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Some build questions have come up in another thread on what is or is not legal for PFS.
1) Is ARG legal for PFS?
2) If yes, is Tiefling legal?
3) If also yes, are the Claws and Vestigal Wings alternate racial traits legal?
4) Is sorcerer crossblooded/wildblooded (specifically draconic and sage bloodlines) legal for PFS?
5) Is crossblooded legal for going into the Dragon Disciple prestige class?
Thanks for any clarification you can provide.

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Michael Brock wrote:Carlos beat me to it. Parts of the ARG are legal but other parts are not. The tiefling is open to all for character creation. I'm eating breakfast so not going to look the others up at this time.poptarts?
Egg white omelette with cheese, onions, mushrooms. Wheat toast on side. Orange juice to top it off.

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Question 4 is also answered in the Additional Resources section for Ultimate Magic I believe...
If it is there, I can't find it. I believe a poster is saying PFS does not allow wildblooded to be one of the bloodlines in a crossblooded sorcerer.
... Question 5 has had some debate, and I don't believe has an campaign specific answer yet.
Hmm... So do I ask my local VC?

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Andrew Christian wrote:... Question 5 has had some debate, and I don't believe has an campaign specific answer yet.Hmm... So do I ask my local VC?
I need to do some research on both cross blooded and dragon disciple and then will make a ruling. It won't be in the next five minutes but I will look into it today.

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Andrew Christian wrote:Question 4 is also answered in the Additional Resources section for Ultimate Magic I believe...If it is there, I can't find it. I believe a poster is saying PFS does not allow wildblooded to be one of the bloodlines in a crossblooded sorcerer.
Andrew Christian wrote:... Question 5 has had some debate, and I don't believe has an campaign specific answer yet.Hmm... So do I ask my local VC?
For Question 4: Are you asking can you use Crossblooded and Wildblooded for the same character? Or are you asking if those two archetypes (and bloodlines) are legal?
Additional Resources for the book the archetype/bloodline is in, specifically answers if the archetype/bloodline is legal.
As for combining them, you have to go to the rule of archetypes. If two archetypes modify the exact same thing, then you can't use both. Since Crossblooded and Wildblooded both modify the bloodline, you can't take both of them on the same character.
Question 5 is not an easy answer. You may not get one that satisfies you. Because there is no definitive answer on whether a Crossblooded sorcerer (with one bloodline being Draconic) or Wildblooded (Linnorm) can qualify for Dragon Disciple, you may find that you have table variance. Best thing to do is ask your local GM, game day coordinator, Venture-Lieutenant or Venture-Captain how it will be handled locally. Even so, any GM you sit down with would be allowed to rule it however they interpret the rule (barring a future clarification, FAQ or Eratta). At least getting a local consensus would mean you could be pretty sure what would be legal at almost every table you sit at on a local level. If you go to a convention, however, you may find many vastly different interpretations.
Personally, unless it blatantly breaks a rule, or ambiguously does and is obviously overpowered, then I personally wouldn’t be super strict, and I’d advise any GM’s who ask me, the same thing.
I don’t see how a Crossblooded sorcerer with one of their bloodlines being Draconic would break the game by being allowed to be a Dragon Disciple. One of their bloodlines is Draconic, and that in my mind satisfies the requirement.
Wildblooded (Linnorm) on the other hand, is a different question, and the bloodline is now not draconic, but linnorm. Even though it uses the Draconic bloodline as a chassis. I would rule no on this one.

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For Question 4: Are you asking can you use Crossblooded and Wildblooded for the same character? ...
Exactly!
... As for combining them, you have to go to the rule of archetypes. If two archetypes modify the exact same thing, then you can't use both. Since Crossblooded and Wildblooded both modify the bloodline, you can't take both of them on the same character ...
I'll see what MB comes back with. I hope your wrong, but I will live with it if you are right.
Hmm... I don't want to get anyone else in trouble... But I would swear we have a crossblooded empyreal and elemental at our local.

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^^^^I agree with Andrew.
Dragon disciple is not class specific so I see no problem with a crossblooded sorc and dragon disciple. It meets all the requirements.
Also, crossblooded with dragon disciple seems to be a highly recommended combination in the only guide for dragon disciple found in the Advice forums. So this lends some credence to the combo being legal.

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Andrew Christian wrote:For Question 4: Are you asking can you use Crossblooded and Wildblooded for the same character? ...Exactly!
Andrew Christian wrote:... As for combining them, you have to go to the rule of archetypes. If two archetypes modify the exact same thing, then you can't use both. Since Crossblooded and Wildblooded both modify the bloodline, you can't take both of them on the same character ...I'll see what MB comes back with. I hope your wrong, but I will live with it if you are right.
Hmm... I don't want to get anyone else in trouble... But I would swear we have a crossblooded empyreal and elemental at our local.
Not sure Mike is going to rule on combining Crossblooded with Wildblooded.
By rule of archetypes, both modify the bloodline, and as such, are mutually exclusive.

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A crossblooded bloodline combines the powers of two distinct heritages. …
A crossblooded sorcerer selects two different bloodlines. …
Example: A 3rd-level aberrant/abyssal crossblooded sorcerer…
These small bits from the archetype are considered both bloodlines, not one or the other, and not some weird amalgamation of the two. You essentially get to pick which powers, feats, spells, etc. from each bloodline you get at the level a bloodline normally gets one of those things.
You also take a huge penalty at -1 spell known per spell level (including cantrips) and -2 Will Saves.
If the character has sorcerer levels, he must have the draconic bloodline. If the character gains levels of sorcerer after taking this class, he must take the draconic bloodline.
By this requirement, if he is a Crossblooded Sorcerer with one of the bloodlines being Draconic, he can qualify for Dragon Disciple. He should also be allowed to take Crossblooded Sorcerer, as long as one of the bloodlines is draconic, if he takes the level of sorcerer after becoming a Dragon Disciple.
As Andrew mentioned above, I don’t see how a Crossblooded sorcerer with one of their bloodlines being Draconic would break the game by being allowed to be a Dragon Disciple. One of their bloodlines is Draconic, and that in my mind satisfies the requirement.
Wildblooded (Linnorm) on the other hand, is a different question, and the bloodline is now not draconic, but linnorm. Even though it uses the Draconic bloodline as a chassis. I would rule no on this one.

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What about taking Wildblooded through the Eldritch Heritage feat line? There's been a number of questions on whether that's possible.
Technically speaking, I'd say no. Because to get one of the mutated bloodlines, you have to have the wildblooded archetype.
Eldritch Heritage only gives you access to a bloodline, not an archetype.

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Cheapy wrote:What about taking Wildblooded through the Eldritch Heritage feat line? There's been a number of questions on whether that's possible.this seems more of a rules forum question than a pfs question...
Yep, please take future similar questions to the Rules forum. It isn't that I don't like answering them. I just don't have time to answer hundreds or thousands of rule specific questions in my work day.

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Michael Brock wrote:I blame my cold. I shouldn't have dumped CON.Jiggy wrote:Ahead of you by four minutes. You are slow today!Will this be added to the Clarification Compilation?
Can I call it the "ClarComp" for short?
Try some Templeton Rye in your coffee. It will perk you right up!

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My older brother was in the Navy during Viet Nam, and stationed in Spain. He and a buddy got sick from the bacteria in the local water. He describes drinking and drinking to put himself out of misery on a New Year's Eve singing John Lennon songs. Then he was claims to have been suddenly and abruptly cured for the price of a modest hangover (which he said was worth it). Whiskey eating the bacteria.
A biochemist told me this can't be true, but I think it is.

Azurespark |
Andrew Christian wrote:Those two can't be combined.
Not sure Mike is going to rule on combining Crossblooded with Wildblooded.
By rule of archetypes, both modify the bloodline, and as such, are mutually exclusive.
Alright, so if there are existing characters with both archetypes, one (or both?) of the archetypes will need to be removed, correct?

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Michael Brock wrote:Alright, so if there are existing characters with both archetypes, one (or both?) of the archetypes will need to be removed, correct?Andrew Christian wrote:Those two can't be combined.
Not sure Mike is going to rule on combining Crossblooded with Wildblooded.
By rule of archetypes, both modify the bloodline, and as such, are mutually exclusive.
Yes

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Another quick question. There was a change to the whip when UE came out. Since that actually affects one of my character builds, what are my options on it, if any?
You can’t wield a whip in two hands in order to apply 1-1/2 times your Strength modifier to damage rolls.
I have a Lore Warden Fighter, Strength-based, who was designed about two-handing a whip once he reached 5th level and Improved Whip Mastery...
Basically to give him a moderate damage option against things he couldn't trip and/or disarm.
So, possibilities:
- Stuck with him pretty much as-is
- Able to sell off his whip at full price, but stuck with the whip feats & weapon training
- Able to sell off his whip at full price and change out the several whip-related feats he has (Exotic Weapon Proficiency: Whip, Weapon Focus: Whip, Whip Mastery, Weapon Specialization: Whip, and Improved Whip Mastery) and change his Weapon Training from flails to whatever weapon gets chosen to replace the whip in his repertoire.
Also, although I am sure this is more of a rules question than a PFS one: Does the 1-1/2 times damage from Power Attack still apply to a whip wielded two-handed? The text specifically only refers to Strength damage, after all.

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Azurespark wrote:YesMichael Brock wrote:Alright, so if there are existing characters with both archetypes, one (or both?) of the archetypes will need to be removed, correct?...
Those two can't be combined.
I am not directly involved, but I want to mention this just to be sure you are aware.
The one instance of this that I know of (crossblooded empyreal/draconic dragon disciple) will require a significant rebuild of the character.If the player tried to just remove the sage, he would not be able to cast spells since charisma is only 5. Therefore would not qualify for the PrC that he already has levels in.
So to make a valid character, he would either have to change classes some or move abilities around.
Will probably have to let the player know in what manner he is allowed to change the character in order to make it legal.