Zarabeta
|
Zarabeta steps back, to open up a space between herself and the others, and flings a flask of alchemical fire into the swarm of spiders, making sure to target a space not currently occupied by one of her allies.
5 ft. step and throw
ranged touch attack to hit the swarm, perhaps unnecessary... She will be within splash range so she'll take 1 pt. of fire damage as well. 1d20 + 5 ⇒ (1) + 5 = 6
1d6 fire damage 1d6 ⇒ 3
Wow, hope she didn't have to roll to hit that square... She might have just smashed the bottle on her forehead!
| Last Vestige of Aroden |
Fiosa follows Marius back into the hallway. The spiders fall away as hse crosses the threshold.
Zarabeta steps further into the chamber and flings the alchemist's fire at the floor. It bursts and chars a patch of spiders.
Saved by the self-deprecating forehead joke! I'm going to rule that the swarm is dense enough and big enough that an attack roll isn't really needed.
Waifrin is up.
Waifrin Goddon
|
"Ugh! Bugs!"
Waifrin retreats also! As soon as she is out of the swarm she draws turns and unleashes a hail of crystal shards into them.
Hail of crystals, 3PP enhanced with wild surge to 5pp, 15' cone of effect.
Enervation (15%): 1d100 ⇒ 75%
Damage: 5d4 ⇒ (1, 3, 3, 3, 2) = 12 slashing
| Last Vestige of Aroden |
Fire alchemical and crystal shards decimate the swarm. But as the remaining small clumps of spiders lose their cohesion and diffuse away, two giant spiders fall from the webbing above to menace Zara.
1d20 + 2 ⇒ (3) + 2 = 5 ... damage 1d6 ⇒ 2
1d20 + 2 ⇒ (4) + 2 = 6 ... damage 1d6 ⇒ 5
If they hit Fort save DC 14 or take 1d2 ⇒ 2 Str damage on first attack or wait-- I see those rolls. Nevermind the saves.
Marius, then the ladies.
A spider the size of a man crawls silently from the depths of its funnel-shaped web.
Giant Spider CR 1
XP 400
N Medium vermin
Init +3; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4
Defense
AC 14, touch 13, flat-footed 11 (+3 Dex, +1 natural)
hp 16 (3d8+3)
Fort +4, Ref +4, Will +1
Immune mind-affecting effects
Offense
Speed 30 ft., climb 30 ft.
Melee bite +2 (1d6 plus poison)
Special Attack web (+5 ranged, DC 12, hp 2)
Statistics
Str 11, Dex 17, Con 12, Int —, Wis 10, Cha 2
Base Atk +2; CMB +2; CMD 15 (27 vs. trip)
Skills Climb +16, Perception +4 (+8 in webs), Stealth +7 (+11 in webs); Racial Modifiers +4 Perception, +4 Stealth (+8 in webs), +16 Climb
Ecology
Environment any
Organization solitary, pair, or colony (3–8)
Treasure incidental
Special Abilities
Poison (Ex) Bite—injury; save Fort DC 14; frequency 1/round for 4 rounds; effect 1d2 Strength damage; cure 1 save.
The statistics above are for a web-spinning spider. Hunting spiders lose the web ability but gain a +8 racial modifier on Acrobatics checks. All giant spiders have a +2 racial bonus on poison save DCs.
Other species of giant spiders exist, as detailed below.
Species CR Size HD
Scarlet spider 1/4 Tiny 1d8
Giant crab spider 1/2 Small 2d8
Giant black widow 3 Large 5d8
Ogre spider 5 Huge 7d8
Giant tarantula 8 Gargantuan 10d8
Waifrin Goddon
|
Waifrin expenmds her psionic focus and unleashes a blast of chaotic force at the spider.
Surge blast, ranged touch, in melee -4, surging euphoria +1
Attack: 1d20 + 6 + 1 - 4 ⇒ (17) + 6 + 1 - 4 = 20 Damage: 2d6 + 1 ⇒ (5, 1) + 1 = 7
| Last Vestige of Aroden |
Initiative Order, Spiders Round 2:
Swarm, 17
Marius, 14
Zarabeta, 12
Fiosa, 12
Waifrin, 4
Fiosa spans her crossbow.
1d2 ⇒ 2
Inside the room the spider turns to attack Marius.
1d20 + 2 ⇒ (18) + 2 = 20 ... damage 1d6 ⇒ 3
If they hit Fort save DC 14 or take 1d2 ⇒ 1 Str damage.
Pincerlike mandibles close on his leg, but fail to draw blood.
And I bet Marius finishes it himself without the ladies help, but feel free to all jump in.
| Last Vestige of Aroden |
Marius' shortswords penetrate deeply through the spider's carapce. As he withdraws them it collapses. Its strength is gone, but it still twitches and jerks at his feet.
Fiosa buried a bolt in its head and the twitching stops.
With a flash of intense, but harmless heat, the webbing in the ceiling, the remains of the swarm, and the first spider disappear.
The last spider shrinks and shrivels itself into a grape-sized red garnet.
Marius dropped it to 0.
Zarabeta
|
"Fear of being rich and bored, a thousand leagues away from the nearest Chelish port?" Zarabeta offers peevishly to the unseen voice. "Fear of being massaged with scented oils by strong-fingered cherubs while snacking on candied meats and warm spiced mead?"
Her eyes grow distant for a moment as she forgets the current situation and envisions that particular scene.
| Last Vestige of Aroden |
The shrill voice pipes up. "Excellent! Squarely face slithering doom and know that you can be strong."
Zarabeta leads the way to "Ophidiaphobia". She pauses at the entry to make sure everyone is ready. The room is a mirror image of the spider chamber, but instead of webs masking the ceiling, thousands of thumb-sized holes dot the walls and even more pegs poke out from them.
Still time to turn back.
Waifrin Goddon
|
"You know what you said about little snakes? Yes, it's that," Waifrin sighs. "All right. Let's do this. I've heard they don't bite if you don't annoy them," she jokes weakly. She takes a careful step into the room, and then stops. Readying herself.
keeping very still. If the snakes swarm and attack, five-foot step back and hit them with a hail of crystals again.
Waifrin Goddon
|
Initiative: 1d20 + 4 ⇒ (18) + 4 = 22
Waifrin pauses, let's the snakes reveal themselves, then steps back adroitly and unleashes a hail of crystals at the oncoming snakes.
3pp, wild surged.
Enervation (15%): 1d100 ⇒ 79%
Damage: 5d4 ⇒ (2, 3, 4, 3, 2) = 14 slashing, 15' cone.
| Last Vestige of Aroden |
The blood chamber looks similar to the spiders and snakes, a round high-ceilinged chamber with two doorways. Dozens of wicker birdcages hang from the ceiling on thick ropes. Based on its location the second doorway probably leads to the hallway from one of the exits from the Observation room.
Waifrin repeats her performance from the snake room, stepping in and blasting most of the stirges that swoop from the wicker cages. Fiosa takes one down with her crossbow. Zara readies an acid snake but doesn't nee it as Marius spits the last two on his swords.
The stirges shrink away to nothing except for the last which becomes a grape-sized purple amethyst.
Just saving time. Last room fire.
"WOnderful! You're almost done. Only fire left to go!"
Zarabeta
|
"Ooh, stirges, that's a surprise. I was expecting to be nearly drowned in sealed room filling with blood, or attacked by an ooze creature made of blood or something." Zarabeta says conversationally, not really getting into the spirit of 'exploring one's fears,' although her 'fear of being six hours late for dessert and arousing suspicion' is on the rise.
Waifrin Goddon
|
"This could certainly be interesting," Waifrin agrees. "I'm not fireproof and I've no way to make myself so...or maybe..."
Waifrin assumes a look of concentration, and her figures shifts slightly, seeming slightly stronger, and her skin takes on a bronze cast.
Spend 1 PP and wild surge for 2, use minor metamorphosis to gain +2 to strength & dex, fire resistance 5.
Enervation Chance (15%): 1d100 ⇒ 87%
Zarabeta
|
Zarabeta draws out the components to summon allies from across the planes and begins casting a spell as they enter the room, hoping that a few small water elementals might be able to help quench whatever conflagration awaits.
1d3 ⇒ 1
The elemental will have +4 hp., and +2 to Fort saves, attack rolls and damage rolls, as it has +4 Str and +4 Con from her Augment Summoning feat. She uses her Genie Caller trait to make it last for 7 rounds instead of 5.