DM Zyren's Heart of Journeys (Inactive)

Game Master Zyrenity

A series of PF modules! Now playing: Feast of Ravenmoor!


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Male Ogre HP:72/72, - AC: 20/T:12/FF:17 - Perception: +2(Dark Vision) F: +12/R: +3/W: +0 - CMB: +13 - CMD: 27, Speed: 30ft, Init: +5 Warrior 1/Fighter 4

Attalas just looks at all the carnage. "Reckon they should have just gone away nicely, then nobody all be dead"

He helps his fellows pick the place clean.

ok so whats our present situation, sort of lost track on our bearing and direction :p


You still need a plan how to enter the Jarl's hoard room or find the actual throne room.

Among all the bodies you a nice amount of treasure:

327 gp
1216 sp
gems worth 346 gp

King Yeti looks around and seems rather satisfied

Yes, give him no time for finding new guard, we hurry now, way to throne room always changing with moving ice walls...but this yeti here... he holds up the arm of one carcass had the latest map, hah!


Female Tiefling - Demon Spawn Fighter(Lore Warden)/2 - Oracle(Lore)/1 - Sorcerer(Crossblooded-Draconic(gold)/Orc)/2 - Dragon Disciple/1 [HP 52/52; AC18,T13,FF15; F+5,R+6,W+5; Per+7; Init +2]

Jez looks at the others.
Yes, lets find this Jarl and teach him that it is not nice to steal from people.

Jez pauses for a few moments: And then we take his treasure since I am sure he stole it.


HP: 142/165 AC:32 FF:29 T:17 F:16 R:18 W:20 Init:+4 Percep:+28

"This si the way of gorum. Paths carved through flesh made of bone and blood. Let us keep going I've no taste to become part of that road."


male Half-Elf Wizard 6

sorry, still pretty swamped, will update tomorrow


You leave the icy forest and with the guidance of King Yeti who always has the crudely drawn map now at hand, you wander through the gigantic maze of ice until you finally reach a funnel-formed cave in which a man clad in red clothes and a crimson cape tries to fend off a horde of ice-caked zombies...

Kind Yeti looks at the scene, then at the map again and shrugs

He not on map...but we must go through this cave...


Male Ogre HP:72/72, - AC: 20/T:12/FF:17 - Perception: +2(Dark Vision) F: +12/R: +3/W: +0 - CMB: +13 - CMD: 27, Speed: 30ft, Init: +5 Warrior 1/Fighter 4

"If we must, we must!" the Ogre replies, sounding rather upbeat and positive.

"I thinking after this we needs to think about a nicer place to visit. First we had some crazy haunted prison, then we had more crazies in a village, and we have now got crazies in ice caves. Why can't we fight not crazy people, and somewhere not as... horrible?" he muses.


male Half-Elf Wizard 6

Hit points 1d6 + 2 ⇒ (6) + 2 = 8

Updated

Dark Archive

Male Goblin Gunslinger/6

Is this the same scarlet bard we encounter earlier?

"Deadders! These be easier than the other yetis. Maybe even most gobbies will live?"

Mobo aims Boomstick and wades into the fray... two steps behind Attalas.


male Half-Elf Wizard 6

Leave him alive if possible - I want to hear why he betrayed his men and the village!


Female Half-Elf Sorcerer 4 Bard 0

Nymeria steps to the side and fires an arrow past the man into the eye of one zombie.

Bow:1d20 + 6 ⇒ (20) + 6 = 26
Damage:1d8 + 3 ⇒ (7) + 3 = 10

Critical:1d20 + 6 ⇒ (18) + 6 = 24
Damage:2d8 + 6 ⇒ (3, 5) + 6 = 14


Male Ogre HP:72/72, - AC: 20/T:12/FF:17 - Perception: +2(Dark Vision) F: +12/R: +3/W: +0 - CMB: +13 - CMD: 27, Speed: 30ft, Init: +5 Warrior 1/Fighter 4

The Ogre-naut wades forward to start crushing undead.


Female Tiefling - Demon Spawn Fighter(Lore Warden)/2 - Oracle(Lore)/1 - Sorcerer(Crossblooded-Draconic(gold)/Orc)/2 - Dragon Disciple/1 [HP 52/52; AC18,T13,FF15; F+5,R+6,W+5; Per+7; Init +2]

DMZZ:

Can I keep Penumbra up at all times? It is a 0th level cantrip, and lasts 10 minutes per level (with the Magical Knack trait, this means 30 minutes per casting. This will eliminated the Dazzled issue if/when there is bright light and you will be able to ignore having to determine when it is bright light.

Jez speaks some strange arcane words and suddenly a shimmering shield forns around her.

Cast Shield --> AC22

Arcane Spell Failure %: 1d100 ⇒ 60 < 25 = failure.

Jez then draws her blade and moves forward next to Attalas.


No, he's not the bard you met before.

Here's the map, please make adjustements to your positions if needed, then I'll roll initiative.

Battle Mat


HP: 142/165 AC:32 FF:29 T:17 F:16 R:18 W:20 Init:+4 Percep:+28

"Nicer!?!" The huge ulfen laughs as he draws his massive blade and eyes the scene with a terrible bloodthirst. "And I suppose you want to be pampered and primped like a princess too?"

position fine. Will cast bulls strength on meself as we approach the fight.


Male Ogre HP:72/72, - AC: 20/T:12/FF:17 - Perception: +2(Dark Vision) F: +12/R: +3/W: +0 - CMB: +13 - CMD: 27, Speed: 30ft, Init: +5 Warrior 1/Fighter 4

Happy there!


Female Tiefling - Demon Spawn Fighter(Lore Warden)/2 - Oracle(Lore)/1 - Sorcerer(Crossblooded-Draconic(gold)/Orc)/2 - Dragon Disciple/1 [HP 52/52; AC18,T13,FF15; F+5,R+6,W+5; Per+7; Init +2]

Jez watches the zombies approaching.

Nymeria, Mobo and Kosti pull back. Front line form up. Lets chop up some icy zombies.

Positioning looks good for me, I think that Nymeria, Kosti and Mobo would probably be in the second row with me, Attalas and Ragnvald in the front line.

Scarab Sages

male 1/4 Elf Lorekeeper???

Jezbazeel is right.


Female Half-Elf Sorcerer 4 Bard 0

Nymeria steps back and fires over the heads of the goblins.


Nymeria' Initiative1d20 + 3 ⇒ (16) + 3 = 19
Mobo's Initiative1d20 + 6 ⇒ (16) + 6 = 22
Jezbazeel's Initiative1d20 + 2 ⇒ (7) + 2 = 9
Ragnvald's Initiative1d20 + 5 ⇒ (4) + 5 = 9
Attalas' Initiative1d20 + 5 ⇒ (6) + 5 = 11
Kosti’s Initiative1d20 + 3 ⇒ (18) + 3 = 21
Zombies' Initiative1d20 + 0 ⇒ (19) + 0 = 19

Rd 1:

Mobo
Kosti
Nymeria
Zombies
Red Raven
Goblins
Attalas
Ragnvald
Jez
King Yeti
Humans

Battle Mat

Dark Archive

Male Goblin Gunslinger/6

Mobo holds back, waiting until some chilled zombies come within range of his boomstick. Holding action


Female Half-Elf Sorcerer 4 Bard 0

R 1

Concentrate your fire, goblins! Nymeria says, aiming at the zombie closest to them. Take them down one at a time!

Longbow:1d20 + 6 ⇒ (15) + 6 = 21
Damage:1d8 + 3 ⇒ (4) + 3 = 7


Kosti vanished?


male Half-Elf Wizard 6

Spells:

0:Detect Magic, Daze, Acid splash, Prestidigitation
1:Color Spray
2:Scorching Ray, Invisibility

Kosti still tries use the acid to the best effect.
Moves to R 16, aims his spell at the creature on J 15

1d20 + 5 ⇒ (11) + 5 = 16
1d3 ⇒ 2


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Male Ogre HP:72/72, - AC: 20/T:12/FF:17 - Perception: +2(Dark Vision) F: +12/R: +3/W: +0 - CMB: +13 - CMD: 27, Speed: 30ft, Init: +5 Warrior 1/Fighter 4

Attalas resorts to rude finger gestures whilst he waits....


Female Tiefling - Demon Spawn Fighter(Lore Warden)/2 - Oracle(Lore)/1 - Sorcerer(Crossblooded-Draconic(gold)/Orc)/2 - Dragon Disciple/1 [HP 52/52; AC18,T13,FF15; F+5,R+6,W+5; Per+7; Init +2]

Jez is after the zombies, but nods in approval of Attalas' simplified sign language.


Male Ogre HP:72/72, - AC: 20/T:12/FF:17 - Perception: +2(Dark Vision) F: +12/R: +3/W: +0 - CMB: +13 - CMD: 27, Speed: 30ft, Init: +5 Warrior 1/Fighter 4

C'mon guys, Dice went down 1am Wed, now 9am Sunday...this is going to be a really long fight again


Female Tiefling - Demon Spawn Fighter(Lore Warden)/2 - Oracle(Lore)/1 - Sorcerer(Crossblooded-Draconic(gold)/Orc)/2 - Dragon Disciple/1 [HP 52/52; AC18,T13,FF15; F+5,R+6,W+5; Per+7; Init +2]

DMZZ is up next. Then the rest of us. He is slumming in London this weekend.


Male Orc Expert 5

OTherwise we'd be chopping them to pieces.


While the red raven sprints to the eastern wall of the cave, the zombies decide to take on the bigger threat and advance slowly...when the goblins let their arrows rain down on them, they have nearly no effect...

Battle Mat

Rd 1:

Mobo wait
Kosti X
Nymeria X
Zombies X
Red Raven X
Goblins X
Attalas
Ragnvald
Jez
King Yeti
Humans

Dark Archive

Male Goblin Gunslinger/6

Mobo fires at one of the zombies shambling forward towards him N9

Boomstick 1d20 + 11 ⇒ (7) + 11 = 18
Damage 1d6 ⇒ 4

Mobo puts away his Boomstick and brandishes his dogslicer, saving the rest of his bullets for living foes that can actually feel pain.


Male Ogre HP:72/72, - AC: 20/T:12/FF:17 - Perception: +2(Dark Vision) F: +12/R: +3/W: +0 - CMB: +13 - CMD: 27, Speed: 30ft, Init: +5 Warrior 1/Fighter 4

R1

"I reckon this place not so friendly!"

Attalas takes a step forward and swings his blade away and to the left...

O13
Attack 1d20 + 10 ⇒ (10) + 10 = 20
Damage 3d6 + 15 ⇒ (4, 2, 6) + 15 = 27

...and Cleaves through.

N14
Attack 1d20 + 10 ⇒ (6) + 10 = 16
Damage 3d6 + 15 ⇒ (3, 1, 4) + 15 = 23

"Why so many nasty people here?"


Divine Gamemaster of the Abyss and below...

Go Go Ragnvald!


HP: 142/165 AC:32 FF:29 T:17 F:16 R:18 W:20 Init:+4 Percep:+28

Ragnvald casts Divine Favor and awaits the oncoming swarm.


Female Tiefling - Demon Spawn Fighter(Lore Warden)/2 - Oracle(Lore)/1 - Sorcerer(Crossblooded-Draconic(gold)/Orc)/2 - Dragon Disciple/1 [HP 52/52; AC18,T13,FF15; F+5,R+6,W+5; Per+7; Init +2]

Jez stands beside her supersized friend with her blade readied to strike the first under that comes near.

Readied Attack-falchion: 1d20 + 9 ⇒ (15) + 9 = 24
Damage: 2d4 + 7 ⇒ (1, 2) + 7 = 10


male Half-Elf Wizard 6

I will have a hard time keeping up this weekend, so I need to get my round 2 post done now, sorry

Worried that the Raven will get away, now that he is no longer threatened and a wall of undead flesh and bone ist between him and his pursuers, Kosti ushers a few Varisisan curses, then throws acid at one of the living dead once more. (O 21)

1d20 + 5 ⇒ (16) + 5 = 21
1d3 ⇒ 3


Divine Gamemaster of the Abyss and below...

Humans and King Yeti give their best and the quite hardy zombies are pressed hard here and there...yet, there advance is slow but steady.

Rd 2:

Kosti X
Nymeria
Zombies
Red Raven
Goblins
Attalas
Mobo
Ragnvald
Jez
King Yeti
Humans

Battle Mat


Female Tiefling - Demon Spawn Fighter(Lore Warden)/2 - Oracle(Lore)/1 - Sorcerer(Crossblooded-Draconic(gold)/Orc)/2 - Dragon Disciple/1 [HP 52/52; AC18,T13,FF15; F+5,R+6,W+5; Per+7; Init +2]

Was I always at the back of Attalas? I thought I was P13 which is why I just readied the attack. I would not have held back behind Attalas. Can you add a 5' step forward to P13 in the last move so that the readied attack would have gone off before the Zombies were able to attack.


I'll change that on the next map


Female Half-Elf Sorcerer 4 Bard 0

R 2

Nymeria fires at the zombie as it shambles toward her and her goblin...understudies?

Longbow:1d20 + 6 ⇒ (11) + 6 = 17
Damage:1d8 + 3 ⇒ (1) + 3 = 4


When the first zombie charges Jez, the monster is impaled by her sword and falls apaprt into chunks of brownish snow...

The others however begin their gruesome work...AoO Attalas

Icetouch Zombie attacking Attalas / Slam1d20 + 8 ⇒ (6) + 8 = 14
Damage1d8 + 6 ⇒ (8) + 6 = 14

Icetouch Zombie attacking Attalas / Slam1d20 + 8 ⇒ (14) + 8 = 22
Damage1d8 + 6 ⇒ (1) + 6 = 7

Icetouch Zombie attacking Attalas / Slam1d20 + 8 ⇒ (15) + 8 = 23
Damage1d8 + 6 ⇒ (7) + 6 = 13

Icetouch Zombie attacking Jez / Slam1d20 + 8 ⇒ (5) + 8 = 13
Damage1d8 + 6 ⇒ (3) + 6 = 9

Battle Mat

Rd 2:

Kosti X
Nymeria X
Zombies X
Red Raven X
Goblins X
Attalas
Mobo
Ragnvald
Jez
King Yeti
Humans


Male Ogre HP:72/72, - AC: 20/T:12/FF:17 - Perception: +2(Dark Vision) F: +12/R: +3/W: +0 - CMB: +13 - CMD: 27, Speed: 30ft, Init: +5 Warrior 1/Fighter 4

R1

"They tough zombies, how they even standin after those hits?!"

Attalas continues on carving away at them.

O13
Attack 1d20 + 10 ⇒ (8) + 10 = 18
Damage 3d6 + 15 ⇒ (1, 3, 4) + 15 = 23

...and Cleaves through.

N14
Attack 1d20 + 10 ⇒ (19) + 10 = 29
Damage 3d6 + 15 ⇒ (6, 2, 2) + 15 = 25

Crit confirm? 1d20 + 10 ⇒ (19) + 10 = 29
Damage 3d6 + 15 ⇒ (6, 1, 6) + 15 = 28


Female Tiefling - Demon Spawn Fighter(Lore Warden)/2 - Oracle(Lore)/1 - Sorcerer(Crossblooded-Draconic(gold)/Orc)/2 - Dragon Disciple/1 [HP 52/52; AC18,T13,FF15; F+5,R+6,W+5; Per+7; Init +2]

Either I am looking at the wrong map, or Attalas has mislabeled the zombies locations. Just trying to figure out who is unalive/redead before posting.

And, SWEET crit Attalas.


Male Ogre HP:72/72, - AC: 20/T:12/FF:17 - Perception: +2(Dark Vision) F: +12/R: +3/W: +0 - CMB: +13 - CMD: 27, Speed: 30ft, Init: +5 Warrior 1/Fighter 4

OK my map hadn't updated, it was the two to Attys front

Dark Archive

Male Goblin Gunslinger/6

Mobo dashes forward (P10) and slashes at the zombie in front of him (O10)

Dogslicer 1d20 + 4 ⇒ (20) + 4 = 24
Damage 1d4 ⇒ 4

Crit Confirm 1d20 + 4 ⇒ (16) + 4 = 20
Damage 1d4 ⇒ 2


Attalas swings wildly and zombie body parts fly through the air...sometimes it's good that enemies are already dead...otherwise even you would feel some sympathy...

Waiting for Ragnvald:

Rd 2:

Kosti X
Nymeria X
Zombies X
Red Raven X
Goblins X
Attalas X
Mobo X
Ragnvald
Jez
King Yeti
Humans


HP: 142/165 AC:32 FF:29 T:17 F:16 R:18 W:20 Init:+4 Percep:+28

RAgnvlad steps foward and with a terrible roar starts hacking into the dead.

1d20 + 10 ⇒ (20) + 10 = 30 Power Attack

2d6 + 12 ⇒ (3, 4) + 12 = 19


HP: 142/165 AC:32 FF:29 T:17 F:16 R:18 W:20 Init:+4 Percep:+28

1d20 + 10 ⇒ (2) + 10 = 12 Crit Confirm
2d6 + 12 ⇒ (5, 1) + 12 = 18 Crit Damage


Go Jez go!


Female Tiefling - Demon Spawn Fighter(Lore Warden)/2 - Oracle(Lore)/1 - Sorcerer(Crossblooded-Draconic(gold)/Orc)/2 - Dragon Disciple/1 [HP 52/52; AC18,T13,FF15; F+5,R+6,W+5; Per+7; Init +2]

Oops, didn't realize I hadn't posted.

Jez swings her sword at O14, or O12 if O14 is down.

Attack-falchion: 1d20 + 9 + 1 ⇒ (3) + 9 + 1 = 13
Damage: 2d4 + 7 + 1 ⇒ (3, 2) + 7 + 1 = 13

Nice, I thought I posted yesterday with a 17, now I get a 3, oh well.

Jez swings her sword resulting in the zombie watching a blade pass harmlessly nearby.

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