Dungeon Master S's Devil We Know Part III (Inactive)

Game Master Chris Marsh

COMBAT MAP


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Before we begin:

1. Make sure all of your chronicles are up to date, purchases are made and are compliant with the PFS purchase rules.

2. The best set up is spoilers under your profile. (Adam's set up for Fel and Odric are by far the most convenient for me.)

3. If I don't have one, drop your pog on the combat map.

4. Try to post at least once every 24 hours. If you're not going to make it, try to have someone post on your behalf.

5. Under normal circumstances, I'd be fine taking our sweet ol'time. This is slightly less than normal. If we can finish by 6-Jul-13, that would be awesome.

Liberty's Edge

Male Halfling Cleric (10) init +1, speed 30ft, perception +14, sense motive +11, AC 20 (t:15/ff:19), fort +11, refl +9, will +18 (+2 vs fear), CMD 16

Hello guys. In case it isn't clear, this is Kevin Tipa. This forum interface sucks dirty donkey scrotum. But I'm looking forward to giving play by post a try.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Yeah, you might want to edit that post.... it'd suck to get banned before we start.


Male Mostly Harmless Incorrigible Punster 5/ Militant Grammarist 3/ Contrarian 2

No-idea-which-PC-to-play dot.

Grand Lodge

Sorcerer 12
DMS wrote:
For money purposes, everyone got 1,895 GP (+ Day Job) if you're looking to do some shopping. Remember, your single item limit is a function of Fame

Change in Wealth:

582 gold pieces + 1895 = 2477 gold pieces
8 silver pieces


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Waiting on:

Evan
Orryn? Someone new?
Harnac

Evan 4, Harnac 3, Fel 3, Sumac 3, Azdak 2. If It's Orryn the APL is 3 1/6 and it's up to you guys to decide your Subtier (I know the majority will want to play up.) If it's a new character for Chris the APL is <3 so it's Subtier 1-2.

Liberty's Edge

Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13

play up


Male Mostly Harmless Incorrigible Punster 5/ Militant Grammarist 3/ Contrarian 2

I played parts 1 & 2 of this series with a PC who's long since leveled out of range for this one, so no ties to the scenario's past. Orryn just made level 4 and will need to be updated over this weekend. I also have a Shoanti Witch and a Mwangi Sorcerer, though there's probably less need for the former if we're adding a Cleric and the latter might make Azdak feel redundant, which I don't like.

So it should probably be Orryn and Stellah. I'll update him and be ready to roll by Monday.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

That works for me. I'm headed up to Bike Week for the weekend (to do all manner of carousing including watching Sumac ride a motorcycle at ludicrous speed.) Harnac is the only one who didn't level so this should give time for people to pick spells etc.

(Chris I'm in the same boat. Finding Tier 1-5 to play is REALLY hard now, and my character for Parts 1 and 2 is now level 9. I'm hoping that Season 5 has a fair amount of them.)

Grand Lodge

M Dwarf Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)

I've got all chronicles for the last session we did (Darkest Vengeance) scanned. Everyone PM me your email address, since I lost my contacts when I lost my job this week.

and S please give me Trex's address too.


King of Korvosa

mike, mine is first.last@gmail.com


King of Korvosa

sorry to hear you lost your job. did you at least get to grab a fat stack of 20s from the vault before you left?

Grand Lodge

M Dwarf Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)

I kept asking for samples every time I visited a branch, but they thought I was kidding...


Male Mostly Harmless Incorrigible Punster 5/ Militant Grammarist 3/ Contrarian 2

Email address is thunderspirit at hotmail dot com.

Sucks that ya lost your job, man. Sorry. Here's hoping something better is on the horizon!

Grand Lodge

Sorcerer 12

Azdak will purchase the following items:

Bracers of Armor +1 (1,000 gold pieces)
Wand of Magic Missiles CL1 (750 gold pieces)

Change of Wealth:

Day Job: 2477 gold pieces +10 g.p. = 2487 gold
Purchases: 2487 gold pieces - 1750 gold = 737 gold
8 silver pieces

Liberty's Edge

Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13

Fel Leveling Info:
Level 3 Bard
+4 HP
+1 BAB
+1 Fort
+2 Rounds Bardic Performance
New Feat: Rhetorical Flourish
Skill Points (9):
Acrobatics
Bluff
Diplomacy
Disguise
Escape Artist
Intimidate
Know: Religion
Perform: Oratory
Stealth
New Spells:
Level 0
Daze
Lullaby
Level 1
Delusional Pride

Details:

Rhetorical Flourish
You rapidly change topics and employ confusing rhetoric to distract people from your true intent.

Prerequisite: Cha 13, Persuasive.

Benefit: When using the Diplomacy skill to make a request or change a creature’s attitude, you can use verbal misdirection. To do so, make a Bluff check against that creature. If you succeed, you gain a +4 bonus on your next Diplomacy check against that creature if the check is made within the next minute. If you fail by 5 or more, you instead take a –2 penalty on your next Diplomacy check against that creature.

Alternatively, you can use this feat to retry a single failed Diplomacy check against a creature. You take a –4 penalty on your Bluff check when using Rhetorical Flourish in this way. If you succeed, rather than gaining this feat’s normal bonus, you can retry your last Diplomacy check against the creature if that check was made in the past minute.

Daze
CASTING
Casting Time 1 standard action
Components V, S, M (a pinch of wool or similar substance)

EFFECT
Range close (25 ft. + 5 ft./2 levels)
Target one humanoid creature of 4 HD or less
Duration 1 round
Saving Throw Will negates; Spell Resistance yes
DESCRIPTION
This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it. After a creature has been dazed by this spell, it is immune to the effects of this spell for 1 minute.

Dazed Condition: The creature is unable to act normally. A dazed creature can take no actions, but has no penalty to AC.

Lullaby
CASTING
Casting Time 1 standard action
Components V, S

EFFECT
Range medium (100 ft. + 10 ft./level)
Area living creatures within a 10-ft.-radius burst
Duration concentration + 1 round/level (D)
Saving Throw Will negates; Spell Resistance yes
DESCRIPTION
Any creature within the area that fails a Will save becomes drowsy and inattentive, taking a -5 penalty on Perception checks and a -2 penalty on Will saves against sleep effects while the lullaby is in effect. Lullaby lasts for as long as the caster concentrates, plus up to 1 round per caster level thereafter.

Delusional Pride
CASTING
Casting Time 1 standard action
Components V, S

EFFECT
Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration 1 minute
Saving Throw Will negates; Spell resistance yes
DESCRIPTION
The target becomes so distracted by an overblown sense of its worth that it takes a –2 penalty on attacks and skill checks. However, this feeling also gives the target a +2 morale bonus on saves against charm and compulsion effects.

Grand Lodge

M Dwarf Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)

Thunderspirit--I'll get your chronicle to you by tomorrow. My daughter is on my "main" computer playing minecraft, who knows how longs she'll be on...

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)

Sorry to be slacking a bit. Have one more race today and wont be home till well past midnight. Ill have Sumac all properly leveled up Monday.

How many hps does Sumac get for being a druid?


Male Mostly Harmless Incorrigible Punster 5/ Militant Grammarist 3/ Contrarian 2
Sumac wrote:

Sorry to be slacking a bit. Have one more race today and wont be home till well past midnight. Ill have Sumac all properly leveled up Monday.

How many hps does Sumac get for being a druid?

For every class level besides the first character level, you get your class hit die plus one (so for a Druid that's 5), plus any modifiers (Con modifier, favored class, Toughness, etc.)

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)
thunderspirit wrote:
Sumac wrote:

Sorry to be slacking a bit. Have one more race today and wont be home till well past midnight. Ill have Sumac all properly leveled up Monday.

How many hps does Sumac get for being a druid?

For every class level besides the first character level, you get your class hit die plus one (so for a Druid that's 5), plus any modifiers (Con modifier, favored class, Toughness, etc.)

Thanks eh

Liberty's Edge

Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13
thunderspirit wrote:
Sumac wrote:

Sorry to be slacking a bit. Have one more race today and wont be home till well past midnight. Ill have Sumac all properly leveled up Monday.

How many hps does Sumac get for being a druid?

For every class level besides the first character level, you get your class hit die plus one (so for a Druid that's 5), plus any modifiers (Con modifier, favored class, Toughness, etc.)

Help me out here: so you said class hit die plus 1, meaning 5 for a Doodad. But the class description for Doodad says d8. Why wouldn't it be 9, plus any modifiers?


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Its half HD+1.

Liberty's Edge

Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13
Hérwë Felthanilal "Fel" wrote:
** spoiler omitted **...

Oops - I forgot favored class: extra skill point goes to Knowledge: Nobility.


Male Mostly Harmless Incorrigible Punster 5/ Militant Grammarist 3/ Contrarian 2

Cos for some reason the word "half" didn't come through in my post. Stupid "smart" phone...

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)

Sumac level up to Druid 3

+6HP
+1 Reflex save
+1 wild empathy
Trackless Step ability

+5 Skill points
+1 rank handle animal
+1 knowledge nature
+1 survival
+1 perception
+1 stealth

Feat: precise shot

+1 BAB

2nd level druid spells, 2/day (barkskin, bulls str, heat/chill metal...)

Grippers level up

+2 natural AC
+1 str bonus
+1 bonus trick (flank)
Evasion

Just got home from NH. Ill do Sumacs change of wealth after some sleep. I think he might buy some stuff.

Grand Lodge

M Dwarf Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)

y'all ready for this?? I spent next to nothing on the last 2 sessions, so I had enough to enchant both axe heads to +1 w00000t!!

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)

Sumacs wealth/treasure

Staff Sling +1 (hell yeah to the magic weapons Harnac)

2nd level scrolls
barskin 2
fire trap 1
resist energy 1
tree shape 1

676 gp left over

Grand Lodge

M Dwarf Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)

I think one of the heads' destiny is to be "vermin bane." Helps to deal with those pesky swarms.

Liberty's Edge

Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13

In the top right of the message board there is a little orange box icon. Right click it and "copy link." Here is the URL for you:

http://paizo.com/campaigns/SFoundersDevilWeKnowPartIII/discussion&xml=a tom

Go to blogtrottr.com and paste that URL in, then enter your email account.

Blogtrottr will email you a confirmation, just click on the link they email you and you are good to go.

Liberty's Edge

Male Halfling Cleric (10) init +1, speed 30ft, perception +14, sense motive +11, AC 20 (t:15/ff:19), fort +11, refl +9, will +18 (+2 vs fear), CMD 16

I'm out for the rest of the evening. Going to play D&D... heh

Liberty's Edge

Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13

Are we taking this weekend off from playing?


No:

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)

No, no breaks. My weekends are always changing so we should just play. Even on a busy weekend we can at least check in the morning when we get up and before we go to bed.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

No, I'll still be playing. Yesterday happened to be my last school day of the normal year, and a crazy night in general.

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

Conventioning this wknd, though I still have time each evening to post.

Liberty's Edge

Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13

I got a CROSSBOW for Christmas that I somehow failed to try out until today. Dude! Crossbows are awesome!!! 1d10 damage lol

It knocks over the target every shot due to the force of the bolt. And the bolt penetrates the target completely, leaving about a foot of bolt sticking out the back, so I can't prop it up against my fence.

This is fun!!!

Liberty's Edge

male Halfling Druid 3, AC 16, HPs 20/20, In +3, F +4, R +5, W +7 (Grip AC 16, HPs 29/29, F +5 R +5 W +2)
Hérwë Felthanilal "Fel" wrote:

I got a CROSSBOW for Christmas that I somehow failed to try out until today. Dude! Crossbows are awesome!!! 1d10 damage lol

It knocks over the target every shot due to the force of the bolt. And the bolt penetrates the target completely, leaving about a foot of bolt sticking out the back, so I can't prop it up against my fence.

This is fun!!!

Lets go camping later this summer/early fall. Bring the crossbow.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

YES! I got a pair of throwing axes that I couldn't try. The other guests at Reagh's wedding were too hippie-esque to find them entertaining.

Liberty's Edge

Male
Crunch:
Perception +2 / Stealth +3 | Fort: 0, Ref: +6, Will +1/+2 vs. Enchantment | FAME:12/12 - XP:6/9
Elf
Short Bow:
Shoot Short Bow: [dice]1d20+5[/dice] for [dice]1d6-1[/dice] damage.
Bard / 3 Initiative:+0 - AC:16, T:13, FF:13 - HP 16/16 - Bardic Chant 11/13
Sumac wrote:
Hérwë Felthanilal "Fel" wrote:

I got a CROSSBOW for Christmas that I somehow failed to try out until today. Dude! Crossbows are awesome!!! 1d10 damage lol

It knocks over the target every shot due to the force of the bolt. And the bolt penetrates the target completely, leaving about a foot of bolt sticking out the back, so I can't prop it up against my fence.

This is fun!!!

Lets go camping later this summer/early fall. Bring the crossbow.

OK

Grand Lodge

M Dwarf Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)

My late brother had a crossbow. Awesome fun!!! when I have time I'll write a quick story about him tryin git out *in the house*

Grand Lodge

Sorcerer 12

I am leaving for an overnight camping trip today. I will be out of touch for a few days. Please run Azdak as needed. I will be back on Friday.

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)
Harnac Lucridious wrote:
Initiative re-repost: now with more Harnac!! (seriously, dude, how can I not think you're actively ignoring me now?!?!)

Come on, he's not ignoring you...as far as you know. ;-)

Grand Lodge

2 people marked this as a favorite.
M Dwarf Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)

maybe he just fears me

Grand Lodge

Sorcerer 12

I will be hiking tomorrow, so I will not be able to post until late afternoon or likely evening. If you need to DMPC him then go for using his wand ( Magic Missile: 1d4 + 1 ⇒ (2) + 1 = 3) and position him so he is out of harm's way.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

I had a great time as always guys. I'm looking at the timing for playing another one. Unfortunately I can't pull Part IV off as PbP. Gencon is too close, and Azdak and Harnac need to be available.

SO, that being the case, I'll pick up with some newer season stuff for this "party" after the Con. (Chris I have 2 low level characters I'm not bringing to Gencon if you need someone for another game.)

MEanwhile, post Day Jobs now and I'll fill them out after work today.

Grand Lodge

M Dwarf Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)

Profession (Mining): 1d20 + 8 ⇒ (5) + 8 = 13 <--blarg Makes up for the 31 I got with Val the other night...

Liberty's Edge

Male Halfling Cleric (10) init +1, speed 30ft, perception +14, sense motive +11, AC 20 (t:15/ff:19), fort +11, refl +9, will +18 (+2 vs fear), CMD 16

Temple Vanity -> day job: healing
heal: 1d20 + 10 ⇒ (3) + 10 = 13

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)
Dungeon Master S wrote:
I had a great time as always guys. I'm looking at the timing for playing another one. Unfortunately I can't pull Part IV off as PbP. Gencon is too close, and Azdak and Harnac need to be available.

GenCon's a month off, so if you decide to try to turbo through on Part IV, I'm game for that. If not, no worries.

(Not that I'd ever advocate playing with a PC already involved in a PbP, of course...but frankly, who would know?)

Orryn's Day Job is taking care of Stellah.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Day Job Fel: 1d20 + 11 ⇒ (13) + 11 = 24


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Day Job Azdak: 1d20 + 4 ⇒ (10) + 4 = 14


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Day Job Sumac: 1d20 + 12 ⇒ (18) + 12 = 30

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