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"Be welcome to stay and chat a while," Rook suggests amiably, swinging the chain between his pair of kamas just a bit.
Readying an action to trip the halfling again if he starts to make any hostile action, or take a run for it.

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Mai pats Itra on the shoulder. "Stay down for a moment. We will heal you more soon."
Samara nods approval to Rook. "This halfling should go nowhere. I will look for more potions to heal us." She rifles through the gear of the fallen and passes any potions found to Itra.

The Teller of Tales |

"What Deandre said it would be easy pickings, some Pathfinder pansy's with impressive loot. And I'd get to test my skills." he says ruefully.
"Whilst Halli's just a psycho, kill you soon as look at you." he adds nodding as Samara picks a potion from the unconscious leader.
In the distance there's a whistle as there's the sounds of a guardsman rushing to the scene.

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"Skills are meaningless without meaning," comments Itra, climbing slowly to her feet. Master used to say that.
"When your trial is done, you ought to turn to more meaningful pursuits."

The Teller of Tales |

"Well, I won't offer you 12 gold each then." he slyly winks. "I know you guardsmen are incorruptible." the halfling tries to keep a straight face underneath his fancy moustache.
"Even if it would save all the trouble of a trial." from the end of the alleyway there's the sound of padding feet approaching.

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Rook shakes his head at Itra's comment. "We should get the healing potion from him anyway. You're still injured." He tilts his head to one side, eying the halfling. "How about it, going to cooperate? It might earn you leniency."

The Teller of Tales |

The halfling holds out a potion vial for anyone to take, a wry smile on his face.
Suddenly into the end of the alley rushes a sandy haired man, with a brush of stubble. Thick leather jerkin, polished to a shine despite having seen better years, creaks slightly and upon the chest there's the bronze crest of the guard. "'Ello, 'ello, 'ello. What's going on 'ere then?" he asks of the group.

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Rook gives a sharp, cawing laugh at the guardsman's certainty. "He says it's a healing potion, and he wants to make good on some of the harm he and his friends have caused." The tengu tilts his head towards the obviously bloodied Itra. "Someone who knows more about potions should check it out first." He looks at Eddie expectantly.

The Teller of Tales |

"Guardsman??" he says scratching his head, but standing proprietorially over the alleyway. He looks around at the group, suspiciously.
There's a low groan that brings him back to his senses and he moves around all the dying, ensuring their conditions will not worsen. However he does keep an eye upon the group....

The Teller of Tales |

His eyebrows are brought together in concentration as he tries to remeber something. The suddenly he stands a bit straighter and looks Itra in the eyes; "Constable Javek, sorry sir I didn't recognise you." he throws back his shoulders, looking slightly guiltily.
The halfling man scuffs his heels; "I do like a good reunion, how's about I'll be on my way?" he adds cheekily.

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"Look, we have to get back to our Venture-Captain, but we need to get these criminals put away first," Galfon states outright as he digs through his pockets for some kind of Pathfinder Society credentials, "Official business. You understand, don't you?"
Diplomacy: 1d20 + 7 ⇒ (15) + 7 = 22

The Teller of Tales |

The lance-corporal looks at the Pathfinder badge that Galfon shows him; "Yeah, well...." he looks around shiftily. "Sorry about that, cannot be too careful."
He reaches out, and grabs the halfling by the collar; "Oi ya blighter, where do you think you're off to." the moustachio'd barbarian shrugs.
A look of recognition slips across the officials face; "Mr Ledford, I do believe we have a warrant for your arrest. And most probably for your compatriots." He drags the short man with him as he looks at the others, whilst from the end of the alley a small patrol of watchmen turn up. "Mr Waever... Deandre Dulay....and" he takes a breath at the sorceress; "Miss Foster. Good reward for these."

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Itra watches the exchange. This guy is an actual guard, right? :P
Sense Motive: 1d20 + 2 ⇒ (1) + 2 = 3
Hmm... no, no guard is he! Must be the president of Absalom!

The Teller of Tales |

The lance constable gets out his worn service booklet and starts writing in it. He licks his pencil and scribbles furiously, a look of determination etched across his face.
He finally sighs, whilst his colleagues put the halfling in cuffs and bustle around the unconscious attackers. Finally the lance-constable rips a sheet out of his booklet and hands it to the group. "You said you wanted to be on your way? We've got these men sorted."
Upon this day, xxxx
Signed
Lance Constable Tranelon"

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Mai bows. "Thank you, Lance-Corporal. We must return to the Lodge with these items before it grows any later. It is good that our errands resulted in removing these felons from the streets. They cannot harm innocents now that they are in your care."
She prepares to take their spoils back to the lodge.
Can we search them, or is that verboten once they are in the guard's custody?

The Teller of Tales |

Under Mai's supervision they take all the items from the ambushers, with Itra being required to sign a chitty of authenticity and authority. After signing the papers, in triplicate, the Lance-Corporal waves them good-bye before turning back to the other guards. Barking some orders at the junior officers, is the last thing the group hears as they rush off forward to deliver the items to Captain Valsin.
Streets have become more crowded as the suns path drops towards the horizon. Sky is filled with orange and pink hue reflected from the thin fluffy clouds that drift.
Moving back towards the Grand Lodge, Plod bulls his way to create a gap - though even he glances up at the beautiful sunset. Soon the grand wrought iron gates of the Lodge stand before you, intricate designs interweaving with the vertical bars. A tall figure in silvered ceremonial armour of The Gatekeeper ushers them inside; "Hurry Captain Valsin is awaiting you, I'll take care of your donkey." he reaches out to grasp the reigns of Plod.
Entering the citadel; upon the far-side of the court-yard is the stairs leading upto the leader of the Great-Lodges chambers. The single tree stands illuminated by the peach hue of the setting sun, whilst the first blossoms struggle to present themselves.

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"Indeed, let us proceed."
Itra checks that she remembered to clean her weapon, then tries to brush a bit of the grit and grime off her clothes. As soon as she's as presentable as she's going to be, she too ascends the staircase.

The Teller of Tales |

The group walk purposefully across the courtyard, past the ancient tree planted there. It's dark bows casting a shadow from the lights upon the wall. With a soft plod the group move up the stone staircase inside the far building, the stairwell has the faint smell of fresh wood, polish and power.
Soon they are stood before the doors to the Venture-Captains office; they ominously swing open at the approach and a deep voice booms out. "Enter."
Ambrus Valsin stands behind his over-large desk, a scowl upon his face and his bushy side-burns abristle. He picks up a large pile of paper-work on the leather desk-top, riffling through it. He looks to the group with serious eyes; "I gave you a task, a simple task to familiarise yourself with the various factions - whilst achieving some straight-forward tasks. What did you do...." he looks at the group with dark serious eyes.
THUD!
He drops the stack of papers on the desk, the spill forth the uppermost managing to slide all the way to the floor.
"You...you..." he looks to each person in turn.
~~~the pause seems to stretch~~~
"...did admirably. Certainly it wasn't the most straight-forward and concise mission, but that's where you excelled. Taking adversity and turning it on it's head." he transitions smoothly his rich baritone holding a note of respect. "Capturing criminals, dealing with the more nefarious elements of our organisation, the deceptive and cunning one and the seductive ones."
He reaches into his desk and produces 7 disks, brass and silver in an intricate design. "Pathfinder Badges, symbols of your authority. All who see them know who you are. Your skill, cunning, strength, ingenuity." he slides them across the expanse of leather to the group.
He holds out his hand, for a firm handshake. "You deserve them."

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Mai enters and stands stiffly, gazing off into nothingness, braced for the expected dressing-down, until the Venture-Captain utters the word 'admirably'. Then she dares to look at his face and the seven badges on the desk while she holds her breath.
As the group moves forward, Mai joins them, bowing to the Venture-Captain before shaking his hand, then bowing again. She reaches out with both hands to take up one of the badges and hold it tightly while the company receives their congratulations and accouterments.