Deus Est Machina: Dragoncat's Iron Gods (Inactive)

Game Master Dragoncat

Current Date: Wealday, 4th of Neth, 4717 AR

Torch Town Map

Current Battle Map
Habitat Module Beta 19

Habitat Module Beta 19 Observational Wing

Science Deck


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Male Companion Cat, Small (Leopard) animal 2 None Small companion Init +5, Senses low-light vision; scent, Perception +5; AC 17, touch 16, flat-footed 12 (+5 Dex, +1 natural, +1 size ) hp 11 ((2d8)+2) Fort +4, Ref +8, Will +1

Malin savagely rips into the remaining creatures.

claw claw bite trip: 1d20 + 7 ⇒ (15) + 7 = 221d3 + 2 ⇒ (2) + 2 = 41d20 + 7 ⇒ (4) + 7 = 111d3 + 2 ⇒ (1) + 2 = 31d20 + 7 ⇒ (14) + 7 = 211d4 + 2 ⇒ (1) + 2 = 31d20 + 7 ⇒ (11) + 7 = 18

Claw 1: 22 AC 4 Damage
Claw 2: 11 AC 3 damage
Bite : 21 AC 3 damage
Trip : 18 CMB vs CMD


Malin steps in and rends the last vegepygmy asunder with her teeth and claws.

Malin:
This weird plant-thing tastes really really bad.

Combat over!

The only item of interest in this room is on the chieftain's corpse--the light hammer he wielded.

DC 16 Spellcraft:
A +1 light hammer.


Male HP 48, AC 20, F +10, R +9, W +8 Half-orc thaumaturge 4

Quick Stats:

HP 18/19
AC 18, touch 11, flat-footed 17 (+1 vs. robots)
Fort +4, Ref +3, Will +5; CMD 13 (+1 vs. robots)
Orisons: daze, detect magic, light, resistance
1st: bless [x], hydraulic push [], sleep [], detect undead [x]
Channel (1d6): 2/4
Healing hex used: Jasper [], Kadosh [x], Malin [], Tabitha [], Triax []
Effects:

Kadosh claps a hand to his knee -- and stands upright, with almost no pain, as he pulls his hand away, only a small scratch remaining where the puncture hole was moments earlier.

He looks over the room, shrugging as he hands the hammer to Tabitha.

"It's magic, but the spirits are busy now and not interested in telling me what it does," he says.

He looks around, once satisfied with the room.

"Come here, kitty? You look hurt."

Healing hex: 1d8 + 2 ⇒ (3) + 2 = 5
Spellcraft: 1d20 + 6 ⇒ (9) + 6 = 15

Grand Lodge

Tabitha Flynn, NG Female Human Wizard Lvl 2 | HP: 15/15 (NL 0) | AC: 13 (+8 with spells 20 AC)(12 Tch, 11 Fl) | CMB: +2, CMD: 14 | F: +1, R: +2, W: +3 | Init: +2 | Perc: +1, SM: 0 | Speed 30ft | Hand of the Apprentice 7/7 | Spells 1st 2/3 Cantrips N/A | Active conditions: NA

Tabitha wanders back into the room, grasping at the spot she was stabbed by one of the vegepygmy spears. She looks a bit confused when she is handed the hammer from Kadosh, but she tries to figure out what it is anyway.

Spellcraft - Shaken: 1d20 + 9 - 2 ⇒ (2) + 9 - 2 = 9

With her hands shaking, she barely has the strength to keep hold of the weapon, let alone figuring out what enchantments it may have. "I-I'm sorry. Tabitha can't figure out what... What enchantment it may be." As she speaks, her breath is quick, yet shallow.

She turns to Kadosh. "Do you have... Access to healing magics Kadosh? And Tabi... I must say that I have no more resources at my disposal." She takes a few deep breaths, trying to steady herself to no avail. She sighs. "We... Should find a safe place to rest."

Tabitha's Current Status:

HP 06/15(NL0)
AC 16, touch 12, flat-footed 14
Fort +1, Ref +2, Will +3
CMB: +2, CMD: 14
Cantrips: acid splash, detect magic, light, prestidigitation
1st: air bubble[x], shield[x], shield[x]
Hand of the Apprentice: 7/7
Arcane Bond: 1/1
Current Effects: Mage Armor +4 AC, Shaken -2


Neuter Android Slayer (Cleaner) 2 N humanoid (android) | HP: 22/22 | AC: 21 T: 13 FF: 18 | Fort +5, Ref +6, Will +1, +4 vs mind-affecting, paralysis, poison and stun. Init: +3 Perc: +8

Triax wipes his blade before sheathing it. "As you wish. I am able to continue if the group reaches that consensus. I am flexible, mistress Tabitha."


Male HP 48, AC 20, F +10, R +9, W +8 Half-orc thaumaturge 4

Quick Stats:

HP 18/19
AC 18, touch 11, flat-footed 17 (+1 vs. robots)
Fort +4, Ref +3, Will +5; CMD 13 (+1 vs. robots)
Orisons: daze, detect magic, light, resistance
1st: bless [x], hydraulic push [], sleep [], detect undead [x]
Channel (1d6): 2/4
Healing hex used: Jasper [], Kadosh [x], Malin [], Tabitha [x], Triax []
Effects:

"Of course, just give me your hand," Kadosh replies.

"Spirits, show this one your power, that she may realize you hold sway over this foul technology we find ourselves in," he growls, the wounds closing quickly on the young apprentice.

"Rest is fine. It can only promote healing..."

He looks around. "Perhaps this place will do?"

Healing hex for Tabitha: 1d8 + 2 ⇒ (1) + 2 = 3
Healing hex for Malin, who I think was hurt as well: 1d8 + 2 ⇒ (7) + 2 = 9


Male HP 48, AC 20, F +10, R +9, W +8 Half-orc thaumaturge 4

So do we want to rest? Kadosh is OK, but if Tabby is out of spells, we certainly can. Looks like one of the rooms in the lab to the southwest of us could be pretty defensible...

Grand Lodge

Tabitha Flynn, NG Female Human Wizard Lvl 2 | HP: 15/15 (NL 0) | AC: 13 (+8 with spells 20 AC)(12 Tch, 11 Fl) | CMB: +2, CMD: 14 | F: +1, R: +2, W: +3 | Init: +2 | Perc: +1, SM: 0 | Speed 30ft | Hand of the Apprentice 7/7 | Spells 1st 2/3 Cantrips N/A | Active conditions: NA

Tabitha is indeed out of spells, and her hand of the apprentice ability too. All she has now are cantrips, and her club and dagger. But if the whole group wants to continue, Tabitha would go along with it.

Though about resting for a night, the best defendable room would be the room where we fought the raging weed. Only one doorway. But, I think if we go back to the previous map, maybe that office like space might be a good idea.

Tabitha's Current Status:

HP 09/15(NL0)
AC 16, touch 12, flat-footed 14
Fort +1, Ref +2, Will +3
CMB: +2, CMD: 14
Cantrips: acid splash, detect magic, light, prestidigitation
1st: air bubble[x], shield[x], shield[x]
Hand of the Apprentice: 7/7
Arcane Bond: 1/1
Current Effects: Mage Armor +4 AC

Thank you for the healing Kadosh. But she is still rather hurt though. >.<

Giving a questioning look to Kadosh, Tabitha is wondering why he would say that. These are such wonders! How could he dismiss such things. Sighing as her wounds mend slightly, she looks around.

Looking to Triax, she shakes her head side to side. "Please don't call me mistress or something like that. I am not a noble, just a girl fresh out of Pathinder Training. I haven't even gotten my Confirmation yet." Still looking a bit out of her element, she looks up and down the hallway. "Um, if we are to seek a place to rest, where would we go?"


Neuter Android Slayer (Cleaner) 2 N humanoid (android) | HP: 22/22 | AC: 21 T: 13 FF: 18 | Fort +5, Ref +6, Will +1, +4 vs mind-affecting, paralysis, poison and stun. Init: +3 Perc: +8

"As you wish, Magister. I will choose another title. The room where we engaged the four-armed creature seems fairly defensible. I do not require sleep and am capable of standing watch all night."


So, you'll be resting in the lab with the dead weedwhip in it?

Grand Lodge

Tabitha Flynn, NG Female Human Wizard Lvl 2 | HP: 15/15 (NL 0) | AC: 13 (+8 with spells 20 AC)(12 Tch, 11 Fl) | CMB: +2, CMD: 14 | F: +1, R: +2, W: +3 | Init: +2 | Perc: +1, SM: 0 | Speed 30ft | Hand of the Apprentice 7/7 | Spells 1st 2/3 Cantrips N/A | Active conditions: NA

I don't think thats the case. Might be the room all the way back with the Kasatha zombie. Once it is cleaned up after all. >.>

Tabitha tilts her head when she hears Traix call her a magister. A Magister...? Um... Maybe... She turns to face Traix and nods, with a slight bit more upbeat look upon her face. Her face quickly goes to curiosity. "You do not rest, Triax? I didn't know humanoids out there that can do that."

Edit: Or I could be wrong. Does the weedwhip have four arms?


Male HP 48, AC 20, F +10, R +9, W +8 Half-orc thaumaturge 4

I suggested the weedwhip room; I think Triax suggested the kasatha room. I'm fine either way, though, so let's just go with that.


Neuter Android Slayer (Cleaner) 2 N humanoid (android) | HP: 22/22 | AC: 21 T: 13 FF: 18 | Fort +5, Ref +6, Will +1, +4 vs mind-affecting, paralysis, poison and stun. Init: +3 Perc: +8

"Rest is not required, except as a means to stop and reflect. Whatever entity manufactured me did not deem it necessary." The android pauses. "The dreams woman-born creatures have sound intriguing as a state of consciousness, but I have never suffered for their lack."


The party finds a quiet spot to rest for the time being, with only the *buzzing* and humming of machines to keep them company...
---------------
Wealday, 4th of Neth, 4717 AR

Where to next?


Neuter Android Slayer (Cleaner) 2 N humanoid (android) | HP: 22/22 | AC: 21 T: 13 FF: 18 | Fort +5, Ref +6, Will +1, +4 vs mind-affecting, paralysis, poison and stun. Init: +3 Perc: +8

"I suggest we continue to work our way around the outer rooms of this wing. A systematic approach is best."

ccw around the level?


Male HP 48, AC 20, F +10, R +9, W +8 Half-orc thaumaturge 4

Sounds good to me.

"I suppose that makes sense," Kadosh says, looking up from where he's been talking to the small armadillo on his lap.

He stands abruptly, spilling the tiny creature onto the floor, then grins as it swipes at his leg before trundling forward at his side.

Grand Lodge

Tabitha Flynn, NG Female Human Wizard Lvl 2 | HP: 15/15 (NL 0) | AC: 13 (+8 with spells 20 AC)(12 Tch, 11 Fl) | CMB: +2, CMD: 14 | F: +1, R: +2, W: +3 | Init: +2 | Perc: +1, SM: 0 | Speed 30ft | Hand of the Apprentice 7/7 | Spells 1st 2/3 Cantrips N/A | Active conditions: NA

A new Day

Waking up, Tabitha stretches slightly, though not to open any wounds that mended earlier. She lets out a slight gasp as a tinge of pain from her side. [smaller]"Ow..." Sitting up slowly, she pulls out her spellbook and looks it over, committing a few spells to memory.

Prepared a Magic Missile and two Shield spells.

She also remembers the hammer recovered from the vegepygmy yesterday. Looking it over, she casts her spell and her eyes glow light blue as she focus upon the weapon.

Spellcraft: 1d20 + 9 ⇒ (10) + 9 = 19

"Oh. It is a enhanced light hammer. Maybe one of you would like to use it?" She hands it over to whom ever may want it, though if no one does, she will pacl it away.

Standing as quickly as her body would allow, she moves over to the doorway. Turning to Triax, she smiles slightly. "That sounds about right to me. So I guess we're all ready to go." She pulls out a scroll and reads off of it. A slightly invisible armor forms around her before vanishing. "Doubly so."

Tabitha's Current Status:

HP 11/15(NL0)
AC 16, touch 12, flat-footed 14
Fort +1, Ref +2, Will +3
CMB: +2, CMD: 14
Cantrips: acid splash, detect magic, light, prestidigitation
1st: Magic Missile[], shield[], shield[]
Hand of the Apprentice: 0/7
Arcane Bond: 0/1
Current Effects: Mage Armor


Male HP 48, AC 20, F +10, R +9, W +8 Half-orc thaumaturge 4

If the GM will allow retcons, Kadosh would have treated Tabitha overnight, letting her get back 2 additional HP: Heal: 1d20 + 6 ⇒ (11) + 6 = 17

I'm not used to playing the party healer, so definitely let me know if you need healing, guys.

"We're ready," Kadosh says.

Counterclockwise around the level sounds good to me.


Kadosh: Sure. Retcon away.

The air in the room to the south seems unusually warm and moist, with a thin, pale vapour of mist clinging to the ceiling, causing the lighted panels to diffuse and become muted. Condensation runs down the walls along with a riot of unusual brown and dull green vegetation. The moist, thick-stemmed plants and vines grow out of long, earth-filled troughs along the wall, while a tall column of plant matter extends like a tree trunk from a circular planter in the middle of the room to spread a network of vines across the mist-shrouded ceiling. A low humming sound fills the air.


Male HP 48, AC 20, F +10, R +9, W +8 Half-orc thaumaturge 4

"This is more like it," Kadosh says in approval. "At least whoever's monstrosity this was realized he needed real plants."

He and Shell look around to make sure there are no dangerous plants before moving in further.

Perception (+2 if spirit animal is within reach): 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7
Shell Perception: 1d20 + 9 ⇒ (3) + 9 = 12
Or not...


Kadosh's Perception Roll:
You notice that some of the plants here are withering, even as other plants threaten to cover the rest of the room with overgrowth. Part of you recognizes that even with light and water being provided, it's not enough... the plants here are gradually dying.

There don't appear to be any dangerous plants in here.

Then again, none of these plants seem to be native to this region...


Neuter Android Slayer (Cleaner) 2 N humanoid (android) | HP: 22/22 | AC: 21 T: 13 FF: 18 | Fort +5, Ref +6, Will +1, +4 vs mind-affecting, paralysis, poison and stun. Init: +3 Perc: +8

"Your level of threat assessment is demonstratably suboptimal." the android flatly states to Kadosh.

engaging hyperspectral imaging: Perception go!: 1d20 + 8 ⇒ (12) + 8 = 20


Triax's Perception Roll:
No threats appear to occupy this room at the moment. Some traces of russet mould can be seen on the leaves of some of the plants in here, but they appear to be insufficient to cause an infection...

...but your auditory sensors pick up something in the adjacent room. It sounds like a metallic *pounding* noise.


Neuter Android Slayer (Cleaner) 2 N humanoid (android) | HP: 22/22 | AC: 21 T: 13 FF: 18 | Fort +5, Ref +6, Will +1, +4 vs mind-affecting, paralysis, poison and stun. Init: +3 Perc: +8

"There is a repetitive low-level vibration emenating from the adjacent room." The android abandons the currrent room to investigate the next.

Grand Lodge

Tabitha Flynn, NG Female Human Wizard Lvl 2 | HP: 15/15 (NL 0) | AC: 13 (+8 with spells 20 AC)(12 Tch, 11 Fl) | CMB: +2, CMD: 14 | F: +1, R: +2, W: +3 | Init: +2 | Perc: +1, SM: 0 | Speed 30ft | Hand of the Apprentice 7/7 | Spells 1st 2/3 Cantrips N/A | Active conditions: NA

Thank you Kadosh. I'll update my character then. Also, I am posting by phone, so things may be mistyped.

Tabitha's Current Status:

HP 13/15(NL0)
AC 16, touch 12, flat-footed 14
Fort +1, Ref +2, Will +3
CMB: +2, CMD: 14
Cantrips: acid splash, detect magic, light, prestidigitation
1st: Magic Missile[], shield[], shield[]
Hand of the Apprentice: 0/7
Arcane Bond: 0/1
Current Effects: Mage Armor

Stretching her neck, Tabitha noticed how she is feeling. "Wow, thank you Kadosh. I feel much more better."

As they continue to explore, they come across the room, overgrown and chock full of different plants. "Oh dear. This seems out of place down here." She looks around the room, wondering what kinds of plants they are, and possibly what fuction the room might have been used for.

Knowledge Nature: 1d20 + 8 ⇒ (3) + 8 = 11
Knowledge Engineering: 1d20 + 8 ⇒ (9) + 8 = 17


Male HP 48, AC 20, F +10, R +9, W +8 Half-orc thaumaturge 4

"Wait a second, you damn machine!" Kadosh growls as Triax goes to leave. "We might as well make sure there's nothing here that's a threat first. And let's see if we can get some clue what it is!"

He calls on the spirits, fingering a small bird's skull again, and focuses on the area Triax is pointing to.

Cast detect undead.

Status:

HP 19/19
AC 18, touch 11, flat-footed 17 (+1 vs. robots)
Fort +4, Ref +3, Will +5; CMD 13 (+1 vs. robots)
Orisons: daze, detect magic, light, resistance
1st: bless [], hydraulic push [], sleep [], detect undead [x]
Channel (1d6): 0/4
Healing hex used: Jasper [], Kadosh [], Malin [], Tabitha [], Triax []
Effects:


Neuter Android Slayer (Cleaner) 2 N humanoid (android) | HP: 22/22 | AC: 21 T: 13 FF: 18 | Fort +5, Ref +6, Will +1, +4 vs mind-affecting, paralysis, poison and stun. Init: +3 Perc: +8

"I fail to see how investigating a distinct, repetitive noise leads you to the conclusion that I am damned. My observation indicates there is no immediate threat in this location, and something active in the adjacent room; you are of course a free entity and may choose to stay and investigate this location if you wish."


I'm back!

As Triax tries to open the doors, the doors refuse to budge. Using the keycards in your possession simply causes a harsh *buzzing* to sound briefly before everything returns to silence.

A strange, artificial voice speaks up. "Δεν επιτρέπεται η πρόσβαση."

Androffan:
"Access Denied."

Kadosh's Detect Undead:
The spirits don't appear to find anything undead within the immediate vicinity...

Tabitha's Knowledge Rolls:
These plants don't look like any plants you've ever seen before.

The room itself appears to function as a sort of automated greenhouse.

Grand Lodge

Tabitha Flynn, NG Female Human Wizard Lvl 2 | HP: 15/15 (NL 0) | AC: 13 (+8 with spells 20 AC)(12 Tch, 11 Fl) | CMB: +2, CMD: 14 | F: +1, R: +2, W: +3 | Init: +2 | Perc: +1, SM: 0 | Speed 30ft | Hand of the Apprentice 7/7 | Spells 1st 2/3 Cantrips N/A | Active conditions: NA

Welcome back!

"Oh..." Tabitha speaks as she comes to realize what the room might be for. "I can't tell where the plants came from, but this room is to be... Well, was a automated greenhouse if I understand it correctly."

She frowns at Kadosh's condemnation of Triax, just because he isn't... Fully human. Why does he have such problems with these machines? Honestly, they're almost just like Golems, just more complex.

She becomes startled by the loud buzzing sound, followed by the message in Androffan. "Access Denied" She muses on what was said. "I guess we need to find another route or a better key." She looks back at the room with the plants. Should gather a few of them. Maybe can tell what they are another day. She moves into the room with the plants, and gathers a few specimens, hopefully with seeds, and places them gently into her backpack. "Right. Lets continue." She says as she exits the greenhouse room.


Neuter Android Slayer (Cleaner) 2 N humanoid (android) | HP: 22/22 | AC: 21 T: 13 FF: 18 | Fort +5, Ref +6, Will +1, +4 vs mind-affecting, paralysis, poison and stun. Init: +3 Perc: +8

Triax turn to the central, circular room, trying that door.

"I ponder if this egress is also barred; we may need to take a longer path around, or find a way of destroying the door."


The doors to the north open with ease.

This unlit circular room is empty, save for a panel of controls on the wall to the northwest. A coil of tubes dangling from the left side of the panel periodically flashes with sparks, while a single square window on the panel blinks with several lines of strange writing. Double doors lead off from the west, north & east of this room.

Androffan:
The words on the panel translate as follows:

Deck 4: Engineering
Deck 3: Science
Deck 2: Crew
Deck 1: Docking

WARNING: Elevator off-line. Please contact maintenance.

The last line titled WARNING is flashing in red, while the the line titled Deck 3 is bright blue. The other three lines are faint blue.


Neuter Android Slayer (Cleaner) 2 N humanoid (android) | HP: 22/22 | AC: 21 T: 13 FF: 18 | Fort +5, Ref +6, Will +1, +4 vs mind-affecting, paralysis, poison and stun. Init: +3 Perc: +8

"Magister Flynn, perhaps you should take a look at this. Writing in the android tongue and exposed teknology"


Male HP 48, AC 20, F +10, R +9, W +8 Half-orc thaumaturge 4

"Hmph. And that one's flashing. That probably isn't good..." Kadosh says, looking around warily...

Grand Lodge

Tabitha Flynn, NG Female Human Wizard Lvl 2 | HP: 15/15 (NL 0) | AC: 13 (+8 with spells 20 AC)(12 Tch, 11 Fl) | CMB: +2, CMD: 14 | F: +1, R: +2, W: +3 | Init: +2 | Perc: +1, SM: 0 | Speed 30ft | Hand of the Apprentice 7/7 | Spells 1st 2/3 Cantrips N/A | Active conditions: NA

"Yes... It is says 'Warning'." As she refers the flashing message. Looking at the others, she lists off the different ones, starting from the top. "There's Deck 4: Engineering, Deck 3: Science, Deck 2: Crew, and Deck 1: Docking."

She looks up and down the list and stops her finger over the flashing Deck 3: Science message. "This room must be a elevator. And we must be here. This is the science deck." She looks back at the others. "I recommend we continue to look around this place before even seeing about where this elevator goes."


Waiting on you guys to see where you want to go next.


Neuter Android Slayer (Cleaner) 2 N humanoid (android) | HP: 22/22 | AC: 21 T: 13 FF: 18 | Fort +5, Ref +6, Will +1, +4 vs mind-affecting, paralysis, poison and stun. Init: +3 Perc: +8

The android paces across the room and attempts to open the northern door.


The northern doors open into another corridor, this one with a set of double doors on the opposite end. Another pair of double doors sits on the western wall, and a single door sits on the eastern wall.

Grand Lodge

Tabitha Flynn, NG Female Human Wizard Lvl 2 | HP: 15/15 (NL 0) | AC: 13 (+8 with spells 20 AC)(12 Tch, 11 Fl) | CMB: +2, CMD: 14 | F: +1, R: +2, W: +3 | Init: +2 | Perc: +1, SM: 0 | Speed 30ft | Hand of the Apprentice 7/7 | Spells 1st 2/3 Cantrips N/A | Active conditions: NA

Turning from the glowing text panel to look down the hallway, Tabitha wonders what else may be found within this level. "Hm, maybe we should check those double doors first?" She points to the double doors near the far end of the hallway. "Before checking the single door there? Maybe."

Frowning somewhat, she decides to head into the hallway. And she stops near the double doors she suggested of checking first.


Male HP 48, AC 20, F +10, R +9, W +8 Half-orc thaumaturge 4

"Sounds good to me," Kadosh says, nodding affirmatively at the plan.

He follows Tabitha, Shell waddling after him.

Perception (+2 if spirit animal is within reach): 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7
Shell Perception: 1d20 + 9 ⇒ (14) + 9 = 23


Jasper shrugs. "Eh, I don't see why not." He moves to follow Tabitha and carefully checks the door...

Perception?: 1d20 + 6 ⇒ (19) + 6 = 25

Shell & Jasper's Perception:
You hear something bubbling and oozing beyond the double doors.


Male HP 48, AC 20, F +10, R +9, W +8 Half-orc thaumaturge 4

Shell scratches at Kadosh's leg, attracting the shaman's attention.

"I think there's something in there," the Kellid says, scooping up his spirit animal and depositing him in his backpack nest. "If we want to proceed this way, we should be ready."

Assuming Jasper shares what he knows...
"Do we have any alchemical supplies? That might be best, especially if we can use them and keep some distance between ourselves and whatever's in there."


Jasper shares what he hears as well.


Neuter Android Slayer (Cleaner) 2 N humanoid (android) | HP: 22/22 | AC: 21 T: 13 FF: 18 | Fort +5, Ref +6, Will +1, +4 vs mind-affecting, paralysis, poison and stun. Init: +3 Perc: +8

"If it really is an ooze beyond, we should proceed with caution. Is it not true that some will replicate themselves when struck by edged weapons? An interesting and useful reproductive strategy, but not useful to our continued survival." The android lays a hand upon the morningstar by his side.


Male HP 48, AC 20, F +10, R +9, W +8 Half-orc thaumaturge 4

"Maybe we can just avoid it for now. Your Khonnir probably isn't in there, after all."

I say let's head for the single door and we can come back here if need be.

Perception (+2 if spirit animal is within reach): 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15


Kadosh's Perception Roll:
You don't hear anything beyond this door.

Jasper puts his ear to the door...

Perception: 1d20 + 6 ⇒ (7) + 6 = 13

"...huh. Doesn't sound like anything's in there." He says as he opens the door.

Two circular metal tables and several chairs fill the bulk of this room. Metal cabinets sit against the walls, while to the north stands a large machine with glowing panels on its surface. The air in this room feels unusually warm.


Neuter Android Slayer (Cleaner) 2 N humanoid (android) | HP: 22/22 | AC: 21 T: 13 FF: 18 | Fort +5, Ref +6, Will +1, +4 vs mind-affecting, paralysis, poison and stun. Init: +3 Perc: +8

Triax proceeds into the room. "This room appears harmless enough. A place for meals, perhaps?" It scans the room, and then proceeds to the cabinet and opens it.

perception: 1d20 + 8 ⇒ (2) + 8 = 10


Rummaging around in the cabinets reveals a large amount of strange tubes. The tubes are made of some sort of malleable material, and contain a thick, grey goo. There are about 120 of them in total.

Each of the tubes has the word "μερίδες" written on the side.

Androffan:
"Rations"

Grand Lodge

Tabitha Flynn, NG Female Human Wizard Lvl 2 | HP: 15/15 (NL 0) | AC: 13 (+8 with spells 20 AC)(12 Tch, 11 Fl) | CMB: +2, CMD: 14 | F: +1, R: +2, W: +3 | Init: +2 | Perc: +1, SM: 0 | Speed 30ft | Hand of the Apprentice 7/7 | Spells 1st 2/3 Cantrips N/A | Active conditions: NA

Perception: 1d20 + 1 ⇒ (19) + 1 = 20

Following Triax inside, Tabitha looks around as well. Hearing Triax's estimation of the purpose of this room, Tabitha wonders about the purpose of the room.

Knowledge Engineering: 1d20 + 8 ⇒ (5) + 8 = 13

Following Triax over to the cabinet, she picks up one of the toob thing and checks the writing upon it. "Oh... It says 'Ration'. I wonder how long these may have lasted." She starts to pick up toob after toob and begins to try to check if they are still good or not.

Once she is done looking over the various types of toobs, Tabitha turns her attention to the large machine in the room. "Oh! What do you do?" She looks over the machine and the glowing panel that's on it.

Knowledge Engineering: 1d20 + 8 ⇒ (15) + 8 = 23


Neuter Android Slayer (Cleaner) 2 N humanoid (android) | HP: 22/22 | AC: 21 T: 13 FF: 18 | Fort +5, Ref +6, Will +1, +4 vs mind-affecting, paralysis, poison and stun. Init: +3 Perc: +8

"Perhaps it is nothing more than a ledger of these... meals."


Tabitha's Knowledge Rolls:
The room's purpose, you surmise, is that of a break room of some description.

The machine on the far wall appears to be some sort of highly-advanced stove. The glowing panels radiate heat when you put your hand over them.

Tabitha: Are you tasting the goo in the tubes? And if so, how many?

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