Ravvek the Avenger |
Excellent. Stealth it is then!
Dexterity (Stealth): 1d20 + 3 ⇒ (4) + 3 = 7
Advantage: 1d20 + 3 ⇒ (14) + 3 = 17
Glenda Huckleberry |
Glenda tries to stay quiet.
Stealth: 1d20 + 2 ⇒ (8) + 2 = 10
Advantage: 1d20 + 2 ⇒ (17) + 2 = 19
Krissina |
Krissina briefly contemplates making someone invisible... but she has little enough magic as is, save it for now.
Stealth: 1d20 + 3 ⇒ (9) + 3 = 121d20 + 3 ⇒ (1) + 3 = 4 = 12
AL DM |
Group stealth check successful!
You sneak your way onto the island. Between the flashes of light and the drums, it's easy to go from one but to the next, waiting around a corner for a Lizardfolk to turn around, and then darting to the next hut. As you go from spot to spot between the flashes of light, you find yourself mere meters to the first cage. There is a single lizardfolk guard, and he has not seen you.
Glenda Huckleberry |
Glenda hurls Fynn at the lizardfolk. "Got to stop him from alerting the others..."
Ray of Frost: 1d20 + 5 ⇒ (7) + 5 = 12
Advantage: 1d20 + 5 ⇒ (4) + 5 = 9
Fynn flies through the air
Damage: 1d8 ⇒ 3
Ugh.. sadvantage...
I assume it doesn't hit...
Fynn flies through the air but the fish can't keep itself stable. The lizardfolk spots a fish flying right in front of its face and then spiraling back to Glenda's hand.
Initiative: 1d20 + 2 ⇒ (17) + 2 = 19 (DAMN IT!)
Ravvek the Avenger |
Rav bursts forward silently and thrusts his slim blade through the lizardman's back, while throwing a cloak over the creature's head!
Rapier: 1d20 + 5 ⇒ (2) + 5 = 7
Advantage: 1d20 + 5 ⇒ (14) + 5 = 19
Rapier: 1d8 + 5 ⇒ (8) + 5 = 13
EDIT: Initiative: 1d20 + 3 ⇒ (18) + 3 = 21
Draco the Cleric |
Draco will bless Ravvek, Glenda and krissina as he says a prayer to his god that he will guide the hits and save us from death. add a d4 to all attack rolls and saving throws for the next minute
He then moves 15 feet away from all the enemies to be in the back.
init: 1 + 1d20 ⇒ 1 + (11) = 12 I'm out of level 2s from the last fight, luckily I still have level 1s, and my channel divinity power!
Glenda Huckleberry |
"Thanks for your prayer, Draco!" she whispers.
Glenda pulls back Fynn for another throw.
"Make this one count!" she whispers.
Attack: 1d20 + 5 + 1d4 ⇒ (17) + 5 + (3) = 25
Attack: 1d8 ⇒ 6
AL DM |
Glenda throws Fynn again and it knocks the lizardfolk to the ground. He does not stir.
Acting quickly, you unlock the cage and free the prisoners. There are 12 humans and wood elves. They thank you profusely, and several of them start looking around for weapons. They find pieces of wood that they brandish as a club, or rocks to throw.
As you release the prisoners, you hear a barbaric yawp.
The same lizardfolk seen earlier - the one tearing down the effigies on the other island, has emerged from the water. He moves swiftly onto the island right up to the leader of the muckmarsh tribe, and he kills him.
The muckmarsh guards go from brandishing their weapons at him, to following his orders. He has taken charge of the muckmarsh clan. His first orders to them are directing them to attack the Rootwater clan. You are on the corner with the Dusk-Dusk clan.
The muckmarsh section of the island is currently free of lizardfolk as the entire clan moves to attack the other clans.
Ravvek the Avenger |
Wisdom (Insight): 1d20 + 3 ⇒ (1) + 3 = 4
Quickly, to the unattended pen!
Glenda Huckleberry |
"But the big lizardfolk... the one ordering everyone around... what if we took him down?" she says.
Ravvek the Avenger |
What are you talking about? They left that pen unguarded! Let us go and free them now. We can worry about the lizardfolk later!
Glenda Huckleberry |
"All right... let's go! Releasing the prisoners is the most important ingredient.. I mean, thing!" she says.
Ravvek the Avenger |
That comment causes Ravvek to pause a step and cock his head, but he quickly pulls himself together and rushes after the halfling!
Glenda Huckleberry |
Stealthing to the Muckmarsh prisoners...
Stealth: 1d20 + 2 ⇒ (20) + 2 = 22
Adv: 1d20 + 2 ⇒ (6) + 2 = 8
Ravvek the Avenger |
Dexterity (Stealth): 1d20 + 3 ⇒ (18) + 3 = 21
Advantage: 1d20 + 3 ⇒ (10) + 3 = 13
AL DM |
Krissina Stealth: 1d20 + 3 ⇒ (2) + 3 = 51d20 + 3 ⇒ (11) + 3 = 14
Draco Stealth: 1d20 + 1 ⇒ (11) + 1 = 12
You make your way over to the muckmarsh clan area, currently empty of all lizardfolk as the other tribes all battle it out against each other.
It seems one-sided; those with the weapons clearly outmatch those without. And while it seems obvious to you, it also seems obvious to several lizardfolk as they change sides mid-battle and start following the orders of the uprising king.
You quickly unlock the cage in the Muckmarsh area, releasing another 18 humans and halflings. They seem pissed at their capture, and emboldened by the fact that humans, elves, and halflings all now have the numbers of a small militia, they charge into battle to get revenge.
This draws the attention of the king, and he sees you. He grabs his lieutenant, and heads towards you, intent on killing you as proof that he is worthy of the title he is trying to claim.
Initiative
Draco: 1d20 + 1 ⇒ (8) + 1 = 9
Glenda: 1d20 + 2 ⇒ (11) + 2 = 13
Krissina: 1d20 + 3 ⇒ (13) + 3 = 16
Ravvek: 1d20 + 3 ⇒ (3) + 3 = 6
Lizardfolk King: 1d20 + 1 ⇒ (3) + 1 = 4
All PCs up. You're up against a Lizardfolk King and one normal Lizardfolk. No map, and you start at whatever distance you'd like, up to 50 feet.
Glenda Huckleberry |
Glenda pulls Fynn out of her pouch.
"Do you thing, Fynn!" she exclaims. Fynn flies through the air, slapping the normal Lizardfolk twice and the King once before flying back to her hand.
Magic Missile on normal Lizardfolk: 2d4 + 2 ⇒ (1, 1) + 2 = 4
Magic Missile on King: 1d4 + 1 ⇒ (4) + 1 = 5
Wild Magic: 1d20 ⇒ 10
"Well, you had to do that, didn't you?" she mutters to Fynn.
Glenda is at 50'
Ravvek the Avenger |
Rav mutters, Well, here we go!
He draws his longbow, pulls, aims, and lets loose at the lizard king!
Longbow: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d8 + 3 ⇒ (7) + 3 = 10
Nice! Rav will focus on the big guy.
Krissina |
Krissina stays back, and fires with her crossbow (at the King)
attack: 1d20 + 3 ⇒ (9) + 3 = 12 dmg: 1d8 + 1 ⇒ (3) + 1 = 4
Missing...
Assuming this is the finale, so will use cutting words on any hit that looks like I'll be able to turn it into a miss (i.e. within 4ish)
Will also use Hellish Rebuke if anything hits me (for 3d10, 1/2 on Dex save)
AL DM |
The lizardfolk launches it's javelin at DGKR: 1d4 ⇒ 3 Krissina, and then charges DGKR: 1d4 ⇒ 2 Glenda (he'll be there next round).
Javelin: 1d20 + 4 ⇒ (20) + 4 = 24
Crit: 2d6 + 2 ⇒ (1, 2) + 2 = 5
The king roars and charges DGKR: 1d4 ⇒ 1 Draco, attacking twice with his trident.
Trident: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Trident: 1d20 + 5 ⇒ (6) + 5 = 11
Miss
All PCs up!
Glenda Huckleberry |
"Get away!" Glenda says to the Lizardfolk. The air ripples around her and Fynn seems to change into a various different fish shapes such as flounder, cod and a tiny marlin.
Bless: 1d4 ⇒ 4
Ray of Frost: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d8 ⇒ 7 +10' movement slowed
Using Tide of Chaos to remove disadvantage
She tosses Fynn at the Lieutenant. She then runs, trying to hide behind Ravvek. AoO triggered
Ravvek the Avenger |
Rav drops the longbow and rushes up to support Draco against the king!
Drawing his blade and shield, Rav skirts to the king's flank and stabs fiercely to draw the king's attention!
Rapier: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d8 + 5 ⇒ (5) + 5 = 10
If Draco keeps his concentration...
bless: 1d4 ⇒ 3
And smite.
Smite: 2d8 ⇒ (2, 3) = 5 radiant damage.
Glenda Huckleberry |
Okay misread DM's post. Glenda will fire her Ray of Frost and retreat. If there's no space she'll stand next to Krissina.
Draco the Cleric |
con save for concentration: 3 + 1d20 ⇒ 3 + (3) = 6 and bless is dropped
Draco will use his radiance of the dawn. All enemies within 30 feet of me that can see me needs to make con save or take dmg: 2d10 + 4 ⇒ (3, 9) + 4 = 16 radiant damage, con for half. I'm including any other lizard folk not in this battle within that 30 feet if they are close enough to watch the fight.
edit: if something tries to attack Draco again that is within 30 feet of him, he will use a warding flare as a reaction, which imposes disadvantage on an attack.
Ravvek the Avenger |
Ok, note that Rav's attack missed and smite not spent. :(
AL DM |
I think the con save us DC 12.
King: 1d20 + 4 ⇒ (7) + 4 = 11
Fail
Lizardfolk: 1d20 + 1 ⇒ (19) + 1 = 20
Success
King: 47/78
Lizardfolk: 4/22
Krissina and Glenda are near each other. Lizardfolk is going after them. Currently 20' away. Ravvek and Draco are near each other. King is engaged in melee.
The two groups of party members are within 20' of each other.
Krissina is up!
AL DM |
Botting Krissina
Attack: 1d20 + 3 ⇒ (9) + 3 = 12
Miss
The lizardfolk attacks Krissna, being the closer target.
Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Krissina casts Hellish Rebuke as a reaction to the attack.
3d10 ⇒ (9, 9, 2) = 20
Even at half damage, that kills the lizardfolk. Only the king left!
The king attacks DR: 1d2 ⇒ 1 Draco.
Attack: 1d20 + 5 ⇒ (1) + 5 = 6
Miss!
Attack: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
The king uses his special Skewer ability with his trident attack!
He deals an extra 3d6 ⇒ (1, 2, 3) = 6 piercing damage to Draco and then gains temp HP equal to that amount!
Total damage to Draco: 10
King: 47/78 + 6 Temp HP
All PCs up! Draco and Ravvek are right next to the King. Krissina is 20 feet away. Glenda is a bit further than that (not sure how far away you moved)
Ravvek the Avenger |
Remember, Draco wanted to use his Warding Flare ability forcing disadvantage on the attack that hits.
Rav growling, frustrated at the failed attempt to strike the lizard king, thrusts a second time!
Rapier: 1d20 + 5 ⇒ (16) + 5 = 21
Damage w/ Smite: 1d8 + 5 + 2d8 ⇒ (7) + 5 + (3, 5) = 20
Mwahahahahaahah!
Glenda Huckleberry |
"Know when you're beaten, you slimy slug!" Glenda says, tossing Fynn again.
Ray of Frost: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d8 ⇒ 4
Draco the Cleric |
Draco will cast one more bless on the party and if he is not engage with any thing, he will move 30 feet away from the enemy and take some kind of cover behind his allies so that going after him will likely provoke unless they go all the way around the allies.
Krissina |
Huh? I typed a reply yesterday and I'm 99% sure I checked it had posted
Krissina will move to back up Draco, firing off her xbow again attack: 1d20 + 3 ⇒ (3) + 3 = 6 dmg: 1d8 + 1 ⇒ (5) + 1 = 6
AL DM |
Must have got eaten by the site. :(
The king roars again, and stabs at Ravvek with his trident, twice!
Attack: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Attack: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
That poor, poor king. :(
All PCs up! 23 HP remaining. Give him everything you got! Kill the bastard!
Glenda Huckleberry |
"Hey! Come back here!" Glenda yells at Fynn, but the fish seems content to hang in the air and keep whacking away at the Lizard King, covering him with a layer of frost.
Bless: 1d4 ⇒ 1
Ray of Frost: 1d20 + 5 ⇒ (9) + 5 = 14 (With the bless bonus that should be enough to hit)
Damage: 1d8 ⇒ 2
She looks around at what's happening around the island...
Perception: 1d20 + 1 ⇒ (8) + 1 = 9
Ravvek the Avenger |
Parrying the lizard king's attacks with his shield and blade, Rav counters with his own thrust! He channels his inner power through the blade yet again tearing through the king of the lizardfolk!
Rapier w bless: 1d20 + 5 + 1d4 ⇒ (14) + 5 + (1) = 20
damage w smite: 1d8 + 5 + 2d8 ⇒ (1) + 5 + (7, 7) = 20