DMummy's Mask

Game Master Elmdorprime

Evil Looms. Cowboy Up. Kill It. Get Paid.

Slave Trenches


8,501 to 8,550 of 11,569 << first < prev | 166 | 167 | 168 | 169 | 170 | 171 | 172 | 173 | 174 | 175 | 176 | next > last >>

Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

”Huh . . . Did anyone else feel that chill? It was like . . . Like death warmed over, weird.”

”Or maybe it’s just me. Noonan, I feel like I am only at three quarters strength. Yeah if there were a number over my head I think it would be like . . . 78 out of 104 . . . That’s pretty close to three over four I think?”

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

I would much rather have three or four of those reheated chickens from before. So are we checking that dang well or down this hall or what?


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Check the well. Although, I have heard strange tales of cats and wells and something about a candle in a well. Reckonings that won't be postponed and all.

Noonan channels so the whining about boo-boos stop
Channel: 8d6 ⇒ (1, 1, 4, 2, 3, 5, 3, 4) = 23


Map Undead M Railroad Engineer 13

The well could be a scrying well; if so someone - or something - could be waiting for you deeper in the sphinx.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Thanks old man. That ought to keep Tariq from drippin too much on the floors. I ain't going down no well, so I will leave that to you experts.


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Noonen, you can't see the numbers? I can.

Shad files in behind the lard ass


Map Undead M Railroad Engineer 13

Need to roll Knowledge (Arcana) to look at the well or it's back out to the hallway hellions. There's cultists to slay!

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Dwalindor stands at the entry to the hallway with his arms crossed and rolling his eyes.


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Don't know about the arcane, sorry


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

1d20 + 21 ⇒ (17) + 21 = 38


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

”Looks like Shad is doing some arcaney stuff.”

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

”Oh...Is that what they call all that hand-waving mumbo jumbo? “


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

”I believe the correct term is actually hocus-pocus.”


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

What? Oh the hand waving, that has nothing to do with magic, that is a sign made to ward off lice and flees from Dwalindor's beard. Very effective where I come from


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

Tariq deftly takes a sidestep further away from Dwali’s beard.


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Never insult a dorf's beard


Map Undead M Railroad Engineer 13

Shad, you can see that the pool was used as a scrying pool in the recent past - divination magic clings to the water faintly as a residue of the spell.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

”Hahaha. Very funny. I ain’t had no lice in my beard. “ dwalindor scowls

” Not in weeks at least. Let’s just keep movin.“


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Well it seems we are on thr right track to finishing this mess.


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

. If you say so. The pool is no longer active but it was used as a scrying pool fairly recently


Map Undead M Railroad Engineer 13

Up north through the door or south up the stairs?


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

NORF!


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

”Eh, well. There goes the old man again. I guess we are going north.”

Tariq whispers to Shad.

”Hopefully he isn’t wandering again.”


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Martha? Martha? Where are you going?

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Well, whereever that Martha is going, I am sure Amanda here needs to follow! Dwarlindor keeps stride with Noonan and pats his trusty hammer.


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

Ready when you are DM!


Map Undead M Railroad Engineer 13

You push open the door and This large chamber appears to have been hollowed out of the sphinx’s right front leg and paw. A small pyramid stands near the center of the room. Steep stairs climb the pyramid’s western face to reach its flattened top. The pyramid abuts the southern wall of the chamber, creating a corridor around the pyramid to the north. Balls of green fire at each corner of the pyramid illuminate the room.

The pyramid is 20 feet tall and the ceiling curves almost 50 feet overhead.

Meanwhile as you enter you find two men standing on top of the pyramid and two girtablilu at the base - they turn as you enter.

"Interlopers! You will not stop the master's plans!"

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Hey. If you'd stop the master for us, it would sure as heck save us some time. Dwalindor calls up without thinking.


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

So where is this Master? I mean he hasn't come out to face us interlopers. How about you go get him for us?


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Dwalindor, are these good eatin'? I could blacken them?

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Dwalindor turns to Shad with a look of confusion

”What in the blazes are you talkin about? I thought we finished that whole fried chicken discussions. Now we are talkin to these yahoos.“


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

. Oh! How do you cook "Yahoo?"


Map Undead M Railroad Engineer 13

Initiative (Dwalindor): 1d20 + 2 ⇒ (5) + 2 = 7
Initiative (Tariq): 1d20 + 4 ⇒ (19) + 4 = 23
Initiative (Shad): 1d20 + 5 ⇒ (19) + 5 = 24
Initiative (Noonan): 1d20 + 4 ⇒ (16) + 4 = 20

Initiative (Monster): 1d20 + 5 ⇒ (1) + 5 = 6
Initiative (Monster): 1d20 + 5 ⇒ (8) + 5 = 13
Initiative (Monster): 1d20 + 6 ⇒ (9) + 6 = 15
Initiative (Monster): 1d20 + 6 ⇒ (17) + 6 = 23

You go first!

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Dwalindor rages as the yahoos do not appreciate the request to fetch the master.

”Your cult is really getting ANNOYING! “

he steps to R9 and attacks

Amanda swings in three wide arcs at the closest cultist

+2 Adm furious earthbreaker, rage, pa/FF : 1d20 + 22 ⇒ (8) + 22 = 30
for damage,rage, pa: 2d6 + 26 ⇒ (5, 4) + 26 = 35 ignore hardness/15
+2 Adm furious earthbreaker, rage, pa : 1d20 + 13 ⇒ (19) + 13 = 32
for damage,rage, pa: 2d6 + 26 ⇒ (6, 4) + 26 = 36 ignore hardness/15
+2 Adm furious earthbreaker, rage, pa : 1d20 + 8 ⇒ (14) + 8 = 22


Focus images HP 67/68 F +11 R+11 W +12 Spells 1: 6/7 25/63: 5/5 43/3 AC 16(17)/12/13(15) Res Cold/Elec 5 Init +5 Focus 18 (bracer:5/5,figure 3/3, Glove 6/7, Ring 2/3, belt 0/0) Appraise +22 Cooking +12 DD+19, Perception+15, Sleight of Hand 14, Stealth+17, Spellcraft+21, UMD+16, Engineering +21 Planes+21, Arcana+21, Religion+21, Gambling +15Alchemy +22

Shad moves into the corner of the room, as he goes he casts mirror image on Deal

1d4 + 4 ⇒ (2) + 4 = 6


Map Undead M Railroad Engineer 13

22 hits Dwalindor.


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

He just called yer momma fat! Noonan casts Murderous Command on the scorpion guy at Q13

DC 15 Will save or attack the north cultist


Map Undead M Railroad Engineer 13

Will Save: 1d20 + 9 ⇒ (1) + 9 = 10 Of course.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Oh wow - did not expect that...

hammertime: 2d6 + 26 ⇒ (5, 3) + 26 = 34

And take that!


Map Undead M Railroad Engineer 13

Dwalindor's hammer smashes the girtablilu once, twice, thrice - ichor and shell flies across the room as the barbarian cheefully drops the monster dead to the ground.

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

”Well, that’s mine. By my reconning you each get one.
Let me know if you need help “
the dwarf smiles.


Map Undead M Railroad Engineer 13

Tariq?


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

5 Ft step to S,9 and Fires his bow at O,11

"Damn it, these guys again. I'm not going to be your punching bag this time if I can help it!" Favored enemy: Human +2

Deadly Aim with Darkwood Bow: 1d20 + 16 + 2 - 3 ⇒ (16) + 16 + 2 - 3 = 31
Damage: 1d8 + 2 + 2 + 6 ⇒ (1) + 2 + 2 + 6 = 11

Deadly Aim with Darkwood Bow: 1d20 + 11 + 2 - 3 ⇒ (15) + 11 + 2 - 3 = 25
Damage: 1d8 + 2 + 2 + 6 ⇒ (2) + 2 + 2 + 6 = 12

"Dwali, I am sending that cat in, but you need to back him up quick!"


AC 25, touch 14, ff20, hp 102/102, Fort +14, Ref +13, Will +5 (+4 bonus vs. enchantment) Init +8; Senses low-light vision, scent; Perception +5, Defensive ability: evasion, Speed 50 ft.; sprint Melee bite +17(1d8+12, 2 claws +18 (1d6+12

Leaping attack to R,13

1d20 + 13 + 2 ⇒ (12) + 13 + 2 = 27
Bite: 1d8 + 10 ⇒ (7) + 10 = 17

1d20 + 14 + 2 ⇒ (12) + 14 + 2 = 28
damage: 1d4 + 10 ⇒ (4) + 10 = 14

1d20 + 14 + 2 ⇒ (7) + 14 + 2 = 23
damage: 1d4 + 10 ⇒ (4) + 10 = 14

1d20 + 14 + 2 ⇒ (16) + 14 + 2 = 32
damage: 1d4 + 10 ⇒ (3) + 10 = 13

1d20 + 14 + 2 ⇒ (18) + 14 + 2 = 34
damage: 1d4 + 10 ⇒ (4) + 10 = 14

=72 HP total damage


Human rgr 8/rge 5, CG AC 27, touch 18, ff 20, hp 113/113, DARK VISION Fort +10, Ref +17 Will +7; +2 trait vs. divination effects, +1 vs. Fear, +2 vs. Ongoing conditions, Trap sense +1, uncanny dodge, Init +4; Senses Percep +18, SM +11 EVASION

"Lets get some damage spells up here Shad! Ba'set hit one good, but I can't see if it is going down yet!"

The desert warrior yells out!


Map Undead M Railroad Engineer 13

Ba'set should not (walls and such) have line of site on Q13 due to walls so I don't think pounce would work Tariq. Don't you have to have line of sight to charge?


Map Undead M Railroad Engineer 13

Whistles.


Channel 8/9 Resist Elec 20 Human Cleric 16HP118/118,Init+4,F15R8W19,Per+25,AC24T10FF24

Doesn't the scorpion guy attack one of the priets due to the Murderous command?

Scarab Sages

Male Dwarf Barbarian (Invulnerable rager) 14 / Ranger 2 | HP 214/214 DR7/- | AC25 FF19 T13 | Saves +22 /+14/+13 (+4 v spells, +2 v fear, +2 v poison) | init + 2 | Perception +23 Boots 0/12 : Rage 5/37 used {raging hp 261/261 } resist fire/3
raging:
DR6/- | AC23 FF21 T10 | Saves +23 /+12/+14 (+4 v spells, +2 v fear, +2 v poison)

Did they do anything or are we up again? Dwalindor waits to see who is left standing before preparing to climb the pyramid to the next cultist.


AC 25, touch 14, ff20, hp 102/102, Fort +14, Ref +13, Will +5 (+4 bonus vs. enchantment) Init +8; Senses low-light vision, scent; Perception +5, Defensive ability: evasion, Speed 50 ft.; sprint Melee bite +17(1d8+12, 2 claws +18 (1d6+12

Dang, you are absolutely right DM. I guess my group was still doing 5ft step from 3.0-3.5, but thats not Pathfinder rules! Can the cat attack O,11 instead then since its straight ahead?

8,501 to 8,550 of 11,569 << first < prev | 166 | 167 | 168 | 169 | 170 | 171 | 172 | 173 | 174 | 175 | 176 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / DMummy's Mask All Messageboards

Want to post a reply? Sign in.