
Ravingdork |

I'm considering a Coven Spell build, which will allow my witch to apply any Metamagic/Spellshape effects she knows to an ally's spell as a reaction.
I want to cram as many useful spellshape abilities onto this character as possible. What is the optimal way to do this (both in number of effects and quality of those effects)?
Remaster which has the following (feat levels in parenthesis):
- Reach Spell (1) - Versatile
- Widen Spell (1) - Versatile
- Conceal Spell (2) - Make the entire party's spells concealed? Absolutely phenomenal.
- Quickened Casting (10) - Potentially not useful the the GM believes the original caster has already used their actions
- Coven Spell (12) - Required for the build
- Split Hex (18) - Only useful with other witches with negative hexes
What else can we get, through archetypes and other avenues?

Ravingdork |
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Alternatively you take cleric's heal/harm related feats or bard's composition related feats so they don't have to.
Wow. Coven Spell is really crazy.
In Pathfinder you don't build characters anymore I guess; you build whole parties.