Away on the High Seas - A Skull and Shackles Games. (Inactive)

Game Master nightdeath

"And the Devil will drag you under by the the sharp lapel of your checkered coat".
-Sit down, you're rocking the boat
Maps:
Main Deck

NPCs General Attitude & their Jobs:

New Crew Members:
Yourselves Job: Various
Sandara Quinn Job: swab - Friendly, Unfriendly to Jerieth
Rosie Cusswell Job: swab - Indifferent
Crimson “Cog” Cogward Job: swab - Hostile, Indifferent to Sawib, Unfriendly to Jerieth
Conchobhar Turlach Shortstone Job: rigger - Indifferent, Friendly with Drak

Standing Crew:
Barefoot Samms Toppin job: rigger - Indifferent, Friendly with Drak
Giffer Tibbs job: swab - Indifferent
Jack Scrimshaw job: swab - Indifferent
“Ratline” Rattsberger job: rigger - Indifferent
Tilly Brackett job: swab - Indifferent
“Badger” Medlar job: swab - Indifferent
Shivikah job: swab - Indifferent
Aretta Bansion job: swab - Hostile
Fipps Chumlett job: swab - Hostile
Jaundiced Jape job: swab - Hostile
Maheem job: - Indifferent
Slippery Syl Lonegan job: rigger - Hostile
Tam “Narwhal” Tate job: rigger - Indifferent
Jakes Magpie (Deceased) job: swab - Could Have being friendly

Ship Officers:
Captain Barnabas Harrigan - Captain of the Wormwood - Indifferent, Intrigued with Suny
Mr. Plugg - First mate - Hostile
Master Scourge - Boatswain and master-at-arms - Hostile
Ambrose “Fishguts” Kroop - Cook - Friendly
Cut-Throat Grok - Quartermaster - Indifferent
Peppery Longfarthing - Sailing master and old friend of the captain - Friendly
Riaris Krine - Master gunner - Unknown
Habbly Quarne, the “Stitchman” - Ship’s surgeon and carpenter - Indifferent
Kipper - Gunner’s mate and bootlicker for Plugg and Scourge - Hostile
Patch Patchsalt - Boatswain’s mate and sycophant of Plugg and Scourge - Hostile
“Caulky” Tarroon - Captain’s cabin girl - Unknown
Owlbear Hartshorn - “pet” of Mr. Plugg - Unknown


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Sovereign Court

Chronicle Sheets GM Busy At Work........

The Crunch
Stats: 16,14,14,12,10,10 OR 4d6+1 drop 1 die OR 22 point buy
You may choose any of the above but no rerolls allowed.

Classes: Any Pazio Base Class, however I have no access to the Ocult Adventure Classes.

Hitpoints: Full at 1st level. Subsequent levels 1/2+1

Race: Any. You had better have a good back story for aliens, plants and half gods.

Traits: 2 traits+ 1 campaign trait. No drawbacks.

Starting Gold: 100GP

Stuff on Game
I may modify the encounters to better suit the party. It won't be a cakewalk neither will it be 'Mission Impossible'
Items like Rum would be there but will be modified as well.
I'm one of the players who got killed by Run. Really............ Really......... I kid you not. it involved climbing the mast during a storm...........Seriously.

Minimum 1 Post a day other than weekends would be preferred.

Be nice to each other.

PFS Credit available for each book completed.
I'm in for the long haul. Are you?

Other the Less. Let us begin!!!!
The party selection that is.

An Introduction to the High Seas
Welcome to Formidably Maid - one of the more vile collections of scum and villainy in Port Peril. It's nine o'clock on a Saturday. The regular crowd shuffles in. There's an old man sitting at the card table, making love to his tonic and gin. It's a pretty good crowd for a Saturday
And the waitress, she gives you a smile.

What seems to be a crowd gathering around a garrulous, tall and thin man with a braided beard and a mouth full of gold teeth drawing to him interested seas dogs, both young and old, over to his table.

He signals the barmaid to bring another cup of what he's got - and a look passes between them, some sign they had a prior understanding.

Remarkably his voice carries over the lower din (Not by much compared to the rest of the tavern) with ease borne of experience.
"Im looking for Sailors. Seamen with grit in them! Fires of passion for Gold! Adventure! Yet with some lick of sense in them to follow orders."

He sneers and looks around.
"Any takers? Or.....Do I expect the same Gutless worms."


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Just curious here but even though we are in the Shackles will there be chances for us to do some things like being privateers?

Sovereign Court

Chronicle Sheets GM Busy At Work........

Please help me out by putting your stats in your character line like Stoma or Suny.

It'll make it easier for me to see your skills and so.

Thanks.

P.S: Woah 19 posts and you guys are great!


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Sure thing. I'll try and get that up during my break later today as well as my next post in the gameplay thread. Boss asked me to start early. Sorry about that.


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Also according to the Inner Sea Races undines can drink sea water without any negative side effects. Just wanted to let y'all know and see if the GM is okay with this.

Sovereign Court

1 person marked this as a favorite.
Chronicle Sheets GM Busy At Work........

GM is ok with this.

GM is evil after all.


So, just to pint out.

My day is something like 12 to 14 hours ahead of average American time. :)

Hence, I'll sort of be posting 'out of sync' to most folks.


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

I'm on the east coast in South Carolina.

Also it was strange that during my rolls for the climb checks, I didn't go below 10 at all. Weird. And sorry for losing count on how many checks I needed to get to the crow's nest.

Sovereign Court

Chronicle Sheets GM Busy At Work........

I'm on Asian Timing. GMT +8.
So no worries at all. I'm up at strange times.


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Who made it to the top first? I was under the impression I was in the lead. Oh well. Not mad or anything just trying to understand how the choice was made.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Cause Mr Plugg has a proposition for you hence he didn't select you. You Exotic beautiful young thing. lol


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Ah I see...wait...oh I'm not liking this! 0.o Crosses fingers and toes and hopes it isn't something bad.


Aasimar Monk 1 | HP 11/11 | Init +2 | AC 14 T 14 FF 12 | F +4 R +4 W +4

lol All I can think of is Deliverance:

You got a purdy mouth.


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

That she does. :)

And why does it remind you of the Deliverance?

I'm just curious here but how will leveling work?

Also what time zone is everyone? I'm in South Carolina so right now it's 2:19 pm est when I posted this.

Also for those who are curious to know what Jerieth is wearing it's a cross between these outfits, except she's barefoot, you can see cleavage like in the second pic, and her midriff is showing: http://orig11.deviantart.net/7034/f/2012/355/7/0/magus_comm_by_yamao-d5ooj3 2.jpg and http://www.pathfinderwiki.com/mediawiki/images/4/4e/Gillwoman.jpg (yeah she's wearing the same loincloth)

Sovereign Court

Chronicle Sheets GM Busy At Work........

I'm directly across the world from you then.
It's 2.29 AM for me. Like now.


As of posting two hours after nightdeath my time zone is registering "7:47 AM on the 23/10/15"

So a rather Southerly aspect as well as a long way from yourself, Miss Jerieth.


Male Human Impressed Sailor 1 | hp:8/8 | AC 11/11 | F+2/R+1/W+2 | Init+1 Per+0 | Swim +2

To everyone, a general recommendation:

If you are going to interact with one another, go ahead. If you are going to interact with a NPC or do skill checks, only do one (perhaps 2) action(s). That way the DM has a chance to respond with an action and we don't overload em. Also expect only one response a day from the DM.

Keeping the DM happy is key in keeping a pbp game going. If we do this right, we will be playing this for a long time.

Its a marathon, not a sprint.


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Ah okay. Never thought of it that way. I always encourage my players to do a lot of skill checks as it helps to add depth to the story and creates unique conversations and events. Although now that you mentioned it I do recall it was a bit of a chore keeping track.

As a player I like to have my characters get involved with the story (as well as practicing what I preach in regards to why I encourage multiple checks).

Thanks Redo for the tip!
Something to think about.

Sovereign Court

Chronicle Sheets GM Busy At Work........

lol I don't mind you interact with each other. Just give me time to formulate a response.
I can tell you it's not easy to manage so many NPCs at one go. lol


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Okay. Btw did we influence Maheem? Not sure if we did or not.

Sovereign Court

Chronicle Sheets GM Busy At Work........

lol. You'll be finding out soon.


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Why is it when a gm says that it causes me a great deal of dread?

Sorry remembering how I used to do the same thing with my players and they were completely stressed out when I came back the next day. Especially the guy who was playing a half goblin paladin. And if think that strange, another player had a gargoyle Druid.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Gather around said the spider to the fly.


Female Elf

I dun't like them rilly, rilly big spideys... (>_>)


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Same here. Just glad it isn't snakes.

Question on influence and romances.

How much does it take to influence a npc to be friendly with us and how much do we need to begin a romance with a npc?

Trying to see if I can get Jerieth to romance the redhead woman. :3

Also do we need to roll diplomacy checks even if we do an exceptionally great post of roleplay, and does that give us a bonus to diplomacy/bluff/intimidate checks if you do have us do checks?

And just to let everyone know, yes Jerieth is bisexual although she prefers women over men.

Sovereign Court

Chronicle Sheets GM Busy At Work........

I can work something out through the story and it'll be over some time.

I'll grant bonus for exceptional posts of course to your rolls, not just diplomacy/bluff/intimidate checks.

Your redhead is a tough sell though.


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Cool and thank you for answering my questions!

And that's alright. The romance could develop and if i play my cards will already be estsblished by the end of the first adventure!


Female Elf

*Stands back and lets Jerieth make their play*

(^_~)

I jus' be lookin' ta' make freinds!

Though... maybe I wun't be tryin' so hard wiff Maheem... (>_>)


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Cool! Hoping we can influence some of these npcs. We might live longer if we do!

And since Redo and Drak have the best diplomacy modifiers they should be the ones to be doing that. Just brainstorming here.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Busy at work, will update later.


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Perfectly alright! Take your time. Hopefully things will go better for our characters, especially mine! ;)


Female Elf

*Group HUGZ* (^_^)


Aasimar Monk 1 | HP 11/11 | Init +2 | AC 14 T 14 FF 12 | F +4 R +4 W +4

Sawib is definitely not an influencing sort, but he is good at other things! Mhmm! He just hasn't shown those precise things yet.


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

I hope our gm is okay. Keeping him in my thoughts and prayers. ^^


Female Elf

Tha' boards bein' all squirrel-y dun't be helpin' none, neither.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Stupid Boards Killed me Post.
Board Be Goblined

Good thing since I get to add more stuff in.


Male Human Hydrokineticist 1...HP: 12/12 | AC: 15 | T: 12 | FF: 13 | CMB +1 | CMD: 14| Fort: +6 | Ref: +4 | Will: +1 |Init:+2| Perc: +5

Hello?


Aasimar Monk 1 | HP 11/11 | Init +2 | AC 14 T 14 FF 12 | F +4 R +4 W +4

Bueller?


Female Elf

*Waves* (^_^)

Hey-YA there!

Sovereign Court

Chronicle Sheets GM Busy At Work........

Here. Just prepping for the Gamesday Multi Tier Table. I apologise for the slow updaes.


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

It's cool. Take your time!


Female Elf

*Hugz DM in thanks for their awesomest efforts* (^_^)


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Is it just me or does it seem that we are getting nowhere influencing the crew? I can't seem to get any of them to be friendly towards Jerieth.

Sovereign Court

Chronicle Sheets GM Busy At Work........

I would say you're doing a good job of sussing out the really unfriendly. Don't be disheartened.

For the record, you did get a hostile to indifferent. Just so you know, I'll summed up once I get through everybody as to what you have a party have gleaned from the crew's altitude.

Also bad rolls on the sense motive.

As you know Master Scourge has shown a passing interest in you, hence a certain pecking order has to be establishedby the incumbents.

Am at work now, will post later.

Will post the rest of the crew's encounter.


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

Ah sweet! That's good to hear that we're getting started on influencing the crew!

And oh no on the part that Scourge has taken a liking of Jerieth!

And thank you for letting us know.

Hope we get to interact with the rest of the crew! Not to mention find a way to get our equipment back.


Aasimar Monk 1 | HP 11/11 | Init +2 | AC 14 T 14 FF 12 | F +4 R +4 W +4

I'm very interested to see how things will be going, as time goes on. I know that Sawib is looking at a certain crew member as a challenge to be overcome. He's not even so worried about anyone else on the ship at the moment.

Sort of the "well, we're not in the best situation, but this guy is a good distraction to pass the time."


Female Elf

At work.

Sorry for being such the stick in the mud.

Suny is/was just pointing out what she's seen of 'Ship's policy'.

I completely understand the 'Us versus nasty crew' and accept keeping things to better our chances against them.

Am just keeping up Sunny's honest innocence/naivety.

That we should be keeping these bonuses I am fine with. (^_^)


Male Human Hydrokineticist 1...HP: 12/12 | AC: 15 | T: 12 | FF: 13 | CMB +1 | CMD: 14| Fort: +6 | Ref: +4 | Will: +1 |Init:+2| Perc: +5

All good roleplay is...


Female Undine
Quick Stats:
Init +4, HP 16/16, Senses darkvision 60 ft ; Per +6,AC 16, T13, FF14, BA+1; CMB+2; CMD 14,F+1, Ref+6, Will+5, +4 vs. Bardic Performance, sonic, and language-dependent effects, Resistances cold 5
Bard (Watersinger) 2
Quick Skills:
Acrobatics 6, Bluff 7, Bluff (Act) 7, Climb 7, Diplomacy 10, Disguise (Act) 7, Arcana 8, Geography 7, History 7, Perception 6, Act 7, Dance 8, Oratory 7, Sing 7, Sailor 5, Spellcraft 6, Swim 15

So originally my phone had unlimited data as long as my mom kept her phone (it involved some sort of contract or something that I can't remember but that's beside the point).

Well that was several years ago. Fast forward to now and well my mom's phone is starting to crack and it's acting up and dropping calls and it's just old.

My phone is too (can't update it without the update screwing up my phone).

So tomorrow we are getting new phones. However I'll no longer have unlimited data meaning I can't post as often as I can unless I'm using hotspot wifi (like at a library or the cafe at the bookstore I work at) since we have extremely limited data (2 GB for each person).

So this is going to take some getting used too but I'll try post as much as I'm able to. There might be days I can't post but those days would mostly be on Sundays if I'm not working or if I'm out of town (that'll be on Thanksgiving coming up soon).

Sorry about this y'all. But while this will take some getting used to (not only me but also my mom and sister [she's getting a new phone as well]) I don't think it's fair that my mom has to use a phone on it's last legs simply so I can have unlimited data.

I just wanted to let all of you know about this.

I hope you can understand and forgive me for any delays that may come up due to this. But I assure you I'll do what I can and post whenever I can. Thank all of you for understanding.


Male Human Hydrokineticist 1...HP: 12/12 | AC: 15 | T: 12 | FF: 13 | CMB +1 | CMD: 14| Fort: +6 | Ref: +4 | Will: +1 |Init:+2| Perc: +5

For just accessing this site and posting 2GB should be heaps.. youtube is what takes me over that.. even FB is fine.

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