| Lenna Obon |
Longstep is a true teleport effect.
| Mira Everest |
Oh, my bad, I must have misread the map. Well, I'll clean up now.
Mira leaps onto her attackers and attempts to devour them. Full-attacking the two dark-scaled kobolds next to her and taking another 5-foot step toward the upper right.
Bite Damage: 1d6 + 15 + 4 + 1 ⇒ (1) + 15 + 4 + 1 = 21
Claw Attack: 1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (7) + 17 - 2 - 2 + 1 + 1 = 22
Claw Damage: 1d6 + 15 + 4 + 1 ⇒ (1) + 15 + 4 + 1 = 21
Claw Attack: 1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (13) + 17 - 2 - 2 + 1 + 1 = 28
Claw Damage: 1d6 + 15 + 4 + 1 ⇒ (2) + 15 + 4 + 1 = 22
Gore Attack: 1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (8) + 17 - 2 - 2 + 1 + 1 = 23
Gore Damage: 1d8 + 15 + 4 + 1 ⇒ (5) + 15 + 4 + 1 = 25
Talon Attack: 1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (5) + 17 - 2 - 2 + 1 + 1 = 20
Talon Damage: 1d8 + 15 + 4 + 1 ⇒ (5) + 15 + 4 + 1 = 25
Talon Attack: 1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (5) + 17 - 2 - 2 + 1 + 1 = 20
Talon Damage: 1d8 + 15 + 4 + 1 ⇒ (7) + 15 + 4 + 1 = 27
| Lenna Obon |
Did I read the map right? Did Zoltan teleport to beside the triceratop?
| Lenna Obon |
Drat, he is out of her range. Zoltan is on his own for this turn.
| Sunreturn |
Luckily, Sunreturn has 20ft reach. :D
Noticing the triceratops has moved towards him, Sunreturn turns to face it, while stepping back, stabbing once he has firm footing and seeking any opportunity to strike again, the skittering kobolds being less of a priority now.
Spear: 1d20 + 12 ⇒ (18) + 12 = 30
Damage: 2d8 + 8 ⇒ (2, 2) + 8 = 12
Spear: 1d20 + 12 ⇒ (11) + 12 = 23
Damage: 2d8 + 8 ⇒ (2, 6) + 8 = 16
| Lenna Obon |
Lenna eyesbrows twitch as Zoltan misspend his gift without regard to his safety. She moves forward 25 feet to another tree towards Sunreturn's direction and seeing that she is out of range of him, chose to glitterdust the triceratops (Will DC 17) to buy him time to move away from the dinosaur with Liz following her from behind.
| Zoltan, Wishgranter |
"They don't seem to understand my words. Pity."
Zoltan, trying to stay out of the triceratops arena, rises another 15' into the air. Then he casts some quick curative magic on himself.
CLW: 1d8 + 4 ⇒ (2) + 4 = 6
| Lenna Obon |
Don't forget the +3 bonus to healing from Lenna's shared seance boon. So Zoltan actually heals for 9 HP. Yeah, Lenna's boon is good at making channel energy and Cure Light Wounds seem like decent healing.
| Strange Old Lady |
Zoltan leaves an opening for the triceratops but Lenna's burst of magic strikes it full in the face. It shakes its huge head but can't manage to see where Zoltan is going.
Tri can't take AoO while blinded.
The triceratops, having no idea where Zoltan is, accidentally stomps on a kobold while trying to get to Sunreturn, a threat of known location. Sunreturn strikes at it as it moves but can't get past the thick barding-covered hide. It then swings its massive head blindly at the tree-man, getting lucky and connecting with a solid blow (20 dam). It then blinds its dark eyes repeatedly and finally manages to shake off Lenna's shiny dust. Enraged at how long your spells have delayed it, the great bull dinosaur looks for blood.
The kobolds near Mira eye the path to down the cliff-face but know they can't get past her and flee off into the woods. The kobolds near Sunreturn stand staring at the amazing Zoltan.
Will: 1d20 + 5 ⇒ (9) + 5 = 14
Attack: 1d20 + 17 ⇒ (14) + 17 = 31
Miss chance: 1d100 ⇒ 55
Dam: 2d10 + 12 ⇒ (6, 2) + 12 = 20
Will: 1d20 + 5 ⇒ (18) + 5 = 23
Triceratops: -42 hp and shiny but not blinded
All party up. Nice glitterdust image, Lenna. Unlucky it didn't last longer.
| Sunreturn |
Sunreturn briefly touches his chest, but keeps his eyes focused on the dinosaur, then stabs at it again. The kobolds are far less of a threat to him and the others.
Lay on Hands, self: 2d6 + 2 + 2 + 1 + 1 ⇒ (2, 1) + 2 + 2 + 1 + 1 = 9
Spear: 1d20 + 12 ⇒ (1) + 12 = 13
Damage: 2d8 + 8 ⇒ (5, 8) + 8 = 21
Spear: 1d20 + 12 ⇒ (18) + 12 = 30
Damage: 2d8 + 8 ⇒ (1, 8) + 8 = 17
| Lenna Obon |
Don't forget Lenna's seance boon that allows any healing spells/abilities to heal you an additional +3 HP.
Lenna inches closer to the Ghoran and hiding behind a tree with Liz following suit as she draws her starknife and observes the battle.
Stealth: 1d20 + 11 ⇒ (16) + 11 = 27 (-5 taken into consideration for moving more than 1/2 speed)
Through message "Zozo, quick! Do something before it attacks again. Trap it in a ring of illusionary trees or stop it from attacking Mimi and Sunny. Sunny, do you need a way out and let Mimi take over the fighting?"
If Sunreturn says yes
The halfling dances and grants Sunreturn the ability to teleport as far as 40 ft.
If Sunreturns says no and if Zoltan did not use silent image
The halfling interferes with the triceratop's vision by blocking and trapping it within a ring of illusory trees she conjured between it and its preys with a voiceless silent image (psychic spell). She will drop it as a free action at the start of her next turn to let others attack freely.
If Zoltan follows her request
The halfling waits to see how the battle unfold.
| Sunreturn |
Ah, for some reason I thought I was out of range of that. Up to 36 HP then. Cheers. :)
Sunreturn responds to Lenna's question:
"I am injured but not badly. Between our gifts, I am already healing. I will stay here and allow Mira to flank the dinosaur."
| Zoltan, Wishgranter |
"They seem to be in better shape than this very large creature. And I am not too sure some trees are going to look like much of an obstacle to this thing. But your wish is mine to grant, so..."
Zoltan casts silent image to make trees suddenly grow, surrounding the beast.
DC 17 Will save
| Strange Old Lady |
The triceratops tries to push past the trees to get to Mira. He is confused by the ease with which he pushes through them but, because he expected resistance, he simply strikes at Mira with his horns instead of attempting to charge and trample her, as he would have otherwise done. Because he cannot see clearly through the trees, he misses her.
Concealment (20% miss chance: low means miss) for attacking through the illusory trees if you haven't succeeded in disbelieving the illusion. Having the illusory trees spring up in front of you lets you automatically attempt the save. +4 because you were all in on the message conversation, yes?
The kobolds, enthralled by the floating Zoltan, ooh and aahh at the proceedings. In Draconic, it sounds like "Yeeepp" and "Nooopppp."
Will: 1d20 + 5 ⇒ (3) + 5 = 8
Attack: 1d20 + 17 ⇒ (10) + 17 = 27
Dam: 2d10 + 12 ⇒ (8, 2) + 12 = 22
Duration: 2d4 ⇒ (3, 3) = 6
Miss on a 20 or lower: 1d100 ⇒ 5
All party up! That illusion was clutch.
| Sunreturn |
Will Save to disbelieve illusion, DC 17: 1d20 + 7 + 4 ⇒ (5) + 7 + 4 = 16
Over messages:
Zoltan, your illusions are too effective. I am having a little trouble seeing the false trees in the wood.
Nevertheless, Sunreturn keeps battling the dinosaur, flanking the reptile with Mira and steadily striking at its hide.
Spear: 1d20 + 12 + 2 ⇒ (13) + 12 + 2 = 27
20% miss chance: 1d100 ⇒ 30
Damage: 2d8 + 8 ⇒ (4, 5) + 8 = 17
Spear: 1d20 + 12 + 2 ⇒ (19) + 12 + 2 = 33
20% miss chance: 1d100 ⇒ 82
Damage: 2d8 + 8 ⇒ (1, 5) + 8 = 14
| Mira Everest, Raptor Form |
Will: 1d20 + 7 + 4 ⇒ (3) + 7 + 4 = 14
Despite knowing in theory that the trees are illusions, Mira's brain sees them as completely and utterly real. She ducks around one of the trunks and claws at the triceratops. 5-ft. step up and to the left and full-attack with claws.
Claw Attack: 1d20 + 17 + 2 - 2 - 2 + 1 + 1 ⇒ (18) + 17 + 2 - 2 - 2 + 1 + 1 = 35
Miss Chance: 1d100 ⇒ 25
Claw Damage: 1d6 + 15 + 4 + 1 ⇒ (5) + 15 + 4 + 1 = 25
Claw Attack: 1d20 + 17 + 2 - 2 - 2 + 1 + 1 ⇒ (1) + 17 + 2 - 2 - 2 + 1 + 1 = 18
Miss Chance: 1d100 ⇒ 52
Claw Damage: 1d6 + 15 + 4 + 1 ⇒ (6) + 15 + 4 + 1 = 26
| Lenna Obon |
You know Zoltan can drop the illusion as a free action, right? That way our party don't have to deal with all of these miss chance. It's too late for now. Maybe next turn? The whole illusion gig is to stall for Mira's full attack so that she finish the the triceratops off. Btw, how much HP does the triceratops have left?
| Lenna Obon |
Lenna, staying where she is, conjures a mist akin to an obscuring mist from her mind using silent image to further impede the triceratop's vision (Will DC 16).
Through Message "I am going to create an illusionary mist now to blind the dino and will drop it after it attacks. If anyone of you wants me to maintain the mist, tell me before I drop it. In Mimi's case, roar once for yes or roar twice for no. Zozo, drop the illusion after the dino attack and leave the rest to Sunny and Mimi. If they struggle, we will harass the dino again."
After the triceratops have acted, Lenna ceases concentration (free action) and her illusory mist part ways to reveal their enemy to the two flanking it unless anyone in the party wants tell her to maintain it.
| Lenna Obon |
Btw, if any of the characters save vs Lenna's illusion better tell her before she drops it next round. I have edited my previous post so that the party is informed and gain +4 bonus.
| Mira Everest, Raptor Form |
Mira gives a single ambivalent roar and tilts her head toward Sunreturn.
If Sunreturn and the triceratops fail their saves you could always just move the mist over to Mira's side - but you might have better things to do with your standard action.
| Lenna Obon |
Well, there is little she can do in this situation other than running around, hampering the dinosaur with spells and getting the party out with her bardic performance. Attack is out of the question as she will miss most of the time. Not sure if we have rest time or another upcoming battle, Lenna is not wasting all of her CC spells in this battle unless it is a dire situation. She had already expend about half of her resources trying to keep the party alive and in tip-top shape.
| Zoltan, Wishgranter |
Perhaps I should have been more clear. The trees should have been such that a huge creature would have problems passing through unhindered, but not a problem for a medium sized creature to simply walk through. If that isn't the case, Zoltan will let the trees in Mira and Sun's ways shrivel and die.
| Sunreturn |
The miss chance hasn't hurt Sunreturn's attacks yet but good thinking.
| Strange Old Lady |
Between them, the pair manage to land one solid blow on the triceratops. Zoltan's spear just BARELY fails to penetrate the hide under the barding.
Heal check to approximate how wounded it is. Zoltan, I think we're just waiting on your action but I guess you're probably just keeping concentration on the silent image.
Will trees: 1d20 + 5 ⇒ (20) + 5 = 25
Will mist: 1d20 + 5 ⇒ (9) + 5 = 14
AoO Mira: 1d20 + 17 + 2 - 2 - 2 + 1 + 1 - 4 ⇒ (8) + 17 + 2 - 2 - 2 + 1 + 1 - 4 = 21
Mira reflex: 1d20 + 4 ⇒ (11) + 4 = 15
Dam Mira: 1d8 + 12 ⇒ (5) + 12 = 17
Triceratops: Sees through tree but not mist. -82 hp.
With a bellow, the creature rushes over Mira, trampling her as he knocks her to the ground.
17 dam before dr. All party up! Let me know whether you each want to attempt the AoO at -4 or the reflex save if trampled. I checked both for Mira and neither worked so I didn't ask. Also, I edited the map on slow data that isn't quite managing to load it. Hopefully I put the triceratops on the other side of Mira.
| Mira Everest, Raptor Form |
Mira pulls herself to her feet and lets out a rasping shriek, fixing the triceratops with a murderous glare.
Readying an action to take a 5-ft. step and attack if it comes within 15 feet of her. If it tramples again she'll take the attack of opportunity.
| Lenna Obon |
That mist actually saved Mira from being one shotted. When I browsed the thread before I went out for lunch, man, that charge damage was brutal. 52 damage (or 50 after DR)! That was enough to drop her to negative. It was a good thing that the mist stopped the triceratops from having line of sight of her so that it cannot charge.
| Mira Everest, Raptor Form |
Yeah, I had a small moment of panic when I thought I was 4 hp away from dying. Mira's been trying to avoid giving the triceratops room to charge, so I'd say the real credit goes to that clutch teamwork on the knowledge check by Lenna and Sunreturn.
| Lenna Obon |
Speaking of room to charge, can Lenna move her illusory fog to the triceratop's space or is it stationary?
| Zoltan, Wishgranter |
Zoltan will drop the illusionary trees now that the triceratops is out.
Heal check to evaluate status: 1d20 + 4 ⇒ (5) + 4 = 9
Zoltan summons a bit of holy power and directs a bright white beam f healing energy at Mira.
Heavenly Fire healed 1d4+2, plus anything Lenna's seance might provide?
Mira heals: 1d4 + 2 ⇒ (2) + 2 = 4
| Lenna Obon |
Yeah. So your healing beam heals Mira for 7 HP. Within the size of effect, huh? Looks like I've centered my cubes around Mira and the triceratops so Lenna cannot the fog to where it runs to. But she can block its line of sight by moving it to where Mira is currently standing.
After Zoltan heals Mira, Lenna moves again and concentrate on maintaining the spells and centering the fog around Mira.
Through message "Sunny, if you want to heal Mimi, I can direct you to where she is."
Stealth: 1d20 + 11 ⇒ (18) + 11 = 29
| Sunreturn |
Via message, Sunreturn replies to Lenna.
"Yes. Guide me to Mira and I will heal her."
| Lenna Obon |
Lenna looks at the dinosaur and back at the oracle.
Through message "It is not really that good be too close to Mimi. You'll get run over by the dino. Remember the magic that you used to heal all of us on our last adventure? You should use it on yourself and Mimi instead of touching her to heal her. If I remember, both of you got scrapes. And I know just the place if I am your eyes."
Lenna guides Sunreturn through to the optimal spot where he has the least chance of getting trampled.
Basically, Lenna is telling Sunreturn to use channel energy after he moved. I am going to move Sunreturn token which his movements are represented by Lenna guiding him. If you (as a player) find it suboptimal, place your character on the square that is least likely to be trampled.
| Sunreturn |
Forest preserver paladin swaps out channel energy for an expanded spell list. But I have a plan.
Sunreturn replies as he summons divine energies.
"That was a scroll, I cannot do it here. But I will protect Mira's life."
Casts life pact on himself and Mira. Should Mira's hp fall into negatives, they will be immediately restored from Sunreturn's pool.
| Lenna Obon |
Lenna already moved and took her action. It was just Sunreturn.
| Strange Old Lady |
The triceratops sniffs the air and moves toward Mira through the illusory fog and strikes at her.
Attack: 1d20 + 17 ⇒ (2) + 17 = 19
Dam: 2d10 + 12 ⇒ (4, 8) + 12 = 24
Mist disbelieve: 1d20 + 5 ⇒ (18) + 5 = 23
He seems to disregard the mist now and strikes Mira (24 dam before DR). The kobolds keep watching the fascinating Zoltan.
Party up.
| Mira Everest, Raptor Form |
As the triceratops moves in, Mira darts forward and strikes. Readied 5-ft. step and attack.
Claw Attack: 1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (11) + 17 - 2 - 2 + 1 + 1 = 26
Claw Damage: 1d6 + 15 + 4 + 1 ⇒ (6) + 15 + 4 + 1 = 26
Unable to bring down the beast, she bellows in pain as it pierces her side, but she's found her opening. Ducking under those deadly horns, Mira roars in triumph as she unleashes her fury on the opposing dinosaur. Taking another 5-ft. step to get adjacent and full-attacking.
Bite Damage: 1d6 + 15 + 4 + 1 ⇒ (6) + 15 + 4 + 1 = 26
Gore Attack: 1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (19) + 17 - 2 - 2 + 1 + 1 = 34
Gore Damage: 1d8 + 15 + 4 + 1 ⇒ (1) + 15 + 4 + 1 = 21
Talon Attack: 1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (10) + 17 - 2 - 2 + 1 + 1 = 25
Talon Damage: 1d8 + 15 + 4 + 1 ⇒ (7) + 15 + 4 + 1 = 27
Talon Attack: 1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (19) + 17 - 2 - 2 + 1 + 1 = 34
Talon Damage: 1d8 + 15 + 4 + 1 ⇒ (2) + 15 + 4 + 1 = 22
Claw Attack: 1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (13) + 17 - 2 - 2 + 1 + 1 = 28
Claw Damage: 1d6 + 15 + 4 + 1 ⇒ (6) + 15 + 4 + 1 = 26
Claw Attack: 1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (9) + 17 - 2 - 2 + 1 + 1 = 24
Claw Damage: 1d6 + 15 + 4 + 1 ⇒ (5) + 15 + 4 + 1 = 25
| Sunreturn |
Sunreturn uses Lenna's gift to vanish, reappearing south of the hostile dinosaur. In a striking position.
Teleport to 20ft south of triceratops, in clear space. Though I can't move token atm. Attack.
Spear: 1d20 + 12 ⇒ (8) + 12 = 20
Damage: 2d8 + 8 ⇒ (5, 6) + 8 = 19
Spear: 1d20 + 12 ⇒ (5) + 12 = 17
Damage: 2d8 + 8 ⇒ (4, 8) + 8 = 20
| Lenna Obon |
You might want to change Sunreturn's action. Lenna's blessing only persist for one round. Since Sunreturn did not ask for a way out earlier thereby not triggering the condition for Lenna to have an incentive to imbue him with her bardic performance, she stood idly on that round.
| Lenna Obon |
Lenna moves to Mira and taps her with her wand.
CLW wand: 1d8 + 3 ⇒ (7) + 3 = 10
CLW wand: 1d8 + 3 ⇒ (8) + 3 = 11
CLW wand: 1d8 + 3 ⇒ (8) + 3 = 11
| Mira Everest |
The moment the triceratops goes down, Mira transforms back into her humanoid form and falls sprawled over its body. Panting hard, she gives a grateful nod to Lenna for the healing and painfully extricates herself from both the goo from the tanglefoot bag and the gore from her latest assault. Three rounds of rage remaining.
Then she stands and looks over at the remaining kobolds. "Zoltan, you can make a request to them, right? Want to ask them to tell us what they know about Darkstone? I can translate if you just repeat after me."
If Zoltan agrees, she translates his request into Draconic for him, carefully enunciating each click and hiss.