Kheldor |
Kheldor hurls a blast of shadows at the woman, attempting to not only wound her, but also blind her as well 1d20 + 5 ⇒ (16) + 5 = 21 Ranged Touch, Gloomblind bolts. No save. Does she have SR? 4d6 ⇒ (6, 5, 6, 2) = 19 and she needs to make a reflex save DC 18 or be blinded for 1 round
Sir Respen Bayleef |
Respen barely maintains his footing after such a mighty strike, he calls upon his goddesses blessing and fights through the pain to attack the creature.
Powered Attack:1d20 + 6 ⇒ (7) + 6 = 13
Damage:1d6 + 6 ⇒ (1) + 6 = 7
Holy Damage:2d6 ⇒ (4, 1) = 5
Sneak Attack:1d6 ⇒ 2
Swift Action(Lay on hands):1d6 ⇒ 6
Xane |
Xane is sad for a moment. Disappointed that she couldn't get to know some one who might understand her kind of 'size' of the world.
Still, as she hefts the sword experimentally, she nods to Erky, Respen and Kheldor.
"Yeah, time to see who's making who do what."
KenderKin |
Baron Euphemes is a striking man, standing six foot 6 inches tall. He has distinct noble features, a regal bearing, and an excellent physique. He wears an ornate breastplate, greaves, and armored kilt, carries a fine steel shield bearing an eagle upon the surface, and a longsword. He is wearing a cloak of rich purple trimmed in sable fur.
The hooded figure that was reported with the Baron during his speech lurks in the background fully hidden with a voluminous hooded cloak of black velvet, embroidered with silver symbols and strange runes, a silver amulet with red bloodstones drapes around the neck of this mysterious figure.
The Baron draws his longsword….
”Assassins! You dare attack me in mine own keep!”
The Baron takes a swing!
@Sir Respen
Longsword 1d20 + 6 ⇒ (16) + 6 = 22 Damage 1d8 + 3 ⇒ (6) + 3 = 9
The cloaked figure rises high into the air. 40 feet
A gurgling other-worldly laughter comes from the cloaked figure as the head whips back you see the humanoid for the first time.
The cloak falls away from the creature...
A dark and tattered robe partly covers a humanoid body that appears to be formed entirely of squirming, writhing tendrils in hues of off-white, corpse-gray, and sickly purples and blues. Lengths of these tendrils hang from its sleeves as hands, while others make up a visage that cannot, in any sense of the word, be called a face.
Knowledge (dungeoneering)
DC 13
Phrenic scourges are often confused with other cepholodia creatures, like decapus and possessor, but no actual relationship exists between these species.
DC 18
Phrenic scourge powers seem to be generated by mental energy that some sages call psionics
DC 23
Phrenic scourges often have thralls of other underground races to do their menial grunt work.
DC 28
Though the psionic powers of the phrenic scourge are impressive, their ability to sap the will to fight from opponents makes them far more dangerous.
Suddenly an area of 20 feet across seems to lose all joy and energy, as if the very will is being sapped away from you...
Everyone DC 18 Will save (and roll 3d4)
Sap Will (Sp)
This psionic attack manifests as a 20-ft. radius sphere, which the scourge can center anywhere within 30 ft. Anyone caught in this sphere must succeed on a DC 18 Will save or lose the will to act for 3d4 rounds. They may defend themselves if attacked, but may not initiate any action. Phrenic scourge are immune to this ability. This ability is the equivalent of a 4th-level spell. The save DC is Intelligence-based.
Xane |
Will Save:1d20 + 0 ⇒ (17) + 0 = 17
Xane frowns at the Baron's yell.. and even looks around for any one else attacking...
Perception:1d20 + 6 ⇒ (12) + 6 = 18
Then the.. weirdness.. rolls over herself and she...
3d4 ⇒ (1, 1, 1) = 3
Sighs and her arms lower...
Sir Respen Bayleef |
Initiative:1d20 + 0 ⇒ (18) + 0 = 18
Will Save:1d20 + 10 ⇒ (18) + 10 = 28
After taking a slash from the Baron, Respen lets loose a strike of his own while commenting; "Sir, I would step back and let us take care of your adviser here."
Powered Strike:1d20 + 6 ⇒ (2) + 6 = 8
Damage:1d6 + 6 ⇒ (3) + 6 = 9
Holy Damage?:2d6 ⇒ (1, 2) = 3
Kheldor |
Sorry! Got distracted working on my Magic decks, lol!
Kheldor taps into his magickal headband, trying to figure out what this creature is Swift action to activate the knowledge ability, which just gets me a 10 right now, next round will be higher
He then moves a bit close 10ft and hurls a ball of shadow at their enemy, attempting to entrap it 1d20 + 7 ⇒ (5) + 7 = 12 Ranged touch, if that hits, its entangled for 2 rounds
KenderKin |
Kythels bolt barely misses the squirming figure of bloated worms....
Sir Respen gets counter attacked by the Baron!
@Respen
Longsword 1d20 + 6 ⇒ (13) + 6 = 19 Damage 1d8 + 3 ⇒ (7) + 3 = 10
And Kythel finds himself inside a blast of alien thought...
Alien thoughts assail your mind and senses, time seems to slow down….
Will save DC 17 or stunned for 1d3 + 1 ⇒ (3) + 1 = 4 rounds
You are up!