
GM_Pace |

(Yes, and Sasha should have seen that. We'll say she was commenting in general. Phillip has the shortsword. It's masterwork on both th armor and the weapon, btw.)
(Two unexplored rooms left! The mens' quarters and the womens' quarters.)
(It's nearly mid-afternoon now, and the breeze from the ocean has picked up.)

Phillip Conti |

Phillip turns around to talk to Ashana:"Alright, alright. We've just got a few more rooms to check out. If you're getting anxious, you can wait for us back up on the cliff, or down with Varash. We'll make it out fine, don't you worry. It'll take more than a ship going down to take me out." grinning foolishly all the while.

GM_Pace |

(The ship bangs against the cliffside ominously at Phillips' words. Wood is heard splintering on the starboard side of the Jenivere. Adjusting the map of the ship accordingly...)

Phillip Conti |

"Well, I suppose now's as good a time as any to start searching in here. Those faint of heart may want to leave. All others, please keep arms and legs inside the ride at all times, it may get bumpy at any time. Emergency exits are located wherever you can get out," Phillip says, grinning still. This being said, he enters the nearest unsearched room, which, looking at the map, should be the women's quarters, I believe.
Your splintering doesn't bother me, Jenivere. It is of no consequence.

GM_Pace |

Searching the Men's Quarters turns up two spare bedrolls and two hammocks.
The Women's Quarters is less damaged than the Men's Quarters. Alton Devers did a better job of getting the women's gear loaded onto the longboat and onto shore.
Your searching complete, you can go back to the feeling fairly certain you have salvaged everything you can from the Jenivere. The ship's groaning and creaking is starting to get worse - the tide could be changing.
(No need for rolls climbing back. If you want to swim back, it's DC 25 to fight the waves.)

Phillip Conti |

I'm feeling a little risky. Let's swim back.
After helping Adriano take what they found out to the main deck and tied up for the cliff, he'll say,"Well guys, I'll see you when you get back to Varash," and dives over the railing in the general direction of Varash, activating his Astral Skin a few second before he dives.
Swim, to reduce falling damage1d20 + 13 ⇒ (18) + 13 = 31
Swim, to fight the current1d20 + 13 ⇒ (20) + 13 = 33
After that, I'll use the run action, moving 160 feet per round to meet up with Varash again, deactivating my Astral Skin just before surfacing.

GM_Pace |

(Well, you have two choices: use the lumber and rope to make travois and drag the stuff on the beach, the sand is soft enough; or, pile the stuff in the longboat and row along the shoreline to the landing site. The tide is strong but a strong rower can battle it long enough to get there. Everybody else can walk.)

GM_Pace |

(Phillip, you can do either. Splitting up the party with one on the beach carrying/dragging stuff with you and another in the longboat rowing along the shoreline is allowed as well. Let's get everybody back to the first wake-up spot on the beach!)
(Can I get a roll call to see who is going to be at the wake-up spot? Including formerly quiet characters like our half-orc and our dragonrider?)

GM_Pace |

The five explorers of the ruined Jenivere (and the cat) make their way back from the wreck of their ship to where they first awoke on the beach of Smuggler's Shiv. Sasha used a hemp rope to drag the longboat along the seashore, while the others used travois or their own strength to carry and drag what salvage they had found.
The going back took much longer than earlier in the day, and no one noticed the gathering clouds in the ever-increasing heat until thunder boomed across the sky and a downpour commenced. The party stopped and scrambled to put the food and other perishables under cover; Sasha even had to stop and bail out the longboat from the rainwater it had collected on the dirty wood.
(In the rain, Perception checks take a -4 penalty.)
Proceeding even slower, with occasional breaks under nearby tree canopies, the rain finally broke at what looked like mere hours before sunset. Thus our explorers, wet, bedraggled, and overloaded, finally made their way back to where they had first awoken on the beach.
Ishirou met you where the bare sand turned into jungle trees. Leading you to the campsite they had made, each of the other shipwreck survivors gave you a hearty greeting, enthusiastic at the material you bring back.

GMP-Ishirou |

"B-But, is neko!" Ishirou protested, slipping back into his native Tien in shock. Then he spotted the Jenivere ship's cat trotting up from behind the party. "And another neko! Too many! Where both come from?" the man sputtered. It's been a long day for the middle-aged mercenary.
(Edit: Using Japanese instead of Chinese. In Mandarin Chinese, it would be "māo" (rhymes with "cow") in a flat high tone.)

Ashana Blacktail |

damn damn damn of all the times to meta-game...I know exactly what he called her but I can't say anything...and she would give him a ear full to.
Ashana's ears droop once more as Ishirou reacts to her presents and she makes her way into the camp and then off into the jungle a little ways to be by herself.
No worries she just needs to develop a tougher skin

Adriano Fierro |

"I am sorry I don't understand what is the issue with the cat or Ashana. I think we should get all this stuff back to camp then you can explain why they are a reason rot get excited about. " Adriano looks at Ashana and shrugs looking at Ishirou and wait for him to reply.

GMP-Ishirou |

Ishirou throws up his hands in defeat. "Shipwreck instead of port, so cat instead of person! Too much for one day! Let me show you to the camp, so that we can at least stop the madness for today." He appears to recover enough to not be shocked anymore, at least.
With the drama completed, Sasha and Phillip are also done securing the boat on the beach. It's high enough so that the tide cannot claim it, with driftwood and rocks around it as well.

GMP-Gelik Aberwhinge |

At the camp the blond-haired gnome makes a redundant statement.
"I think I just saw a large cat on two legs go by. There was no alarm, so - Ishirou, there you are - I see you've all returned." Gelik saw the ship's cat start to nose around the camp. "Well, that's a relief - I thought she had grown! And I was wondering if we had mice big enough!" the gnome laughed at his own joke.

GMP-Gelik Aberwhinge |

Gelik looks at the furred person. "Well, if you're an example of what's on this island, then we have an adventure to come!" he managed to say, returning the handshake but checking his hand for claw marks afterwards. "Gelik Aberwhinge, my dear feline, Pathfinder of rare and expensive items from long ago, as well as writer of theater." He gave the cat-person a long appraisal. "But I'm not sure how to include a cat-girl into my next comedy. Can you juggle?" he asked.

GMP-Sasha Nevah |

"Oh, lay off it, Gelik." Sasha said, bringing up the rear of the party to the campsite in the jungle. She wrung a few drops out of her still-wet hair. "She was on the ship, she must have been a stowaway. Not surprising, really. But she helped us get the equipment back and she's here to stay." The redhead laid down her package of equipment from the Jenivere on the sandy loam. "Just ignore him." Sasha directed Ashana. "We usually do."

GMP-Aerys Mavato |

"Nothing matters but my headache!" shouted the half-elf, emerging from a makeshift tent on one side of the campsite. Holding her head in one hand, Aerys saw the pile of equipment being made on the other side of the low firepit. She stumbled to the loot, dropping to her knees and rummaging through the pile. "There's got to be some rum, some wine, anything." she mumbled.

GMP-Aerys Mavato |

(Since I don't recall anyone anyone making special considerations about any of the found equipment, save for the First Mate's stuff...)
Aeyrs finds the Captain's bottle of brandy in the pile of equipment, and, with little celebration, upends the opened bottle, downing almost a fourth of the brandy in one gulp. With a satisfied sigh, the half-elf retreated to her makeshift females' tent, cradling the bottle to her chest.