Rival Academies errata suggestions


Rules Discussion

Horizon Hunters

Portable Seal (pg 93)
Has no duration. It definitely lasts some length of time, but is it effectively permanent? Seems potentially over-strong, mostly just needs clarification one way or the other.

In Lightning, Life (pg 94)
The way this is designed heavily suggests that granted temporary Hit Points can revive an unconscious ally, however that is definitely not something temporary Hit Points do (unless an exception is noted, like the Razmiri Mask from Divine Mysteries). That erroneous idea is reinforced in the following feat Stasian Charge.

Unsettling Knowledge (pg 32)
Has the Wood trait for no clear reason. Most likely a copy-paste from the previous spell.

Indolent Haze (pg 119)
Has a range (120ft) but is also an emanation (20ft). Based on the fair chunk of spells that were written with both range and emanation in Gods & Magic that eventually got changed to ranged burst in Divine Mysteries, gonna assume it's meant to be a ranged burst?

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