River Kingdoms in the Age of Lost Omens


Lost Omens Campaign Setting General Discussion


Any love for the river kingdoms going forward?

I specifically mean the "other" river kingdoms, specifically not the ones from Kingmaker.

I am a big fan (there's a reason the adventures I introduce people with are Revolution on the Riverside and Mosquito Witch) but the region doesn't seem to have really changed that much recently.

River Pirates smuggling Technic League agents? Tymon gladiators vs collapsing (or strengthening) Razmiran? An influx of the desperate from the gravelands, purposeless crusaders from Mendev and the old guard of Taldor? With a newly spawned Hobgoblin Fort just to add some spice...

I'm not so naive to think we'll get a "Lost Omens: River Kingdoms", but I am interested if anyone else is interested in exploring more of this little slice of the setting??

Dark Archive

River Kingdoms setting does really need update in that lost time we saw it in detail was early pathfinder 1e which had lot of weird stuff from 3.5 era and such in it :'D


If your greatest weakness is too much of your greatest strength then The River Kingdoms feel like they brought in a bunch of different designers and got them to each write a town. This is why it appealed to me, but it is also why I think some of the connections between the kingdoms feel a little weak.

I'm re-reading Guide to the River Kingdoms now- it's definitely dated, but also the sourcebooks have become so good lately. So many great moments in the book- Outsea keeps talking about taking its utopia to the Inner Sea, but is stymied by practicalities. Two friends must witness a duel or it is murder. Silkoyles.

Dark Archive

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I think main thing that stuck out to me weird was amount of imperial xenophobic Kyonin colonies there :'D I might be exaggerating it in my memory though?

Shadow Lodge

CorvusMask wrote:
I think main thing that stuck out to me weird was amount of imperial xenophobic Kyonin colonies there :'D I might be exaggerating it in my memory though?

There's just one in the Pathfinder Campaign Setting. I think you're conflating Sevenarches (former Kyonin territory, they'd quite like it back, but elves aren't allowed in for their own good not that anyone tells them about the "for their own good" part) and Hymbria (actually xenophobic Kyonin colony, established as a base from which to reclaim Sevenarches).

My understanding is that Gatewalkers or Gatewalkers-adjacent material changed the status of Sevenarches somewhat in the Lost Omens Campaign Setting.


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Outsea remains very cool. I'd like to play a Sedacthy (formerly Sahuagin) from there someday!


Pathfinder Adventure Path Subscriber

As revealed in a society adventure Artume did have the Prince in hiding overthrow the Reagent and at least temproailly take the throne back. If it was kept kinda depended on how that society scenerio played out.


I'm also think about ways the River Kingdoms can change- who are the new people who can't quite fit in anywhere else and would seek to claim a little kingdom?

My first thought was Mortics. I'm probably going to get some of the specifics wrong, but they're a relatively new kind of creature, born out of the Radiant Fire. They are technically living but have strange compunctions and twisted outlooks/abilities based on the ancestry they were before the "died". A community that would give them somewhere to call home, probably with the understanding that it is rude to ear your neighbours, would be super interesting!

I also feel like there must be some old-money Taldanes (Taldorans?) who are upset with how the War for the Crown shook out and want to playact the halcyon days of Armies of Exploration. Coming to the frontier with the best of the best and immediately being overwhelmed. I also can't shake the image of them brining a caged or drugged Grisantian Lion to prove their... whatever. Then it keeps getting loose.

I have also heard a few people talk about The Night of the Grey Death changing the state of Galt. How will Gralton's displaced nobles fit into these changes?

Shadow Lodge

Vorsk, Follower or Erastil wrote:
As revealed in a society adventure Artume did have the Prince in hiding overthrow the Reagent and at least temproailly take the throne back. If it was kept kinda depended on how that society scenerio played out.

That was Revolution on the Riverside, and it was mentioned in the OP.

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