GM Bali's Reign of Winter (Inactive)

Game Master Bali

A strange and unnatural cold has fallen in Southern Taldor. The town of Heldren calls for heroes, who will answer this call?


2,551 to 2,600 of 3,000 << first < prev | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | next > last >>

Male Human Ranger 4; HP 5/43; AC 17/13/14; F+6/R+7/W+3; Init. +3; Per. +9 (+2 vs. animals; +2 in cold)

"Fat lot of good it did you, huh?" Cyrus says without even looking at the man, walking over to where the winter wolf has fallen. Kneeling in the snow beside it, he checks the color of its eyes once more to be certain he wasn't mistaken earlier.

Upon confirmation of them being different colors, Cyrus reaches for his belt, then hangs his head. [b]"I would forget the thing on the trip I actually need it on..." he mutters, then looks over to Nadya and the others. "Don't suppose any of you would have a skinning knife, would you? Seems I left mine at Nadya's."


GM Bali wrote:
"Your terms are acceptable." the man states. "We were to accompany Norgrimm" he inclines his head towards the dead wolf"who was ordered to scout the area about the Pale Tower for a group of armed adventurers. We took you for them and were ordered to attack."

Droguk looks over to Cyrus before turning back to the rangers. "Who was it that gave you this order?"


AC 15 (T12 FF14) || HP 27/31 || F+6, R+2, W+9; +2 vs. illusions Resist cold 2 || Spear +6 (1d6+1/×3)

Natasza remains at their backs, ready to give Tough the order to attack.


: roll20 link :

"Norgrimm was in command of our company. I don't know which White Witch gave him his orders though."

Nadya moves to Cyrus, drawing a sharp curve bladed knife as she approaches. Kneeling next to him she quietly asks, "What is it?"


Male Human Ranger 4; HP 5/43; AC 17/13/14; F+6/R+7/W+3; Init. +3; Per. +9 (+2 vs. animals; +2 in cold)

Cyrus reaches up to take the knife, thanking Nadya for allowing him to use it. Turning the blade in his hand, he pauses to explain his actions.

"There are old tales of winter wolves...I'm sure you've heard them before, too. That a rare few of them have differently-colored eyes and that those can be skinned for a rimepelt...a special fur that allows one to take on the form of a winter wolf for as long as the magics will last. If what we were told about the status of these animals in Whitethrone is true, I can imagine being able to turn into one would be very useful there."

I'm guessing that would be a Survival check to skin the winter wolf? If so, here we go...

Survival(Cold): 1d20 + 8 + 2 ⇒ (16) + 8 + 2 = 26


: roll20 link :

It is and that's a pretty good one :) The effort will take a bit of time so we'll assume you're working on that while the conversation continues.


Droguk turns to the others, "It is as I thought. There could be several of the Irrisen demons looking for us. If there is anything any of you wish to ask, do so now. Otherwise, it is time for them to go."


Male Human Ranger 4; HP 5/43; AC 17/13/14; F+6/R+7/W+3; Init. +3; Per. +9 (+2 vs. animals; +2 in cold)

"Nadya, how far are we from Whiterun at this point? Are there any closer settlements than the capital?"


: roll20 link :

"There is the city of Ytterjorna perhaps four days away and only a bit out of our way. It will take us another week to reach Whitethrone itself." she says quietly to Cyrus, her eyes jumping to the two men in the near distance to be sure they aren't listening.

Seeing no further questions being asked one of the hunters says, "If that is all you would ask then we would be on our way."


Droguk looks over at the hunters, "You are free to go. But know this: If we meet on the opposite side of the battlefield again, talk will no longer be an option," he states as a matter of fact. "You have been warned."

No longer paying them any mind, Droguk turns to the arrows buried within him. He removes them through gritted teeth, one by one. After removing the last one, he turns his attention to the group. "Let us continue on. We've wasted enough time."


: roll20 link :

The hunters withdraw with an eye to the party as they do so. after a few moments they are lost to view and shortly after the falcon takes to the air. Wheeling about a few times as it climbs it finally heads off to the northeast.

Any items to address before continuing? Natasha will provide some healing once the party has a moment to take actions.

Natasha watches the two rangers work at the wolfs body for a few moments before she begins an aloof review of the parties wounds.


: roll20 link :

Moving along in the AM, post any actions before then please.


: roll20 link :

Sorry, AM turned into PM

Finding many wounded Natasha begins to tend to them. What her bedside manner lacks her magical abilities more than make up for.

CMW for Droguk: 2d8 + 4 ⇒ (2, 5) + 4 = 11

CMW for Droguk: 2d8 + 4 ⇒ (2, 4) + 4 = 10

CLW for Cyrus: 1d8 + 4 ⇒ (8) + 4 = 12

CLW for Nadya: 1d8 + 4 ⇒ (4) + 4 = 8

With that done the party regroups and continues along. The rest of the days journey passes without incident as does the night. Early in the next morning however you come upon a rough wooden cabin just inside a small wood. There is no activity outside but a lazy stream of smoke rises from the chimney.


Male Human Ranger 4; HP 5/43; AC 17/13/14; F+6/R+7/W+3; Init. +3; Per. +9 (+2 vs. animals; +2 in cold)

Knowing the nearest settlement is four days away, Cyrus would've wanted to make sure they had barely enough rations or food to make that trek. Maybe even only given them a couple days worth of food and a couple of hunting knives or something so they'd already be having the stretch it. No reason to give them any opportunity to get to Whitethrone before we do.

Deciding it would be better to not raise any suspicions or alarms by sneaking about, Cyrus raises his hands to his mouth and calls aloud,"Ho, the cabin! Anyone home?"


: roll20 link :

After a few moments you see the heavy wooden door open a bit and someone looking out towards you. Another moment passes and a woman steps out. Even from this distance her red hair and striking beauty are evident.

"Hello travelers, what business brings you to my home?" she asks not unkindly but with clear reservation.


"No business. We are simply passing through," Droguk responds plainly.


Male Human Sorcerer 4 [AC 14 | FF 12 | T 12 -- HP 7 / 22 | Fort +2 | Ref +3 | Will +5 -- Perc +4 | Init +2]

Kobad steps forward, While what my rather muscular friend here says is true, We would be much obliged if you may let us come in and warm up a bit? he asks the lovely lady.

a friendly smile accompanies the request.


Male Human Ranger 4; HP 5/43; AC 17/13/14; F+6/R+7/W+3; Init. +3; Per. +9 (+2 vs. animals; +2 in cold)

"I suppose a bit of a breather wouldn't hurt." Cyrus answers, a brief flicker of surprise crossing his features at seeing the cabin's occupant before he glances over to Nadya. "How about it? Up for a rest?"

-Posted with Wayfinder


AC 15 (T12 FF14) || HP 27/31 || F+6, R+2, W+9; +2 vs. illusions Resist cold 2 || Spear +6 (1d6+1/×3)

"Sounds like a plan, for your fingers are turning mighty blue there, southerners." Natasza says while walking around in her simple garments.

"If you don't mind, however, I will stay outside with Tough. We have some meditating to do, and some folks don't like animals inside their house."


: roll20 link :

The woman gazes at you for a few moments before seeming to make up her mind.

"Perhaps fate has seen fit that we find each other. I offer the hospitality of my house but I'm afraid you will find it less than it usually is. You see my husband Finngarth has been taken..." The woman's voice breaks a bit as emotion plays across her face. She manages to regain some of her composure though her grief is evident, "by a troll. You seem a capable group. Will he help us? The cave in which it dwells is not long journey."


Droguk stares at the woman stoically a moment before responding. "We will help. Are you to lead us to this cave? Or simply give us a direction in which to travel?"


: roll20 link :

Relief is evident on her face as your offer of help. "Thank you! I know it is much I ask and hospitality should not come with such a price but I can not abandon him to such a fate or see him go unavenged if fate has already called." She sniffles a bit at the last statement but maintains a brave front.

"The cave is just west of here, perhaps a mile. I will guide you if you."

Assuming no objections. Feel free to add in any discussion as you travel.

After a short journey, difficult more for the miles you've already traveled today rather than the local terrain, you reach a depression between two hills that descends to where you can see an opening in the earth. In the open perhaps two-hundred feet away you see a humanoid creature, it's upper torso covered in some kind of mossy vegetation, moving about. The creature carries a battle axe in one hand but seems unaware of your presence.

"There! There is the troll!" the woman whispers.


Droguk nods, acknowledging he sees it. "Let us move closer. When we are withing striking range, those of you that can draw its attention with ranged weapons, do so. We will bring the creature to us. And remain wary of our surroundings." Droguk pulls out his greatsword and heads toward the troll, keeping an eye out for a possible ambush and/or traps.

Perception: 1d20 + 10 ⇒ (10) + 10 = 20


AC 15 (T12 FF14) || HP 27/31 || F+6, R+2, W+9; +2 vs. illusions Resist cold 2 || Spear +6 (1d6+1/×3)

Natasza and Tough look up as the party leave the hut, and decide to follow, given her curious nature. They kept a distance though, seeing if they were not followed or anything. She couldn't help cast a detect magic and try to see if there was any magical influence on them, but as she found nothing, being not smart enough or being too far away, she started getting closer to the group.

When the woman whispered that there was a troll, she started looking, and trying to think of natural weaknesses she could abuse.

Perception (in cold or icy terrain): 1d20 + 16 ⇒ (4) + 16 = 20
Know nature?: 1d20 + 10 ⇒ (4) + 10 = 14


: roll20 link :

Natasza:
As you travel you do your best to identify any magical influences on the party. Looking about with your arcane sight you don't find any auras beyond those you expect. Additionally you do note three auras on the woman.

Upon reaching the troll's lair you pause for a moment to consider the creature. The first thing you realize is that it's not a troll. While certainly a large specimen of humanity, this is most certainly a man. The moss covering him does perplex you for a moment but then the horrific realization of what it is comes to you, a mindslaver mold.

You don't know much about this vile plant beyond that it has the ability to dominate it's prey and then infest them. Once attached it lives off the fluids of it's slaved host and will eventually kill all but the strongest if not removed.

Droguk:
Scanning the area around the caven entrance you don't find any creatures beyond the one by the cave.


AC 15 (T12 FF14) || HP 27/31 || F+6, R+2, W+9; +2 vs. illusions Resist cold 2 || Spear +6 (1d6+1/×3)

DM:
Can I identify these aura's?


: roll20 link :

Spoiler:
I'm afraid not. Spellcraft states you have to be able to "thoroughly examine the object.". You can identify the school of magic using K:Arcana if you like. I'll need three rolls.


AC 15 (T12 FF14) || HP 27/31 || F+6, R+2, W+9; +2 vs. illusions Resist cold 2 || Spear +6 (1d6+1/×3)

Spoiler:

Don't have know arcana, so TEN is max.
1d20 + 1 ⇒ (12) + 1 = 13
1d20 + 1 ⇒ (19) + 1 = 20
1d20 + 1 ⇒ (7) + 1 = 8

Can I still get the Fireborn's attention?


: roll20 link :

Natasza:
DC for identifying auras is 15+spell level so you won't be able to hit those. You'd certainly have time to speak with Kobad during the walk over.


AC 15 (T12 FF14) || HP 27/31 || F+6, R+2, W+9; +2 vs. illusions Resist cold 2 || Spear +6 (1d6+1/×3)

Natasza tries to attract the attention of Kobad, while walking.She nods and whispers for him to come closer, and walk behind the rest.

Kobad:
"Fireborn, we have someone with arcane power in front of us here. Anything you know about it? My knowledge is limited in that regard."


Male Human Ranger 4; HP 5/43; AC 17/13/14; F+6/R+7/W+3; Init. +3; Per. +9 (+2 vs. animals; +2 in cold)

Cyrus follows the others to the location of the troll, and though tired, he seems glad for the opportunity to help a local in need. Both on the way and when they spot the creature, Cyrus tries to remember what he can of moss trolls and size it up, paying particular attention to any physical resemblance it may have to a moss troll; after all, he, Droguk, and Kobad had actually killed one of them before stepping into the winter portal, so discerning a resemblance shouldn't be terribly difficult.

Know (Nature): 1d20 + 6 ⇒ (14) + 6 = 20 Perception: 1d20 + 11 ⇒ (2) + 11 = 13

-Posted with Wayfinder


: roll20 link :

Cyrus:
As you move closer to the creature it quickly becomes apparent to you that this isn't a moss troll. In fact you realize it's not a troll at all but a man covered in some kind of moss like plant. With horror you realize the nature of the plant, a mindslaver mold.

This terrifying plant, spoken of by some Ulfen travelers you once met, is said to be able to control the minds of it's victims whom it infests and feeds off of. If not forcefully removed the plant will eventually kill weaker hosts while those stronger may be subject to years of slavery.

As if that weren't bad enough the creature is resistant to spells and acid and can shoot spores that drain a persons very will. All together a vile horror of the north you'd hoped never to encounter.


Male Human Ranger 4; HP 5/43; AC 17/13/14; F+6/R+7/W+3; Init. +3; Per. +9 (+2 vs. animals; +2 in cold)

"It's not a troll at all..." Cyrus realizes with horror. "It's a mindslaver mold! Woman, I don't think your husband was kidnapped by the thing, your husband IS this thing! If he's not rescued from it soon it could kill him!"


Droguk stops, glances from Cyrus to the woman and then back to Cyrus. "How do we stop it, Landwarden, without killing him?"


: roll20 link :

"What...but..." the woman seems confused and then peers intently at the creature. "Finngarth? No....Eldest have mercy! We have to help him." The sudden realization seems about to set the woman running into the clearing.


: roll20 link :

Cyrus:
The plant can be forcefully removed like a weed while it lives thought this can do sever damage to the infested host, it can leave of it's own accord (usually to take another victim) or it can be killed and pulled off.


Male Human Ranger 4; HP 5/43; AC 17/13/14; F+6/R+7/W+3; Init. +3; Per. +9 (+2 vs. animals; +2 in cold)

GM Bali:
Would Cyrus have any clue as to the best way to kill the mold without also killing the host?


Male Human Sorcerer 4 [AC 14 | FF 12 | T 12 -- HP 7 / 22 | Fort +2 | Ref +3 | Will +5 -- Perc +4 | Init +2]
Natasza wrote:

Natasza tries to attract the attention of Kobad, while walking.She nods and whispers for him to come closer, and walk behind the rest.

** spoiler omitted **

Kobaad nods, wondering exactly she sees. Kobad closes his eyes for a brief second and when he opens them, his pupils burn like tiny flames.

GM and Natasza:

cast detect magic

he analyzes the auras he sees, guided by Natasza's prompting to see what she saw.

spellcraft: 1d20 + 8 ⇒ (11) + 8 = 19
know arcane: 1d20 + 7 ⇒ (12) + 7 = 19


: roll20 link :

Cyrus:
unfortunately there's no good way that he's aware of. Tear it off, get it to let go or attack it on the host. All have potential risks.


: roll20 link :

Kobad:
Gazing with arcane sight at the woman you note three magical auras on her. The first is in a pouch at her side and radiates a faint aura of abjuration. The second, also in the pouch, radiates strong conjuration magic and the last, on her opposite hip, radiates faint transmutation. Without being able to handle and inspect the items this is all your able to determine.


: roll20 link :

Just to keep things moving...

"If it is mindslaver mold then it has to be removed. It's easily done, or so I hear, when the abomination is dead. If it's still alive I've heard that it can be pulled off though that can be dangerous for whomever it's got hold of. Other than that it won't let go until it wants to." Nadya whispers.


Male Human Ranger 4; HP 5/43; AC 17/13/14; F+6/R+7/W+3; Init. +3; Per. +9 (+2 vs. animals; +2 in cold)

"I don't want to harm her husband. He is a victim of this thing as much as if it had been a real troll that was holding him hostage. Though...maybe if we try to focus on just knocking him unconscious it would leave him alone?"

Basically, suck up the -4 to deal non-lethal damage to him with regular attacks.


Yep. That's what it's looking like to me too.

Nodding at Cyrus, he looks to the others, "We will use the flat of our blades. Let's go." Droguk heads toward the mold man, wondering if he is already too far gone.


: roll20 link :

Making their decision the party advances towards the beleaguered man.

Initiative:

Droguk: 1d20 + 1 ⇒ (12) + 1 = 13
Kobad: 1d20 + 2 ⇒ (1) + 2 = 3
Cyrus: 1d20 + 3 ⇒ (8) + 3 = 11
Natasza: 1d20 + 1 ⇒ (2) + 1 = 3
Tough: 1d20 + 2 ⇒ (3) + 2 = 5
Natasha: 1d20 + 10 ⇒ (5) + 10 = 15
Nadya: 1d20 + 2 ⇒ (6) + 2 = 8
Finngarth: 1d20 + 1 ⇒ (7) + 1 = 8
Mindslaver Mold: 1d20 + 7 ⇒ (15) + 7 = 22

Perception Finngarth vs DC 14: 1d20 - 3 ⇒ (2) - 3 = -1
Perception Mold vs DC 14: 1d20 + 8 ⇒ (9) + 8 = 17


Mold, Natasha, Droguk, Cyrus, Nadya, Finngarth, Tough, Kobad, Natasza

It's alien senses alerting it to the parties presence the strange mold covering the mans shoulders convulses a bit and fires a spore at Droguk.

Ranged Touch: 1d20 + 7 - 2 ⇒ (12) + 7 - 2 = 17
Wisdom Damage: 1d4 ⇒ 1
Fort Save: 1d20 + 10 ⇒ (10) + 10 = 20

The spore pod hits and bursts into a cloud of dust but seems to have no ill effects.

Map in place, Cyrus and Droguk are up. Natasha delays to follow the parties lead.


Droguk moves toward the mold man, feeling a bit awkward as he attacks with the flat of his blade.

Moved 20'

Mwk Greatsword: 1d20 + 9 - 4 ⇒ (16) + 9 - 4 = 21
Damage: 2d6 + 6 ⇒ (4, 5) + 6 = 15 non-lethal

AC 17; Hp's 57/65; 1 Wisdom damage


: roll20 link :

This is a bit meta but please let me know when attacking if you're attacking Finngrath or the mold. Also my prior post was unclear but the fort save I rolled was for Druguk to resist the wisdom damage. You made the save so there's no Wisdom damage currently.


Male Human Ranger 4; HP 5/43; AC 17/13/14; F+6/R+7/W+3; Init. +3; Per. +9 (+2 vs. animals; +2 in cold)

Is the snow too deep to get a charge? If it is, Cyrus will double-move to get into melee. If it isn't and he can charge, then he will do so. I'll make an attack roll for that should it be allowed.

Falchion Attack+Charge-Nonlethal: 1d20 + 8 + 2 - 4 ⇒ (13) + 8 + 2 - 4 = 19
Falchion Damage(Nonlethal): 2d4 + 6 ⇒ (1, 3) + 6 = 10

EDIT: Is there enough differentiation between Finngrath and the mold that we can tell when we're attacking one or the other?


: roll20 link :

Charge is fine. As for attack target, yes please let me know which you are aiming your attack at.


: roll20 link :

I hope everyone had a good holiday weekend...time to get back on track.

Cyrus and Droguk both advance quickly and land heavy blows with pummels and flats of their blades. The man is rocked by the attacks but keeps his feet. His glazed stare turns towards his attackers.

Back at the woodline Natasha mutters, "Well if that's what you wanted, there's an easier way.". Her whisper of "Sleep" seems to carry on the wind as she glares at the man.

Will save: 1d20 - 2 ⇒ (18) - 2 = 16

Immediately the mans eyes close and he falls to the ground breathing heavily.

Kobad and Natasza are up.


AC 15 (T12 FF14) || HP 27/31 || F+6, R+2, W+9; +2 vs. illusions Resist cold 2 || Spear +6 (1d6+1/×3)

"What do we do now?" Natasza mutters to herself, trying to think of any lore of nature that can tell her how to remove it quickly.

Know Natyure: 1d20 + 10 ⇒ (3) + 10 = 13

2,551 to 2,600 of 3,000 << first < prev | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Pezmerga's Reign of Winter Group 1 Gameplay All Messageboards

Want to post a reply? Sign in.