
EltonJ |

On your commlinks come the familiar icon of your fixer. "Hoi, I have a job for you, in the sprawl of Seattle," he says. "Looks like a sweet job, nothing hard -- but maybe a little dangerous."
Recruiting for Two Shadowrunners
Hello, I have a game that I'm running that has only three players. One is a dwarf Technomancer named magpie, another is pulling double duty as a conjuror and a face -- named Anise and Darby. Finally a cybered up doctor named Icarus forms the muscle.
We need a mage (combat mage or occult investigator) and a Covert Ops specialist. We also could use a rigger (I actually have a rigger under consideration, but we could be shifting the game over the weekends so she could join us).
Setting
The trio is currently in Seattle, but they've been all over the world.
Game System
Shadowrun: Twentieth Anniversary Edition (SR4A). I got those rules memorized.
When and Where
Currently Tuesdays each week, on roll20 -- 6:30 pm MST (8:30 pm EST) to 8:00 pm MST (10:00 pm EST). Thinking of Shifting to Sundays.
Reply in character please.

EltonJ |

Whoot...I might be interested if it changes to a Sunday game can play any of those classes as well
Sounds good. I'm broaching a day change tonight. :)
dot. I have a decker type that can cover rigging pretty good, though it seems thats the least desired... I did have a concept for a mage I never got to use before, but its still undeveloped. I'd also likely only be able to join for Sundays.
Right. Both concepts are good. But like I said, I have to tell the others about the shift.