will_asher |
I have a glot race in my setting which are humanoids a little under 8ft tall, usually lawful and very proud with vegetable-like skin. But I'm not here to describe the race...
Most glots have been corrupted by the god Tourbagit, a lawful-evil god of tyranny, pride, oppression, that kind of thing.
The older and lesser-known good god of glots is Gafbop, a god of humility, selflessness, and noble actions. Gafbop has paladins that follow him, but his favored weapon is the bare-handed strike, preferring a monklike fighting style.
This is where this homebrew class comes up. It's a cross between a Paladin and Monk.
https://www.d20pfsrd.com/classes/core-classes/monk/
https://www.d20pfsrd.com/classes/core-classes/paladin/
(In contract to the Tourist, the first homebrew class I posted, this one was thrown together quickly and haphazardly, and almost zero actual work has been put into it.)
Note: I don't like complete immunities in general and modified the paladin and monk classes when I play to get a bonus on saves against diseases and fear instead of immunity.
Martial Paladin
Hit Die d10.
Class skills: acrobatics, climb, craft, diplomacy, escape artist, handle animal, heal, knowledge (nobility, religion), perception, profession, ride, sense motive, stealth.
Skill ranks per level: 3 + Intelligence modifier.
(I want him to be just slightly more skilled than the typical paladin/fighter class.)
Base attack bonus: fast (same as fighter/paladin.)
Good saves: Fortitude and Will.
Weapon/armor proficiencies:
all simple weapons plus: light hammer, sap, warhammer, swordbreaker dagger, kama, nunchaku, sai, siangham, and bola. Light armor and small shields only.
(Warhammers are the typical racial weapon of glots.)
Class features:
(Has no spellcasting ability.)
L1: Aura of Good and Detect Evil as Paladin, Improved Unarmed Strike as Monk. Increased unarmed damage as Monk.
L2: Lay on Hands as Paladin, Brawler's Flurry as Brawler, and a Bonus feat (from the Monk list +Stunning fist which the monk gets automatically).
L3: Still Mind and +10 feet Fast Movement as Monk (except the fast movement feature doesn't advance as much as a monk's).
Aura of Courage: +4 to saves against fear effects. Allies within 10 feet get +2 to saves against fear.
L4: Smite Evil 1/day (+1/day each 3 levels) as Paladin. Mercy feature as Paladin.
L5: Divine Bond (as Paladin except the weapon version gives its bonus to bare-handed fighting and close weapons only).
Divine health: +4 to saves against all diseases.
- When I first made the class, I only planned it out to 5th level, but I'll tentatively fill in the rest now:
L6: Bonus feat, Mercy
From L6 on, add to the list of available bonus feats: Feats that improve a Paladin's Lay on Hands or Smite Evil features.
L7: Aura of Resolve: +4 to saves against charm effects. Allies within 10ft get +2 to saves against charm effects.
L8: Slow fall 20ft (similar to Monk). AC bonus: starting L8, Martial Paladins add their Wisdom modifier to their armor class as long as they are not wearing medium or heavy armor.
L9: Mercy. Evasion (as the Monk/Rogue feature)
L10: Bonus feat.
Wholeness of body: Activate once per day as a Swift Action to gain Fast Healing 1 for number of minutes equal to your Wisdom modifier (minimum 1 minute).
L11: Aura of Justice (as Paladin). Slow fall 40ft.
L12: Mercy. Fast Movement +20ft.
L13: Diamond Soul (as Monk).
L14: Aura of Faith (as Paladin). Slow fall 60ft.
L15: Mercy. Bonus feat.
L16: Abundant Step (as Monk).
L17: Aura of Righteousness (as Paladin). Slow fall 80ft.
L18: Bonus feat.
L19: Improved divine health: Immunity to disease and +2 to saves against poison. Improved Aura of Courage: Immunity to fear effects. Allies within 10 feet get +4 to saves against fear. Fast Movement +30ft.
L20: Holy Champion (as Paladin). Slow fall 100ft.
will_asher |
isn't there already a Paladin/monk archtype? (Enlightened Paladin)
why wouldn't you want to use it?
(goes to look up the Enlightened Paladin.)
uh... because I never noticed it was there. Also, that one focusses more on being lawful than good, and this one is customized the way I like it.
But yeah, if I had noticed that archetype I would've just tweaked the archetype a little instead of making a new class. oh well.
Andostre |
isn't there already a Paladin/monk archtype? (Enlightened Paladin)
why wouldn't you want to use it?
FYI, that's the PF SRD name for the archetype, because they're not allowed to use Golarion specific terminology. The actual name of the archetype is "Iroran Paladin."
TxSam88 |
TxSam88 wrote:isn't there already a Paladin/monk archtype? (Enlightened Paladin)
why wouldn't you want to use it?(goes to look up the Enlightened Paladin.)
uh... because I never noticed it was there. Also, that one focusses more on being lawful than good, and this one is customized the way I like it.
But yeah, if I had noticed that archetype I would've just tweaked the archetype a little instead of making a new class. oh well.
I find it humorous how many house rules/homebrew exist because people didn't take the time to see if it already existed....