| Cwest47 |
| 1 person marked this as a favorite. |
I'm playing an alchemist in a home campaign (not pathfinder society) and understand the alchemist class features fairly well and have no questions on how many alchemical items I can create (4+int mod for daily prep items and 2+int mod versatile vials). Since there are only 3 of us in the group (2 players and a GM) the GM opted to use the free archetype rule to help give us just a little more power since we are smaller than a usual group. I took Firework Technician Dedication for my free archetype.
My question comes to what I can make from the Dedication. It states I can create 4 versatile vials; are these pyrotechnic-specific versatile vials I get in addition to the 2+int mod versatile vials I get from being an alchemist (basically 4 extra versatile vials that can't be used for alchemical items), or do they not stack and am I required to use the 2+int mod versatile vials from the alchemist class for both alchemical items and pyrotechnic displays?
The Dedication also states I can create a fireworks display using my daily alchemical consumables. Again, does the Fireworks Technician Dedication give me extra daily consumables just for pyrotechnics, or do I use the ones I already get as an alchemist (the 4+int mod mentioned earlier)?
Thus far I've been using just the alchemist versatile vials when I need fireworks but upon a re-read of the Dedication I started getting confused.
| shroudb |
| 2 people marked this as a favorite. |
When you get Advanced/Quick Alchemy benefits from multiple sources your just use the highest number:
Advanced Alchemy Benefits: You gain the Alchemical Crafting feat if you don’t already have it. In addition, you gain advanced alchemy, which allows you to create a certain number of infused alchemical consumables each day during your daily preparations without the normal cost or time expenditure, as described on the Alchemist page. If you gain advanced alchemy from more than one source, use the highest number of alchemical consumables per day rather than adding them together, but you can make items of any type allowed by any of your advanced alchemy abilities. For instance, Herbalist Dedication lets you create 4 alchemical consumables with the healing trait, and Poisoner Dedication lets you create four alchemical poison consumables. If you had both feats, you could create 4 total consumables, but they could be any combination of healing and poison items.
Quick Alchemy Benefits: You gain the Alchemical Crafting feat if you don’t already have it. In addition, you gain the Quick Alchemy action, which lets you create short-lived alchemical consumables with a special action, and you can create a certain number of versatile vials during your daily preparations to fuel Quick Alchemy. Unless otherwise noted, you can’t regain versatile vials throughout the day the way alchemists can. The individual archetype tells you how many versatile vials you can create each day, and might impose special restrictions or benefits for how you can use them. If you gain versatile vials from more than one source, you use the highest number of vials to determine your maximum rather than adding them together, but you can use the vials for any Quick Alchemy option or other use of versatile vials you possess.