| Unicore |
Pathfinder Adventure Path Subscriber
For wizard, 3, how do you pass on Spell combination? An extra 10th rank slot is fun, and Spell Mastery's 4 extra spells ranked 9,8,7,6 is an extra power word kill, stun, blind and heightened slow a day, which will get a lot of use, but none of those have the wizardy vibe of spell combination as a capstone wizard feat.
| Unicore |
Pathfinder Adventure Path Subscriber
For Psychic, 5, Mind over matter is probably the most practical for such a slot starved class, but Become Thought is so cool narratively and thematically. Unlimited potential and Automatic Psychic Action would be really cool if Unleash Psyche lasted more than 2 rounds, but since I know your fights are rarely over in 3 or less rounds, I think they both rule themselves out being tied to psyche actions.