| DM Fflash |
Lucky Monkey
Looks like its 3 votes to go and 1 to stay.
Magma is able to find 2 lanterns, 10 flasks of oil, up to 30 large or small sacks, and 1 satchel/backpack. There are no torches. Realize this is all Lucky Monkey inn property.
If resting after the burial, that starts at 0630 and finishes at 1430. If Magma is cleaning the kitchen and searching for gear, his rest will be complete until 1800.
Cauldron
Nowzai will pay for a lesser restoration and 2 CMWs cast by a 3 level cleric;
Nowzai CMW: 2d8 + 3 ⇒ (7, 8) + 3 = 18
Nemoris CMW: 2d8 + 3 ⇒ (6, 4) + 3 = 13
Horses will be SRD price plus tax less 10gp (total) if you trade in the 2 nearly blown ones. You can transfer over saddle/tack/harness for 2 horses.
| Lord Vhalantru *NPC* |
"If I may be so bold, I'd recommend leaving the boy in the care of the church for a bit. I overheard what his issue is. There could be some psychological damage as well as the physical." Jenya nods her assent to this and Lord Vhalantru continues, "As far as long term, if you would like to draw up some papers when you return, I'd be willing to take over his care as my ward, and financially back as well as staff the business keeping the profits in a trust until he's of age. We can have a city-appointed clerk take care of the books to ensure it's accurate." He looks at the two of you expectantly.
| Magma Iron Clan |
Lucky Monkey
Looks like its 3 votes to go and 1 to stay.
Magma is able to find 2 lanterns, 10 flasks of oil, up to 30 large or small sacks, and 1 satchel/backpack. There are no torches. Realize this is all Lucky Monkey inn property.
If resting after the burial, that starts at 0630 and finishes at 1430. If Magma is cleaning the kitchen and searching for gear, his rest will be complete until 1800.
Cauldron
Nowzai will pay for a lesser restoration and 2 CMWs cast by a 3 level cleric;
Nowzai CMW: 2d8+3
Nemoris CMW: 2d8+3Horses will be SRD price plus tax less 10gp (total) if you trade in the 2 nearly blown ones. You can transfer over saddle/tack/harness for 2 horses.
i will put the lanterns and half the oil into the Satchel/Backpack with 5 large sacks
can i make some torches with a survival check? i know what it's like to be lost in the underdark with people who don't have darkvision
| Nowzai al'Nazari |
... He looks at the two of you expectantly.
"That's very generous of you, my lord."
After we're away from Lord V...
"Who is this boy he was referring to?"
Nowzai will pay for a horse, and hopefully we can make it back to the monkey by the time TI departs. I'm really lost on the current time reference.
| Nemoris |
Lord Vhalantru wrote:... He looks at the two of you expectantly."That's very generous of you, my lord."
After we're away from Lord V...
"Who is this boy he was referring to?"
Nowzai will pay for a horse, and hopefully we can make it back to the monkey by the time TI departs. I'm really lost on the current time reference.
Edit: Nice, just saw the updated timeline. Looks like if we book it we'll be just fine! I'll pickup a Light Warhorse and a military saddle as well. Would it still just be the 10gp off?
| Nemoris |
Lord Vhalantru wrote:... He looks at the two of you expectantly."That's very generous of you, my lord."
After we're away from Lord V...
"Who is this boy he was referring to?"
Nowzai will pay for a horse, and hopefully we can make it back to the monkey by the time TI departs. I'm really lost on the current time reference.
Thank you Lord Vhalantru, that certainly makes us feel better about the lad's future. He was asking us if he could stay and run the Inn himself! Very kind of you...
To Nowzai:
A child was bitten by a were at the Lucky Monkey Inn. Hopefully we've been able to get him here in time to avoid any... complications. Once we're on the road I'll fill you in on everything that has transpired!
| Nemoris |
Lucky Monkey
"I'll not be departing for Cauldron until tomorrow morning. Tell me what your friends look like and I'll be sure they get the word."
Confirmed depart at 1830 or are you asking Magma to leave the kitchen a mess and leave at 1530?
I don't know if they really can. He said he was cleaning and they all went to bed, don't think anyone (myself included) thought about having to spend 8 hours of rest to be back up to top shape.
I'll pickup 3 CMW potions as well if Jenya has any. I saw how helpful they were during the last fight!
| Magma Iron Clan |
Lucky Monkey
Looks like its 3 votes to go and 1 to stay.
Magma is able to find 2 lanterns, 10 flasks of oil, up to 30 large or small sacks, and 1 satchel/backpack. There are no torches. Realize this is all Lucky Monkey inn property.
If resting after the burial, that starts at 0630 and finishes at 1430. If Magma is cleaning the kitchen and searching for gear, his rest will be complete until 1800.
I Will leave Shensen 17 gp for what i took from the Inn.
after getting up i will find something eat and refill the waterskins.
are we going to wait for the Elder and Nemoris.
| Epik |
Epik applies a LOH to Malcolm: 2d6 + 4 ⇒ (3, 5) + 4 = 12
| DM Fflash |
Time to switch to spoilers as we move forward ... please respond in spoiler format as well
| Epik |
| Magma Iron Clan |
Time to switch to spoilers as we move forward ... please respond in spoiler format as well
** spoiler omitted **
** spoiler omitted **
1d20 + 7 ⇒ (18) + 7 = 25
| Magma Iron Clan |
DM Fflash wrote:Time to switch to spoilers as we move forward ... please respond in spoiler format as well
** spoiler omitted **
** spoiler omitted **
survival
1d20 + 7
| Nemoris |
Time to switch to spoilers as we move forward ... please respond in spoiler format as well
** spoiler omitted **
** spoiler omitted **
| DM Fflash |
| Shensen Tesseril *NPC* |
| Epik |
There are both boot and claw tracks going into this cave. We should be on guard. I recommend we find a safe hiding place where we can monitor the cave entrance for the night.
| Magma Iron Clan |
DM Fflash wrote:** spoiler omitted **
** spoiler omitted **
** spoiler omitted **
** spoiler omitted **
Survival
1d20 + 71d20 + 7
how much light is left for the day?
i will make a survival check to see if i find any game.
1d20 + 7 ⇒ (16) + 7 = 23
with the 23 i can provide food for 7 people. i will cook everything i catch
and make another survival check to hide our camp from the entrance to the cave.
1d20 + 7 ⇒ (2) + 7 = 9
| Malcolm Reigns |
Survival DC 14 - 1d20 + 7 ⇒ (8) + 7 = 15
Survival DC 27 - 20 + 7 = 27 (Can I take 20 on this?)
I will set out some markers that I hope Nemoris will notice
Survival to Set Markers - 1d20 + 7 ⇒ (10) + 7 = 17
I will take first watch because my night vision is horrible, Epik can take last so he is able to rest and recover spells, are you ok with middle watch Magma?
| Nemoris |
** spoiler omitted **
Hah, love the spoiler tag names :)
| Dalamus Othreleth |
"Epik, remember we have little time before we need to be back in Cauldron, or we will get locked up again. Waiting, is just sealing our fate with the town guards. If we intended to come here and wait, we should have waited for the others to return"
Depending on the time of day, will determine the level of frustration for Dalamus. If it is early, then he will be quite frustrated, if it is night fall and has been a long day of traveling, it will just be more of irritation.
| Malcolm Reigns |
Dalamus, don't forget you have 6 days before you need to head back, it's only been one, we have time to do this carefully. If you want to scout ahead into the entrance of the cave I think you are best equipped to remain unseen, we can set up close enough to support you if anything goes wrong.
I am hoping that Nemoris and Nowzai are not that far out and we can move in at first light at full strength
| Magma Iron Clan |
Survival DC 14 - d20+7
Survival DC 27 - D20+7 (Can I take 20 on this?)
I will set out some markers that I hope Nemoris will notice
Survival to Set Markers - d20+7
I will take first watch because my night vision is horrible, Epik can take last so he is able to rest and recover spells, are you ok with middle watch Magma?
That fine i will take the middle watch.
| Magma Iron Clan |
can i make some torches with a survival check? i know what it's like to be lost in the underdark with people who don't have darkvision.
DM
Was i able to make some torches before we left the Lucky monkey?
| DM Fflash |
More for both groups tonight ... don't have access to info I need at work ... sorry
| Magma Iron Clan |
** spoiler omitted **
** spoiler omitted **
More for both groups tonight ... don't have access to info I need at work ... sorry
| Dalamus Othreleth |
** spoiler omitted **
"The others that returned to Cauldron will never find us either, as they have no idea we left or what has happened while they were in absence, so we should not be relying on their return"
Dalamus walks away, showing obvious signs of frustration.....He will sit alone and eat
| DM Fflash |
Nemoris can take 10 and find them; you are aided greatly by much more obvious signs left by your partners ahead of you and you're able to make good time following the trail through the jungle they've already blazed.
Need a couple things: are you riding line abreast or single file? Need you to roll up some quick hit points/stats for your horses
The ground erupts beneath you, and a large insect-like creature rears up out of the ground, mandibles flashing and dripping with acid, multiple legs clawing at the air.
Need Round 1/surprise round actions as necessary; Need ride checks from Nowzai to keep his horse from acting on its own(DC20 every round, success means move action, failure means no action); Nemoris has a DC10 check to fight and get his mount to attack (success is a free action, failure means one or the other). Only one knowledge roll is required below
| Epik |
Perception check: 1d20 ⇒ 12
"Listen, there are barking noises approaching from within the cave. Let's avoid starting a fight if we can. We need to maintain the element of surprise when we enter the cave."
Epik draws his long sword and hides the best he can within the foliage.
| Nowzai al'Nazari |
Horse with 2d8 + 6 ⇒ (5, 2) + 6 = 13 hit points.
Knowledge (arcana): 1d20 + 11 ⇒ (16) + 11 = 27
"An ankheg! Beware its mandibles, its saliva is deadly acid!" Nowzai stands up in his stirrups and tries to grab a nearby, low-hanging tree branch.
Dex check to grab a branch: 1d20 + 2 ⇒ (1) + 2 = 3... ugh!
| Malcolm Reigns |
Perception - 1d20 + 6 ⇒ (5) + 6 = 11
I will attempt to hide as well and pull my pistol.
Stealth - 1d20 + 4 ⇒ (16) + 4 = 20
| Nemoris |
Knowledge Nature: 1d20 + 6 ⇒ (10) + 6 = 16
Perception Check: 1d20 + 7 ⇒ (15) + 7 = 22
Ride Check: 1d20 + 6 ⇒ (7) + 6 = 13
Surprise Round: Can the horse move us during the surprise rounds? i.e. Can I have the horse run up, and I attack, or both attack? Not sure how close we are.
Horse: 3d8 + 9 ⇒ (7, 2, 8) + 9 = 26
Surprise Round || Initiative ? || 35/35 hp || AC 17
I'll fire an arrow at the beast, and move my horse back to a 30 foot range if possible w/o provoking an AoO. Also, think firing from horse back is a -4 with a double move? Not sure how much the minus is with a regular move, tired to look it up but didn't find anything easily.
Attack: 1d20 + 6 ⇒ (17) + 6 = 23 Damage: 1d8 + 5 ⇒ (6) + 5 = 11 Crit: 1d20 + 6 ⇒ (14) + 6 = 20