Order of resolution on multiple hit effects


Rules Discussion

Scarab Sages

A fighter with a flail build with a fearsome rune, crits on a reactive strike. Does the save made for the critical specialization (knocked prone) now include the frightened penalty?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

There is not a defined order of the effects. GM makes a ruling.


Hmm... I think in general I would only apply bonuses and penalties from things like conditions after the action that applies them is fully resolved.

We could ask the same question for a Magus making Spellstrike with Expansive Spellstrike. If they crit on the attack roll does the fearsome rune add its frightened condition and penalty to the save against the spell.

I'm sure there are other cases like this too.

So I think it is easier on the tracking and my poor brain to have all of the conditions and penalties applied for future actions, but not the current one - unless the ability says otherwise.

Shadow Lodge

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

Personally, I would probably apply all the things that are automatic and don't require rolls before any of the things that require rolls.

But that's just what feels right to me.

If I were to try and codify a rule I would probably propose that the attacker would specify the order of simultaneous effects.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Finoan wrote:

Hmm... I think in general I would only apply bonuses and penalties from things like conditions after the action that applies them is fully resolved.

We could ask the same question for a Magus making Spellstrike with Expansive Spellstrike. If they crit on the attack roll does the fearsome rune add its frightened condition and penalty to the save against the spell.

I'm sure there are other cases like this too.

So I think it is easier on the tracking and my poor brain to have all of the conditions and penalties applied for future actions, but not the current one - unless the ability says otherwise.

Spellstrike at least HAS some text addressing it, even if that text largely just makes clear that a lot of it is up to the GM:

Quote:
The spell takes effect after the Strike deals damage; if the Strike has other special effects, the GM determines whether they happen before or after the spell.

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