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Azothath |
Staff of Efficacious Radiance
Aura:mod evocation(K); CL 9th; Slot none; Price $38140; wt 4lbs
Description
This handsome staff is both a weapon and a magical tool carved from laminated yew and black locust or hickory with a golden bronze ferrule grasping a 50 solidus transparent yellow rose cut citrine on one end and an endcap of thick polished basalt with three 18 solidus transparent golden yellow single cut helidors embedded around the base end. When a pratictioner of the Arts grasps the stave the citrine glows as the holder wills it to light.
The stave can hold 10 charges and has the following magical powers;
• Light:K0@9 std actn target staff using no charges, the color of light is white or chosen at casting for aesthetics or amusement. The caster uses the staff's light in place of his own casting.
• Burst of Radiance:K2@9 std actn 1 chg, the moral alignment of the caster sets the version with Neutral casters choosing one at the time of casting. [Good] aligned casters emit actinic white to a warm yellow light as per the spell, [Evil] aligned casters call forth an indigo to violet light which damages only [Good] rather than [Evil] creatures in the burst. The light created by this spell does not act as sunlight for vulnerabilities or aversions.
• Revealing Light:K2@9, std actn target staff 1 chg.
• Scorching Ray:K2@9 [fire, light] std actn 1 chg, ray(s) of light overcome one of DR 5/-{any} or Energy Rst fire/5 chosen when the spell is cast. The light created by this spell does not act as sunlight for vulnerabilities or aversions.
• Heightened Brightest Light:K5@9 std actn target staff 2 chg, +2 (crcm) Cstr Lvl Chk to dispel darkness effect once.
The quarterstaff is a +1 cunning elysian bronze (does (+1) dmg to mag bst & mon hmnd and once hit gains +1(+1) for that species for 24 hrs or until another qualifying type struck) top and +1 cryptstone (does (+1) dmg to Undead) bane undead bottom simple 2 handed double weapon with Hardness 8 and HP:30 while wielding(attacking or defending) the weapon gains +4 vs disarm and sunder attempts.
Construction Requirements
Feat Craft Staff, Craft arms & Armor; Spells light, protection from evil, protection from good, burst of radiance, revealing light, scorching ray, brightest light, crafting must occur under daylight, Splcrft DC 14 & Crft Wpn DC 11; Cost 19070gp
by Azothath
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Purchases Azothath's Homebrew: Purchased Mounts and in particular horses with scaling Hit Die & Prices
Magic item Azothath's Homebrew: Tub of Solace $800
Magic Item Azothath's Homebrew: Caster's Shield $2000, $7333, $16333
Magic Item Candy Surprise $50 (a chaotic magical candy for children made originally by prankish witches(of course!)).
Weapon Automatic Crossbows $1350.
Special Material Hagcloth $250-1000 plus $500/lb (sometimes best not to ask where it comes from)
Magic Item Azothath's Staff of Moderate Healing $7880
Rulez Azothath's Spellcasting from Spellbooks
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Azothath |
Staff of Efficacious Radiance
Aura:mod evocation(K); CL 9th; Slot none; Price $38140; wt 4lbsDescription
This handsome staff is both a weapon and a magical tool carved from laminated yew and black locust or hickory with a golden bronze ferrule grasping a 1250-1300 siliqua transparent yellow rose cut citrine on one end and an endcap of thick polished basalt with three 450-500 siliqua transparent golden yellow single cut helidors embedded around the base end. When a pratictioner of the Arts grasps the stave the citrine glows as the holder wills it to light.
...
• Scorching Ray:K2@9 [fire, light] std actn 1 chg, rays of light overcome one of DR 5/-{any} or Energy Rst fire/15 chosen when the spell is cast. The light created by this spell does not act as sunlight for vulnerabilities or aversions.
...
{as it needs to be effective for the most part}
for a more Homegame twist
• Burst of Radiance:K2@9 std actn 1 chg, with 4 options; 1)[morally Neutral, Good casters] produce a burst of actinic white to a warm yellow celestial light as per the spell, [morally Neutral, Evil casters] invoke a burst of indigo to violet fiendish light which damages only [Good] rather than [Evil] creatures in the burst, 3)[casters with Knw(nature) 5+ ranks] create a burst of ultraviolet light which damages only plant & vermin(including vermin swarms) creatures, 4)[casters with Knw(dungeon) 5+ ranks beget a strange cerulean light which damages oozes and creatures with the incorporeal subtype. The light created by this spell does not act as sunlight for vulnerabilities or aversions. Add $900.
Note:the solidus(327.45g) was to be 24 carats(205mg) or 4.92g... ahh well, lol. The cost contains two 10% line item discounts due to targeting constraints and one material includes masterwork cost.