GM Knight's: Plunder and Peril! [Chapter 1 Completed!] (Inactive)

Game Master mishima

Tall tales of hidden riches are common in the pirate-infested taverns of the Shackles, but when Captain Varossa Lanteri claims to know the location of the secret treasure hoard of legendary Captain Jemma Redclaw, it seems she may be telling the truth. Captain Lanteri hires the PCs on as crew to help her assemble the magic key that will open the door to Redclaw’s treasure... and the ancient cyclops stronghold in which it’s hidden! Can the PCs survive long enough to claim their share of the lost loot, or will their enemies—or their allies—send them to a watery grave?


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Male Human Savage Barbarian 5
Spoiler:
HP:55(65)/55(65) AC 18/15/14 Saves F+7:R+5:W+3 Rage: 12/12;
Lhinneth Silvertide wrote:


A brief summary of what happened in the meantime:

Great summary ... and thx for the kind words.


Plunder and Peril Slides | | Giantslayer Slides

Okay, back and feeling closer to human, goblin maybe? Still likely to be a bit foggy headed for a few days so if you see something odd just ask and I shall explain the nature of my cock up :)


Male Half Orc Alchemist 8

Glad to have you back.


Female Half-elf Brawler 2 / Rogue 3 | HP 36/36 {conditions: none} | AC 24 (Tch 15 FF 20) | F +6 R +11 W +2 | Init +6 | Perc +10, low-light vision

Nice to know you're feeling better!


Female Half-elf Brawler 2 / Rogue 3 | HP 36/36 {conditions: none} | AC 24 (Tch 15 FF 20) | F +6 R +11 W +2 | Init +6 | Perc +10, low-light vision

Bump.

Just wanted to make sure everything's OK – are you feeling a bit better now GM Knight or are you still convalescent? I surely hope it's the former ;)


Male Human Savage Barbarian 5
Spoiler:
HP:55(65)/55(65) AC 18/15/14 Saves F+7:R+5:W+3 Rage: 12/12;

I second Lhinneth's best wishes on your recovery GM Knight and hope to see (play) with you soon ... :-)


Unchained Rogue (Knife master) 5 (AC: 20 [T: 14 FF: 16(18)] |HP: 33/33 | F+2, R+8, W+0 | Init: +4 |Perc: +7)

I third the best wishes,... Hope you're OK?


Female Half-elf Brawler 2 / Rogue 3 | HP 36/36 {conditions: none} | AC 24 (Tch 15 FF 20) | F +6 R +11 W +2 | Init +6 | Perc +10, low-light vision

It's been ten days since GM Knight last posted and we've had no news from him in the meantime; this last point in particular is especially worrisome. I hope everything's OK, but I must assume that either by choice or necessity he must have dropped this campaign – which is truly a pity, since short as it may have been, in the time we played together I really enjoyed the characterization and the chemistry between our PCs.


Unchained Rogue (Knife master) 5 (AC: 20 [T: 14 FF: 16(18)] |HP: 33/33 | F+2, R+8, W+0 | Init: +4 |Perc: +7)

I'm thinking so too, which is a pity, since I thought this game had a lot of potential. I'll keep an eye on the thread though, just in case we hear something.


Male Human Savage Barbarian 5
Spoiler:
HP:55(65)/55(65) AC 18/15/14 Saves F+7:R+5:W+3 Rage: 12/12;

I have the module, if we want to continue, I could GM for a while in case GM Knight wants to return.

The characters we have do seem really good fun ... and it would be a shame to let the game slip.


Female Half-elf Brawler 2 / Rogue 3 | HP 36/36 {conditions: none} | AC 24 (Tch 15 FF 20) | F +6 R +11 W +2 | Init +6 | Perc +10, low-light vision

This is a very generous offer, and one I very much feel like picking up. I'd be sorry to see Arven go, though – perhaps we might go looking for a new GM in an ad-hoc recruitment thread? Parties who have already shown a propensity to work together and a good chemistry are often sought after (since the standard recruitment process on these boards pretty much amounts to flipping a coin in that regard).

But other than that, I thing you'd make a very good GM; as I said, my only qualm would be losing Arven in the process.


HP 28/28; AC 20 (13T, 17F); F+6,R+5,W+7; Init+8, Perc+11 (+13 visual)

Has anybody tried PM'ing our missing GM?


Yep tried yesterday, so hope he might reply in the next few days.

So is everyone still in, that's 3 of us who've replied on the discussion thread, so if the others can just touch base here to know we have everyone still here.

aka .. Arven


Female Half-elf Brawler 2 / Rogue 3 | HP 36/36 {conditions: none} | AC 24 (Tch 15 FF 20) | F +6 R +11 W +2 | Init +6 | Perc +10, low-light vision

In his other campaign, people mentioned having PM'd him a couple of days ago and still be waiting for a response. It looks like he hasn't been active on the forums with other aliases, either.

Once Valaravans reports in, we'll have the full crew accounted for, right?


Male Half Orc Alchemist 8

Right.


Unchained Rogue (Knife master) 5 (AC: 20 [T: 14 FF: 16(18)] |HP: 33/33 | F+2, R+8, W+0 | Init: +4 |Perc: +7)

Thanks for the offer of taking over!.. Maybe Aven could hang around as an NPC? Or should we look to recruit a GM?


Female Half-elf Brawler 2 / Rogue 3 | HP 36/36 {conditions: none} | AC 24 (Tch 15 FF 20) | F +6 R +11 W +2 | Init +6 | Perc +10, low-light vision

Having Arven take over would be the most seamless transition, and would make matters easier should GM Knight eventually come back. If the current state of things persists and Arven would like to resume playing, we can put up a call for a new GM whenever he wants :)


OK, I've taken a gander at the module, well around the bit we've got to. I should spend a wee while preparing and I'm on vacation 30 Aug-5 Sept, then a few days to prep, read the module more, prepare counters, maps and stuff, so 12 Sept, unless we get our real GM back by then. ...

How does that sound, I will try to keep Arven in the game, even if I just have him as an NPC...


Male Half Orc Alchemist 8

Even as a DMPC, if you ask me.


HP 28/28; AC 20 (13T, 17F); F+6,R+5,W+7; Init+8, Perc+11 (+13 visual)

Either way works for me.


Female Half-elf Brawler 2 / Rogue 3 | HP 36/36 {conditions: none} | AC 24 (Tch 15 FF 20) | F +6 R +11 W +2 | Init +6 | Perc +10, low-light vision

Sounds good. The nice thing about being part of a crew is that having PCs hang around while staying relatively out of focus is a quite a trivial matter (compared to, say, dungeon delving or the like).


Might be a slight change of plan .... I've asked GMKnights other game if one of them would GM our game and I'll go over and GM theirs. That way no worries about Arven continuing ....

Had the first response from one of them who seems positive about it.

Why didn't I think of that earlier... DOH!!!


Male Half Orc Alchemist 8

Good idea


Female Half-elf Brawler 2 / Rogue 3 | HP 36/36 {conditions: none} | AC 24 (Tch 15 FF 20) | F +6 R +11 W +2 | Init +6 | Perc +10, low-light vision

Something similar happened to me before (a GM opening two tables and going AWOL shortly after). It's clearly the most elegant solution, though it proved very dependent on both parties' willingness to hold fast to their respective games – should one group's enthusiasm suffer, the other tends to follow (at least, that's what happened).

Conversely, if both campaigns pick up pace, they might very well boost each other in some sort of resonant effect, I suppose. Let's see what they decide to do (generally speaking, I'm in favour of any option that allows Arven to remain among the PCs).


I would enjoy GMing the P&P game. TawnyKnight and I are different in style: he is much more skilled with making things realistic and well written, whereas I am melodramatic and...not the best with writing. We both use google slides the same way. But anyways, there are a few things:

1. I want to only commit to the 1st adventure. If you guys like me as GM and Tawny hasn't come back we'll continue.

2. I don't want to play Zove in Giantslayer anymore. The primal magic archetype isn't playing out the way I had hoped, and the character isn't clicking for me personally.


Male Half Orc Alchemist 8

Hi Zove!
Thanks for DMing for us.


Edited slides a bit to work with my device. Read the gameplay and adventure, but still need to get through everyone's character backgrounds (will do so by end of evening).


Female Half-elf Brawler 2 / Rogue 3 | HP 36/36 {conditions: none} | AC 24 (Tch 15 FF 20) | F +6 R +11 W +2 | Init +6 | Perc +10, low-light vision

Welcome and thanks for picking this up! We haven't progressed much into the campaign, so there's not much to recount. This is the story thus far:

  • everyone but Atrazar took part to a drinking competition and fell to their knees retching by the end of the third round, probably earning a lifetime ban from every temple of Cayden Caylean in the process;
  • we got even by winning Captain Lanteri's race and punching down the three goons barring our way into the inn.

    We're now in the process of signing up with the Captain. The boatswain (whom GM Knight described as a 'a bald heavily tattooed man', though those kind of minutiae are easily ret-conned) invited us upstairs and shortly after Captain Lanteri made her appearance, gracefully granting us the three thugs' possessions, which the GM hasn't identified yet (btw, does anyone have Detect Magic prepared?).

    As for the character sheets and backgrounds, since our builds and attitudes towards life were so similar, after the game started Serenna and I decided our respective characters have been adventuring together for a while now as 'partners in crime', so to say; a friendship based on frequent friendly teasing and a continuous desire to upstage each other.


  • Thanks for that. Yes, I was confused at who the bald person stepping from the shadows was, it doesn't fit the descriptions of any crew. Yamtisy is the bosun, a female half-orc, and handles the crew manifest.

    Backgrounds and everything look good, you guys are some awesome players.


    Also another minor thing, the loot list GM TK posted was made up, so I'm not sure what he intended, but will come up with some stuff now.


    Atrazar can detect magic and roll spellcraft. There's also an identify extract for alchemist, if you want to copy it from a formula book sometime. Finally, the perception skill alone can be used to ID potions by taste, if anyone wants to take a crack at that last one. DC 18.


    So, TawnyKnight came up with a good way to handle loot in our Iron Gods game. Its probably a safe bet he would have you guys follow the same procedure. Loot sheet can be found in slides in a sec. Take a look.

    Basically, if you want something on the list, put your name in the "location" column next to the item. If no one takes it, the liquidation value gets copied over to the cashed out/sold column. Its a pretty good system.

    edit: should be working with edit privileges for all. click the treasure picture to get a link to the google sheets document


    Male Half Orc Alchemist 8

    Thanks


    Eh, I did a bad job explaining maybe. Also if you take something, you subtract the liquidation value from your gold per person. You buy the item at half price from your share of the gold. Or another way to think of it is you reimburse the party for whats taken.

    So for example, Salty currently has 487 and so does Lhinneth. Salty wants all the tanglefoot bags so he buys them for half price. Salty now has 387 as his share but Lhinneth still has 487.


    Unchained Rogue (Knife master) 5 (AC: 20 [T: 14 FF: 16(18)] |HP: 33/33 | F+2, R+8, W+0 | Init: +4 |Perc: +7)

    Hmmm.... can't seem to see the treasure list.


    You have to click the picture, then the link appears below it (if you are not in presentation mode). I'll put it in my profile, too, sec.

    Also, would someone PM Atrazar?


    Unchained Rogue (Knife master) 5 (AC: 20 [T: 14 FF: 16(18)] |HP: 33/33 | F+2, R+8, W+0 | Init: +4 |Perc: +7)

    I'll put my hand up for a sap, the MW sap, the MW light X-bow (and bolts) and maybe a tanglefoot bag.


    Male Human Savage Barbarian 5
    Spoiler:
    HP:55(65)/55(65) AC 18/15/14 Saves F+7:R+5:W+3 Rage: 12/12;

    Atrazar is PM'd


    Female Half-elf Brawler 2 / Rogue 3 | HP 36/36 {conditions: none} | AC 24 (Tch 15 FF 20) | F +6 R +11 W +2 | Init +6 | Perc +10, low-light vision

    I was asking about room arrangements mainly for description purposes ;) Judging by the inn's map, it looks like there's one private room with two beds available, so I'll probably stick to that.

    I'll wait for Atrazar to report in before posting (and hopefully identify the remaining loot). If everything else fails, there's always the option of asking its former owners about it (one small benefit of subduing foes through non-lethal means).


    Male Half Orc Alchemist 8

    About the night accommodations, Salty would prefer an org... sorry, to share a room.


    Sure, and feel free to assume there is another floor with more rooms. 2 beds is a bit low to be called an "inn".


    Male Half Orc Alchemist 8

    For Salty:
    - Everburning Torch
    - 1 Cure Serious Wounds Potion
    - 1 Tangle Foot bag

    Is that ok?

    Can anyone identify the missing items?
    Do we sell the rest?


    Lilywhite is a small town, but it has special qualities that increase what items are available and how much you can sell crap for (notorious, tourist attraction). So, despite being a small town, you can:

    a) Find any mundane item for purchase.
    b) Name a magic item worth 1500 gp or less. Roll d100. If result > 75, you find item for purchase. If you fail, can retry in 1 week.
    c) Sell up to 7500 gp worth of crap in a go.
    d) If you are interested in just randomly shopping for magic items (nothing in particular), I roll 3d4 minor magic items and 1d6 major ones for you to peruse.
    e) Hire spellcasting services up to level 4.

    So, in short, the answer is yes. You could find a formula book with identify in it and copy it, or hire a spellcaster.

    Atrazar can also detect magic + spellcraft roll if he returns.


    Male Half Orc Alchemist 8

    How much for finding a Identify spell to copy?


    It's DC 16 spellcraft and 15 gp for 1st level spells/formulae, and 1 hour. Just don't forget the d100 percentile roll.

    edit: which I mis-stated above. That should be a less than sign, not greater. So in other words if you roll above a 25 on d100 you find it.


    Female Half-elf Brawler 2 / Rogue 3 | HP 36/36 {conditions: none} | AC 24 (Tch 15 FF 20) | F +6 R +11 W +2 | Init +6 | Perc +10, low-light vision

    Since it's late afternoon there might still be some time to squeeze in some last-minute shopping and still get a good 8-hour sleep. No need to role-play through it though, it can very well be hand-waved.

    Any news from Atrazar?


    Male Human Savage Barbarian 5
    Spoiler:
    HP:55(65)/55(65) AC 18/15/14 Saves F+7:R+5:W+3 Rage: 12/12;
    Lhinneth Silvertide wrote:


    Any news from Atrazar?

    Not yet


    Male Half Orc Alchemist 8

    Got it.
    Finding the spell: 1d100 ⇒ 4
    Spellcraft Check: 1d20 + 7 ⇒ (18) + 7 = 25
    I guess he didn't find it...


    No, thats some bad luck. I suppose you could roll again for the identify spell from an arcane book instead of a formula book. Or an identify scroll.


    Male Half Orc Alchemist 8

    Hope it works.
    Finding the spell: 1d100 ⇒ 93

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