GM Foxy's Carrion Crown

Game Master Foxy Quickpaw

Gameplay for the Carrion Crown AP
Stairs of the Moon


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Kitsune Game Master

Kendra:
The spell activated is a Summon Monster V


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra answers,"It is a rune-cast Summon Monster."
She grits her teeth and turns away.
"And a powerful one at that. Run!"

She heads off towards the bridge to put as much distance between her and the summoning as possible.
"It'll fade out on its own after a while, we just need to stay out of reach!"


Kitsune Game Master

A large cyclone starts to form on the bridge in front of the manse door, while Jominda and Kendra flee back to the gatehouse.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Herm Turns away and runs back as Kendra has mentioned.

"Did I set off a trap" Herm yells over the cyclone


Kitsune Game Master

Harrold doesn't want to stay alone with that and runs too. But the cyclone comes after the group. And it is fast. First it catches up with Herm - who is much slower than the others in his heavy armor - but it follows into the gatehouse and swipes out the whole gatehouse.

Everyone: DC18 Reflex safe to not take damage from the cyclone. And if failed, anothe one to not get picked up.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Reflex1: 1d20 + 2 ⇒ (14) + 2 = 16
Kendra nearly dodges behind the door and out of the way, but the winds buffet her fiercely.
Reflex1: 1d20 + 2 ⇒ (8) + 2 = 10
And then they pick her up and drag her along.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Reflex Save: 1d20 + 6 ⇒ (20) + 6 = 26

Herm manages to avoid most of the debris that the cyclone kicks, turning to make sure Harrold makes it as well.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Reflex Save: 1d20 + 8 ⇒ (13) + 8 = 21
Jominda hides in the staircase to evade the cyclone. "No! Kendra!" Jominda screams in horror as Kendra is picked up. She hurries to close the doors to prevent the cyclone to go back onto the bridge with Kendra.


M Human 23 HP init +9 Perception +8

Reflex: 1d20 + 7 ⇒ (8) + 7 = 15
Reflex: 1d20 + 7 ⇒ (4) + 7 = 11
Harrold is scooped up as well.


Kitsune Game Master

The whirlwind continues to whirl around.

Your turn. Everyone but Jominda. You can act normally inside the whirlwind, only casting needs a concentration 15+spell level.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Herm pulls out his rope, hoping to be able to act as an anchor so that Kendra and Harrold don't get thrown over the edge.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra tries to grab hold of anything - should they still be able to be blown outside, her priority is grabbing hold of Harrold.


M Human 23 HP init +9 Perception +8

Know Planes: 1d20 + 5 ⇒ (19) + 5 = 24 Am I correct in assuming this is an air elemental?


Kitsune Game Master

It is. You can beat it up from the inside if you want.


Kitsune Game Master

The whirlwind moves around the gatehouse, trying to catch the remaining two intruders.
Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Damage: 1d8 + 4 ⇒ (6) + 4 = 10
Damage: 1d8 + 4 ⇒ (1) + 4 = 5
Damage: 1d8 + 4 ⇒ (2) + 4 = 6

Then the whirling stops and all caught inside drop to the floor.

The whirling, including this first round, deals damage to everyone inside and everyone failing the first reflex save. Everyone not caught yet can either try reflex saves every round until caught, or hiding.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Reflex Save: 1d20 + 8 ⇒ (7) + 8 = 15
Reflex Save: 1d20 + 8 ⇒ (16) + 8 = 24

Reflex Save: 1d20 + 8 ⇒ (10) + 8 = 18
Reflex Save: 1d20 + 8 ⇒ (19) + 8 = 27

Jominda gets hit once, but manages to evade from being caught and the next attempts. "What shall we do? Kendra, how are you?"

Attacking?


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Reflex save: 1d20 + 6 ⇒ (3) + 6 = 9
Reflex save: 1d20 + 6 ⇒ (8) + 6 = 14
Reflex save: 1d20 + 6 ⇒ (20) + 6 = 26


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra gets the wand she bought earlier out, and uses it on herself a few times
Cure light wounds: 1d8 ⇒ 1
Cure light wounds: 1d8 ⇒ 8
"I'll live, just don't get caught!"


Kitsune Game Master

Herm joins the ride in the free merry go round.
You're also free to whack at the thing all the time.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Earth Breaker Round 3: 1d20 + 11 ⇒ (13) + 11 = 242d6 + 7 ⇒ (3, 5) + 7 = 15
Earth Breaker Round 4: 1d20 + 11 ⇒ (17) + 11 = 282d6 + 7 ⇒ (3, 2) + 7 = 12

round 2 would be being picked up? I cannot full attack right since I am technically moving?


Kitsune Game Master

You can attack all three rounds. And you're not using your own movement for that. So hammer away.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Hammer round 2: 1d20 + 11 ⇒ (20) + 11 = 312d6 + 7 ⇒ (4, 3) + 7 = 14

"There was a carnival that came to home town that had a spinning ride like that spun like this, always made me ill." Herm says swallowing back his bile


Kitsune Game Master

Hammer Confirm: 1d20 + 11 ⇒ (8) + 11 = 19

Herm beats at the elemental from the inside to get all free again.
Dmg 41


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda tries to bomb the elemental.
Bomb: 1d20 + 8 ⇒ (15) + 8 = 233d6 + 5 ⇒ (6, 2, 1) + 5 = 14
Bomb: 1d20 + 8 ⇒ (16) + 8 = 243d6 + 5 ⇒ (6, 4, 1) + 5 = 16
Dmg 71


Kitsune Game Master

Jominda and Herm keep damaging the elemental until Herm's final blow takes the life out of it. The elemental dissolves into thin air. All caught inside end up on the floor.
You take all four rounds of damage, until you make it out.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

As the whirl spits her companions out Jominda hurries to Kendra. "Are you ok?" Seeing that she'll live she turns to Harrold "How about you?" With Herm she assumes that something like this will not knock him out.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

33 dmg total? Or less the 5 for those not caught in the first round?

"I am hurt but not to badly, does anyone need healing?" Herm asks as he regains his feet.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"Got that right here" Kendra says as she holds up the wand.


Kitsune Game Master

I think, you didn't make the first save, only didn't get caught, so all 4 rounds.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"For only being strong wind this thing was really unpleasant." Jominda tells. Now that the adrenaline comes down she feels the pain in her left flank.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Current:

34/57
Spells: Bless, Knights Calling
Sun Rod x 5
Lay on Hands 4/4 (2d6)

"I have my magic as well to help."

Lay on Hands: 2d6 ⇒ (5, 5) = 10


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"Do you need some assistance as well?" Kendra asks as she points the wand at herself again
Cure light wounds: 1d8 ⇒ 2
Cure light wounds: 1d8 ⇒ 8
Cure light wounds: 1d8 ⇒ 2
Cure light wounds: 1d8 ⇒ 8

4 damage left


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

Jominda uses one of her extracts.
CLW: 1d8 + 5 ⇒ (2) + 5 = 7

"Shall we go check on the house now?" Jominda asks, well aware that the is still some healing that needs to be done first.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

"Very carefully." Kendra comments.


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"Yes. This Schloss is not nice. Herm, would you take the lead?" Jominda suggests to have someone to hide behind.


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

Herm takes point, moving up to the door and knocking before he enters.

"My Name is Herm Dunlaven, I am here at the request of Thomas the Beast of Lepidstadt. We are entering but mean no harm."


Kitsune Game Master

Herm's approach is answered by some hobbling hook-clawed apparatus the size of a horse. It comes out from under the stairs that lead to the second floor. It is a mean looking thing.

A huge portrait hangs above an enormous, lit fireplace in this large entry chamber. A set of steep stairs rises to the right.

Init:
Init Herm: 1d20 + 1 ⇒ (11) + 1 = 12
Init Jominda: 1d20 + 4 ⇒ (18) + 4 = 22
Init Kendra: 1d20 + 3 ⇒ (13) + 3 = 16
Init Harrold: 1d20 + 9 ⇒ (11) + 9 = 20

Init Guardian: 1d20 - 1 ⇒ (1) - 1 = 0

Everyone <--
Guardian


HP 66 AC 23(T 11, FF 22) l CMD 15 l F+11 l Ref+6 l Will+9 l Ini+1 l Perc+8 Immue: Fear and Disease l Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.

"We are not breaking and entering but this home is determined to kill us." Herm swings his hammer at the monster.

Hammer: 1d20 + 11 ⇒ (14) + 11 = 252d6 + 7 ⇒ (5, 5) + 7 = 17
Hammer: 1d20 + 6 ⇒ (8) + 6 = 142d6 + 7 ⇒ (5, 5) + 7 = 17

"Do any of you know what this creature is?>"


Kitsune Game Master

Herm lands two heavy swings, but the effect is dimished by the thing being metal.


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra rolls an orb in between her hands, forming it out of thin air, and then throwing the green acid orb at the construct.
Ranged Touch: 1d20 + 3 ⇒ (5) + 3 = 8
Damage: 1d4 ⇒ 2

"Next time, let me check to see if I can identify any magic on every door and in every room." Kendra suggests through gritted teeth.


Kitsune Game Master

Kendra manages to hit the construct and causes it to start rusting.

Knowledge(Arcana) DC15:
It is a construct. Which is immune to a lot of magical stuff. And has a hardness of 10


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Know Arcana: 1d20 + 12 ⇒ (16) + 12 = 28


Female Human Alchemist (8) - Init+4, Save +7/+9/+5, AC19/12/17, HP 51, Perc. +11

"Will that never end? Why is there some creature that wants to fight behind every door?" Jominda asks annoyed.

Explosive Bomb: 1d20 + 8 - 4 ⇒ (11) + 8 - 4 = 153d6 + 5 ⇒ (1, 2, 2) + 5 = 10


Kitsune Game Master

Jominda too hits the thing with a bomb, and one wonders, but it catches fire.
Kendra, Herm, Jominda
Harrold <--
Construct(26)


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Kendra answers Herm, "It's a mechanical construct. Kind of like the flesh golems we've been fighting so far, but made of metal instead of corpses."


Kitsune Game Master

The construct slams with its scythe like appendages at Herm.
Attack: 1d20 + 9 ⇒ (19) + 9 = 281d8 + 6 ⇒ (1) + 6 = 7
Attack: 1d20 + 9 ⇒ (3) + 9 = 12

Kendra, Herm, Jominda <--
Harrold <--
Construct(26)


Female Human Diviner (7)
Prepared 0th & 1st:
0th: Acid Splash, Detect Magic, Predistigitation, Message 1st Comprehend Languages, Detect Secret Door, Mage Armor, Corrosive Touch, -, -
Prepared 2nd, 3rd, 4th:
2nd Acid Arrow, Acid Arrow, Share Memory, Detect Thoughts, Share Memory 3rd Clairvoyance, Dispel Magic, Dispel Magic, - 4th - , scrying bonded object

Ranged Touch: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d4 ⇒ 2

Kendra rolls her hands through the air once more, and then flings another globe of acid at the construct, hitting it squarely on the shoulder.

"You still alright, Herm? Let us know if you need some healing," Kendra yells over the din of the fighting.


M Human 23 HP init +9 Perception +8

"Who the hell is making these things!" Harrold says throwing two bombs
Bomb: 1d20 + 9 ⇒ (3) + 9 = 123d6 + 6 ⇒ (3, 5, 4) + 6 = 18
Bomb: 1d20 + 9 ⇒ (14) + 9 = 233d6 + 6 ⇒ (5, 6, 5) + 6 = 22


Kitsune Game Master

Whoever makes them will be busy soon, as Harrold bombs it to pieces.

Shortly after the construct breaks apart the door to the right opens. A piece of the construct rises into the air and moves to the door left of the fireplace. The door opens and the piece drops to the floor at the wall of this coal chamber.


M Human 23 HP init +9 Perception +8

"That is unusual..." Harrold says watching the construct float

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