CHAINSMOKER BEAR!


Homebrew and House Rules


Chainsmoker Bear
Large Magical Beast
Hit Dice: 8d10+40 (84 hp)
Initiative: +1
Speed: 40 ft. (8 squares)
Armor Class: 18 (-1 Size, +1 Dex, +8 Natural), touch 10, flat-footed 17
Base Attack/Grapple: +8/+21
Attack: Claw +16 melee (2d6+9)
Full Attack: 2 Claws +16 melee (2d6+9) and 1 Bite +11 melee (2d8+4)
Space/Reach: 10 ft./10 ft.
Special Attacks: Chainsmoker Bear!
Special Qualities: Darkvision 60 ft., Scent, DR 10/-
Saves: Fort +11, Ref +7, Will +4
Abilities: Str 28, Dex 13, Con 20, Int 13, Wis 14, Cha 14
Skills: Bluff +7, Diplomacy +7, Gather Information +7, Listen +4, Profession (any one) +8, Sense Motive +7, Spot +4, Survival +5, Swim +9
Feats: Endurance, Power Attack, Track
Environment: Any
Organization: Solitary, Pair, or Family (3-4)
Challenge Rating: 5
Treasure: None
Alignment: Always Lawful Neutral
Advancement: 9-13 HD (Large), 14-27 HD (Huge)
Level Adjustment: ---

"A pipeweed store? In the middle of the convention floor?"

"Well ma'am, it is an Evil Minion's convention."

"I'm Chainsmoker Bear!"

"Back off foggy, I am not in the mood."

This appears as a standard Chainsomething Bear in the uniform of a shopkeeper, specifically a smokeshop. They sell fine tobacco's, pipeweed if it's allowed, and everything that goes with that. They also dabble in chemical warfare on the side.

Chainsmoker Bear! (Sp): Once every 1d4 rounds, you can spew a 30 foot Cone of smoke that has an effect similar to one of the following spells: Fog Cloud (at will), Stinking Cloud, Cloudkill (3/day), or Incendiary Cloud (1/day). Save DC is 19 (Save is Con based), Fortitude for Stinking Cloud and Cloudkill, or Reflex for Incendiary Cloud. Caster Level 8th.

Combat: The friendly neighborhood cigar salesman may seem unassuming, but he can be quite nasty when he needs to be.

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CHAINSMOKER BEAR!