Everything Old is New Again (Inactive)

Game Master WhtKnt

Relive some of the classic adventures of yesteryear with a fresh, new look!

Map
Cave layout

EVERYTHING OLD IS NEW AGAIN WIKI


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Grand Lodge

Human Fighter 1 | AC 20, Touch 12, Flat Foot 18 | Fort +4, Ref +2, Will +0 | Init +4, Perc +0 |

Nope, you are fine, for some reason I had it in my head I had a light shield. My apologies.

Dark Archive

Maps: Car. Crown || Skull & Shackles

Okay, are we ready to resume?


Male human Monk 1 (AC 15, T 15, FF 12; Vig 8 Wnd 24; Fort +3, Ref +4, Will +5; Perception +6)

rarin' to go

Grand Lodge

Human Fighter 1 | AC 20, Touch 12, Flat Foot 18 | Fort +4, Ref +2, Will +0 | Init +4, Perc +0 |

Yes was I suppose to roll Init?

Dark Archive

Maps: Car. Crown || Skull & Shackles

Anyone who wants to instigate violence is invited to roll. However, I will point out that the man has not as yet made threatening moves.


Male human Monk 1 (AC 15, T 15, FF 12; Vig 8 Wnd 24; Fort +3, Ref +4, Will +5; Perception +6)

He is allied with goblins that have been raiding the town. That clearly makes him a lawbreaker and a menace to society which is enough for me.

Grand Lodge

Human Fighter 1 | AC 20, Touch 12, Flat Foot 18 | Fort +4, Ref +2, Will +0 | Init +4, Perc +0 |

Are we sure these goblins are the ones plaguing the town? Perhaps they are a rival clan? We don't know where the tunnel lead.


Human Male Ranger (Gloom Stalker) 5 | HP 35/44 | AC 19 | Init: +4 w/ Adv. | Spells: 1st - 0/4; 2nd - 0/2 | Favored Foe: 2/3 | Passive Percept: 18 | Saves: STR: +7 DEX: +6 CON: +3 INT: +2 WIS: +3 CHA: +1 | HD: 2/5 | Conditions: Lycanthropy
Spells:
1st: Cure Wounds, Disguise Self, Hunter's Mark, Speak with Animals, Zephyr Strike; 2nd: Beast Sense, Protection from Poison, Rope Trick
Skills:
Insight + 5, Nature +4, Perception +8, Persuasion +3, Stealth +5, Survival +8

Do we know it for certain? No. Can we make a pretty decent guess based on the distance from town? Yes.

Liberty's Edge

Male Human Fighter 1 | INIT +2 | HP 14/14 | AC 17 FF 15 Touch 12| F +5, R +2, W +0 | percep +1

Unfortunately we can't just kill people because we think they are doing something wrong. We have to prove it.

Grand Lodge

Male Gnome Gunslinger (Musket Master) 1 │ AC 16 T 14 FF 13 │ Melee +1 Ranged +5 │CMB 0 CMD 12 FORT+4 REF+5 WILL+0 INIT+5 │ HD d10 Wounds 29/30 WT 15 Vigor 10/10 GRIT 2/3 Bullets x13 │ PERC+7

So so sorry! Will post tomorrow! Been so busy, getting married, seeing family, moving into a new home, working more hours. It's been crazy, but I'll be good to post tomorrow. DM, how should I get back in to the story? Can we assume I've been with them?

Dark Archive

Maps: Car. Crown || Skull & Shackles

Affirmative.


Female Human Transmuter/1 Def: 12 FF: 10 Wounds 26/26 Vigor 6/6 Fort +1 Ref +3 Will +2

I suppose I should address the friendly fire situation before it boils over. Natalie wanted the fighting and killing to stop, without harming the party. In that she used the best and only spell she had available to do that. It might be unpopular, but everybody was all gung ho about murdering an unarmed man who we initiated hostilities against. Yes, he's working with goblins, and he's a confessed necromancer, but he also just more or less surrendered when Zirrel got up close.

I apologize to any offense to the players by this action. And I understand that this will affect her standing in the party negatively as well. But it's been done, and what's been done can't be taken back. She's probably made a mistake here, and she'll suffer the consequences for it.


Human Male Ranger (Gloom Stalker) 5 | HP 35/44 | AC 19 | Init: +4 w/ Adv. | Spells: 1st - 0/4; 2nd - 0/2 | Favored Foe: 2/3 | Passive Percept: 18 | Saves: STR: +7 DEX: +6 CON: +3 INT: +2 WIS: +3 CHA: +1 | HD: 2/5 | Conditions: Lycanthropy
Spells:
1st: Cure Wounds, Disguise Self, Hunter's Mark, Speak with Animals, Zephyr Strike; 2nd: Beast Sense, Protection from Poison, Rope Trick
Skills:
Insight + 5, Nature +4, Perception +8, Persuasion +3, Stealth +5, Survival +8

And as you just proved, there is no such thing as an unarmed spell caster...that is unless you cut off hands and tongues...


Female Human Transmuter/1 Def: 12 FF: 10 Wounds 26/26 Vigor 6/6 Fort +1 Ref +3 Will +2

True enough. She's naive enough to believe that they can still solve this dilemma without further bloodshed. But I dare say that she'll be quickly proven wrong about it.


Human Male Ranger (Gloom Stalker) 5 | HP 35/44 | AC 19 | Init: +4 w/ Adv. | Spells: 1st - 0/4; 2nd - 0/2 | Favored Foe: 2/3 | Passive Percept: 18 | Saves: STR: +7 DEX: +6 CON: +3 INT: +2 WIS: +3 CHA: +1 | HD: 2/5 | Conditions: Lycanthropy
Spells:
1st: Cure Wounds, Disguise Self, Hunter's Mark, Speak with Animals, Zephyr Strike; 2nd: Beast Sense, Protection from Poison, Rope Trick
Skills:
Insight + 5, Nature +4, Perception +8, Persuasion +3, Stealth +5, Survival +8

Wish I didn't have to spend my hero point to counteract an action from one of my "allies", but there it is.


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

I support Natalie in this matter. I had someone else do the exact same thing in almost the exact same circumstances in a game I'm GMing. With the same results. The players were apoplectic and nearly caused a pbp riot! But this is the beauty of role-playing with a large group of individuals with different interpretations of an event.

I got your back, Nat!! Of course, I can't hardly breath right now...give me a sec'...wheeze!


Female Human Transmuter/1 Def: 12 FF: 10 Wounds 26/26 Vigor 6/6 Fort +1 Ref +3 Will +2

Because I know I'm responsible, I'd like to ask the GM if Lucian can have one of Natalie's Hero Points to replace the one he used. It is her fault that it had to be spent, and I don't want any bad feelings over this.


That won't be necessary. Lucian is far and away more upset than Talomyr is. That being said, Natalie should be prepared for a less than friendly reaction from the ranger.


Male human Monk 1 (AC 15, T 15, FF 12; Vig 8 Wnd 24; Fort +3, Ref +4, Will +5; Perception +6)

To put it simply, people have had to encourage her to tag along so far. I don't see any reason for anyone to continue to put forth that effort.

I can understand her motivations(ooc), but if she was a reluctant companion, and she turned on her fellows, I cannot see anyone really wanting her there anymore. Why should she be trusted?

Grand Lodge

Male Gnome Gunslinger (Musket Master) 1 │ AC 16 T 14 FF 13 │ Melee +1 Ranged +5 │CMB 0 CMD 12 FORT+4 REF+5 WILL+0 INIT+5 │ HD d10 Wounds 29/30 WT 15 Vigor 10/10 GRIT 2/3 Bullets x13 │ PERC+7

I will say that because of his personality and desires that Reigar is going to try to remain neutral to the allies. He is young and naive, still not quite grasping human social concepts and such. If things get particularly violent by the time his slot to act comes up then Reigar is going to react to protect himself and minimize casualties.


Bard (Archeologist) 1 [ VP 8 WP 20 | Defense 13, DR 3/Armor, Crit Def +6 | Fort +1* Ref +5* Will +2* | CMD 13 | Init +3 | Perc +6, darkvision | Effects: ]

I'm kind of glad I already moved before all that excitement took place.

Dark Archive

Maps: Car. Crown || Skull & Shackles

I am making a preemptive apology to everyone with whom I am involved in games. My posting for the next month or so will be sporadic. For games I am playing, I will try to check in once a day. For games I am running, there may be gaps of a few days between moves. I ask that folks not give up on me.

This is convention season for me. I am scheduled to attend four conventions in the next month, one as staff. This means a LOT of prep time (as I am running at least three games at each convention, all of which I need to actually write).

Anyway, this is just a heads-up to let you know what is happening. If you must drop me, I understand. I would prefer that if I get behind, you just have my character do what seems logical. Thanks.


Male human Monk 1 (AC 15, T 15, FF 12; Vig 8 Wnd 24; Fort +3, Ref +4, Will +5; Perception +6)

gotta do what you gotta do


I am regretfully going to drop Reigar from the campaign. It has been nice and all, however, this campaign has lost speed and drive. I have a lot going on as well, so I would rather divert my attention to those things. It isn't anything personal or negative about any of you. Thank you for the experiences and fun! Wish you all good luck in the rest of the adventures.


Bard (Archeologist) 1 [ VP 8 WP 20 | Defense 13, DR 3/Armor, Crit Def +6 | Fort +1* Ref +5* Will +2* | CMD 13 | Init +3 | Perc +6, darkvision | Effects: ]

Take care of yourself, Reigar. Sorry to see you go.

WhtKnt, you have to take care of business. Do what you gotta do.


Male human Monk 1 (AC 15, T 15, FF 12; Vig 8 Wnd 24; Fort +3, Ref +4, Will +5; Perception +6)

I am at a gaming con this weekend (until Sunday evening). My posting will be sporadic. Bot me as needed.

Dark Archive

Maps: Car. Crown || Skull & Shackles

We'll hand-wave the return to the keep, unless you are particularly interested in what happens (in which case I will post a summary when I get a chance). Will pick up on Monday, as I am going to Pensacon (Pensacola, FL) for the weekend.

Grand Lodge

Human Fighter 1 | AC 20, Touch 12, Flat Foot 18 | Fort +4, Ref +2, Will +0 | Init +4, Perc +0 |

Have fun, I'll be in Daytona for the races.


Bard (Archeologist) 1 [ VP 8 WP 20 | Defense 13, DR 3/Armor, Crit Def +6 | Fort +1* Ref +5* Will +2* | CMD 13 | Init +3 | Perc +6, darkvision | Effects: ]

I'm fine with the handwave or the summary, either is fine with me.


Male human Monk 1 (AC 15, T 15, FF 12; Vig 8 Wnd 24; Fort +3, Ref +4, Will +5; Perception +6)

handwave is fine

Dark Archive

Maps: Car. Crown || Skull & Shackles

Two days to go before we put on CoastCon. This is the big one for me (as I am the Game Room Director). I will try to check in on games I am involved with tomorrow and Thursday, but may not be able to do so. I will not be on at all Friday through Sunday. I should be able to resume normal posting on Monday. Please bot me as necessary.

If you are in one of the games I am running, I ask that you remain patient and we will resume on Monday with a more regular schedule. And, of course, if you are in the Mississippi area, feel free to stop by CoastCon in Biloxi this weekend. We are a sci-fi/fantasy convention in our 37th year and our Gaming Guest of Honor is none other than Mike Brock (our Media Guest of Honor is John de Lancie)!


Bard (Archeologist) 1 [ VP 8 WP 20 | Defense 13, DR 3/Armor, Crit Def +6 | Fort +1* Ref +5* Will +2* | CMD 13 | Init +3 | Perc +6, darkvision | Effects: ]

Have fun!

Dark Archive

Maps: Car. Crown || Skull & Shackles

It was an awesome con! This was my wife's first year as Con Director, and for the most part, everything went smoothly. Everyone I've spoken to seemed to enjoy it.

Mike Brock (yes, THAT Mike Brock) was our Gaming Guest of Honor and spent every free moment at the Pathfinder tables, playing with the gamers. He was nothing short of fantastic! Terrific guy, as well. He had some great stories about GenCon and PaizoCon.

My wife, Gods bless her, put her money where her mouth is. Our charity is the Pink Hearts Fund, a group that provides wigs, breast prostheses, and other medical supplies to those recovering or suffering from various diseases, free of charge.

My lovely and kind wife stepped up and put her hair into our charity auction, taking bids to allow it to be cut. In the end, she raised $500 for the charity AND then donated the cut hair to make a child's wig! You can see the photos on Facebook at https://www.facebook.com/photo.php?fbid=10202171392060135&set=pcb.10202 171402220389&type=1&theater.


Male human Monk 1 (AC 15, T 15, FF 12; Vig 8 Wnd 24; Fort +3, Ref +4, Will +5; Perception +6)

Sounds great. Glad to have you back.

Dark Archive

Maps: Car. Crown || Skull & Shackles

Since FB wants to be stupid, I have provided a few photos:

My wife in Starfleet uniform (we are members of Starfleet International, U.S.S. Neptune chapter), pre-haircut (my wife is the one in the middle)

Doing the deed.

Her new do!


Bard (Archeologist) 1 [ VP 8 WP 20 | Defense 13, DR 3/Armor, Crit Def +6 | Fort +1* Ref +5* Will +2* | CMD 13 | Init +3 | Perc +6, darkvision | Effects: ]

She looks good! Sounds like a great time!


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

I'm dropping this campaign. Sounded interesting at first, but it's all but dead. Sorry folks.


Bard (Archeologist) 1 [ VP 8 WP 20 | Defense 13, DR 3/Armor, Crit Def +6 | Fort +1* Ref +5* Will +2* | CMD 13 | Init +3 | Perc +6, darkvision | Effects: ]

Sorry to see you go. I am in a lot of campaigns so a slower paced one like this can grow at its own pace without me jonesin'. Wish you all the best.

Dark Archive

Maps: Car. Crown || Skull & Shackles

I'm sorry folks, I feel as though I've let everyone down, but my life has grown too hectic to keep up the pace. I don't blame anyone for leaving, but I'm thinking we should call it. Maybe I can try again later if things calm down a bit in my life.


Male human Monk 1 (AC 15, T 15, FF 12; Vig 8 Wnd 24; Fort +3, Ref +4, Will +5; Perception +6)

Do what best serves you. I'm ok with calling it if you want since we are really running rather sparsely.


Bard (Archeologist) 1 [ VP 8 WP 20 | Defense 13, DR 3/Armor, Crit Def +6 | Fort +1* Ref +5* Will +2* | CMD 13 | Init +3 | Perc +6, darkvision | Effects: ]

Yeah, no worries here, WhtKnt. Do what you have to do. I would love to know if/when it gets going again.

Grand Lodge

Human Fighter 1 | AC 20, Touch 12, Flat Foot 18 | Fort +4, Ref +2, Will +0 | Init +4, Perc +0 |

Oh well, pretty sure this was my last campaign too. For the best though because I am pretty sure things are just going to get more hectic in RL.


Human Summoner 1 - Vigor 28/28 - Wounds 8/8 - AC 18/ 14 Touch / 14 F.Footed - CMD 16

Sadface.

I've not been in the campaign for a bit, but I've been reading.. The shy wizard really grew on us..


11/11 HP - AC 15 - 17 vs Evil -

Yea...

Good show WhtKnt. The aspirations were bold!


Female Human Transmuter/1 Def: 12 FF: 10 Wounds 26/26 Vigor 6/6 Fort +1 Ref +3 Will +2

Well, it happens. Don't worry too much about it. I had a good deal of fun while it lasted, after all.

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