
Gurukk Pyreborn |

The two skeletons shrug off the blows of the little kitty and the brass knuckles....
The two skeletons each attack
Xane
Claws 1d20+2 Damage 1d4+2
Claws 1d20+2 Damage 1d4+2Respin
Claws 1d20+2 Damage 1d4+2
Claws 1d20+2 Damage 1d4+2You are up again!
Gurukk takes aim once again and shoots a ray of fire from his fingers
Ray of Fire1d20 + 1 ⇒ (6) + 1 = 7
Frustrated with his aim, Gurukk growls

Berry Peelyblossom |

1d20 + 8 ⇒ (11) + 8 = 19 Bite Attack
1d4 + 1 ⇒ (4) + 1 = 5 bite damage. Roled the wrong one last time.
"Slay them kitty! Grind their bones and eat their brains! Stomp their guts and spray blood artfully across the wall!" Berry bounces up and down excitedly as Kitty goes to town. The teddy bear starts dancing along with Berry.

Sir Respen Bayleef |

Sir Bayleef smashes his fist into the creature while flanking still with this Kitty character.
Brass Knuckle attack:1d20 + 6 ⇒ (17) + 6 = 23
Damage:1d2 + 2 ⇒ (2) + 2 = 4
Don't know if that crunch finished it off but if it did I'll Flank with Xane.

Triesta |

She moves in to attack the one by Xane, mightily swinging her greataxe at its skull. She yells something at the creature as she does so, three words that only those familiar with the tongue of Celestials would understand. Her eyes glow gold.
Greataxe attack: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 1d12 + 6 ⇒ (4) + 6 = 10
and for good measure...
Knowledge (Religion): 1d20 + 6 ⇒ (3) + 6 = 9

KenderKin |
Triesta repeats the feat that Xane did destroying a second skeleton leaving one lone skeleton to attack you!
The skeleton Attacks Respen!
Claws 1d20 + 2 ⇒ (6) + 2 = 8 Damage 1d4 + 2 ⇒ (2) + 2 = 4
Claws 1d20 + 2 ⇒ (3) + 2 = 5 Damage 1d4 + 2 ⇒ (1) + 2 = 3
You are up!

Gurukk Pyreborn |

Triesta repeats the feat that Xane did destroying a second skeleton leaving one lone skeleton to attack you!
The skeleton Attacks Respen!
Claws 1d20+2 Damage 1d4+2
Claws 1d20+2 Damage 1d4+2You are up!
Gurukk aims once more for a skeleton with his fire ray
Fire Ray Ranged Touch1d20 + 1 ⇒ (14) + 1 = 15
Fire Damage1d6 ⇒ 5
When the beam of fire hits the skeleton, some of the damage caused by the rubble outside seems to disappear

Sir Respen Bayleef |

Respen says a quick blessing to the blacksmith that made his armored coat since its holding up againist all of these assaults. With a dashing smile he slugs the skeleton to keep its attention on him.
Brass Knuckle Attack:1d20 + 4 ⇒ (18) + 4 = 22
Damage:1d2 + 2 ⇒ (1) + 2 = 3

Berry Peelyblossom |

"Listen Mr. DEE EMM I'm gonna reach through the 4th wall and tear your intestinges out to play hopskotch if you keep making bad jokes referring to modern instances in this fantasy game!" Berry stomps and screams at apparently nothing as the Teddy bear looks downright confused and Kitty continues doing what kitty does best; murder.
1d20 + 6 ⇒ (7) + 6 = 13
1d4 + 0 ⇒ (1) + 0 = 1
Dear god I do believe the little girl is just absolutely insane now.

Gurukk Pyreborn |

As Gurukk's fire ray burns through the air, the flames ignite the lingering bone powder in the air creating a thunderous clap and a flash of fire!
Reflex save DC 16 for half damage
Flash of fire!1d4+1
Who needs to make this save?
Burning Magic(Su): Whenever a creature fails a saving throw and takes fire damage from one of Gurukk's spells, it catches on fire. This fire deals 1 point of fire damage per spell level at the beginning of the burning creature's turn. The fire lasts for 1d4 rounds, but it can be extinguished as a move action if the creature succeeds at a Reflex save (using the spell's DC). Dousing the creature with water as a standard action grants a +2 bonus on this save, while immersing the creature in water automatically extinguishes the fire. Spells that do not grant a save do not cause a creature to catch on fire.

Xane |

"Whoop! Gotta work on my back hand!" Xane declares as she misses her target. Then simply pulls back her other hand and punches the skeleton.
Yes, the undead gets an Attack of Opportunity
Ref Save:1d20 + 2 ⇒ (16) + 2 = 18
Att Roll:1d20 + 4 ⇒ (5) + 4 = 9
Dam Roll:1d4 + 4 ⇒ (1) + 4 = 5
"Ah..buggerit!" Xane swears.

KenderKin |
The skeleton is visibly damaged now it's lower jaw bone is completely unhinged on one side, and is dangling from the other side. The skull is crackes and several ribs have fallen away, the spine is contorted like a Hunch-backed assistant bad case of scoliosis and the thing just refuses to die!
The skeleton reaches for respen!
Claws 1d20 + 2 ⇒ (20) + 2 = 22 Damage 1d4 + 2 ⇒ (4) + 2 = 6
Claws 1d20 + 2 ⇒ (17) + 2 = 19 Damage 1d4 + 2 ⇒ (3) + 2 = 5
Gurukk
Expected you to enjoy the flash fire!
Berry and whoever else likes bad jokes
The skeleton is on his last leg.....

Gurukk Pyreborn |

Gurukk sees his ray ignite the powder is the air causing the flash of fire. He lets it roll over himself, reveling in the clear sign of approval from the Fire God.
Reflex Save 1d20 + 1 ⇒ (7) + 1 = 8
1d4 + 1 ⇒ (4) + 1 = 5 Fire Damage
1d4 ⇒ 3 Rounds on Fire

Sir Respen Bayleef |

"Guess your luck has ended my dear coat." Respen says as the the skeleton's claws dig into him. He then slugs him again hoping it will be the last.
Reflex Roll:1d20 + 3 ⇒ (1) + 3 = 4
Brass Knuckle Attack:1d20 + 4 ⇒ (7) + 4 = 11
Damage:1d2 + 2 ⇒ (1) + 2 = 3
Current hp:3/21

Gurukk Pyreborn |

The burning fire suddenly shifts to a stange blue flame healing the party of 7 points of damage each! Fire Gods blessing!
The skeleton appears to take damage from the strange fire....and is momentarily dazed...
You are up!
Gurukk eyes look like a roaring bonfire as he moves up to the remaining skeleton while praising the Fire God. As he nears it, his hand bursts into flame and he touches the skeleton with it.
Touch Attack 1d20 + 3 ⇒ (9) + 3 = 12
Fire Damage 1d6 ⇒ 5

Gurukk Pyreborn |

"Fire does not work that way!" Berry comments then looks at Gurukk. "How do you fail at fire!"
"It's not failure but faith. The Fire God has already burned away everything that Gurukk was and left what you see here. Gurukk is an extension of the Fire God's will, and as Gurukk's companions so are you to a point. The Fire God must have very important plans for us all to bless us with the Cerulean Flame of Life."

KenderKin |
A flurry of activity swirls around the skeleton yet no results seem to come from it.
The skeleton with a kitty dangling from it's ankle bone once again attacks targeting Triesta with racking claws, while red evil and malace glows in it's empty eye sockets....
Claws 1d20 + 2 ⇒ (18) + 2 = 20 Damage 1d4 + 2 ⇒ (3) + 2 = 5
Claws 1d20 + 2 ⇒ (13) + 2 = 15 Damage 1d4 + 2 ⇒ (2) + 2 = 4
You are up!

Gurukk Pyreborn |

A flurry of activity swirls around the skeleton yet no results seem to come from it.
The skeleton with a kitty dangling from it's ankle bone once again attacks targeting Triesta with racking claws, while red evil and malace glows in it's empty eye sockets....
Claws 1d20+2 Damage 1d4+2
Claws 1d20+2 Damage 1d4+2You are up!
Gurukk steps back and blasts the skeleton with another fire ray
Ranged Touch 1d20 + 1 ⇒ (15) + 1 = 16
1d6 ⇒ 3

Sir Respen Bayleef |

"My dear Healer and Firestarter, could you throw a heal my way it would be appericated." Respen asks. He will then go into the room that the skeleton's came through and check it out very carefully.
Perception:Will take 20 so 26
Stealth:1d20 + 8 ⇒ (5) + 8 = 13
Current HP:10/21

Xane |

For a few minutes, after the last foe has fallen, Xane bounces up and down on her toes.
"So! D'you think there are any more close by?" She asks, seeming still eager for a fight.
Sorry I missed the finale, different time zones and shift work can stuff a person up.

Gurukk Pyreborn |

"Gurukk thinks this room may be better for us to rest in. We can clear it up and close the door which was hidden"
To Respen:
"The Fire God has blessed you twice today, once by Gurukk's hands, and once with the cerulean flame of life. Not many have had the honor as you have today."
cure light wounds 1d8 + 1 ⇒ (6) + 1 = 7

Sir Respen Bayleef |

"At least one god blesses me, anyway thanks Gurukk and thank your Fire God for me." He laughs. Respen will take the needle and put it with my thieves tools. Respen examines the door to see if he knows how to close it. "Just neverous about a single exit but I don't think they have found this entrance. Since these boneheads were still hanging around." Respen Advises.
Perception:1d20 + 6 ⇒ (4) + 6 = 10

KenderKin |
It seems Berry went on a break...
Someone want to run as an NPC for a bit?
You soon rest up and everyone is back to full health!
Opening the secret door from the inside, the charred banes of the vanquished skeletons are still in the other room, nothing looks like it has changed while you have been recovering..

Xane |

As the others stir, Xane yawns and stretches not seeming to care where her arms or legs go.
"Okay, which way now?" She asks sitting up and running her hands through her hair, before standing and checking herself and gear out.
And sorry I am for using the wrong avatar there. Don't know why I keep getting these two mixed up.

Sir Respen Bayleef |

"Ladies choice I always say my dear Warrior Women, much like my goddess women have a good sense about them." Respen says smoothly, as he puts on his coat and starts to look around. "Does anyone have anything to eat? I believe those town guards took my rations." Respen asks.
Bluff:1d20 + 7 ⇒ (12) + 7 = 19

Gurukk Pyreborn |

Actually, looking at my equipment list, it appears I completely forgot to buy rations.... Oopsie... >_>
"No problem, Gurukk have rat left over for everyone!"
Cooking Check1d20 ⇒ 7

Triesta |

She had plenty of rations to go around - well, several days' worth, anyway - and she could feed others if need be. But why should she waste her food on other people? It was their own damned fault for not buying some before setting ou-but they are her friends and she wouldn't want them to starve. Besides, it is a great thing to give your food to the hungry, a truly holy act. But she isn't a holy person, gods-dammit! She's an unholy person! That's the entire point!
Grudgingly, almost woodenly, she says, "I have some spare food. I will let you buy it off me, if you want."

KenderKin |
There are two doors out of this room....
Left hand side, door top or bottom
The doors both seem solid as you approach them.

Gurukk Pyreborn |

There are two doors out of this room....
Left hand side, door top or bottom
The doors both seem solid as you approach them.
Top=1 Bottom=2 1d2 ⇒ 2
"Gurukk thinks the door to our left is the right way to go"