And Then a Skeleton Popped Out: subSPUF Carrion Crown

Game Master Rynjin


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Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

" It would only be what was right, though mot of this land would not allow you to exist at least you shall not be shackled down by your misfortune. It was not your fault you were contracted to such a fiend. We will free you and thank you for you.. cooperation. " Darius normally would be insensitive, but something about this situation was polarizing to him.

" You have given us what we need "


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

So what do we do after all of this?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

That's up to you. It's fully night-time now and you've explored this whole place. You need to find something to do with Vorkstag and Grine. Convicing the guards to hold them in a cell is probably your best bet. Shouldn't be too hard once you've unmasked them, as it were (Vorkstag's true skinless form and Grine's obviously-not-Gnome features will be enough on its own to overturn their good reputation). And then sleep, and the trial in the morning unless you had another idea?


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

No, that was pretty spot on.. that and maybe make these guys full JuJu zombies.. maybe expedite/research that.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Changing what they are would be impoissible. The best you can really do is provide them with a decent supply of juice and tell them how to make it, then hopefully they can manage it themselves. They can totes retrain some skill ranks in the coming weeks and manage it assisting themselves, I think. 4 ranks +3 class skill puts them in range of making it reasonably often enough that they can sustain it forever, especially if they nab Skill Focus.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

They can always ask us for help again


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

From an OOC perspective, not unless you want them to travel from place to place with you.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Well there are communication abilities out there. But i get the jist


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

So, unless there are any objections:

The group leaves Vorkstag and Grine's hideout triumphant.

And they return to find the courthouse yard on fire.

An angry mob has formed outside the courthouse.

"We're tired of waiting!"

"Burn the Beast! Burn the Beast! Burn the Beast!"

"Get that whoreson out here so we can make him pay!"

All of these, and more can be heard from the crowd as they brandish their torches and pitchforks (and some few crossbows), and pass around clay jugs with X's on them.

As you come closer, you notice there are 10 people holding a battering ram trying to bash down the door to the jail.

"If you won't bring him out, we'll come in!"


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

Z will step forwards, the flames pour from her arms in cascades as her anger flares.

Shouting out to the gathered crowd, "You'll do no such thing! I see you all have started a trifling fire, I suggest you clear out of here before I demostrate to you all the true power of flames!"

Intimidate: 1d20 + 14 ⇒ (13) + 14 = 27


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

1d20 + 10 ⇒ (19) + 10 = 29

One of the group that many of the mob are rallied around raises his voice.

"Fear not her flames! The Beast wll do much worse to us if we let it live! Press on!"

For good measure, five of the mob fire on Zin.

5d20 ⇒ (11, 20, 11, 2, 19) = 63

1d20 ⇒ 8

And one even manages to hit!

1d8 ⇒ 1

Zin takes 1 damage. Act in any order you please, this is only informally in Init order.


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

If Z is within 30 feet of those who fired on her she is going to run up and incinerate them.

Burning Hands: 5d4 ⇒ (3, 3, 2, 2, 4) = 14

DC18

Burning: 1d4 ⇒ 4

-Posted with Wayfinder


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Wait wait wait!

Jones gives the zombies all of the elixr he collected, and tells them how to make more.

Meanwhile, back in the present:

"Please, settle down! You'll solve nothing with this senseless violence!"

Diplomacy: 1d20 + 12 + 1d6 + 1 ⇒ (12) + 12 + (4) + 1 = 29

Edit: Oh, well never mind. Thanks, Z. =p


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

If Darius notices she is going to cast a Spell to attack the People He Lashes her across the back.. non-lethally to remind her, " They barely scratched you.. do not get overly upset! KNOW WHERE YOU ARE! "

Non-Lethal Grimoire Whipping: 1d20 + 9 ⇒ (17) + 9 = 261d3 + 5 ⇒ (2) + 5 = 7

Z will need to make a concetration check jah


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

Concentration: 1d20 + 11 - 7 ⇒ (5) + 11 - 7 = 9

"Ouch!"

Turning around to Darius.

"Heyyyyyyy, they shot me. What gives?"


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Zin has already made her action for this round.

1d20 + 10 ⇒ (8) + 10 = 18

"Don't listen to him! Keep bashing! Keep bashing!" the ringleader screeches.

But Jones' soothing tone calms things down a bit.

1d4 ⇒ 1

But only a bit. One of the ten breaks off and meekly makes his way towards his home.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

DC was 11+ Damage dealt so... you missed by a little

" Because You would be killing innocents, STUPID, WORTHLESS innocents but innocents nonetheless! "


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

Yeah Z lost the spell in her surprise.

"Huh?"

"But they shot me, they just tried to kill me. How does that make them innocents?"

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Z lost no spell because she never got the action to cast said spell. Just a note.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Hunh Im confused.. how? Did they not fire on her?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

She spent her Standard on the Intimidate check. I told you it was only informally a combat. It's sort of a "social combat", though normal combat actions are possible.


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

huh? I acted before combat began?

-Posted with Wayfinder


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Jones will continue to try placating the mob.

"The Beast isn't a threat to you, and we can prove it at the trial tomorrow!"

Diplomacy: 1d20 + 12 + 1d6 + 1 ⇒ (7) + 12 + (2) + 1 = 22


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Okay right, but then you had them fire on her so the diplomacy from before is what stopped that Im guess, Otherwise she would have burned them

Darius grips the bridge of his nose. " Nevermind just let it go, You dont complain of an ant dont do so for people who don't know better.. If you were punished that severely for messing up as a child YOU would be here.. " He looks to the people

" Stop acting FOOLISHLY, all you do is futile THE BEAST IS IMMUNE TO FIRE you IDIOTS! Now put down that ram before I MAKE YOU! "

Intimidate: 1d20 + 4 ⇒ (8) + 4 = 12


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Since there seems to be a bit of confusion I'll break this down.

This is only a "combat" insomuch as it oes round by round. The goal here is to disperse the mob. This can be done in several ways.

1.) Kill people (or damage them, at least).

2.) A DC 15 Diplomacy check (opposed by one of the ringleaders. Basically, an opposed check where the minimum DC is 15), which disperses 1d4 commoners.

3.) A DC 20 Intimidate check (also opposed by one of the ringleaders in the same way), which also disperses 1d4 commoners.

So, Zin's "action" for round 1 was her Intimidate check, which passed the base DC but was slapped down by a ringleader. Jones' first "action" was a Diplomacy check, which succeeded on both counts, and dispersed 1 commoner. So you an attack OR Diplomacy OR Intimidate...but not any two of the above.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

EvilBrain can't post right now but he told me what he wanted to do.

While Zin and Darius are arguing, Bulldozer swoops in and takes a more direct approach.

He punches a commoner in the face.

1d20 + 7 ⇒ (10) + 7 = 17

Damage: 1d3 + 9 ⇒ (1) + 9 = 10

And the commoner drops like a ton of bricks.


Male Oni-Spawn Tiefling Barbarian 6 HP 50/71 [+12 raging] | AC 22 T 14 FF 19 [-2 raging] (improved uncanny) | CMD 23 [25] | Fort +9 [11] Ref +6 Will +4 [6] (+3 Superstition) | Init +5 | Perc +10 SenMot +3 Trap Sense +2

Ezekiel will step up to the ringleader and lift him into the air by his throat, teeth baring in barely-controlled wrath. Not raging, but on the brink.

CMB: 1d20 + 9 ⇒ (20) + 9 = 29

"Call them off, fool. Or I rip you in half."


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Ezekiel Intimidate (+5 Circumstance: 1d20 + 9 ⇒ (11) + 9 = 20

Ringleader Intimidate (-2 Circumstance): 1d20 + 8 ⇒ (5) + 8 = 13

"Look! Look *HURK* what creature the Beast has *GURK* from the depths of *AAAAAKH*" the Ringleader chokes, attempting defiance. Poorly.

1d4 ⇒ 3

Three more of the men manning the rams back away from Zeke in fear, and then run off.

1d4 ⇒ 4

A few moments later, Jones' words placate all but two of the rest...who throw down the ram in disgust and stalk off.

You get a few moments breather until...

"F%** it, let's try it again!"

Ten more men with battering rams rush forward, while another 10 bring ladders and begin scaling them to the balconies, trying to storm the courthouse.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

On further consideration Zin, if you want to torch some peasants as part of a circumstance bonus to Intimidate, go ahead.


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Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

Light'em up.


Male Oni-Spawn Tiefling Barbarian 6 HP 50/71 [+12 raging] | AC 22 T 14 FF 19 [-2 raging] (improved uncanny) | CMD 23 [25] | Fort +9 [11] Ref +6 Will +4 [6] (+3 Superstition) | Init +5 | Perc +10 SenMot +3 Trap Sense +2

Ezekiel will rage and break the nearest ladder. Assuming these are just wooden ladders, not durable metal contraptions, which may change my course of action if they are.

Break Check: 1d20 + 6 ⇒ (1) + 6 = 7


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

5d20 ⇒ (12, 2, 16, 11, 4) = 45

Five commoners on the fringe of the action are left unconscious and smoking on the ground.

Ezekiel completely fails to so much as put a scratch on the ladder.

They are wood, but sturdy wood.


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Jones turns to address the guys on the ladders.

"As you can see, my associates are completely insane. You need to ask yourselves: Is getting to the Beast really worth endangering yourselves like this?"

1d20 + 12 + 1d6 + 1 ⇒ (17) + 12 + (6) + 1 = 36


Male Oni-Spawn Tiefling Barbarian 6 HP 50/71 [+12 raging] | AC 22 T 14 FF 19 [-2 raging] (improved uncanny) | CMD 23 [25] | Fort +9 [11] Ref +6 Will +4 [6] (+3 Superstition) | Init +5 | Perc +10 SenMot +3 Trap Sense +2

So like what DC-ish? Would I be better off busting out the hammer and smashing it?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Unless your Str is in the upper 40's (or you get Strength Surge) it's ALWAYS better to just whip out your weapon and smash most things. For example, a good wooden door has a Break DC of 23. You'd need to roll a 17 to break it. Or you could whack it twice with your hammer, hitting unless you rolled a 1, and dealing 3d6 + 16 ⇒ (2, 5, 4) + 16 = 27, which smashes it in one shot.

1d4 ⇒ 4

Four of the ladder men shrug and run off.


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

"Zeke seems ready to pull that ladder right out from under you. Why not save yourselves a few broken limbs?"

1d20 + 12 + 1d6 + 1 ⇒ (10) + 12 + (2) + 1 = 25


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Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Darius is fed up And Start whipping the S*&& outta peasants

Whip it, Whip it Good: 1d20 + 9 ⇒ (2) + 9 = 111d3 + 5 ⇒ (3) + 5 = 8


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

There we go. Nothing like whipping some commoners into obedience, am I right Endoralis?

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Darius whips a commoner, who runs away screaming in pain!

5d20 ⇒ (10, 13, 8, 9, 13) = 53

The peasants Zin torched bleed some more, and burn some more.

Just an FYI I assumed you burnt commoners near the edge of the mob so you didn't risk accidentally setting the courthouse ablaze.

4d20 ⇒ (3, 16, 3, 12) = 34

The remaining ringleaders ineffectually fire crossbows at you.

1d20 ⇒ 10

Bulldozer lays out another peasant on the ladder...and the rest give up.

"Oh sod off!" they grumble, but nevertheless leave the area.


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

"Hopefully that'll teach them."

Z will go to the burning commoners and use cure light wounds on then all.

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Zin cures one of the peasants.

1d8 + 5 ⇒ (4) + 5 = 9

He is unconscious, but stable.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Nothing like putting a knave in their place.. with a whip

Darius goes to Rebuke death another, saving spells.

Rebuke Death: 1d4 + 2 ⇒ (3) + 2 = 5

" Sometimes you need to be rough "


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Jones gives a CLW extract to one of the commoners, and CLW potions to three more.

2d8 + 5 ⇒ (1, 7) + 5 = 13
1d8 + 1 ⇒ (7) + 1 = 8
1d8 + 1 ⇒ (4) + 1 = 5
1d8 + 1 ⇒ (1) + 1 = 2

"Put your anger aside for a moment and think! What if we can't save all of these people? If any one of them dies by our hands tonight, nobody will listen to us at the trial tomorrow."

There should be 5 more, right?


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Darius looks strongly at Jones as if to strike him that very instant. " If any one of them dies it would have been their own damned fault! They tried to BURN DOWN and destroy a building to get to a creature because they KNEW the trial wasnt going how they wanted and KNEW that the way things were it was likely the Beast could have been innocent. We gave them a chance to stop and some chose to leave. Sarenrae is STRICT on these matters, everyone deserves a chance but once they tread upon it that is when it comes up to fate and action. They will listen because the information is right and the Judge cannot lose face when something is CLEARLY evident. DON'T insult me again. "


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Between Jones, Darius, and Zin only two Commoners are still dying.

As a note, there are still 10 people trying to bash down the door.


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

"If you don't get away from that damned door this instant I won't even leave cinders for your family to bury you."

Initimidate: 1d20 + 14 ⇒ (19) + 14 = 33


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Oh.

"Well, you all heard them. None of you are getting past Darius's whip, or Z's flame. And even if you somehow did, the Beast could easily take on all of you. Go home while you still can."

Dip: 1d20 + 12 + 1d6 + 1 ⇒ (4) + 12 + (1) + 1 = 18


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

The two unattended commoners burn to death from Zin's Burning Magic.

1d4 ⇒ 3

1d20 + 10 ⇒ (17) + 10 = 27

Zin scares off 3 of the peasants, but Jones' bunch prove more resilient.

"Ignore them, we've almost got it!"

And indeed they do, the door is starting to splinter under the ram's assault. It should only be a few more seconds before it gives way.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Darius is tired, he starts whipping some more.

Yo name is TOBAY!: 1d20 + 9 ⇒ (8) + 9 = 171d3 + 5 ⇒ (3) + 5 = 8


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

"The only thing you've "almost got" is a slow and painful death. The Beast is powerful beyond measure, and there's no telling what he'll do when threatened."

1d20 + 1d6 + 13 ⇒ (8) + (6) + 13 = 27

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