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So the commander doesn't have subclasses and I can actually see a bit of a whole in them that can be filled with Subclass abilities.
Victorious Banner
You become trained in the Diplomacy skill, and may choose to use your intelligence modifier in place of charisma for diplomacy checks, and you gain an extra tactic at each level of tactic that is RP focused around diplomacy situations, such as preventing crit fails for your allies, helping them making impressions, etc. the Inspiring Commander.
Bloody Banner
You become trained in the Intimidation skill, and may choose to use your intelligence modifier in place of charisma for intimidation checks , and you gain an extra tactic at each level of tactic that is RP focused around Intimidation, coercion, and shows of power. as well as bonuses to intimidation in your banner's aura. The Drill-Sergent commander
Artful Banner
You become trained in the Deception skill, and may choose to use your intelligence modifier in place of charisma for deception checks , and you gain an extra tactic at each level of tactic that is RP focused around Deception, making disguises, preparing back stories to give bonuses to allies on Deception checks and bonuses to feint or other deception checks in your banner's aura. The spy master Commander