
Oloch of Gorum |
- HP 13/13 | AC17 T11 FF16 | Init +3 Perc +3 CMB +4 CMD 15 | F+3 R+1 W+4 | CN Half-Orc | Warpriest 1 | Greatsword +5; 2d6+6 (19-20/x2)
- HP 36/36 | AC21 T11 FF20 | Init +3 Perc +3 CMB +7 CMD 18 | F+6 R+2 W+6 | CN Half-Orc | Warpriest 4 | +1 Greatsword +9; 2d6+7 (19-20/x2)
- HP 60/60 | AC21 T11 FF20 | Init +3 Perc +5 CMB +10 CMD 21 | F+8 R+4 W+9 | CN Half-Orc | Warpriest 7 | +2 Greatsword +13; 2d6+11 (19-20/x2)

Climb: 1d20 - 1 ⇒ (7) - 1 = 6
Climb: 1d20 - 1 ⇒ (2) - 1 = 1
Ouch?

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I hate the pregens so, so much. Only Oloch is, in my opinion, half decent from what I have seen in play (ever, not now), but still, it's very clear that Paizo went out of their way to make them very poor. Kyra, I think I hate the most, just for being so poorly built.
Anyway, you did have some time beforehand to make some purchases, and I'm assuming between all of you, knowing you would be going into the mountains, you could have thrown together some GP and SP and purchased a rope.
Oloch, please give me a Reflex Save, with an additional +2 bonus, while everyone else please give me a Str Check.
Holy Crap. So about that "I hate pregens", I just looked at all of your Str Scores. . . I advice Kyra rolls and everyone else Aid.

Oloch of Gorum |
- HP 13/13 | AC17 T11 FF16 | Init +3 Perc +3 CMB +4 CMD 15 | F+3 R+1 W+4 | CN Half-Orc | Warpriest 1 | Greatsword +5; 2d6+6 (19-20/x2)
- HP 36/36 | AC21 T11 FF20 | Init +3 Perc +3 CMB +7 CMD 18 | F+6 R+2 W+6 | CN Half-Orc | Warpriest 4 | +1 Greatsword +9; 2d6+7 (19-20/x2)
- HP 60/60 | AC21 T11 FF20 | Init +3 Perc +5 CMB +10 CMD 21 | F+8 R+4 W+9 | CN Half-Orc | Warpriest 7 | +2 Greatsword +13; 2d6+11 (19-20/x2)

Reflex: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15 Not sure that is going to make it ... wait ... forgot the +2 :-)

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On your way across, Oloch looses his footing, slipping and beginning to tumble to his death as a begins to plummet towards a small rock cliff some 40 ft below, actually a Mimic that quickly melds from it's disguise to swallow the unlucky Half-Orc, but suddenly, inches from it's gapping, many fanged mouth, Kyra, with a bit of help from the small Enora grasp the rope tied around his waist, and manage to haul him back up.
Finally making it across the gap, you see your destination, some 100 feet up, the entrance of the cave.
Finally making it to the cave after being asked a question within your own minds; green luminescence shines from fungi on the walls of this cave, while the winds outside create an animal-like howl as they whip past the entrance. A narrow path runs along the northern edge, and a deep chasm slick with moisture splits it from another ledge to its south. To the east is a bridge, fuzzy with dark green mold.

Kyra, Flame of the Dawnflower |

Kyra begins to get a little jumpy as they make their ascent through the mountainous terrain.
"There are voices..." She mutters, unsure on what she's hearing.
She glances at Doctor Quolorum to see if he's noticed them as well.
It occurs to me that the Eye of Gorum symbol can be used by everyone ... so methinks I shall use it for Kyra for the +1 AC bonus, before we go into the tunnel
Enora took the herbicide... did anyone want to use the ointment?
She casts shield of faith on herself, before they go in, expecting trouble!

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Just to make this a little more fair, why don't we say that, because everyone here has done every single part, every character can pick any one item, regardless of what others pick.

//Adowyn\\ |
In that case, we will take the Eye of Gorumn.
As they ascend the mountain and the visions take hold, Adowyn looks down at her dear friend and almost shrieks as she sees the wolf deteriorate into a living zombie. She shakes her head and refuses to believe what her eyes are telling her, running her fingers through the wolfs thick fur to remind herself of reality. Reaching the mouth of the cave, she stops and pulls out a jar of pigment, painting her face in the tribal designs taught to her by her clan. Finishing this, she inscribes upon her chest the sign that they discovered in the monolith. Her own warpaint finished, she does the same with Leryn, running her pigment coated hand through his fur to make the same symbols stand out on his snowy hide. She ends by once more duplicating the symbol from the monolith on Leryn's forehead, in the short fur above his eyes. Standing, she wipes off her hands and draws her bow. "Let this be the last test, and may we all vanquish this enemy with prejudice." she growls, remembering the psychic suggestions for eating her partner and friend.

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Just before entering the cave itself, you suddenly encounter the spirit of Lady Illiregarde, warning you away in silent whispers. But, on closer inspection, you see it is not the same figure you encountered before, nor is it the same as the woman in the paintings. Similar, but with small differences. Her eyes are far to large, and other small bits just do not seem right. She vanishes as you approach.
Within the cave itself, you find that it is only dimly lit, with a soft greenish glow of bioluminescent plants. Shortly after entering, you see the being you have been seeking, a large, sentient plant creature called a Cerebric Fungus. It is from another world, one more hostile to life than yours, they are very rare visitors, often extremely confused and not understanding even the basic laws of physics that do not apply in their home planet.
Not knowing if you are a threat, it advances to the ledge opposite your path, ready to defend itself. The entrance to the cave follows a single path around the outside of the cave, cut in the middle by a deep pit. At the end of the path is a small bridge that connects to the other side, where the Cerebric Fungus awaits.
Adowyn & Leryn (1 & 2): 1d20 + 4 ⇒ (2) + 4 = 6
Enora (3): 1d20 + 2 ⇒ (13) + 2 = 15
Erasmus (4): 1d20 + 4 ⇒ (11) + 4 = 15
Kyra (5): 1d20 + 0 ⇒ (6) + 0 = 6
Oloch (6): 1d20 + 3 ⇒ (5) + 3 = 8
Yoon (7): 1d20 + 3 ⇒ (5) + 3 = 8
=======================================
Cerebric Fungus: 1d20 + 4 ⇒ (8) + 4 = 12
ROUND 1
Erasmus () & Enora ()
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Cerebric Fungus ()
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Oloch (), Yoon (), Adowyn (), Leryn (), & Kyra ()

//Adowyn\\ |
Know Nature: 1d20 + 5 ⇒ (5) + 5 = 10
A. Will: 1d20 + 2 ⇒ (8) + 2 = 10
L. Will: 1d20 + 1 ⇒ (19) + 1 = 20
wow.. Leryn made out, but Adowyn sucked on this one!
Repulsed by the thing in front of her, Adowyn feels her mind roil with the things intrusions, and yet still has no clue as to what lies in front of them.

Pregen - PatheticWretch |

Enora takes the experimental herbicide she had received and prepares to throw it.
ranged touch: 1d20 + 2 ⇒ (17) + 2 = 191d8 ⇒ 6
will save: 1d20 + 2 ⇒ (16) + 2 = 18

Yet Another Pregen |

Know(nature): 1d20 + 2 ⇒ (20) + 2 = 22
Waste of a 20. None of my characters can make an attack roll to save their lives.
"It's a plant!"
'I thought men like you were usually called a fruit ...'
"Don't let it touch you, and don't try to mind control it!"

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Still need a Will Save from some.
Enora manages to hold mind's perceptions together while sending the vial of magical herbicide at the sentient fungus creature, hitting it hard and causing the vial to explode. The fungus seems particularly affected, writhing and trembling in pain as the fluid acts as a particularly effective acid and poison.
In retaliation, the Cerebric Fungus, now identifying each of you as threats, unleashes an unnatural shriek, nearly causing all of you to loose the contents of your stomach.
ROUND 1
Enora ()
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Cerebric Fungus (-6, -1L)
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Oloch (), Yoon (), Adowyn (-2 att), Leryn (), & Kyra ()

Oloch of Gorum |
- HP 13/13 | AC17 T11 FF16 | Init +3 Perc +3 CMB +4 CMD 15 | F+3 R+1 W+4 | CN Half-Orc | Warpriest 1 | Greatsword +5; 2d6+6 (19-20/x2)
- HP 36/36 | AC21 T11 FF20 | Init +3 Perc +3 CMB +7 CMD 18 | F+6 R+2 W+6 | CN Half-Orc | Warpriest 4 | +1 Greatsword +9; 2d6+7 (19-20/x2)
- HP 60/60 | AC21 T11 FF20 | Init +3 Perc +5 CMB +10 CMD 21 | F+8 R+4 W+9 | CN Half-Orc | Warpriest 7 | +2 Greatsword +13; 2d6+11 (19-20/x2)

Round 0
Will DC14: 1d20 + 4 ⇒ (14) + 4 = 18
Round 1
Will DC14: 1d20 + 4 ⇒ (1) + 4 = 5 Nauseated 1/4
Barely unable to prevent losing his last meal ... Oloch gives Enora his vial of acid before moving north ...

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As Oloch begins to move forward, suddenly a tentacle shoots out from the writhing Cerebric Fungus, snagging Oloch's feet and sending him plummeting down into the hole.
Tentacle vs Oloch (AC 17): 1d29 + 3 ⇒ (18) + 3 = 21 <Hit>
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Pull vs CMD 15: 1d20 + 4 ⇒ (14) + 4 = 18
Falling: 3d6 ⇒ (3, 5, 4) = 12 ouch, sorry.
ROUND 1
Enora ()
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Cerebric Fungus (-6, -1L)
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Oloch (-17), Yoon (), Adowyn (-2 att), Leryn (), & Kyra ()

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Small correction Kyra pointed out: The ravine is only 20ft, not 30ft deep. So, instead of 17 damage, Oloch takes Damage: 2d6 + 5 ⇒ (2, 5) + 5 = 12 (total for the round). That still leaves him up and active, . . . at the bottom of the ravine. It's a DC 15 Climb check, which is probably going to take 2 Move Actions to accomplish.
Ouch. 15' reach with a ravine? Mean!
Nah, mean would have been doing what I'd ho,. . . I mean what I'd, um, . . . feared, yah, that's what I meant feared they would have given it, Combat Reflexes. :P
Is the -17 on oloch a typo?
The -17 is the total damage he had taken this fight, not his current HP. It was a typo in the sense it was only 2d6 rather than 3d6 for the fall, though.
ROUND 1
Enora ()
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Cerebric Fungus (-6, -1L)
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Oloch (-17 -12), Yoon (), Adowyn (-2 att), Leryn (), & Kyra ()

Yet Another Pregen |

Will: 1d20 + 1 ⇒ (13) + 1 = 14
Yoon pulls out the herbicide she is now very glad she carried, and lobs it at the plant.
Actually, at the plant's square, because easier to hit that way.
throw: 1d20 + 2 ⇒ (5) + 2 = 7 Minus any range increments
miss dir, if needed: 1d8 ⇒ 6
I don't remember what dmg it does. @GM, you can roll that.

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While Adowyn and Leryn both succumb to illness, Yoon hurls a vial at the Cerebric Fungus, but fails to hit it.
Enora is up just before the Fungus, (so essentially gets 2 actions, one is before it moves).
The fungus creature begins to shift, moving towards the bridge and Kyra, then sending out a single tentacle to grasp at the priestess.
Tentacle vs Kyra (AC 14): 1d20 + 4 ⇒ (1) + 4 = 5 <and of course, a miss>
Also, just wanted to point out to anyone that goes down, you can climb back up.
ROUND 2
Cerebric Fungus (-6, -1L)
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Oloch (-12), Yoon (), Adowyn (-2 att), Leryn (),
Kyra (), & Enora ()
Just a heads up, we will finish on time. Even if we do not fully finish, I'll "call it" a bit early for reporting, but we can continue through unofficially till the end. I apologize, internet is still pretty terrible. When I can connect, it takes about a solid minute just to load the map page.

Pregen - PatheticWretch |

first action...
Enora furrows her brow in concentration as she grabs the second vial of experimental herbicide that Oloch had left her, then tosses it accurately at the strange beast.
"Take that!"
ranged touch: 1d20 + 2 ⇒ (15) + 2 = 171d8 ⇒ 7
second action...
She then activates her bonded object, her quarterstaff, to prepare a grease spell, which she places under the creature.
using arcane reservoir to increase DC by 1, so DC 15 reflex

//Adowyn\\ |
Nauseated 3/4 rounds
Still heaving and nauseated, Adowyn holds where she is. She wants desperately to start shooting arrows at this thing, but is unable to stop being sick long enough to bring her bow to bear.
Leryn moves forward along the ledge, yacking his wolfy little stomach over the edge of the crevasse. He manages to close the distance, but is unable to do much more.

Oloch of Gorum |
- HP 13/13 | AC17 T11 FF16 | Init +3 Perc +3 CMB +4 CMD 15 | F+3 R+1 W+4 | CN Half-Orc | Warpriest 1 | Greatsword +5; 2d6+6 (19-20/x2)
- HP 36/36 | AC21 T11 FF20 | Init +3 Perc +3 CMB +7 CMD 18 | F+6 R+2 W+6 | CN Half-Orc | Warpriest 4 | +1 Greatsword +9; 2d6+7 (19-20/x2)
- HP 60/60 | AC21 T11 FF20 | Init +3 Perc +5 CMB +10 CMD 21 | F+8 R+4 W+9 | CN Half-Orc | Warpriest 7 | +2 Greatsword +13; 2d6+11 (19-20/x2)

Round 2 HP 1/13; Nauseated 2/4
Climb DC15: 1d20 - 1 ⇒ (20) - 1 = 19
Oloch scrambles up the other side as best he can and tries to stay out of range/covered until his stomach settles ...
Is consuming a potion allowed when nauseated?

Kyra, Flame of the Dawnflower |

Heh... being in the pit might be good... its just deep enough the thing can't reach. =)
Oh, it came that far over? Egads... everywhere provokes now 8(
Is it squeezing on the bridge? Hope so, some negatives to it will be good!
In for a penny I suppose. With folks in the pit or nauseated, no one's going to get here for a while. =P
Hopefully the negatives levels and possible squeezing penalties will help!
Kyra attempts to move around to face the creature directly, and force it to stay on the exposed position of the bridge. Her current AC is 18
Exclaiming something profound about the Cleansing Flames of Sarenrae, she slashes at it with her scimitar.
Melee Attack: 1d20 + 2 ⇒ (18) + 2 = 20, for 1d6 + 3 ⇒ (4) + 3 = 7 damage.
Oh, hey! She has a trait for this!
Confirm: 1d20 + 2 ⇒ (18) + 2 = 20, for an additional 1d6 + 3 ⇒ (6) + 3 = 9 slashing plus 2 fire damage.

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Kyra, in a stroke of luck, devastates the Cerebric Fungus, her blade igniting as she slashes the large, monstrous plant and the blade digs deep.
More soon.

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With the killing stroke struck, the Cerebric Fungus screams out in telepathic rage that it's questions have not been answered. For a moment, the cavern is filled with blasts of red and green lightning, and then silence as it finally dies.
Dr. Quolorum is extatic, not only at having encountered the creature himself, but also this rare opportunity to study it's remains himself. He thanks you all profusely and asking you to come to the Sincomakti School of Sciences so he can run tests on them to study the long-term effects of exposure to the creature’s attacks.
He also requests their assistance in carrying the remains down the mountain. With the demise of the dreaming fungus, the villagers report a steep drop in strange phenomena. Storms cease, nightmares subside, and life returns to normal, . . . at least until another terror rises in Ustalav.
Following your victory, Dr. Quolorum puts in a good word with some of his associates, ones he thinks you would all be most desired at, and who could give you a home for your further adventures. Even he is surprised when the response comes only a day after sending of the post, and all six of you, should you desire, will be Field Commissioned into the Pathfinder Society.
END
And HERE are the Chronicle Sheets. Game is reported.