| griefninja |
I've seen a few friends hyping this up as a WoD-like game, especially with the announcement ending with "world of nightmares." Based on this event description it seems very unlikely. Probably more like a slasher movie game for oneshots. There's nothing wrong with that, just that I've seen people's expectations ruin their experiences before.
https://www.ukgamesexpo.co.uk/events/3564-13-omens-with-paizo-publisher-eri k-mona/
13 Omens is a rules-light horror roleplaying game set in our world, but beset by supernatural terrors. The game is designed to be played in a single evening and it features a shared bag of communal dice, to which more and more Omen Dice are added throughout the evening, to amp up the danger.
This session will run a full three-hour adventure. This is a horror game; content warnings and safety tools will be discussed at the start. Character death is extremely likely.
Archpaladin Zousha
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Done right, it might replace my Spooky Scary Skeleton pathfinder/starfinder Halloween one-shots.
By that do you mean one-shots where you FIGHT Spooky Scary Skeletons or where you PLAY AS Spooky Scary Skeletons? Or both, for a full-on SKELETON WAR? XD
| WatersLethe |
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We've been playing as Spooky Scary Skeletons!
One was the party rising in a cursed corn field where they were murdered by various slasher/horror film creatures under the control of a secretly evil priest in town. They fight their way through the monsters that killed them to eventually march on the town in a skeleton parade along with other past victims.
Another was a crew of a space pirate skeletons who trojan horsed themselves onto a government ship in their little vessel disguised as a archaeologically significant funerary pod. The ship they were taken into was ALSO overrun with Aliens of the face hugging variety, a criminally insane goblin/ogre prisoner uprising, and a malicious AI infector probe. Of course they had to fight their way through all of that to claim their booty and ransom the crew!
| WatersLethe |
Thank you! That praise makes my day.
I ran it with PF2 for the corn maze, and SF2 for the skeleton space pirate one.
It was a lot of fun watching how they reacted to each new set of nonsense in their way to taking over the ship. The AI had a whole monologue about how it assumed they were pact world's secret agents sent to rescue the crew. It was also funny when one of the facehuggers glommed onto one player to no effect and they had to just kind of continue the encounter with a facehugger on their skull.