| TheTownsend |
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Noticed a couple things in the Errata that need to be erratad while going through my copy:
*The page listed for the "skittermander feat" All Hands On Deck in fact points to the Kasatha feat. Both ancestries have the relevant feat, this should be noted.
*The Envoy directive on 105 being corrected is not "Deadly Arms" it's Ready Arms!
*There is no "Vitality Shield" feat on 123, that's Network Shield, if the name is being changed, the errata does not reference that before correcting the description text.
*Weapon on 266 is assassin rifle, not "assassin's rifle" (I admit this one is pedantic as hell)
Altogether glad to see these corrections up, thanks to the whole team! (Especially for fixing the Phase Cutlass, while theorycrafting was fun that simplifies Space Pirate A LOT)
| Squark |
The Guns Blazing Envoy directive "Ready Arms!" Is incorrectly referred to as "Deadly Arms".
Also, for any confused Strike operatives looking for the buff mentioned in the announcement article, Eagle Eyed members of the community noticed that they're almost certainly referring to the change to the Master Gunner feature, ensuring you now have the critical specialization with melee weapons you'd think you should.
| The.Vortex |
What corner does a large soldier choose when they use a melee weapon to make an area attack?
When using feats like Whirling Swipe, large sized soldiers can choose any of the 9 corners along the edge of their space.
Either the number should be 8, or the "edge" part shouldn't be there. A large sized soldier has a total of 9 corners, yes. But one of them is in the center of the creature, not on the edge. The edge only has 8 "corners".
| Squark |
"Replace the text of the shadow snap spell (page 376) with the following:"
There's no heightening (at all) listed anymore. Is this intended?
Previously it heightened 1d10-10d10, which was outrageous compared to a witch and psychic spell that did a similar attack at 1d10-4d10 and didn't have the extra reactive strike/disrupt on a crit option. But a flat d10 forever is pretty anemic unless the intent is for this just to be used for the "stalk" effect to crit fish for disrupts.
Huh. Was changing the scaling intended at all? Or were they just trying to prevent you from sustainign the spell twice to get two MAP-less strikes.
| Xenocrat |
Xenocrat wrote:Huh. Was changing the scaling intended at all? Or were they just trying to prevent you from sustainign the spell twice to get two MAP-less strikes."Replace the text of the shadow snap spell (page 376) with the following:"
There's no heightening (at all) listed anymore. Is this intended?
Previously it heightened 1d10-10d10, which was outrageous compared to a witch and psychic spell that did a similar attack at 1d10-4d10 and didn't have the extra reactive strike/disrupt on a crit option. But a flat d10 forever is pretty anemic unless the intent is for this just to be used for the "stalk" effect to crit fish for disrupts.
My first thought was no, but I couldn't figure out what mechanical change this errata was making.
But you're right, it takes away the option to sustain for more than one attack in a round, which the comparable witch focus spell and psychic amp (which also has extra utility beyond attacks), do have. So while the heightened damage would still be quite high, it's not as crazy if you can't do 2 attacks plus a stalk every turn.
I'll play it as heightening normally and deleted my OP to keep this cleaner since it's (probably) a nonissue.
| Oni Shogun |
Noticed a couple things in the Errata that need to be erratad while going through my copy:
*The page listed for the "skittermander feat" All Hands On Deck in fact points to the Kasatha feat. Both ancestries have the relevant feat, this should be noted.
*The Envoy directive on 105 being corrected is not "Deadly Arms" it's Ready Arms!
*There is no "Vitality Shield" feat on 123, that's Network Shield, if the name is being changed, the errata does not reference that before correcting the description text.
*Weapon on 266 is assassin rifle, not "assassin's rifle" (I admit this one is pedantic as hell)Altogether glad to see these corrections up, thanks to the whole team! (Especially for fixing the Phase Cutlass, while theorycrafting was fun that simplifies Space Pirate A LOT)
They also didn't fix the Solorian example. He has 3 traits on his weapon. He should only have two.
They also didn't fix two hand to do d12. 2 traits just for 2 points more damage is lame.| Xenocrat |
The blog post mentions changes to the Striker operative specialization, but I don't see any in the errata.
It and only it benefits from the general change providing crit spec for all expert weapons since its different proficiencies didn’t match the old language.
That said I think it may still not cover unarmed.
| Xenocrat |
Is the Errata for Radiant Zone witch warper feat (p 172) the same as the original text or am I missing something?
Almost. There's a typo in the original text, it reads "Creature who begin their in your quantum field."
(Begin their what?) The new errata specifies it's "begin their turn in your quantum field."