Suppressed Condition - conflict re- speed penalty


Playtest General Discussion

Silver Crusade

Pretty simple, the main condition entry on page 256 of the playtest handbook says:

page 256 wrote:

SUPPRESSED
You’ve been affected by a high volume of incoming fire or a particularly dangerous attack that forces you to act less efficiently for your own safety. You take a –1 circumstance penalty to attack rolls and take a –5-foot status penalty to all your Speeds.

A number of classes and items interact with the condition but the effect is only detailed in the Solder ability (other than on the condition description above):

Page 111 wrote:

SUPPRESSING FIRE

You have a knack for using powerful weapons to hinder your foes and prevent
them from operating at their peak. If you make an attack with a weapon that
has the area trait (such as from the Area Fire or Auto-Fire actions), you use it
in a manner that suppresses your targets. Enemies in the affected area who fail

their save against your attack become suppressed (page 256)until the start of your next turn. A suppressed target takes a–1 circumstance penalty on attack rolls and takes a –10-foot status penalty to its Speeds. Some Soldier abilities and class feats interact further with the suppressed condition.

Clarification would be appreciated, personally, I am going with the more general condition description rather than the reference in a class ability.


Having the two be consistent would be preferred.

Until that happens, I would run it with the -5-foot speed penalty. That is what the Suppressed condition rule has. The -10-foot penalty in Supressing Fire doesn't read like an override IMO - it looks like reminder text that is inaccurate.

If it said that "The target becomes Suppressed and takes a -10-foot status penalty to its Speeds", then it would be an override of the standard -5-foot status penalty.

But since it says that "A suppressed target ... takes a -10-foot status penalty to its Speeds." then it is incorrectly duplicating something that is already defined. A Suppressed target in fact does not take a -10-foot status penalty to its Speeds. A Suppressed target takes a -5-foot status penalty.


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They said they were making suppressed better after field test feedback and it was 5 in FT. I assume 10 is the correct new value to test.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

There's also a Soldier feat that increases the penalty to 20 feet, which makes more sense if the normal penalty is 10 feet.

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