
The Only Sheet |

As far as I know, the PF2e Rules do not have a specific action to allow players to extract the venom from creatures with a poison attack.
So I created a new exploration activity named “Extract Venom” as a House-rule to allow players to extract the venom from slain creatures. You can find details, add comments or suggestions in this Blog post on the TOS Website:
Link here.
Happy Gaming!

A Butter Idea |
I would use Nature in place of Survival for the skill needed to extract. Also, duration per level is a very 3.5e/pf1e mechanic and doesn't really gel well with the 2e ruleset. I would change the success shelf life to "until your next daily preparations" and critical success shelf life to "48 hours".

The Only Sheet |

A Butter Idea wrote:
I would use Nature in place of Survival for the skill needed to extract. Also, duration per level is a very 3.5e/pf1e mechanic and doesn't really gel well with the 2e ruleset. I would change the success shelf life to "until your next daily preparations" and critical success shelf life to "48 hours".
Thank you for your Input!
I have updated the Extract Venom exploration activity to version 1.1.I also added the creature's size into consideration.
See the history section for details.
Cheers!
TOS Admin