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Tales from the City of Opal

Game Master Patrick Curtin

This is my homebrew world Arcaia. This particular setting is the free city of Opal, a lush equatorial city set on the edge of an immense jungle rife with undead , ancient civilizations, and dinosaurs.


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Bribes always welcome

OK, we going to hang out for a while and scope out the place? Give me a Perception roll for each hour you want to stick about


Kessel continues to chat up locals in the taverns around the water front:
gather knowledge: 1d20 + 12 ⇒ (19) + 12 = 31


Elf Magus 5

Yeah, Hanging out seems to be a plan. Can we take 10 or 20 since we doing not much besides watching? (Cuz otherwise my rolls will likely be dismal.) ;P

Perception: 1st hour
Take 10 = 11
Tale 20 = 21

Roll if needed= 1d20 + 1 ⇒ (19) + 1 = 20

Heh. OK. Maybe not DISMAL,... ;P

I presume at least 3-4 hours?

Per Takes 10 or 20 as above,
Rolls:
Hour 2 1d20 + 1 ⇒ (12) + 1 = 13

Hour 3 1d20 + 1 ⇒ (15) + 1 = 16

Hour 4 1d20 + 1 ⇒ (14) + 1 = 15

Maybe I can aid another? :)


Male Elf Paladin/Ranger 4/1

Hour 1: 1d20 + 8 ⇒ (1) + 8 = 9
Hour 2: 1d20 + 8 ⇒ (8) + 8 = 16
Hour 3: 1d20 + 8 ⇒ (8) + 8 = 16
Hour 4: 1d20 + 8 ⇒ (5) + 8 = 13


Male Half-elf Ranger / 5

1d20 + 20 ⇒ (6) + 20 = 26 Hour 1
1d20 + 20 ⇒ (4) + 20 = 24 Hour 2
1d20 + 20 ⇒ (2) + 20 = 22 Hour 3
1d20 + 20 ⇒ (2) + 20 = 22 Hour 4


Female Halfling Swashbuckler 5

Felicia makes her way back to the others.

Sczarni

Female Human Oracle of the Heavens 5

After spending time in the bars with San, Citlali makes her way bak to the others supporting her drunken companion.

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