GM Endless Forms' PFS 01-41 The Devil We Know Part III: Crypt of Fools (Inactive)

Game Master Mike Tuholski

A 1-7 PFS scenario played at the 3-4 subtier. Maps! | Cassomir | Handout 1 | Handout 2 | Handout 3


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The Flaxseed Pathfinder Lodge

The stairs leading up at the northern end of the room lead up to a basilica dome. There are other stairs to the side of the crypt that lead down.

The half-orc answers, "No, no, the derros were out gathering more slaves. Just Dalirio down below. We don't go down there. He sends for more slaves and we send them down and never see them again."

Silver Crusade

Male Dwarf Inquisitor 8 | AC 21 T 10 FF 21 | HP 59/59 | F +7 R +2 W +12 | Init +6 | Perc +14 | Bane 11/11 | Judgment 3/3 | Reroll : Not Used

Baern hears the words and processes them.
Sense Motive: 1d20 + 14 ⇒ (14) + 14 = 28

"What can you tell us about this Dalrio?"

Liberty's Edge

Male Human Fighter/7 (mobile fighter archetype) HP 64/64 AC21/T 14/FF 19 CMD 22/24 vs. trip & sunder Fort +8/Ref +5/ Will +6 Init +2 Perc +1|Sense Motive +1

As the half-orc talks, Kilian's grip tightens on the haft of his guisarme. In a voice of brittle calm, he asks, "How many slaves have you sent down?"


The Flaxseed Pathfinder Lodge

"Dalirio? He's. . . different, you know what I mean? Not quite alive any more. We've sent maybe a dozen slaves down to him. He doesn't come up and show himself much; just requests the slaves and we send them down and never see them again."

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

"So he's now an undead? Is he feeding on these salves you send him? We've got to stop him! That's sick," Alie screams, realizing what the Orc was telling them.

Silver Crusade

Male Dwarf Inquisitor 8 | AC 21 T 10 FF 21 | HP 59/59 | F +7 R +2 W +12 | Init +6 | Perc +14 | Bane 11/11 | Judgment 3/3 | Reroll : Not Used

"Aye, he must be stopped. And what of this wretch?"

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

"I propose we lock him in one of these cages and let the authorities of Cassomir decide his fate." Maximo moves to head down the stairs. "Dalirio is the true villain here."

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

"A sound proposal Max. It makes me wonder. The four of us slew Dalirio before you joined our party. I suppose he could have become undead without us, but I still feel some personal responsibility here. We must destroy him and this wickedness once and for all!"

Silver Crusade

Male Dwarf Inquisitor 8 | AC 21 T 10 FF 21 | HP 59/59 | F +7 R +2 W +12 | Init +6 | Perc +14 | Bane 11/11 | Judgment 3/3 | Reroll : Not Used

"Fool us once, shame on you. Fool us twice... he shall not get the chance."

Drawing his scimitar once again, he aids in forcing the orc into the cage where he belongs... before they head down.

Liberty's Edge

Male Human Fighter/7 (mobile fighter archetype) HP 64/64 AC21/T 14/FF 19 CMD 22/24 vs. trip & sunder Fort +8/Ref +5/ Will +6 Init +2 Perc +1|Sense Motive +1

Kilian pauses on the way past the half-orc. "Get out of this business, or you'll see us again."


The Flaxseed Pathfinder Lodge

The party heads down the stairs and first encounters several ornate burial niches adorn the passage walls. In the passage’s southwest corner, shattered niches reveal a massive set of iron double doors. An image carved on the doors depicts a dispassionate figure holding a gibbous moon.

A purple glow washes over this cold chamber, creating an otherworldly sheen. A large desk adorns the south wall; behind its oaken bulk hangs a large map of Cassomir. Straw-lined cages line the chamber’s east and west walls. In the center of the room, resting on a small pedestal, a black rock absorbs the chamber’s bright torch light.

Standing in the room is the familiar form of Dalirio Teppish but tainted by his new undead form; that of a ghoul. Two skeletons begin to move out of the cages on either side of him.

GM rolls:

Dalirio: 1d20 + 7 ⇒ (17) + 7 = 24
Alie: 1d20 + 6 ⇒ (12) + 6 = 18
Baern: 1d20 + 4 ⇒ (12) + 4 = 16
Oswin: 1d20 + 5 ⇒ (18) + 5 = 23
Kilian: 1d20 + 2 ⇒ (8) + 2 = 10
Maximo: 1d20 + 1 ⇒ (4) + 1 = 5

Initiative:

1. Dalirio and skeletons
2. Oswin, Alie, Baern, Kilian, and Maximo

Dalirio begins by casting a spell!

DC 17 Spellcraft:
hold person

Maximo needs to make a DC 16 Will save or stand still.

The two skeletons move out of their cages and advance on the party!

Initiative:

1. Dalirio and skeletons
2. Oswin, Alie, Baern, Kilian, and Maximo

You guys are up!

Liberty's Edge

Male Human Fighter/7 (mobile fighter archetype) HP 64/64 AC21/T 14/FF 19 CMD 22/24 vs. trip & sunder Fort +8/Ref +5/ Will +6 Init +2 Perc +1|Sense Motive +1

Are we still hasted?

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

I just looked up the spell, and haste has a duration of 1 round/level, so we would have gotten 6 rounds out of it. Probably expired by now.

Oswin notices that the way is blocked to him for now. Hoping to be ready to contribute, he casts Bull's Strength on himself. He also tries to identify the spell being used against Maximo.

Spellcraft: 1d20 + 5 ⇒ (9) + 5 = 14

Today's spells:
Level 3: Daylight x1, open slot, Searing Light (domain)
Level 2: Bull's Strength x2, open slot, Bless Weapon (domain)
Level 1: Comprehend Languages, Protection From Evil x2, Shield of Faith (domain)
Level 0: Detect Magic, Guidance, Light, Read Magic

Used: 1 casting of Daylight, 2 castings of Bull's Strength

Silver Crusade

Male Dwarf Inquisitor 8 | AC 21 T 10 FF 21 | HP 59/59 | F +7 R +2 W +12 | Init +6 | Perc +14 | Bane 11/11 | Judgment 3/3 | Reroll : Not Used

Unable to do much, Baern sheathes his scimitar and holds a hand out, shooting a ray of holy light at the nearest skeleton.

Disrupt Undead: 1d20 + 3 - 4 ⇒ (12) + 3 - 4 = 11 vs Touch AC, cover not accounted for
1d6 ⇒ 3 positive energy damage, no save

Spellcraft: 1d20 + 8 ⇒ (2) + 8 = 10

Liberty's Edge

Male Human Fighter/7 (mobile fighter archetype) HP 64/64 AC21/T 14/FF 19 CMD 22/24 vs. trip & sunder Fort +8/Ref +5/ Will +6 Init +2 Perc +1|Sense Motive +1

Despite the intervening paladin, Kilian brings his guisarme up and knocks over the skeleton in front. I think.

Trip attempt on S1, incl. soft cover: 1d20 + 11 - 4 ⇒ (13) + 11 - 4 = 20

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

Will Save: 1d20 + 10 ⇒ (8) + 10 = 18

Maximo narrows his eyes at Dalirio. "By Shelyn I vow to end your hideous evil!"

Holding his holy symbol high, Maximo summons forth divine energy to smite and destroy his foes.

Targeting Dalirio with smite evil and using 2 lay on hands to channel energy.

Channel Energy DC 17: 2d6 ⇒ (2, 2) = 4

EF, is there room to step aside and let other enter the chamber?

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Alie casts Haste again catching all her teammates if possible.


The Flaxseed Pathfinder Lodge

Oswin casts a spell on himself, his muscles growing larger!

Alie hastes the party!

Baern tries to disrupt one of the skeletons but misses.

Kilian then knocks over one of the skeletons!

S1 Will: 1d20 + 2 ⇒ (6) + 2 = 8
S2 Will: 1d20 + 2 ⇒ (17) + 2 = 19

Max channels the energy of his goddess and the skeleton Kilian had knocked prone falls into a pile of dust! The other looks hurt but is still moving!

@Max: you could probably squeeze into those other squares. Or just finish off the other skeleton.

---

The skeleton steps up and swings at Max!

broken scimitar: 1d20 + 0 ⇒ (12) + 0 = 12
damage: 1d6 ⇒ 6

claw: 1d20 - 3 ⇒ (14) - 3 = 11
damage: 1d4 + 1 ⇒ (1) + 1 = 2

---

Dalirio then casts another spell!

[dice=DC 17 Spellcraft]hold person[/spoiler]

Kilian needs a DC 16 Will save or stand still and take no actions.

Initiative:

1. Dalirio and skeletons
2. Oswin, Alie, Baern, Kilian, and Maximo

S2: 2 dmg

You guys are up!

Liberty's Edge

Male Human Fighter/7 (mobile fighter archetype) HP 64/64 AC21/T 14/FF 19 CMD 22/24 vs. trip & sunder Fort +8/Ref +5/ Will +6 Init +2 Perc +1|Sense Motive +1

Kilian resists the spell and follows up with a deft sweep that send the second skeleton tumbling down after the first.

DC 16 Will save: 1d20 + 4 ⇒ (13) + 4 = 17

Trip attempt on S2, incl. soft cover and haste: 1d20 + 11 - 4 + 1 ⇒ (17) + 11 - 4 + 1 = 25

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Oswin charges into the room over the now prone skeleton. He stops halfway between the creature and the twisted form of delirio. He grabs his holy symbol and channels to harm the undead.

Channel: 3d6 ⇒ (4, 6, 1) = 11

Will save DC 13 to halve damage.

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

Since Maximo's sad little channel energy took out one of the skeletons, I'm going to assume Oswin's takes out the other.

Maximo moves up the corridor, passing Oswin and steping to the side of the altar, then swings his sword at Dalirio.

Power Attack + Smite: 1d20 + 10 + 5 - 2 ⇒ (13) + 10 + 5 - 2 = 26
Damage: 2d6 + 17 ⇒ (1, 3) + 17 = 21

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

"Normally, this is where I'd offer you a chance to surrender, but I'll not take the word of a nasty undead like you," Alie grunts, as she blasts him with a magic missile.

Damage 3d4 + 3 ⇒ (2, 3, 4) + 3 = 12

Silver Crusade

Male Dwarf Inquisitor 8 | AC 21 T 10 FF 21 | HP 59/59 | F +7 R +2 W +12 | Init +6 | Perc +14 | Bane 11/11 | Judgment 3/3 | Reroll : Not Used

Baern moves into the room doubletime with ease thanks to Haste. In position, he casts Bless. "The light of the Dawnflower be upon you, my friends!


The Flaxseed Pathfinder Lodge

Kilian puts the second skeleton on the ground!

Will: 1d20 + 9 + 2 ⇒ (1) + 9 + 2 = 12

Oswin moves into the room and with a blast of holy energy ends the skeleton and harms Dalirio!

Max then steps past Oswin and cuts deeply into Dalirio!

Alie then finishes the ghoul leader off with a trio of magic missiles!

Out of combat!

DC 12 Perception:
You find a false bottom in the top drawer of the desk at the south end of the room. Inside the compartment, manuscripts describe two sinister plans: the first details Dalirio’s desire to create small bands of skeletons to assault Cassomir, and the second talks of a derro plan to use secret tunnels to infiltrate a major Cassomir building and kidnap everyone inside.

DC 15 Perception:
You find a hidden switch beneath the floor under Dalirio's desk. You have the feeling that pulling the switch will rotate the entire room 90 degrees counterclockwise, effectively allowing you to access the eastern door.

The chest under his desk contains 2500 gp.

Woo! That does it for Part III! I'll put up a final conclusion post after some reactions from you guys and I'll get the chronicles out this afternoon. Make Day Job rolls if you haven't already!

Liberty's Edge

Male Human Fighter/7 (mobile fighter archetype) HP 64/64 AC21/T 14/FF 19 CMD 22/24 vs. trip & sunder Fort +8/Ref +5/ Will +6 Init +2 Perc +1|Sense Motive +1

Kilian walks around the room, looking for anything unusual. "That's odd. I think this whole room is designed to turn...there should be some sort of switch around here." He stops behind the desk. "There's something under a panel here...ah, look at that."

Perception check: 1d20 + 1 ⇒ (18) + 1 = 19

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Perform Vocal 1d20 + 7 ⇒ (9) + 7 = 16

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Perception: 1d20 + 6 ⇒ (2) + 6 = 8

"Well, if you say so Killian. Do you suppose there's more hidden down here? I mean, if Dalirio was the mastermind here, what else would there be to hide?"

Silver Crusade

Male Dwarf Inquisitor 8 | AC 21 T 10 FF 21 | HP 59/59 | F +7 R +2 W +12 | Init +6 | Perc +14 | Bane 11/11 | Judgment 3/3 | Reroll : Not Used

Perception: 1d20 + 9 ⇒ (9) + 9 = 18

"Nevermind the switch, what of these plans!" Baern rifles through the scrolls detailing the plans, his mood growing ever more sour as he reads. Eventually he throws them on the table in disgust. He mutters about the depravity of madmen and the righteous urge to end them all.


The Flaxseed Pathfinder Lodge

With Dalirio defeated, you thwart his plans to send bands of skeletons to assault Cassomir. The surviving engineers and other kidnapping victims praise you for your timely intervention. Hestia becomes worried about the uncovered plot to infiltrate a Cassomir building and make off with all of its inhabitants. She warns Cassomir’s officials about the tunnel system but is unable to provoke any satisfying responses from them. The authorities, in essence, either think the claims are false or simply can’t cut though the bureaucracy to make anything happen about the matter. And so it falls to the Pathfinders to follow up!

Silver Crusade

Male Dwarf Inquisitor 8 | AC 21 T 10 FF 21 | HP 59/59 | F +7 R +2 W +12 | Init +6 | Perc +14 | Bane 11/11 | Judgment 3/3 | Reroll : Not Used

"Let us finish what we started."

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

"Victory!" Maximo declares upon the Dalirio's defeat. "No more shall this villain threaten the citizens of Cassomir or the noble glory of Taldor."

Upon discovery of the secret plans and the passage leading onward, Maximo ponders the ramifications. "This plot appears to have many layers, like an onion rotting from within. I suppose it would have been quite difficult for Dalirio to raise himself as an undead creature, so he must have been in league with another necromancer. The authorities must be made aware! Ooooo.. ummph!"

Maximo slumps to the ground as the effects of his mutagen expire. "Err.. What happened? Where is Annabella?" He notices the corpse of Dalirio. "Oh... So we won then? Excellent."

***

Later, after reporting to both the Society and the authorities...

"Blasted authorities! Good for nothing bureaucrats! Well we will not stand idle while evil still lurks below!"


The Flaxseed Pathfinder Lodge

We'll transition seamlessly into Part IV. . . tomorrow. I started a slew of games this week and I'm getting swamped by all the briefing chatter right now.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

"It would have to be a pretty strong necromancer to raise Dalirio as an undead. We need to report what we've discovered to the Pathfinders and get back here to follow this up. Like Baern said...let's finish this."

Alie's sheet is updated. I've got almost 9k lying around. Anyone have any suggestions for must purchase items for a sorcerer? I was thinking of just saving up for a +4 headband, but if there are other suggestions, I'll consider them."

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Metamagic rod maybe? Extend or enlarge spell are 3k for a lesser rod (works with spell level 3rd or less). If you can get over the 9k hump, then Maximize rod is available. Maybe a Handy Haversack? They're supposedly great for everybody.

Oswin is looking at a +1 adamantine longsword (5,015 GP). Then after this adventure I can grab an amulet of natural armor. I suppose there's an argument to buy them in reverse order, getting the amulet first. I could even do amulet then bump my armor to +2. Still not sure if I want to keep the steel fullplate or go for mithral eventually.


The Flaxseed Pathfinder Lodge

Dazing Metamagic Rod. Robe of Arcane Heritage.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

I like the dazing metamagic rod idea. I need roughly 5k to get one of those, so I think I'll hold off on any purchases, while hoping to save.

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