GM_MG's Hell's Rebels

Game Master GM_MG


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Sovereign Court

male Aasimar (appears human) Unchained Summoner (Devil Impostor) 3 HP 24/24 | Init +4 | AC 15 (T 12 / FF 13) | Fort +3 / Ref +3 / Will +4 | Perc +1 | Sense +1

At some point I will get around to posting my downtime activity, but it involves trying to pump my family for info again, so it'll take a bit to type up and I just haven't found the time.

Declan made sure his Bob Tanner disguise was thorogh and then followed Rathgur in rushing towards the square outside the Opera House. He dismissed Jeeves on the way as he guessed that even disguised it would be best to work through his summoned minions.

disguise check: 1d20 + 10 ⇒ (15) + 10 = 25

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Pharast 14th, 4715, around 9:00 AM
Aria Park

A crowd has gathered around the large artificial pool in the northern end of Aria Park, in the shadow of the Opera House. The crowd is mostly silent, except for the occaisional slogan shouting by Chelish loyalists.

In the center of the pool, on the small artificial island, it appears a doghousing is taking place. A pair of small wooden doghouses are placed there, with nails driven through the wooden boards of the cramped boxes, making it impossible to lie down comfortably inside. Outside the doghouses, there are a pair of huge mastiffs chained to posts.

There are six members of the Chelish Citizens Group standing near the bridges that reach the island. When anyone gets to close and appears to be intervening, they warn them off wish shouts and thrown stones.

”Ghastly business”, one of the crowd says to you.

Perception against DC 25 Disguise: 1d20 + 8 ⇒ (14) + 8 = 22

Letvar Karatik smiles, the expression looking grim and discomforting in the gray morning.

”I don't believe we have meet. My name is Letvar Karatik.” He offers each of you his hand.

”Please don't think ill of me—not often do I find myself drawn to spectacles like this. I was merely on my way to take care of some business in Old Kintargo when I saw this crowd.

I'm not opposed to a bit of corporal punishment, but I've no reason to believe either the gentleman up there or even the devil deserve...this.” He curls his lip in disgust, then removes his cap.

”Well, I've seen enough of this eyesore. Good day.”

He removes his cap and continues on his way.

Wait, who is that?:
Letvar is a local businessman who spoke to Declan and Lily during the Opera House Riot that started the campaign.


Male Ifrit Barbarian/Elemental Kin 3| HP 32| AC 19 (T14/15FF) | INIT+7 | FORT+5 REF+4 WILL+1 | PERC+9 INTIM +7 ACRO+5 DIPLO+4| Darkvision 60'

Trying to make sense of what he's seeing, Rath looks around intently

know(local): 1d20 + 2 ⇒ (1) + 2 = 3

Sovereign Court

male Aasimar (appears human) Unchained Summoner (Devil Impostor) 3 HP 24/24 | Init +4 | AC 15 (T 12 / FF 13) | Fort +3 / Ref +3 / Will +4 | Perc +1 | Sense +1

know local: 1d20 + 10 ⇒ (9) + 10 = 19

”Bob Tanner’s the name,” Declan said with a quick vigorous handshake, ”I cain’t say I ever made yer acquaintance before. This is a foul site ta see, that’s fer sure! I hate ta say it, but someone oughtta teach them jackals a lesson.”

Declan looked around to see what other threats they needed to worry about and to see if his allies were in place. We will need to end this quickly and decisively.

Perception: 1d20 + 1 ⇒ (9) + 1 = 10


Male Aasimar (appears Human) Gunslinger, Level 3 HP 22 | Init +3(+5 GS Init) | AC 17 (T 13 / FF 14) | Fort +3 / Ref +6 / Will +2 | Perc +7 | Sense +1 | Darkvision 60'

Huck, shaking the man's hand with slight hesitation due to the cruelty of the situation. "Huck, Huck Le Berry. I'd like to say tis a pleasure, but given the circumstances of this here shindig, you'll pardon me if I pass.

With Bessy tucked away under his duster, Huck walks up to one of the members from the Chelish Citizen's Group (the closest to us, thinking blue). However not close enough to the bridge to warrant retaliation.

Diplomacy to gather info: 1d20 + 16 ⇒ (18) + 16 = 34

"Howdy there friend. Pardon me for askin, but what did these folks go and do to get them this kind of treatment?"

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Pharast 14th, 4715, around 9:00 AM
Aria Park

Doghousing is a form of excruciation that's never actually been used in Kintargo before—instead, rumors that it would be the favored form of public torture of the new Lord Mayor began swirling sometime after his investiture.

In a doghousing, a person is placed inside a very small wooden dog house, in public. That doghouse has nails driven through it in various places, including parts of the bottom, so that a comfortable position is very difficult to find. As a result, those inside are forced to hold akward, standing positions for hours at a time.

Outside of the doghouse large, starving Mastiffs are posted. Periodically, whenever the prisoner is fed, the food will be placed outside the doghouse in a dog dish. They then have to—if they want to eat—retrieve the food, and likely suffer bites from the dog.

The prisoners themselves are chained inside the doghouse, so the dog house is both the only form of shelter and an integral part of the torture.

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Pharast 15th, 4715, around 9:00 AM
Aria Park

DeclanBob
You scan the crowd—there are certainly other Chelish Citizens Group members and fellow travellers here, but at the moment the six around the stage are the only ones that seem to be ready to tussle.

You do notice that these six men seem a bit better outfitted than the standard Militia members you've been encountering—they wear breastplate, and are outfitted with longswords and crossbows.

Huck

The militia member looks coldly at Huck.

”The man in there, he was saying some nasty things about the Lord Mayor in a tavern. The devil, she was getting a little above her station, trying to organize the tieflings down in the Devil's Nursery.”

Perception from you, Huck, if you would.


Male Ifrit Barbarian/Elemental Kin 3| HP 32| AC 19 (T14/15FF) | INIT+7 | FORT+5 REF+4 WILL+1 | PERC+9 INTIM +7 ACRO+5 DIPLO+4| Darkvision 60'

Overhearing the conversation between Huck and the guard. Rath looks closer at the prisoners..... Feeling the rage building.....

perception: 1d20 + 9 ⇒ (16) + 9 = 25


Female Gathlain Shaman 3 | AC: 17, TAC: 13, FAC: 15, CMD: 12 | HP 22 | Fort +2, Ref +3, Will +6 | Init +3 | Perception +10/+12*, Sense Motive +3/+5*, Low-light vision, Fly speed 30ft (clumsy), Blindsense 20ft (via Spirit Animal, Empathy link)

Pharast 14th
Cast Detect Evil as sereptitiously as i can manage and scan the allies at the hideout. Don't necessarily suspect them of the incident, but not out of the realm to be cautious. Then cast Wing Bounty for more berries.

Berries: 2d4 + 6 ⇒ (3, 4) + 6 = 13

Pharast 15th
Start the morning communing with Mr. Flap Flap, then casting Wing Bounty again

Berries: 2d4 + 6 ⇒ (1, 1) + 6 = 8

Grabbing her gear, she holds Lily's hand on the route to the park. "Sounds like shenanighans are afoot."

Total berries, 31 (10, 13, 8)

Prepared Spells:
Level 0 Dancing Lights, Daze, Detect Magic, Touch of Fatigue
Level 1 Chill Touch, Ears of the City, Speak with Animals, Charm Person*
Level 2 Fear the Sun, Wing Bounty, Summon Swarm* (*spontaneous from Animal Spirit)
SLA 1/day - Entangle, Feather Step, Meld with Wood, Woodshape


Female Halfling Streets Oracle, Level 2 HP 15 | Init +6 | AC 17 (T12, FF15) | Fort +1 | Ref +4 | Will +1 | Perc +3 | Sense -2

Lily grabs Leila's hand.

Let's go Leila, must be something interesting going on. Let's take a look.

Lily takes a look around and scans the area.

Perception: 1d20 + 4 ⇒ (3) + 4 = 7

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill
Leila Tanriel wrote:

Pharast 14th

Cast Detect Evil as sereptitiously as i can manage and scan the allies at the hideout. Don't necessarily suspect them of the incident, but not out of the realm to be cautious. Then cast Wing Bounty for more berries.

[dice=Berries]2d4+6

Pharast 15th
Start the morning communing with Mr. Flap Flap, then casting Wing Bounty again

[dice=Berries]2d4+6

Grabbing her gear, she holds Lily's hand on the route to the park. "Sounds like shenanighans are afoot."

Total berries, 31 (10, 13, 8)

** spoiler omitted **

None of the allies seem to be evil.


Male Aasimar (appears Human) Gunslinger, Level 3 HP 22 | Init +3(+5 GS Init) | AC 17 (T 13 / FF 14) | Fort +3 / Ref +6 / Will +2 | Perc +7 | Sense +1 | Darkvision 60'

[dice=K.Engineering to get a rough idea on how sturdy these "dog houses" are]1d20 + 5[/dice]
Perception: 1d20 + 6 ⇒ (13) + 6 = 19
Diplomacy to try and pull abit more info from the militia member: 1d20 + 16 ⇒ (15) + 16 = 31

"Organizing the tieflings, talking bad about about the Lord Mayor... you don't say? Well I'll be a son of a snoutlicker. We can't have that now can we? So friend, tell me... how long you reckon these folks will be here?

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Pharast 14th, 4715, around 9:00 AM
Aria Park

The man grins.

”Until they learn their lesson, yeah? Or until one of these dogs tears their throat out.”

This draws a chuckle from a couple of the nearby militia members.

”Assuming they survive, we'll probably let them out after a day or so.”

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

The doghouses look to be made out of wood, about 1 inch thick. That means they'd have a hardness of 5, and around 10 hit points. As an object, they'll take half damage from ranged attacks, energy attacks, and some weapons may be completely ineffective against it.


Male Aasimar (appears Human) Gunslinger, Level 3 HP 22 | Init +3(+5 GS Init) | AC 17 (T 13 / FF 14) | Fort +3 / Ref +6 / Will +2 | Perc +7 | Sense +1 | Darkvision 60'

"Well partner, don't go havin too much fun today. Yer gonna wanna save some of that excitement for later. Keep doin what yer doin, and I'm sure you will get the reward you deserve." Huck, letting out an almost chaotic little laugh before making his leave and heading back to the group.

Upon getting back with the others, he explains the design of these dog houses as best he could.

"I couldn't recognize who was in those damned death boxes, but what I could gather. The man was out saying some not so nice things about the Lord Snoutlicker. The other, a tiefling, they claim she was getting "above her station" with trying to organize the other tieflings. Regardless of whos in there, we can't let this continue. They plan on keepin these people locked up until either they are mauled to death by the dogs. Though, assuming they survive the next few days, they "may" be released."

Huck reaches into his duster, unclasping Bessy from her holster and priming her for her fist shot. "I reckon it's time we get this party started!"


Female Gathlain Shaman 3 | AC: 17, TAC: 13, FAC: 15, CMD: 12 | HP 22 | Fort +2, Ref +3, Will +6 | Init +3 | Perception +10/+12*, Sense Motive +3/+5*, Low-light vision, Fly speed 30ft (clumsy), Blindsense 20ft (via Spirit Animal, Empathy link)

Plucking 3 specific berries, Leila goes sauntering up near Huck as he’s talking with the guards. ”You poor dears, here, have some fresh berries. With all the hard work you do for the Lord Mayor, These’ll do wonders for you.”

Aid to Diplomacy: 1d20 + 7 ⇒ (7) + 7 = 14

Objects look and taste exactly like Goodberries at least I don’t see anything that contradicts that

Fort Save:
DC15 vs Striped Toadstool poison.

Onset 10 minutes; Frequency 1/minute for 4 minutes
Effect 1d3 Wis damage and 1 Int damage; Cure 1 save

Quietly to Huck back with the group ”Give them a few minutes to kick in”

Berries remaining 28 (9, 12, 7)


Male Aasimar (appears Human) Gunslinger, Level 3 HP 22 | Init +3(+5 GS Init) | AC 17 (T 13 / FF 14) | Fort +3 / Ref +6 / Will +2 | Perc +7 | Sense +1 | Darkvision 60'

Diplomacy to offer berries: 1d20 + 16 ⇒ (13) + 16 = 29

Sovereign Court

male Aasimar (appears human) Unchained Summoner (Devil Impostor) 3 HP 24/24 | Init +4 | AC 15 (T 12 / FF 13) | Fort +3 / Ref +3 / Will +4 | Perc +1 | Sense +1

knowledge local for monster knowledge on militia men: 1d20 + 8 ⇒ (5) + 8 = 13

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Pharast 15th, 4715, around 9:00 AM
Aria Park

Huck

”Sure thing, stranger!” the man says, taking the berries and distributing them among the two closest miltiamen.

”There's so much treason around here, it's nice to see some loyal Chelish citizens” the first says, chewing enthusiasticly while he talks.

”These are delicious!”

Declan

You got enough to identify them and no more—they are Chelish Miltia members (Lawful Evil medium humanoids with the human subtype and 3rd level warriors.)

Red Fort Save: 1d20 + 4 ⇒ (9) + 4 = 13
Blue Fort Save: 1d20 + 4 ⇒ (16) + 4 = 20
Purple Fort Save: 1d20 + 4 ⇒ (20) + 4 = 24


Female Gathlain Shaman 3 | AC: 17, TAC: 13, FAC: 15, CMD: 12 | HP 22 | Fort +2, Ref +3, Will +6 | Init +3 | Perception +10/+12*, Sense Motive +3/+5*, Low-light vision, Fly speed 30ft (clumsy), Blindsense 20ft (via Spirit Animal, Empathy link)

Red failed the save. After 10 minutes Wis damage: 1d3 ⇒ 3 plus 1 Int damage and another Fort save

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Pharast 15th, 4715, around 10:00 AM
Aria Park

Red Fort: 1d20 + 4 ⇒ (13) + 4 = 17

As the minutes tick by, the crowd continues to grow. Periodically, loyalists in the crowd strike up patriotic Chelish songs.

Perception Check DC 25, 20 for Huck:
You notice a number of familiar faces in the growing crowd—some of Emma the Hat's anarchists, each armed with a sap and a wicked smile.

The clip-clop of a horses approaching gets everyone's attention. You see a number of Chelish Militia members arriving on horseback, including Chaunceworth Sarini and Darius Regegious, who dismount. Regegious quietly barks orders to the militia members who arrived with him, who take up a protective perimeter around Sarini.

”Thitithens of Kintargo—thonth and daughterth of Cheliakth! The time hath come for all patriotth to thtep forward, and be counted! No longer will we tolerate perfidy, theditithion, treathon! Thith ith the reward of thuch behavior! A public excruciation is the dethtiny for all who show disloyalty to glorious Cheliax! A methy death the fate of all who defy the will of Athmodeuth!”

As his speech continues, Red Militia looks ill. He pales, his eyes become unfocused, and he seems wobbly on his feet.

Blue militia looks annoyed at him, and snaps an order out to pay attention. Red seems to not hear him, and begins muttering quietly to himself in a daze.

Sarini's speech seems to be reaching a crescendo--”It ith the duty of all men of character to therve their nathion! We will be taking volunteerth for the Chelith Thitithens G-” he is cut off, mid sentence, as a brick flies across the lawn and strikes him in the face, thrown by one of the anarchists. Immediately, the militia draw weapons.

Roll initiative.

Regegious, Sarini, and the other CCG are focused on the anarchists, so for the duration of the combat all you'll have to concern yourselves with are the six militia members currently on the map.


Male Aasimar (appears Human) Gunslinger, Level 3 HP 22 | Init +3(+5 GS Init) | AC 17 (T 13 / FF 14) | Fort +3 / Ref +6 / Will +2 | Perc +7 | Sense +1 | Darkvision 60'

Initiative: 1d20 + 5 ⇒ (19) + 5 = 24

Perception: 1d20 + 6 ⇒ (15) + 6 = 21


Female Gathlain Shaman 3 | AC: 17, TAC: 13, FAC: 15, CMD: 12 | HP 22 | Fort +2, Ref +3, Will +6 | Init +3 | Perception +10/+12*, Sense Motive +3/+5*, Low-light vision, Fly speed 30ft (clumsy), Blindsense 20ft (via Spirit Animal, Empathy link)

Perception: 1d20 + 12 ⇒ (5) + 12 = 17

Initiative: 1d20 + 3 ⇒ (5) + 3 = 8

Berries 28 (9, 12, 7)

Prepared Spells:
Level 0 Dancing Lights, Daze, Detect Magic, Touch of Fatigue
Level 1 Chill Touch, Ears of the City, Speak with Animals, Charm Person*
Level 2 Fear the Sun, Wing Bounty, Summon Swarm* (*spontaneous from Animal Spirit
SLA 1/day - [ooc]Entangle, Feather Step, Meld with Wood, Woodshape


Male Ifrit Barbarian/Elemental Kin 3| HP 32| AC 19 (T14/15FF) | INIT+7 | FORT+5 REF+4 WILL+1 | PERC+9 INTIM +7 ACRO+5 DIPLO+4| Darkvision 60'

perception: 1d20 + 9 ⇒ (8) + 9 = 17

initiative: 1d20 + 7 ⇒ (20) + 7 = 27

Sovereign Court

male Aasimar (appears human) Unchained Summoner (Devil Impostor) 3 HP 24/24 | Init +4 | AC 15 (T 12 / FF 13) | Fort +3 / Ref +3 / Will +4 | Perc +1 | Sense +1

perception: 1d20 + 1 ⇒ (5) + 1 = 6

Initiative: 1d20 + 4 ⇒ (15) + 4 = 19


Female Halfling Streets Oracle, Level 2 HP 15 | Init +6 | AC 17 (T12, FF15) | Fort +1 | Ref +4 | Will +1 | Perc +3 | Sense -2

Perception: 1d20 + 6 ⇒ (6) + 6 = 12

Initiative: 1d20 + 6 ⇒ (1) + 6 = 7


Male Ifrit Barbarian/Elemental Kin 3| HP 32| AC 19 (T14/15FF) | INIT+7 | FORT+5 REF+4 WILL+1 | PERC+9 INTIM +7 ACRO+5 DIPLO+4| Darkvision 60'

Feeling his rage building as the morning progresses, Rath moves towards the opposite side of the pool from where Huck and Leila are.

double move about D7ish


Male Halfling Unchained Rogue 3 HP 21/21 | Init +6 (extra +1 if acting on surprise round) | AC 17 (T 15 / FF 13) | Fort +3 / Ref +8 / Will +2 | Perc +6 | Sense +4

Perception: 9 = 9

Initiative: 16 = 16

Posted without the dice roller due to an error being able to Submit Post (might be cached on Paizo's side, not browser side)

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Pharast 15th, 4715, around 10:00 AM
Aria Park

Round One

Initiative Order:

Rathgur
Huck
GM Reserved
Green
Dyst
Red -ABILITY SCORE DAMAGE-
Yellow
Riding Dog (Black)
Brown
Leila
Lily
Blue
Purple
Riding Dog (Blue)

Huck is up as Rathgur has already moved.


Male Aasimar (appears Human) Gunslinger, Level 3 HP 22 | Init +3(+5 GS Init) | AC 17 (T 13 / FF 14) | Fort +3 / Ref +6 / Will +2 | Perc +7 | Sense +1 | Darkvision 60'

Watching as the events unfold in the square and noticing Emma and her anarchists misbehaving they way they do, Huck looks towards the militia members in front of him. His eyes flare up a golden hue as he reaches into a bit of power from within.

Using my spell-like ability to cast GlitterDust on the point between R & S / 14 & 15 so to include Blue and Purple within the 10' radius of the spell.

Will Save, DC 17:

Those that fail are blinded for 3 rounds. Each round at the end of their turn they may make another save

Once cast, Huck moves to U7 while drawing Bessy from her holster.

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Pharast 15th, 4715, around 10:00 AM
Aria Park

Round One

Initiative Order:

Rathgur
Huck
GM Reserved
Declan
Green
Dyst
Red -ABILITY SCORE DAMAGE-
Yellow
Riding Dog (Black)
Brown
Leila
Lily
Blue
Purple
Riding Dog (Blue)

Purple Will Save: 1d20 + 1 ⇒ (19) + 1 = 20
Blue Will Save: 1d20 + 1 ⇒ (6) + 1 = 7

Combat breaks out between the anarchists and Sarini's militia members. Regegious draws a Rapier and parrying dagger, and almost immediately kills an anarchist armed with a crowbar charging at Sarini

For his part, Sarini shrieks and runs back to his horse and fumblingly climbs back into the saddle.

Unfortunately for him, a pair of anarchists appear suddenly out of thin air, their invisibility spells ending as they hurl alchemist's fires at Sarini.

Sarini's horse panicks and dashes off to the west, dumping the now flame-coated Sarini from the saddle onto the park's lawn.

Declan, you are up.

Sovereign Court

male Aasimar (appears human) Unchained Summoner (Devil Impostor) 3 HP 24/24 | Init +4 | AC 15 (T 12 / FF 13) | Fort +3 / Ref +3 / Will +4 | Perc +1 | Sense +1

Declan looked longingly at the melee surrounding ole Chauncey. Damn. I would have liked to be involved in taking that fool down a peg. Ah well. Plenty to do here. He smiled and stroked his chin thinking, Hmm, I wonder if I should sell my soul...

On cue, the familiar fiery rift opened at the feet of one of the militia members and a flight of infernal birds screeched forth with smoke trailing off of their wings. A moment later they tore into his flesh with beak and talons.

move action to move to U9, standard action to use Summon Monster II SLA to summon 1d3 ⇒ 2 fiendish eagles: Red eagle in U14, Green eagle in U16. Each is flying but at ground level and will full attack the poor blind sap they have flanked. And free action to talk, cuz Declan can't help being mouthy even as Bob Tanner.

Red eagle bite: 1d20 + 7 ⇒ (10) + 7 = 17 for 1d4 ⇒ 2 damage
Red eagle talon: 1d20 + 7 ⇒ (14) + 7 = 21 for 1d4 ⇒ 1 damage
Red eagle talon: 1d20 + 7 ⇒ (3) + 7 = 10 for 1d4 ⇒ 2 damage

Green eagle bite: 1d20 + 7 ⇒ (7) + 7 = 14 for 1d4 ⇒ 3 damage
Green eagle talon: 1d20 + 7 ⇒ (4) + 7 = 11 for 1d4 ⇒ 2 damage
Green eagle talon: 1d20 + 7 ⇒ (11) + 7 = 18 for 1d4 ⇒ 1 damage

"Tarnation! Look out! Asmodeus done sent devils ta kill us!"

Bluff to appear to be on the militia's side for now: 1d20 + 14 ⇒ (10) + 14 = 24

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Pharast 15th, 4715, around 10:00 AM
Aria Park

Round One

Initiative Order:

Rathgur
Huck
GM Reserved
Declan
Green
Dyst
Red -ABILITY SCORE DAMAGE-
Yellow
Riding Dog (Black)
Brown
Leila
Lily
Blue
Purple
Riding Dog (Blue)

All but two of the eagles' attacks hit, wounding blue to some extent.

Green runs onto the island, and releases the chain holding the Black Mastiff to the pilar.

”Kill, Spot, Kill!”

Dyst is up.


Male Halfling Unchained Rogue 3 HP 21/21 | Init +6 (extra +1 if acting on surprise round) | AC 17 (T 15 / FF 13) | Fort +3 / Ref +8 / Will +2 | Perc +6 | Sense +4

Knowledge (Local) on Militia: 1d20 + 6 ⇒ (1) + 6 = 7

What weapons can I see on them?

With his knowledge of the militia failing him, Dyst double moves in front of Declan

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

The guards appear to be equipped with longswords and crossbows, and are wearing breastplate.

The Red militiaman staggers towards Leila.

"Whaatdu doame?" he slurs before swinging.

Attack: 1d20 + 5 ⇒ (4) + 5 = 9
damage: 1d8 + 3 ⇒ (6) + 3 = 9

Yellow draws his sword and moves forward to attack Dyst.

Attack: 1d20 + 5 ⇒ (20) + 5 = 25
Confirm: 1d20 + 5 ⇒ (3) + 5 = 8
damage: 1d8 + 3 ⇒ (7) + 3 = 10
if crit: 1d8 + 3 ⇒ (7) + 3 = 10

Now free, the black Mastiff double moves to Dyst.

Brown draws and loads his crossbow before firing at Dyst.

Attack: 1d20 - 1 ⇒ (18) - 1 = 17
Damage: 1d8 ⇒ 7

Leila is up.


Female Gathlain Shaman 3 | AC: 17, TAC: 13, FAC: 15, CMD: 12 | HP 22 | Fort +2, Ref +3, Will +6 | Init +3 | Perception +10/+12*, Sense Motive +3/+5*, Low-light vision, Fly speed 30ft (clumsy), Blindsense 20ft (via Spirit Animal, Empathy link)

Taking a 5ft step back to V10. ”Whoa whoa. You’ve been out in the open air too long friend. And now all these people fighting? I sure could use your help.”

Casting Charm Person.

Will save:
DC14

IF red makes his save, move action to pull out my Morningstar, otherwise, try to be as non-threatening as possible.


Female Gathlain Shaman 3 | AC: 17, TAC: 13, FAC: 15, CMD: 12 | HP 22 | Fort +2, Ref +3, Will +6 | Init +3 | Perception +10/+12*, Sense Motive +3/+5*, Low-light vision, Fly speed 30ft (clumsy), Blindsense 20ft (via Spirit Animal, Empathy link)

Diplomacy: 1d20 + 7 ⇒ (13) + 7 = 20


Female Halfling Streets Oracle, Level 2 HP 15 | Init +6 | AC 17 (T12, FF15) | Fort +1 | Ref +4 | Will +1 | Perc +3 | Sense -2

Lily flips her hood back revealing her face.

Double move to D3

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Will save on Red: 1d20 + 1 ⇒ (16) + 1 = 17

Will save on Blue: 1d20 + 1 ⇒ (5) + 1 = 6

Will save on Purple: 1d20 + 1 ⇒ (19) + 1 = 20

The Blue riding dog strains at its chain, but is unable to reach any opponents.

Rathgur is up.


Male Ifrit Barbarian/Elemental Kin 3| HP 32| AC 19 (T14/15FF) | INIT+7 | FORT+5 REF+4 WILL+1 | PERC+9 INTIM +7 ACRO+5 DIPLO+4| Darkvision 60'

Having moved to the opposite side to get a better view of what was happening, Rath looks to the main crowd and feels the anger rising when the Noble announces his presence. After listening to him babble he chuckles when the brick slams into his face. I'll have to buy that guy a drink someday. I'm sure Huck knows who did it

Feeling more than seeing Dyst move up in front of him, he is alarmed when the dog is released and the CCG goon pulls his sword and attacks the little guy.

Hey tough guy, why don't you pick on someone your own size? You like being the big dog don't you?

move up next to Dyst drawing axe on the way. Activating rage and charging yellow

attack: 1d20 + 8 + 2 ⇒ (10) + 8 + 2 = 20
damage: 1d12 + 7 ⇒ (10) + 7 = 17

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

The militiaman survives the hit, but not by much. He looks gravely wounded.

Huck, you are up.


Male Aasimar (appears Human) Gunslinger, Level 3 HP 22 | Init +3(+5 GS Init) | AC 17 (T 13 / FF 14) | Fort +3 / Ref +6 / Will +2 | Perc +7 | Sense +1 | Darkvision 60'

"Well Bessy, I do think they be playin our tune."

Huck, with Bessy in hand, moves to within range of the Militia member who is surrounded by those pesky demon birds. Takes aim, and lets Bessy do her thing.

Move action to X12, Swift Action to actiate Focus Aim, Standard Action to attack the Blue Militia

Attack vs R.Touch: 1d20 + 6 + 1 - 4 ⇒ (8) + 6 + 1 - 4 = 11
Damage, B/P: 1d8 + 5 + 1 ⇒ (8) + 5 + 1 = 14

If target drops to 0HP or less, I regain my spent Grit point

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Pharast 15th, 4715, around 10:00 AM
Aria Park

Round Two

Initiative Order:

Rathgur
Huck
GM Reserved
Declan
Green
Dyst
Red -ABILITY SCORE DAMAGE-
Yellow
Riding Dog (Black)
Brown
Leila
Lily
Purple
Riding Dog (Blue)

Blue miltia drops.

The fighting on the other side of the lawn continues unabated. Regegious charges an anarchist and drops them, killing another after parrying their attack of opportunity. The others follow suit, forming a protective perimeter around the still-burning Sarini.

Declan is up.

Sovereign Court

male Aasimar (appears human) Unchained Summoner (Devil Impostor) 3 HP 24/24 | Init +4 | AC 15 (T 12 / FF 13) | Fort +3 / Ref +3 / Will +4 | Perc +1 | Sense +1

Declan allowed himself a small smile as Huck's blast finished off the misguided bigot his eagles had torn apart. But he caught two wicked hits on Dyst across the pool and decided they could use a little assist. He concentrated for a moment and then channeled that part of him that was good, but still rather fey. The area surrounding the mastiff and two militia suddenly burst with twinkling color. He knew its goodness would provoke the birds of prey he'd beckoned, and sure enough a moment later they streaked across the pool with a blood curdling shriek, talons bared. Then he let out a shriek of his own, "Blazin' hellfire! We are all gonna die. Protect me!" he cried as he hustled around behind the nearby addle-brained militiaman.

standard action to use glitterdust SLA centered at C/D 11/12. free action to talk and attempt to continue his bluff that he is an innocent victim here in need of protection from the militiamen. Move action to T13. The eagles charge Yellow CCG as a full round action.

red eagle charge (+2 extra if yellow is blind): 1d20 + 5 ⇒ (2) + 5 = 7 for 1d4 ⇒ 4 damage

green eagle charge (+2 extra if yellow is blind): 1d20 + 5 ⇒ (20) + 5 = 25 for 1d4 ⇒ 1 damage
crit confirm roll: 1d20 + 5 ⇒ (15) + 5 = 20
extra crit damage: 1d4 ⇒ 2

bluff to feign innocence: 1d20 + 14 ⇒ (18) + 14 = 32

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

The eagles attacks bring down the already grievously wounded Yellow CCG.

Green moves forward and unleashes the Blue hound, drawing his crossbow as he goes.

Dyst is up.


Male Halfling Unchained Rogue 3 HP 21/21 | Init +6 (extra +1 if acting on surprise round) | AC 17 (T 15 / FF 13) | Fort +3 / Ref +8 / Will +2 | Perc +6 | Sense +4

Clutching his side, Dyst gives a winded chuckle in surprise that he’s still standing (like Nathan Drake). Whipping out a sharpened cold iron dagger from his spring loaded wrist sheath, he circles around brown and goes total defense.

Acrobatics vs AoO (enemy wielding crossbow): 1d20 + 10 ⇒ (13) + 10 = 23

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

will save dog: 1d20 + 1 ⇒ (5) + 1 = 6
will save brown: 1d20 + 1 ⇒ (8) + 1 = 9

Red continues swinging at Leila, then 5' steps away.

Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d8 + 3 ⇒ (8) + 3 = 11

The Black dog lunges at Rathgur.

Attack: 1d20 + 3 ⇒ (9) + 3 = 12
50%miss: 1d100 ⇒ 86
Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Trip attempt: 1d20 + 3 ⇒ (2) + 3 = 5
Will save: 1d20 + 1 ⇒ (20) + 1 = 21

Brown hunches defensively after being blinded.

Will save: 1d20 + 1 ⇒ (13) + 1 = 14

Leila is up.


Female Gathlain Shaman 3 | AC: 17, TAC: 13, FAC: 15, CMD: 12 | HP 22 | Fort +2, Ref +3, Will +6 | Init +3 | Perception +10/+12*, Sense Motive +3/+5*, Low-light vision, Fly speed 30ft (clumsy), Blindsense 20ft (via Spirit Animal, Empathy link)

Dodging the swing from red for a second time, ”Look, I don’t know what’s gotten into you, but that’s not very nice.”

5ft back next to Huck

Cast Daze on Red

Will save:
DC13

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Will Save: 1d20 ⇒ 20


Female Halfling Streets Oracle, Level 2 HP 15 | Init +6 | AC 17 (T12, FF15) | Fort +1 | Ref +4 | Will +1 | Perc +3 | Sense -2

Lily moves up to D7

As Lily reaches up and clutches her holy symbol she casts Barbed Chain at Brown

Barbed Chain: 1d20 + 6 ⇒ (9) + 6 = 15

Damage: 1d6 ⇒ 5

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