Jatori RPG Superstar 2011 Top 4 |
Jatori RPG Superstar 2011 Top 4 |
Avianfoo wrote:Bah humbug. Tis no excuse. I went too and I have posted. :pI saw we throw Ten to the crocodile to distract him! That'll learn him! You know, if we weren't probably going to need more than three PCs for the rest of this AP.... ;)
Ten is both nutritious and delicious, the perfect crocodile snack. Also, Ten has less hair than the average dwarf, resulting in less crocodile hairballs.
Next time we play Deathwatch, I'll be sure to kill off Avianfoo's marine.
Navior |
Pagrip Staurmbar wrote:I totally blame you. I recognized Bibbo and Tucko in that graphic!
It's not my fault the site was down. :)
Damn, you've found me out. I'm afraid I'm going to have send Bibbo and Tucko to silence you now. They'll be arriving soon. Provided they don't get lost, that is. They have a tendency to do that. But whether they do or not, they will arrive eventually. Provided that, while they're lost, they don't just forget what their mission is. They do that sometimes, too. Damn, I'm screwed.
LoreKeeper |
lol - you should have about 2 rounds in which your dapper companions can save Caulder's bacon; so things do look somewhat rosy at least. Chances for TPK increased 20%. Great ;)
Pagrip got lucky in the beginning that I forgot about the croco's death roll. That would've been grim. No big greatsword on croco. Dying Pagrip. And Lamm.
Navior |
When I ran this for a group, this opening almost resulted in a TPK. In fact, the entire party was brought to unconsciousness (though no one had died yet). However, they had managed to gain the assistance of some of the children, so I ruled that one of them grabbed a dagger from on the PCs and attacked Lamm with it. I rolled a natural 20 on the attack roll. The critical was not confirmed, but Lamm was already badly hurt (he only had 1 or 2 hp left) so the damage was enough to take him down. The children then went and got help for the PCs, allowing all the PCs to survive.
LoreKeeper |
hehe - in a different campaign (2nd Darkness, end of 2nd PDF I think) - I was one of the players - we had 2 people dead, a third one literally ran off to escape and hope for the best by himself in the wilds (ultimately didn't end well). And me and a buddy decided to draw the line and fight to the bitter end. We both ended up unconscious and dying - but so too did the last remaining drow. The game actually become a contest of who would wake-up first hours later (assuming you managed to stabilize). We did pull out of that one miraculously. The only 2 survivors out of a 5 man party.
Joana |
hehe - in a different campaign (2nd Darkness, end of 2nd PDF I think) - I was one of the players - we had 2 people dead, a third one literally ran off to escape and hope for the best by himself in the wilds (ultimately didn't end well). And me and a buddy decided to draw the line and fight to the bitter end. We both ended up unconscious and dying - but so too did the last remaining drow. The game actually become a contest of who would wake-up first hours later (assuming you managed to stabilize). We did pull out of that one miraculously. The only 2 survivors out of a 5 man party.
That same fight in my campaign ended with one PC still standing. No one actually died, but 2 were unconscious from wounds and the other two had succumbed to sleep poison. Two of the main drow had already used darkness to flee, however, but the last PC up managed to knock out the last drow and take her prisoner.
LoreKeeper |
Yes, the church of Abadar as a whole doesn't dispense healing for free - and this goes both ways. Services and good rendered need to be accounted and fairly traded for.
A paladin of Abadar, of course, may sometimes be a bit good-natured and expect token payments. Nonetheless, even paladins of Abadar have a prominent mercantile bent.
Jatori RPG Superstar 2011 Top 4 |
As a follower of Abadar, he's required by the tenets of his faith to reimburse you, I'm pretty sure. Keep a running tab. :)
I've got some bad news for Caulder then. I keep on forgetting that Ten doesn't have the Infusion discovery yet. So, let's say he used both potions on Caulder and still has one unused extract for the day. :P
Joana |
Caulder's character sheet is updated at the campaign site, except for his new spells which he won't learn until the next day. I'm about to update his profile to match now.
EDIT: Caulder totally should have Inspiring Worded Esmerelda or Ten in that last round of consciousness. I keep forgetting about that ability. :P
Navior |
Yes, the church of Abadar as a whole doesn't dispense healing for free - and this goes both ways. Services and good rendered need to be accounted and fairly traded for.
A paladin of Abadar, of course, may sometimes be a bit good-natured and expect token payments. Nonetheless, even paladins of Abadar have a prominent mercantile bent.
** spoiler omitted **
It should be pointed out that payment does not need to be in coin. According to the Abadar article in Pathfinder #8, "when travelling with others (such as an adventuring party) [clerics] do not charge their companions for healing any more than they expect a fighter to charge for each sword-swing or a rogue to charge for each picked lock. Like a business, questing and travelling requires teamwork, and it is part of the cleric's responsibility to provide healing and magical support."
Joana |
LoreKeeper wrote:Yes, the church of Abadar as a whole doesn't dispense healing for free - and this goes both ways. Services and good rendered need to be accounted and fairly traded for.
A paladin of Abadar, of course, may sometimes be a bit good-natured and expect token payments. Nonetheless, even paladins of Abadar have a prominent mercantile bent.
** spoiler omitted **
It should be pointed out that payment does not need to be in coin. According to the Abadar article in Pathfinder #8, "when travelling with others (such as an adventuring party) [clerics] do not charge their companions for healing any more than they expect a fighter to charge for each sword-swing or a rogue to charge for each picked lock. Like a business, questing and travelling requires teamwork, and it is part of the cleric's responsibility to provide healing and magical support."
Yes, Caulder will heal others for free, providing they are part of the party working toward a shared goal. Potions seem to be a different category than healing spells, however, being physical possessions: like the difference between paying your ranger friend for leading the party through the wilderness toward their goal (non-reimbursable) and paying your share of hiring an NPC to guide the party through unfamiliar territory (reimbursable). The former is an innate resource; the latter is an outside resource.
So, oddly enough, Caulder wouldn't feel he has to pay Ten for his time and use of the Heal skill to stop him from bleeding out, but he does have to pay for or replace the potions. Now, if Ten had expended uses of a Healer's kit, he would have put that on his tab. It's all about whether cash changes hands or not. :)
Avianfoo |
This is a bit of a slippery slope. What of wand uses? What if the PC is a wizard/cleric and has created his own wands cheaply and uses them extensively? Same with an alchemist creating alchemical items and using them on the party.
I, personally, do not like party members paying each other for anything. Each PC gets a fair share of the loot which they can spend as they wish. If they wish to spend it on consumables that help the party then it is that PCs choice and a admirable sacrifice for the good of the party.
That said, story trumps rules in my books.
Jatori RPG Superstar 2011 Top 4 |
In my experience, only cure items cause so much discussion. Since both Caulder and Esmerelda (and later, Ten's infusions) can cover most healing, this situation shouldn't turn up too often (unless LK gets very mean).
Ten will not charge the party for his potions, but will accept donations from the others :) Exception: he'll charge for special order higher level potions, but that will happen before, not after, use of the potions.
Joana |
Meh, could have rolled a Perception to look out for trouble spots; that would have been +2, at least. I was in a hurry to post before having to go out this morning, and I missed it on my character sheet. Oh well, he's not much good at thinking on his feet anyway; he's better at taking orders. If he can't shout a problem into submission, he doesn't know what to do with it.
Jatori RPG Superstar 2011 Top 4 |