| Haruk |
Haruk unslings his crossbow and fires off a bolt 1d20 + 3 ⇒ (15) + 3 = 18 Ranged for 1d8 ⇒ 2
If I am unable to post my next round, I will once again fire a bolt, if combat is still going on
1d20 + 3 ⇒ (8) + 3 = 11 for 1d8 ⇒ 1
Otherwise, Haruk will lend whatever insight he can based on his skills, and if it comes to it, will offer to Charm or Bluff when able.
| Albrekt Wreth |
Will just go ahead - keep momentum going...
With a pained bellow Albrekt flexes and attempts to break the beast's crushing grip;
"RRRRRRRAAAAAARRRGGHHH!!!! Strength des Rough Beast ist greater als die eines Scheiße Beast!"
CMB to break grapple: 1d20 + 7 ⇒ (15) + 7 = 22
| DM Fatespinner |
With a roar of almost inhuman fury, Albrekt manages to free himself from the monster's grip... and plummets into the sewage below.
Albrekt: Reflex save, DC 14, to catch the edge of the walkway instead of diving into the sludge face first.
Ventar is left, then the monster.
| DM Fatespinner |
It's been almost a week with no activity from Ventar. I'm NPCing him and moving on.
Ventar unshoulders his crossbow and takes a wild shot at the beast...
1d20 + 3 ⇒ (13) + 3 = 16 to hit, 1d8 ⇒ 7 damage.
The crossbow bolt skips off the monster's flesh and into the darkness beyond.
On the monster's turn, it is still on fire from Solace's burning gaze. 1d6 ⇒ 6 fire damage.
With a final roar of defiance, the flames finally overwhelm the beast and send it crashing to the ground in a torrent of sludge and burnt flesh. As soon as the beast collapses, its body cracks apart to release a fetid cloud of noxious gas before slamming into the sewage below. (I need a Fort save from Kamau, DC 14.) Albrekt is nearly crushed by the monstrosity but is able to scramble to the water's edge after a few moments of being tossed around by the churning water.
After the vapor has cleared and the stench of burnt flesh still hangs heavy in the air, all is silent once more save the distant dripping and sloshing of water.
Combat ended. 160xp each.
| Solace |
Only by Albrekt.
"Well, that was, uhm, interesting. Solace looks about, hoping that nothing else is coming. "Shall we continue on or go up? Kamau, how much time left do you think we have before the tide comes in?"
| Albrekt Wreth |
Albrekt scoops to lift a chunk of charred muck monster as he sloshes towards the others dragging his glaive behind him (DMFP presume he didn't drop it? can reflex save/dex check if necessary)
He tilts his head curiously at Haruk's remark, before sniffing the muck meat and biting off a strip with his uneven teeth;
"Nei. Tis good..."
| DM Fatespinner |
He tilts his head curiously at Haruk's remark, before sniffing the muck meat and biting off a strip with his uneven teeth;
Immunity to disease is one thing, sickened/nauseated is something else entirely. The flesh is vile and fetid, the flavor some horrific combination of vinegar and rotten beef. It is not even remotely palatable.
| Solace |
Assuming Kamau shares his knowledge of the tides with us: "Well, shall we press on a bit more then and see what we can find? I wonder what, if anything, that creature may have been guarding."
| Solace |
Confused about what Albrekt just said, Solace will choose to assume it meant for Kamau to lead the way. Making sure to refresh the light on her short spear, Solace will continue on up the tunnel with the group. "Those things don't usually travel in pairs or anything, do they?"
| DM Fatespinner |
The tunnel continues on, much as it had been, for perhaps a hundred feet or so. Signs of the creature's lair become evident as there are great piles of muck and the remains of dozens of creature both humanoid and otherwise. A low-hanging fog persists throughout the area, clinging near the surface of the fetid sewage channel and the walkways on either side.
Perception DC 14 and Knowledge (Nature) DC 12, please.
| Solace |
Casting Detect Magic and making a Spellcarft check 1d20 + 10 ⇒ (16) + 10 = 26
Solace motions for the group to halt for a moment. "It doesn't make sense for a fog to gather in a tunnel like this. I wonder if perhaps there is someone creating this fog...."
| DM Fatespinner |
| Solace |
Solace's jaw drops as she just comes to a realization. "Oh f~$$ me sideways. This isn't a summoned fog, it's the immaterial form of someone or something."
trying to figure out what it could be
know arcana 1d20 + 10 ⇒ (16) + 10 = 26
know planes 1d20 + 11 ⇒ (3) + 11 = 14
| DM Fatespinner |
trying to figure out what it could be
know arcana 1d20+10
know planes 1d20+11
Well, gaseous form is a spell, so it could be literally anything that can cast spells. You don't really have much to go on. There are at least a dozen different creatures you know of that can assume such a form as well. A DC 15 Knowledge: Religion might be helpful from anyone who has the skill, though, now that you've called attention to the fact that it's a creature.
| DM Fatespinner |
On the far side of the chamber, near the extremity of the party's lights, the mist gathers and swirls, slowly coalescing into a humanoid shape. The figure is clothed in elegant deep blue silks and black lace adorned with numerous garnet cabochons positioned exquisitely by a master tailor, bearing no hint of the sewage which now surrounds him.
His frame is lithe and powerful with bone-white flesh, piercing red eyes, and stark raven hair. The man is both beautiful and terrifying to behold, but he makes no hostile movements towards the party. Instead, his mouth splits in a fiendish grin as he crosses his arms before him. He speaks with a dark, velvety voice that seems to carry well within the confines of the sewer tunnel.
"I had not expected more visitors so soon. Undoubtedly Milo informed his superiors of his party's failure and they have sent you to attempt what they had failed? Hmph," the vampire casually glances away, shaking his head. "I must say I am quite inconvenienced by your intrusion. You've slain both my trusted pet and my youngest child."
His cold eyes survey the group, flicking out to spot Kamau lying in the shadows ahead of the others. His tongue clicks in displeasure. "You Pathfinders just don't know when to quit, do you?"
| Albrekt Wreth |
Albrekt eyes the newcomer with a mixture of caution and contempt; the brute's instincts tell him this is a foe beyond his ken and yet a yearning for glorious destruction and unlife tease him into action...
The fell warrior shifts uncomfortably baleful gaze affixed on Vampir.
| Solace |
Solace will try to remain quiet for a moment for Haruk to attempt to talk to the vampire, but she couldn't help but snicker a little at being called a "Pathfinder".
| Haruk |
"I don't know anything about Milo, or what he was doing down here. We're just some opportunsitic exploreres who heard there some great treasure hidden in the sewer depths. The only reason we killed your pet and childe was we feared for our lives"
1d20 + 16 ⇒ (8) + 16 = 24 Bluff
| DM Fatespinner |
Sense Motive: 1d20 + 13 ⇒ (5) + 13 = 18
The vampire purses his lips a moment as Haruk speaks, his eyes still monitoring each of the party in turn. After the infernalist finishes his statement, the vampire pauses in consideration for a moment and finally nods.
"Very well. There are indeed some potent items of interest in my possession, the same items Milo and the other Pathfinders came looking for. Unlike them, however, I sense that you and your associates are more open to making arrangements like civilized people, yes? I do not much care for thieves," the man's normally soothing voice takes on a decidedly darker tone at the final statement, his forehead creasing slightly.
| Solace |
"What sort of arrangements do you have in mind and what sort of potent items do you have?"
| DM Fatespinner |
"The items are of little interest to me personally. It is believed that they are parts of a key of some kind, or perhaps they are tools to find this key. To be honest, I am uncertain of their true purpose. All I know is that the Pathfinder Society and the Church of Pharasma were very protective of them and are currently seeking their return," the undead lowers his hands to his sides, adopting a much more casual stance as he paces in the dim light of Solace's spell.
"What I am interested in is acquiring capable, competent agents to act on my behalf during daylight hours and in places where I cannot tread. There are... persons... within the city of Caliphas whom I need to be rid of. These persons are quite aware of my intentions towards them and, perhaps more unfortunately, aware of my... condition. It is because of this that I find myself unable to deal with them in person. I want these people removed. Permanently. For each of them that falls, I shall see fit to release to you one of the items in my possession," the vampire tilts his head, revealing a predatory grin as he looks to the gathered adventurers.
"If you are particularly enterprising, there are items in the possession of these individuals that I may find worth trading for additional treasures from my collection. What say you? Can we come to an accord?"
| Haruk |
"So you want us to kill off a few people, and in return, you'll give us not only the items that two factions seek, but also trade us some of your own personal treasure if we're able to collect some items of interest for you as well?" He thinks this over for a moment or two. "I have no problem with this"
| Solace |
"Sounds like a decent deal to me." Solace is favoring the vampire with a predatory grin of her own.
What girl doesn't like vampires? :)