Jeffrey Warren
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Thanks for the chronicle sheet, GM! I'll have Jeffrey updated with his new gear tomorrow.
Deliyah/Moumoku is in my Glass River Rescue game, and the party just beat the last enemy in the last fight. I'll write and send out the chronicle sheets for that scenario tomorrow as well.
Could the gameplay thread be opened for dotting?
Jeffrey Warren
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I deleted my post in the gameplay thread after dotting. Didn't want to clutter the thread.
Jeffrey's ready as soon as we've got some more people, and everyone else is ready :)
Moumoku
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Moumoku is now free then. Just need to make some minor changes to gear.
Scratch that, just needed some healing gear, all ready now.
| GM ShadowLord |
I'll give Gashgamer a few more hours and then we move on. If we want to finish this for PbPG3 credit we need to be on the quick fast and in a hurry pace. The game needs to complete by the end of January which gives us about 3 have a half weeks. This means we'll need to stick to the post a day pace from everyone and I'll move things along if we are hovering too long.
Jeffrey Warren
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If a 6th can be added quickly, sure. Otherwise I'd rather just move on, to keep the pace.
Watkins
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What is the PbP code / format used to show text inside of a dice roll to explain bonuses? I've seen other people do it before; I just tried and it thought I was trying to solve for x or something :p
Jeffrey Warren
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[dice=Longsword, Flanking]1d20+6+2[/dice ]
But without a space in front of the last ]
You can find this kind of info in the "How to format your text" spoiler, below the field where you type your text :)
Jeffrey Warren
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Would that work with the actual bonuses as well?
Not entirely sure what you mean, but it's basically like this:
Write the text you want displayed in between [dice= and the first ]Place all the numbers for the calculation in between the first ] and [/dice ] (No space after /dice)
Thanks!
No problem! ;)
Jeffrey Warren
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For Kimiya, from the CRB:
"Multiplying Damage: Sometimes you multiply damage by some factor, such as on a critical hit. Roll the damage (with all modifiers) multiple times and total the results.
Note: When you multiply damage more than once, each multiplier works off the original, unmultiplied damage. So if you are asked to double the damage twice, the end result is three times the normal damage.
Exception: Extra damage dice over and above a weapon's normal damage are never multiplied."
Meaning you'd roll 4d8+32 instead of 1d8+8 on a crit with your naginata. So your damage would indeed have been 49! :)
Jeffrey Warren
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Very much so!
| GM ShadowLord |
It appears Moumoku's player hasn't been on in three weeks, a significant amount of time that I assume she isn't returning soon. Normally I'd drop the player from the session but since you're already down a man I'll GMPC her for the remainder of the session. When it's completed I'll get two replacements.
Jeffrey Warren
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I currently don't have the time, but I'll post again tomorrow!
Jeffrey Warren
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Yes, I'd like to play all parts! :)
Kimiya Sayo
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Every 3 campaigns/missions you level. So it's basically 1.0, 1.1, 1.2, 2.0, ...
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