, I just don't think he is aware this is open yet. Ill let him know when I get off today and he can see.

Silver Crusade

Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
Consumables:
SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

Sounds Good San Xiao! I hopefully should not be getting hit too much.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar
San Xiao Ji Jia Ben wrote:
Running with Darkvision and False Life extracts up already.
San Xiao Ji Jia Ben wrote:
Kalendir, since you're playing up, I can hook you up with some false life, barkskin, and shield extracts if you want them.

If you want to drop the Darkvision for something else to buff the lower level players, I can give you something that you will never need it again.

Dark Archive

Male 72/72 HP, AC:28[-ki], T: 24, FF: 21, CMD: 30, F: +11, R: +15, W: +14, LN Male Human Lvl 9 Manuever Master, Lvl 1 Memory Inquisitor, Init +7, Pereption +17, Attack +14 (2d6+14, x2)Trip/Disarm/Grapple +21, 20, 14 Bane:5/5 Ki Pool:11/12 Judgement 1/1 Domain Power 4/7 Stunning Fist9/9

Thanks this for being understanding. this is the character i want to bring i am waiting to finish up last fight now then he will level and be good


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Bishop 10
Ignatius 11
Kalendir 7
San Xiao 10
Evan 10
Xiaobo 9

You're in luck, Ignatious, cos that's high tier. :-)

We have an alternate should anyone want/need to drop, but we're otherwise ready to go in earnest starting Monday, August 3. Feel free to sound off in the Gameplay thread and introduce your PC if you haven't already.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar
GM thunderspirit wrote:

You're in luck, Ignatious, cos that's high tier. :-)

Not a problem. I wouldn't have dropped out, it's just this character is so old it goes back to one of the earlier rules that when I played down, which I often had to, I received the low tier monies, and even when I put DM credit on him towards the mid levels, it was often still in the low tier. Wealth-wise, he is pretty low for an 11.2 character, not that I mind too much.

This will also be the first time I've actually played with wings, which was my goal from the start, and pre-EotT also the last time. I don't intend to break the game by flying and just throwing down fireballs or anything, but I do want to actually play with it a bit, too. So normally, I have 2 Shield Others prepped, and enough rings to pass out to the party, but with the Range factor, it's just not going to work. I do, however, have 2 Breath of Life's (one scroll, one spell) if needed, and I will easily drop back and buff/heal if needed.

If anyone has any special Spell requests, we still have some time, and I do own pretty much every book. That being said, one of my highest level spells may be spoken for.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

Also, I have a free Feat I can swap out. I chose Heighten Spell, just because I really didn't see anything I really wanted.

Any suggestions?

I'm looking more for something cool and thematic rather than powerful or broken, just nothing is really jumping out at me. I've survived 11 levels without Selective Channel, (wanted to see realistically how viable it is, and so far not a single problem), and while Selective Spell would be great, I do not qualify (yet). Not really enough elemental spells for Elemental spell to be worth it, (and honestly fire is the worst possible choice). Further Channel Feats just seem boring and mostly worthless. Other ideas?

Grand Lodge

AC 22 T 15 FF 18 | HP 80+11/80 | F +15 R +20 W +12 (+1 vs. psn, disease; Immune evil mind control) | Init +11 | Perc +25 (30 vs. traps) (Dark 60) | SM +8 | Bomb 5/19 | Wing 8/11 | Boot 5/10 | HeightAware, InvMind (6), Heroism, DexMut
Ignatious the Seeker of Flame wrote:

Also, I have a free Feat I can swap out. I chose Heighten Spell, just because I really didn't see anything I really wanted.

Any suggestions?

I'm looking more for something cool and thematic rather than powerful or broken, just nothing is really jumping out at me. I've survived 11 levels without Selective Channel, (wanted to see realistically how viable it is, and so far not a single problem), and while Selective Spell would be great, I do not qualify (yet). Not really enough elemental spells for Elemental spell to be worth it, (and honestly fire is the worst possible choice). Further Channel Feats just seem boring and mostly worthless. Other ideas?

Divine Intervention is the shiz.

Xiaobo Feng Weimin wrote:
Thanks this for being understanding. this is the character i want to bring i am waiting to finish up last fight now then he will level and be good

Let me know if you want some extracts to buff when we start. You could probably get a lot of use out of heroism and shield.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

Divine Interference is one I've considered, but at the same time, it's one I think will make DM's cry and the rest of the party bored. Undoing (potentially) every hit (and crit) the party takes reactively, is I think, too much.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

I just found out that I may be going to the field on the 3rd for a week. It isn't certain yet, and I am not sure if I will have internet or not. I should have at least phone access, but there is the possibility I will not have signal. I can't say for sure. Just a heads up.

I'll let you know more as soon as I can, and I'm perfectly okay with being botted a few days if needed.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

I just wanted to say that I am in fact going out to the field for about a week. I've been told that there will be internet access out there, so I should be able to continue to post, but there is always a chance that this was false. So just a heads up, it may be slow or paused for a bit starting Monday.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

No worries. We'll adapt. :-)

Dark Archive

Male 72/72 HP, AC:28[-ki], T: 24, FF: 21, CMD: 30, F: +11, R: +15, W: +14, LN Male Human Lvl 9 Manuever Master, Lvl 1 Memory Inquisitor, Init +7, Pereption +17, Attack +14 (2d6+14, x2)Trip/Disarm/Grapple +21, 20, 14 Bane:5/5 Ki Pool:11/12 Judgement 1/1 Domain Power 4/7 Stunning Fist9/9
San Xiao Ji Jia Ben wrote:

Let me know if you want some extracts to buff when we start. You could probably get a lot of use out of heroism and shield.

Ok will do

Scarab Sages

Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem:
Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3
Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4

Hail! I hear you all are needing another Pathfinder to join the murder.

Halbarad
21019-1
Scarab Sages
Ranger (Infiltrator) 10
Day Job (Hunting Lodge vanity): Survival: 1d20 + 20 ⇒ (13) + 20 = 33
Initiative +5
Perception +20 (+2 for undead/constructs, +6 for humans)

Liberty's Edge

Male Human Ranger Lord 15 (HP: 203203), Init: +8* (+10 mountains/Hills/Jungle, +14 Urban), AC: 25 T: 18, FF: 20, Perception +25, +31 v Humans, +27 v. Undead/constructs), F: +18, R: +20, W: +11, CMB: +18, CMD: 36

I'm trying to get my ducks in a row, so I'm posting my Downtime now. After this mission, if Bishop survives, he's going to spend some time in Shackles working against maritime slavers. Stealth: 1d20 + 21 ⇒ (14) + 21 = 35 DC 25


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Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |
Ignatious the Seeker of Flame wrote:
But, I'm also not wanting to bypass the challenge...

Speaking as both GM and player here: my view (and it's JMSO, just my stupid opinion) is that you, as a player, have invested in your PC to do x, and therefore when a challenge arises that x turns into something easy/trivial/bypassed/whatever, you're getting ROI on your investment, which is absolutely fine by me.

Grand Lodge

Venture-Lieutenant - NH | Proprietor of Castamir's Station
GM thunderspirit wrote:
Ignatious the Seeker of Flame wrote: But, I'm also not wanting to bypass the challenge... Speaking as both GM and player here: my view (and it's JMSO, just my stupid opinion) is that you, as a player, have invested in your PC to do x, and therefore when a challenge arises that x turns into something easy/trivial/bypassed/whatever, you're getting ROI on your investment, which is absolutely fine by me.

My thoughts exactly.

-Posted with Wayfinder

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar
GM thunderspirit wrote:
Ignatious the Seeker of Flame wrote:
But, I'm also not wanting to bypass the challenge...
Speaking as both GM and player here: my view (and it's JMSO, just my stupid opinion) is that you, as a player, have invested in your PC to do x, and therefore when a challenge arises that x turns into something easy/trivial/bypassed/whatever, you're getting ROI on your investment, which is absolutely fine by me.

No worries. I just mean that sometimes bypassing the challenge also robs the fun.

Scarab Sages

Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem:
Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3
Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4

For reference, the rules on damage via falling objects is here. If Bishop's poor awesome decision was well-aimed, the skum should take 3d6 damage or half that (GM discretion).

What I've never understood about that section is whether Bishop (probably) takes 18d6 falling damage and 1d6 nonlethal himself, or the same as the skum, or both...

Liberty's Edge

Male Human Ranger Lord 15 (HP: 203203), Init: +8* (+10 mountains/Hills/Jungle, +14 Urban), AC: 25 T: 18, FF: 20, Perception +25, +31 v Humans, +27 v. Undead/constructs), F: +18, R: +20, W: +11, CMB: +18, CMD: 36

so the occult rules get into a lot more detail concerning hitting one creature with,
another, because you know, telekinesis.

-Posted with Wayfinder

Scarab Sages

Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem:
Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3
Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4

True. I should actually do a full read of that soon.

Dark Archive

Male 72/72 HP, AC:28[-ki], T: 24, FF: 21, CMD: 30, F: +11, R: +15, W: +14, LN Male Human Lvl 9 Manuever Master, Lvl 1 Memory Inquisitor, Init +7, Pereption +17, Attack +14 (2d6+14, x2)Trip/Disarm/Grapple +21, 20, 14 Bane:5/5 Ki Pool:11/12 Judgement 1/1 Domain Power 4/7 Stunning Fist9/9

Gm before i post my next turn i need to know how you are going to rull this... This is a link to the message board for it... Its refuring to multiple manuevers with the flurry as it can be inturpreted differently

link

-Posted with Wayfinder


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

I would interpret it like this:

Flurry of Maneuvers (Ex): make one additional maneuver as part of a full attack with a -2 to all maneuver checks that round. 2 maneuvers, -2 on each. If you only make one maneuver, no penalty.

At level 8: make two additional maneuvers as part of a full attack with a -5 to all maneuver checks that round. 3 maneuvers, -5 on each. If you only make one additional maneuver, you still only take a -2 on each of those two. If you only make one maneuver, no penalty.

In all cases, use your monk level as your BAB before applying other bonuses or penalties.

Dark Archive

Ok thats is how i have been... On manuever substituted for atks do they take the same or are they just -2

-Posted with Wayfinder


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

For a "normal" flurry, you'd just use your regular flurry bonus.

For a flurry with a maneuver, you'd use your regular flurry bonus for the attack, and then calculate your flurry bonus with your monk level as BAB, then subtract 2, to figure the bonus for the maneuver roll.

For a flurry with more than one maneuver, you'd use your regular flurry bonus for the attack, and then calculate your flurry bonus with your monk level as BAB, then subtract 5, to figure the bonus for each maneuver roll.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

I'm good with you guys using a number of flame strike spells to destroy all the stones. With that kind of divine energy, that should render them inert. Is that the plan? Obviously it'll take staying more than one day to re-prep the spells, but there's no significant danger anymore.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

We're basically done here; just the denouement to determine total prestige awarded.

Recap of what I have above:

Bishop
PFS# 1824-2
Faction: Liberty's Edge
Day Job: Hunting Lodge—36 <- 100 gp

Kalendir
PFS# 95737-4
Faction: Silver Crusade
Day Job Craft Bows—20 <- 20 gp

Ignatious
PFS# 5274-18
Faction: Silver Crusade
Day Job: Heal—33 <- 75 gp

Halbarad
PFS # 21019-1
Faction: Scarab Sages
Day Job: Hunting Lodge—33 <- 75 gp

San Xiao

Xiaobo

Anyone on slow track?

Liberty's Edge

Male Human Ranger Lord 15 (HP: 203203), Init: +8* (+10 mountains/Hills/Jungle, +14 Urban), AC: 25 T: 18, FF: 20, Perception +25, +31 v Humans, +27 v. Undead/constructs), F: +18, R: +20, W: +11, CMB: +18, CMD: 36

No slow track for me. As aways good sir, thank you.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

Just in case he can not post, Xiaobo's info is

Player: DM Snider
Character: Xioabo Feng Weimin
PFS: 22,306-7
Faction: Ewwww! You actually like Zarta?!?!?!? Disgusting. <Dark Archive> :P
Day Job: None
Pretty sure Fast Track

Liberty's Edge

Male Human Ranger Lord 15 (HP: 203203), Init: +8* (+10 mountains/Hills/Jungle, +14 Urban), AC: 25 T: 18, FF: 20, Perception +25, +31 v Humans, +27 v. Undead/constructs), F: +18, R: +20, W: +11, CMB: +18, CMD: 36

I am also going to spend some time fighting the Man (per Liberty's Edge behavior type stuff.)

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