Starships as characters


Playtest General Discussion

Wayfinders

If Battle Zoo can turn Dungeons into a playable character why not starships? Found this linked in Reddit.

Starships as characters .


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Sounds like Andromeda.

Wayfinders

Finoan wrote:
Sounds like Andromeda.

I'm not familiar with Andromeda, I googled it and saw it was a TV show at one time. does it have a ship as a character?

Dark Archive

Yes


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Yeah. The battleship Andromeda Ascendant contains a sentient AI (much like a Starfinder Android) and it can project a hologram avatar (played by Lexa Doig) who is nicknamed "Rommie".


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Starfinder Superscriber
Driftbourne wrote:
Finoan wrote:
Sounds like Andromeda.

I'm not familiar with Andromeda, I googled it and saw it was a TV show at one time. does it have a ship as a character?

It has THE BEST ship as a character.

Wayfinders

I'll have to check it out.

The ship rules I linked to are meant to be rules for making and using ships using the character building system and using them as an NPC that all the players control using normal rules for combat. Making it fully compatible with rules players already know, and making shipbuilding have all the depth and flexibility of character building.

If mechs and vehicles were done the same way it would be easy to mix character, starship mech, and vehicle combat almost seamlessly. The only thing that might have to be worked out is the scale of combat mixing all 4 would likely require using 30 ft per square maps. The rules I linked to even have rules for converting monster stats for starship combat.

From what you have said about Andromeda Ascendant's AI having a hologram could turn playing as the ship an option for one of the PCs just by playing the ship's AI as a living hologram. Could be an interesting option, but not the point of my original post.

Wayfinders

I'll have to check it out.

The ship rules I linked to are meant to be rules for making and using ships using the character building system and using them as an NPC that all the players control using normal rules for combat. Making it fully compatible with rules players already know, and making shipbuilding have all the depth and flexibility of character building.

If mechs and vehicles were done the same way it would be easy to mix character, starship mech, and vehicle combat almost seamlessly. The only thing that might have to be worked out is the scale of combat mixing all 4 would likely require using 30 ft per square maps. The rules I linked to even have rules for converting monster stats for starship combat.

From what you have said about Andromeda Ascendant's AI having a hologram could turn playing as the ship an option for one of the PCs just by playing the ship's AI as a living hologram. Could be an interesting option, but not the point of my original post. I should have labeled it using character building rules for making ships.


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Driftbourne wrote:

If Battle Zoo can turn Dungeons into a playable character why not starships? Found this linked in Reddit.

Starships as characters .

Love where this whole thread went. But also, hopefully the Battlezoo folks will do starships.


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Another instance of intelligent starships is Anne McCaffrey's brainship series of short stories and novels, which began in 1961 with The Ship Who Sang. In that future, children born with defects that would leave them paralyzed for life were sealed into life-support capsules and their brains wired into controllers so that they could run machines. This procedure was not free, so the so-called shellperson ended up indebted until they could earn their independence. Serving as the brain of a starship was one of the better paid jobs, so many became brainships.

In 1992 Anne McCaffrey collaborated with other authors to revive the series. A subplot in The Ship Who Searched co-authored with Mercedes Lackey has the shellperson Hypatia invest heavily in prosthetics. Her company invented a humanoid robotic body that a shellperson could run remotely. This would allow a player to play a starship brain that still could participate in non-ship adventures.


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Sounds amazingly like Battlezoo's take on playable Dungeons.

Anne Leckie's Imperial Radch has a similar approach, except the ship's "robotic body" would likely have the troop trait.


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Pathfinder Starfinder Roleplaying Game Subscriber

I kinda love this

The Exchange

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Just a weird tangent here.

We tried getting Lexa Doig as a media guest for a local sci-fi/gaming con at one point. We'd heard that she liked playing D&D, so she seemed like a good fit.

Alas, she didn't make it to the con, but we did get a good story from her response.

She replied that though she would've loved to attend, and maybe bring her half-elf PC to one of the tables, the con was happening right in the middle of Andromeda's filming season.

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