
Malthir Al Dagon |

Malthir starts again into a run, speeding his way to the sound of the battle. He gets to C,-3 before pronouncing judgement.
As an enemy of Kardas and all good people, stand judged by Iomedae's sword! Activate Smite Evil
Active effects:
AC: 26/29 vs Halgulka
HP: 56/58
Bless 16/30r
Divine Bond: Flaming 16/60r

Kip Bendybrook |

Kip hurries to join the battle. double move
Current status & effects:
AC: 20 HP: 48 of 48
Enlarge (Kalev): expires round 5
Bless (Kip): expires round 30

DM Alexander Kilcoyne |

Kip and Fenna you are 20 feet off the map. Moving ten feet towards the action will give you line of sight along the corridor, moving twenty feet will put you on the first line of the map (-2).
From the other side of the door, Vaysh's voice can be heard, crying out as you hear the sounds of heavy objects being removed from the door to Hargulka's east-
Malthir, my love! Guardians! We are coming, keep that brute at bay, don't lose hope!
Vaysh Strength Check- 1d20 - 1 ⇒ (1) - 1 = 0
Akiros Strength Check- 1d20 + 4 ⇒ (1) + 4 = 5
Wow, fail...
The Troll King
Round 2-
Ordered Initiative-
Hargulka- 21
Ricter- 20
Kalev- 17
Kip- 8
Casimir- 6
Fenna- 5
Malthir- 4
Active Effects-
Lead Blades on Kalev
Enlarge Person on Kalev (4 rounds left)
Bless on Party
Malthir's Flaming Sword
Hargulka has -2 AC from his use of the Lunge feat.
Kalev is standing on difficult terrain- squares C4 and C5 are difficult terrain for reference.
Map-
Notes-
The remnants of the broken doors on the map are treated as difficult terrain.
Action-
Hargulka sneers as he sees the rest of the Guardians arrive.
Your she-whore will not save your lands, Baron. Neither will Cleft; the weapon most feared by all of my subjects... he taunts, moving closer to Kalev using the opportunity gained by parrying the polearm. Expertly stepping inside Kalev's reach for a moment, Hargulka pins the Bardiche against the wall once more with his claw and then releases it, only to grip his darkwood morningstar with both claws as he spins and smashes the weapon against Cleft with a powerful and perfectly timed blow before Kalev can get it clear, the spin only adding further momentum to the powerful strike. Kalev's favored, enlarged and enchanted weapon is smashed between the morningstar and the hard stone wall of Kardasholme and is instantly shattered into two pieces from the impact, Kalev left holding only the haft and a spiked end where the metal was sundered. The stone wall also bears the scar of the attack, Cleft having left a deep, crescent axe-headed gouge in the titanic battle between the two giants.
Stunned by the ferocity of the brutal tactic and the damage done to his weapon, Kalev nevertheless heroically parries Hargulka's follow up two-handed assault with the broken weapon left in his hands. The Troll King howls in triumph as he finally beats past Kalev's defence and the half-orc fails to evade yet another blow raining down on him but Kalev's enlarged armour takes the force of the impact admirably, the attack merely knocking the wind from Kalev for a moment before he recovers.
Nevertheless, the near-miss is all the opportunity the veteran Troll needs to force his wooden weapon at Kalev again, forcing the Ranger to desperately arrest its progress by parrying the morningstar with the remains of Cleft in both hands in order to stop another blow; and as he does so Hargulka's teeth lunge down over the two enchanted weapons and tear a chunk out of Kalev's shoulder. The Guardian forces Hargulka back and the Troll King re-assumes his position further down the corridor, the advantage apparently going to him. Despite the success in damaging Cleft, Hargulka gives Kalev a small nod of respect.
Even more feared by my people than his weapon Cleft, is Marshall Kalev of Kardas. Can you live up to that title, warrior?
5 foot step combined with a Lunge full attack, with the initial attack replaced by a Sunder maneuver, the second attack against AC and a bite attack follow up against AC. Cleft has 5/30HP left and has the Broken condition.
Two handed hafted weapon, 5 Hardness base and 10HP. Rises to 7 Hardness and 20HP by virtue of +1, and the original HP of 10 is doubled as the weapon is large. This ends up with Hardness 7 and 30HP, gaining the broken condition at 15HP.
1d20 + 21 ⇒ (11) + 21 = 32 Sunder Hit VS Kalev CMD of 27 (+2 from Bardiche)
2d6 + 25 ⇒ (3, 4) + 25 = 32 25 damage to Cleft, 0 damage carries over to Kalev
1d20 + 12 ⇒ (5) + 12 = 17 Iterative attack miss against AC21
1d20 + 11 ⇒ (12) + 11 = 23 Bite attack hit against AC21
1d8 + 10 ⇒ (7) + 10 = 17 Damage to Kalev
Ricter is up. Please note- Any weapon destroyed can be remade with a Make Whole spell, this isn't 3.5. Even the destroyed condition isn't the end for it; unless Hargulka scatters several pieces across Golarion and even then that just sounds like an awesome quest hook...
Oh, and i'm ruling that the specific case of the Broken condition that makes a weapon crit only on a 20 overrules the Keen property of the Bardiche, in case there was any doubt.

Ricter Vorsk |

Ricter steps out from around the corner. Though he is dwarfed by the hulking form of Kalev, his Hellknight plate seems to loom. He begins to spin his flail in ever quicker arcs until it slams down onto the stone floor. The magically amplified impact sends cracks spidering out a foot in every direction - impressive even after the damage Cleft did to the wall.
5' step to C2, then standard action to use dazzling display
Intimidate vs Hargulka (+2 from Enforcer of Law): 1d20 + 11 + 2 ⇒ (9) + 11 + 2 = 22

Kip Bendybrook |

free action speech
Haste?! Really? I do not have the scroll in hand.... but... ok... as you wish. It will take a moment...

Malthir Al Dagon |

free action speech
Haste?! Really? I do not have the scroll in hand.... but... ok... as you wish. It will take a moment...
Remember that Malthir has an 8 wisdom :), doesn't mean that the things he says should always be followed...since you can't even see them probably not the best move...lol's.

Malthir Al Dagon |

I don't think my action will really change anything.
Iomedae's light washes over Malthir, Ricter, Casimir, but more importantly, Kalev, healing much of his initial wound.
Channel Positive Energy 3d6 ⇒ (6, 4, 2) = 12
He then moves up 20' to D,2.
Active effects:
AC: 26/29 vs Halgulka
HP: 58/58
Bless 17/30r
Divine Bond: Flaming 17/60r
LOH: 4/9

Kalev Lehola |

Kalev roars in anger as the haft of Cleft is torn asunder, throws the pieces to the ground and rushes towards the equally sized opponent, huge hands grapping at fur or armor in an attempt to overpower Hargulka.
Grapple (w/ Ranger's Focus, Guidance): 1d20 + 13 + 4 + 1 ⇒ (13) + 13 + 4 + 1 = 31
Remember, any penalty to AC, such as from Lunge, also reduces CMD.

DM Alexander Kilcoyne |

As Kalev lunges for Hargulka, he slams his morningstar brutally into Kalev's face. Kalev's hands grasp at thin air as Hargulka brutally beats him back with his weapon in both hands, shattering the Half-Orc's nose and sending teeth scattering over the corridor.
1d20 + 14 ⇒ (19) + 14 = 33 AOO
2d6 + 25 ⇒ (2, 6) + 25 = 33 Damage to Kalev
RAW reminder- damage applied during a maneuver is applied as a penalty to the CMB check. Which puts Kalev's total CMB check at a -2 i'm afraid; a 31 would actually have managed it if the AOO had missed...
Kip, Casimir and Fenna left to act.

Fenna Thistleswade |

Moving into the room, Fenna winces as Kalev is struck back by the giant. "I ask the Merchant to balance the scales, and allow me to take on a portion of the suffering of this warrior," she prays in Azlanti, resting her hand on one of the several rings spread across her fingers.
Move to (D,-2) and cast shield other on Kalev.

Casimir |

Determined to make the most of Hargulka's brief moment of insecurity, Casimir rushes forward into the passageway. Move to C,4
"Since you like breaking things with that toy of yours, I think you had best put it down for a bit. Slippery grip!" he says, pointing to Hargulka's morning star. Cast grease DC 14 reflex or drop the weapon.

Malthir Al Dagon |

Alex, do AOO's re-set on the creatures turn?
Also to retcon my action, I will move up 15' and then do the channel so I can catch Kalev, but not big "H". I guess I should have waited...not what I was expecting him to do with the potential AOO...:)

Kip Bendybrook |

Round 2
Waiting until Cas and Malthir move further into the room delay action (init now 3), Kip takes up Malthir's vacated position move action to C -2 and focuses his attention on the ground beneath the troll king's feet. I'm sorry Malthir but I need more time! Gesturing with his free hand and speaking the words of power, Kip conjures an extra dimensional pit beneath Hargulka. standard action cast create pit (DC 17 reflex)
Current status & effects:
AC: 20 HP: 48 of 48
Enlarge (Kalev): expires round 5
Bless (Kip): expires round 30
Create Pit (C/D 8/9): expires round 9

DM Alexander Kilcoyne |

1d20 + 6 ⇒ (13) + 6 = 19 Reflex Success
Showing lightning reflexes, Hargulka swiftly wedges himself between the two walls with powerful arms as his feet begin to fall out from under him. Holding his heavy bulk up with powerful arms, he plants his feet firmly on the edges of the pit, securing his footing before releasing his arms.
Your petty tricks continue to fail to impress me, Guardians the Troll King taunts.

DM Alexander Kilcoyne |

The Troll King
Round 3-
Ordered Initiative-
Hargulka- 21
Ricter- 20
Kalev- 17
Casimir- 6
Fenna- 5
Malthir- 4
Kip- 3
Active Effects-
Lead Blades on Cleft
Enlarge Person on Kalev (4 rounds left)
Bless on Party
Malthir's Flaming Sword
Shield Other on Kalev
Map-
Notes-
The remnants of the broken doors on the map are treated as difficult terrain- squares C4 and C5 as well as E/F -2/-1.
Action-
His footing precarious and his grip on his weapon continually tested by Casimir's Grease, Hargulka trades his ferocious full assault for a single, powerful strike at Kalev's breastplate- the enchanted, darkwood morning star sundering his armour despite its increased durability from his enlarged state. The middle of the breastplate caves in under the assault and bends and buckles; although the armour is not destroyed its defensive value is becoming questionable.
Having broken both Kalev's armour and weapon as well as wounding him, Hargulka quickly moves away from the extra-dimensional pit, eyeing the field of battle with a critical eye.
1d20 + 8 ⇒ (13) + 8 = 21 Reflex save to not drop weapon (Grease)
1d20 + 21 ⇒ (11) + 21 = 32 Vital Strike Sunder
4d6 + 25 ⇒ (6, 6, 5, 2) + 25 = 44 Damage to Kalev's armour, 12 deducted from hardness, 32/60HP damage dealt. Kalev's armour gains the broken condition.

Kip Bendybrook |

free action speech
Why is it you guys with the pointy sticks always want to rush into things? That strategy has proved costly a number of times... this time seems to be no exception. Kip's eyes fall upon the battered form of Kalev, his broken weapon and his heavily damaged armor...

Ricter Vorsk |

Yes! My backwoods internet is finally working!
"So be it. Let us bide our time"
Ricter moves back to A3, the better to avoid any fireballs Hargulka may throw.
Where do these doors lead? Would it be possible to circumvent the corridor?

Kip Bendybrook |

Meanwhile, at the battle of Kardasholme...
Round 2-
Hargulka seethed in fury as he was forced off the wall yet again. The veteran warrior idly fingered one of the beads in his amulet, contemplating using it to soften up the defence.
Not yet, my pet... came her soft voice, and with it the stabbing, blinding pain that heralded one of her commands.
I believe so... ;)
EDIT: Ninja'd by Alex. :P

DM Alexander Kilcoyne |

Indeed, I did hint at it earlier in narrative :). However- even if you might suspect what the necklace is thats player knowledge, thus...
You can tell from the distinct golden tint of the five or six beads on the necklace that it is indeed a Necklace of Fireballs.

Kip Bendybrook |

Knowledge (Arcana) check: 1d20 + 6 ⇒ (3) + 6 = 9

Fenna Thistleswade |

Knowledge(Arcana) 1d20 + 6 + 10 ⇒ (20) + 6 + 10 = 36 (taking the +10 from Azlant Pendant - unless you'd rather I only use this when she's aware in character that it's an important check.)
Edit: not that it makes a difference with that roll...
"Kalev, stay back." Fenna says, her eyes focused on the large form of the troll before them. "Kip," she then comments to the halfing beside her in Gnomish,

Kip Bendybrook |

I have already (over)used my free action speech this round so...
Kip nods his head in understanding...
;)

Casimir |

Casimir eyes the pit between the Guardians and Hargulka in obvious frustration, his understanding of what Kip and Fenna are discussing giving him even more cause for concern. Then he calls out to the pair in the gnomish tongue.
Kip, Fenna, we have to do something to keep him occupied while that pit is blocking our way. Otherwise, he can lob fireballs at us at leisure. Kip, I'm going to try and weaken his resolve, see if you can catch him with a fireball or another pit. I fear it is our only option.
He then steps forward into the corridor, and boldly addresses the troll king. Move to D5
"Boast all you want, Hargulka. But anyone that challenges the Guardians meet a swift end. See the charred spots on my boot? That is what is left of Nagrundi. And you will die screaming like he did."
Intimidate - demoralize (-4 vs Large creature) 1d20 + 12 - 4 ⇒ (15) + 12 - 4 = 23

Kip Bendybrook |

Fenna and then Kip is up... :)

Kip Bendybrook |

Round 3
Undaunted by his earlier failure, and the obvious frustration of the other Guardians (perplexing to Kip), Kip again tries to conjure an extra dimensional pit beneath, but just a little behind*, Hargulka standard action cast create pit (DC 17 reflex) before removing a scroll** from his pack, move action while stepping up beside Fenna 5' to C -1
Current status & effects:
AC: 20 HP: 48 of 48
Enlarge (Kalev): expires round 5
Bless (Kip): expires round 30
Create Pit (C/D 8/9): expires round 9
*Create Pit (C/D 12/13): expires round 10

Kip Bendybrook |

The suspense is killing me. :)

DM Alexander Kilcoyne |

Casimir manages to make another flicker of doubt show over Hargulka's features as he assesses the six formidable adventurers assayed before him. Like before though, the self-assured troll quickly recovers his morale.
Shaken for one round.
Seeing Kip casting once more, Hargulka is nevertheless almost taken off-guard by the suddenness of the pit opening underneath his massive heels. He stumbles and almost falls in, but with a display of extreme physical conditioning he pulls himself back from the brink, even off-balance as he is.
1d20 + 6 ⇒ (11) + 6 = 17 Reflex save success (Pit)
Is Kalev's HP up to date? You have nothing written in wounds but even after Fenna's healing you should be down quite a lot from the AOO.
The Troll King
Round 4-
Ordered Initiative-
Hargulka- 21
Ricter- 20
Kalev- 17
Casimir- 6
Fenna- 5
Kip- 3
Malthir- On delay.
Active Effects-
Lead Blades on Cleft
Enlarge Person on Kalev (3 rounds left)
Bless on Party
Malthir's Flaming Sword
Shield Other on Kalev
Map-
Map Link (Init 20)
Notes-
The remnants of the broken doors on the map are treated as difficult terrain- squares C4 and C5 as well as E/F -2/-1.
Action-
You wish to trade magic, pathetic little worm? Hargulka says, with a growl and a scowl- he plucks one of the golden beads from his necklace and hefts it meaningfully, the tiny object dwarfed by his massive green claw.
I've been saving this one for you, Guardians. Enjoy...
He hurls the small bead directly at Kalev, at the centre of the room you are all stood in. An instantanous eruption of white-hot flame bursts from the tiny bead, rapidly expanding to fill the room. The remnants of the two shattered doors and whats left of the barricades behind them are instantly consumed by the powerful flames- which scald and burn all six of you intensely, Fenna suffering her own wounds as well as half of Kalevs!
8d6 ⇒ (5, 2, 6, 2, 5, 4, 4, 6) = 34 Fire Damage!
Reflex Save DC14 for half damage.
The Azlant Pendant helped you recall additional information about the necklace, and you were even able to identify it. Its a necklace of fireballs of the fourth order- a moderately powerful magical item of its type. You know that such a necklace only contains a single bead of such power.
Feel free to look up the item so you have an idea of what he might have left, but try and transmit any information IC rather than telling people OOC 'he has a 4d6 at best' for example.
Five of the beads remain on Hargulka's necklace, but having hurled the fireball he moves out of sight of the corridor, clambering over and wrecking one of the dinner tables as he moves out of sight of the group.
You still have partial line of sight on him. Hes in squares -A/A 9/10.

Malthir Al Dagon |

Reflex Save 1d20 + 7 ⇒ (4) + 7 = 11
Malthir takes the full blast and then looks back at kip as he grows more frustrated at the situation...he gets an idea...
Kalev, is the door over there intact enough to throw across the pit so we can use it to cross?